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https://gitlab.freedesktop.org/wlroots/wlroots.git
synced 2026-04-17 06:46:39 -04:00
scene: switch to new frame scheduling
This commit is contained in:
parent
5fd3dc7fca
commit
06515129d3
7 changed files with 32 additions and 32 deletions
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@ -3,6 +3,7 @@
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_fractional_scale_v1.h>
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#include <wlr/types/wlr_frame_scheduler.h>
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#include <wlr/types/wlr_presentation_time.h>
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#include <wlr/util/transform.h>
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#include "types/wlr_scene.h"
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@ -180,7 +181,7 @@ static void handle_scene_surface_surface_commit(
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if (!wl_list_empty(&surface->surface->current.frame_callback_list) &&
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surface->buffer->primary_output != NULL && enabled) {
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wlr_output_schedule_frame(surface->buffer->primary_output->output);
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wlr_frame_scheduler_schedule_frame(surface->buffer->primary_output->frame_scheduler);
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}
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}
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@ -6,6 +6,7 @@
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#include <wlr/render/wlr_renderer.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_damage_ring.h>
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#include <wlr/types/wlr_frame_scheduler.h>
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#include <wlr/types/wlr_linux_dmabuf_v1.h>
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#include <wlr/types/wlr_presentation_time.h>
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#include <wlr/types/wlr_scene.h>
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@ -328,7 +329,7 @@ static void scene_damage_outputs(struct wlr_scene *scene, pixman_region32_t *dam
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-scene_output->x, -scene_output->y);
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scale_output_damage(&output_damage, scene_output->output->scale);
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if (wlr_damage_ring_add(&scene_output->damage_ring, &output_damage)) {
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wlr_output_schedule_frame(scene_output->output);
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wlr_frame_scheduler_schedule_frame(scene_output->frame_scheduler);
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}
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pixman_region32_fini(&output_damage);
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}
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@ -797,7 +798,7 @@ void wlr_scene_buffer_set_buffer_with_damage(struct wlr_scene_buffer *scene_buff
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(int)round((lx - scene_output->x) * output_scale),
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(int)round((ly - scene_output->y) * output_scale));
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if (wlr_damage_ring_add(&scene_output->damage_ring, &output_damage)) {
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wlr_output_schedule_frame(scene_output->output);
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wlr_frame_scheduler_schedule_frame(scene_output->frame_scheduler);
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}
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pixman_region32_fini(&output_damage);
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}
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@ -1296,7 +1297,7 @@ static void scene_node_output_update(struct wlr_scene_node *node,
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static void scene_output_update_geometry(struct wlr_scene_output *scene_output,
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bool force_update) {
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wlr_damage_ring_add_whole(&scene_output->damage_ring);
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wlr_output_schedule_frame(scene_output->output);
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wlr_frame_scheduler_schedule_frame(scene_output->frame_scheduler);
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scene_node_output_update(&scene_output->scene->tree.node,
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&scene_output->scene->outputs, NULL, force_update ? scene_output : NULL);
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@ -1346,16 +1347,10 @@ static void scene_output_handle_damage(struct wl_listener *listener, void *data)
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scene_output, output_damage);
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struct wlr_output_event_damage *event = data;
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if (wlr_damage_ring_add(&scene_output->damage_ring, event->damage)) {
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wlr_output_schedule_frame(scene_output->output);
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wlr_frame_scheduler_schedule_frame(scene_output->frame_scheduler);
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}
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}
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static void scene_output_handle_needs_frame(struct wl_listener *listener, void *data) {
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struct wlr_scene_output *scene_output = wl_container_of(listener,
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scene_output, output_needs_frame);
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wlr_output_schedule_frame(scene_output->output);
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}
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struct wlr_scene_output *wlr_scene_output_create(struct wlr_scene *scene,
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struct wlr_output *output) {
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struct wlr_scene_output *scene_output = calloc(1, sizeof(*scene_output));
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@ -1363,6 +1358,12 @@ struct wlr_scene_output *wlr_scene_output_create(struct wlr_scene *scene,
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return NULL;
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}
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scene_output->frame_scheduler = wlr_frame_scheduler_autocreate(output);
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if (scene_output->frame_scheduler == NULL) {
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free(scene_output);
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return NULL;
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}
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scene_output->output = output;
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scene_output->scene = scene;
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wlr_addon_init(&scene_output->addon, &output->addons, scene, &output_addon_impl);
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@ -1396,9 +1397,6 @@ struct wlr_scene_output *wlr_scene_output_create(struct wlr_scene *scene,
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scene_output->output_damage.notify = scene_output_handle_damage;
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wl_signal_add(&output->events.damage, &scene_output->output_damage);
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scene_output->output_needs_frame.notify = scene_output_handle_needs_frame;
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wl_signal_add(&output->events.needs_frame, &scene_output->output_needs_frame);
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scene_output_update_geometry(scene_output, false);
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return scene_output;
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@ -1426,12 +1424,12 @@ void wlr_scene_output_destroy(struct wlr_scene_output *scene_output) {
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}
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wlr_addon_finish(&scene_output->addon);
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wlr_frame_scheduler_destroy(scene_output->frame_scheduler);
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wlr_damage_ring_finish(&scene_output->damage_ring);
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pixman_region32_fini(&scene_output->pending_commit_damage);
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wl_list_remove(&scene_output->link);
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wl_list_remove(&scene_output->output_commit.link);
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wl_list_remove(&scene_output->output_damage.link);
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wl_list_remove(&scene_output->output_needs_frame.link);
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wl_array_release(&scene_output->render_list);
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free(scene_output);
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@ -1671,11 +1669,6 @@ static bool scene_entry_try_direct_scanout(struct render_list_entry *entry,
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bool wlr_scene_output_commit(struct wlr_scene_output *scene_output,
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const struct wlr_scene_output_state_options *options) {
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if (!scene_output->output->needs_frame && !pixman_region32_not_empty(
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&scene_output->pending_commit_damage)) {
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return true;
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}
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bool ok = false;
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struct wlr_output_state state;
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wlr_output_state_init(&state);
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@ -1967,7 +1960,7 @@ bool wlr_scene_output_build_state(struct wlr_scene_output *scene_output,
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if (debug_damage == WLR_SCENE_DEBUG_DAMAGE_HIGHLIGHT &&
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!wl_list_empty(&scene_output->damage_highlight_regions)) {
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wlr_output_schedule_frame(scene_output->output);
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wlr_frame_scheduler_schedule_frame(scene_output->frame_scheduler);
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}
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return true;
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