render/vulkan: Rename wlr_vk_color_transform.lut_3d to lut

We will want to use the same members for 3x1d transforms
This commit is contained in:
Alexander Orzechowski 2024-08-24 23:25:25 -04:00
parent d4b4a3e57e
commit 04563f88e1
2 changed files with 12 additions and 12 deletions

View file

@ -497,7 +497,7 @@ struct wlr_vk_color_transform {
VkDeviceMemory memory;
VkDescriptorSet ds;
struct wlr_vk_descriptor_pool *ds_pool;
} lut_3d;
} lut;
};
void vk_color_transform_destroy(struct wlr_addon *addon);