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scene: introduce wlr_scene_buffer.events.outputs_update
This event is useful for e.g. sending the preferred buffer scale to the client.
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2 changed files with 4 additions and 0 deletions
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@ -131,6 +131,7 @@ struct wlr_scene_buffer {
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struct wlr_buffer *buffer;
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struct {
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struct wl_signal outputs_update;
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struct wl_signal output_enter; // struct wlr_scene_output
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struct wl_signal output_leave; // struct wlr_scene_output
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struct wl_signal output_present; // struct wlr_scene_output
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