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	unset egl current before terminating display
fixes segfault when closing the compositor with an egl window.
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					 1 changed files with 2 additions and 2 deletions
				
			
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			@ -175,13 +175,14 @@ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform,
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	return true;
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error:
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	eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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	eglTerminate(egl->display);
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	eglReleaseThread();
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	eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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	return false;
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}
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void wlr_egl_free(struct wlr_egl *egl) {
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	eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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	if (egl->wl_display && egl->eglUnbindWaylandDisplayWL) {
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		egl->eglUnbindWaylandDisplayWL(egl->display, egl->wl_display);
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	}
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			@ -189,7 +190,6 @@ void wlr_egl_free(struct wlr_egl *egl) {
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	eglDestroyContext(egl->display, egl->context);
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	eglTerminate(egl->display);
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	eglReleaseThread();
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	eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
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}
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bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display) {
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