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surface: remove wlr_surface.texture
The texture is managed by the surface's wlr_buffer now. In particular, the buffer can destroy the texture early if it becomes invalid.
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d643361c48
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0378d143d9
5 changed files with 38 additions and 15 deletions
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@ -8,8 +8,15 @@
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* A client buffer.
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*/
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struct wlr_buffer {
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struct wl_resource *resource; // can be NULL
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struct wlr_texture *texture; // can be NULL
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/**
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* The buffer resource, if any. Will be NULL if the client destroys it.
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*/
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struct wl_resource *resource;
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/**
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* The buffer's texture, if any. A buffer will not have a texture if the
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* client destroys the buffer before it has been released.
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*/
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struct wlr_texture *texture;
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bool released;
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size_t n_refs;
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@ -69,8 +69,13 @@ struct wlr_subsurface {
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struct wlr_surface {
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struct wl_resource *resource;
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struct wlr_renderer *renderer;
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/**
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* The surface's buffer, if any. A surface has an attached buffer when it
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* commits with a non-null buffer in its pending state. A surface will not
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* have a buffer if it has never committed one, has committed a null buffer,
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* or something went wrong with uploading the buffer.
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*/
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struct wlr_buffer *buffer;
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struct wlr_texture *texture;
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struct wlr_surface_state *current, *pending;
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const char *role; // the lifetime-bound role or null
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@ -125,6 +130,13 @@ int wlr_surface_set_role(struct wlr_surface *surface, const char *role,
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*/
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bool wlr_surface_has_buffer(struct wlr_surface *surface);
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/**
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* Get the texture of the buffer currently attached to this surface. Returns
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* NULL if no buffer is currently attached or if something went wrong with
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* uploading the buffer.
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*/
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struct wlr_texture *wlr_surface_get_texture(struct wlr_surface *surface);
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/**
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* Create a new subsurface resource with the provided new ID. If `resource_list`
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* is non-NULL, adds the subsurface's resource to the list.
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