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								#define _POSIX_C_SOURCE 200112L
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								#include <EGL/egl.h>
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								#include <EGL/eglext.h>
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								#include <GLES2/gl2.h>
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								#include <stdio.h>
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								#include <stdlib.h>
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								#include <string.h>
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								#include <wayland-client.h>
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								#include <wayland-egl.h>
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								#include <wayland-server.h>
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								#include <wlr/backend/wayland.h>
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								#include <wlr/render/allocator.h>
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								#include <wlr/types/wlr_compositor.h>
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								#include <wlr/types/wlr_scene.h>
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								#include <wlr/types/wlr_xdg_shell.h>
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								#include <wlr/util/log.h>
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								#include "xdg-shell-client-protocol.h"
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								static struct wl_display *remote_display = NULL;
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								static struct wl_compositor *compositor = NULL;
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								static struct wl_subcompositor *subcompositor = NULL;
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								static struct xdg_wm_base *wm_base = NULL;
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								static struct wl_egl_window *egl_window = NULL;
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								static struct wlr_egl_surface *egl_surface = NULL;
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								static struct wl_surface *main_surface = NULL;
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								static struct wl_callback *frame_callback = NULL;
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								static struct wlr_scene *scene = NULL;
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								static struct wlr_scene_output *scene_output = NULL;
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								static struct wl_listener new_surface = {0};
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								static struct wl_listener output_frame = {0};
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								static EGLDisplay egl_display;
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								static EGLConfig egl_config;
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								static EGLContext egl_context;
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								static int width = 500;
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								static int height = 500;
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								static void draw_main_surface(void);
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								static void frame_handle_done(void *data, struct wl_callback *callback, uint32_t t) {
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									wl_callback_destroy(callback);
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									frame_callback = NULL;
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									draw_main_surface();
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								}
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								static const struct wl_callback_listener frame_listener = {
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									.done = frame_handle_done,
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								};
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								static void draw_main_surface(void) {
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									frame_callback = wl_surface_frame(main_surface);
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									wl_callback_add_listener(frame_callback, &frame_listener, NULL);
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									eglMakeCurrent(egl_display, egl_surface, egl_surface, egl_context);
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									eglSwapInterval(egl_display, 0);
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									glViewport(0, 0, width, height);
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									glClearColor(1, 0, 0, 1);
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									glClear(GL_COLOR_BUFFER_BIT);
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									eglSwapBuffers(egl_display, egl_surface);
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									wl_display_flush(remote_display);
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								}
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								static void xdg_surface_handle_configure(void *data,
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										struct xdg_surface *xdg_surface, uint32_t serial) {
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									xdg_surface_ack_configure(xdg_surface, serial);
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									if (frame_callback == NULL) {
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										draw_main_surface();
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									}
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								}
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								static const struct xdg_surface_listener xdg_surface_listener = {
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									.configure = xdg_surface_handle_configure,
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								};
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								static void xdg_toplevel_handle_configure(void *data,
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										struct xdg_toplevel *xdg_toplevel, int32_t w, int32_t h,
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										struct wl_array *states) {
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									if (w != 0 && h != 0) {
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										width = w;
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										height = h;
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									}
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								}
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								static const struct xdg_toplevel_listener xdg_toplevel_listener = {
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									.configure = xdg_toplevel_handle_configure,
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								};
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								static void handle_global(void *data, struct wl_registry *registry,
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										uint32_t name, const char *interface, uint32_t version) {
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									if (strcmp(interface, wl_compositor_interface.name) == 0) {
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										compositor = wl_registry_bind(registry, name, &wl_compositor_interface, 4);
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									} else if (strcmp(interface, wl_subcompositor_interface.name) == 0) {
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										subcompositor = wl_registry_bind(registry, name, &wl_subcompositor_interface, 1);
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									} else if (strcmp(interface, xdg_wm_base_interface.name) == 0) {
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										wm_base = wl_registry_bind(registry, name, &xdg_wm_base_interface, 1);
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									}
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								}
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								static void handle_global_remove(void *data, struct wl_registry *registry,
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										uint32_t name) {
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									// Who cares?
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								}
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								static const struct wl_registry_listener registry_listener = {
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									.global = handle_global,
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									.global_remove = handle_global_remove,
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								};
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								static void output_handle_frame(struct wl_listener *listener, void *data) {
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									wlr_scene_output_commit(scene_output, NULL);
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									struct timespec now;
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									clock_gettime(CLOCK_MONOTONIC, &now);
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									wlr_scene_output_send_frame_done(scene_output, &now);
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								}
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								static void handle_new_surface(struct wl_listener *listener, void *data) {
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									struct wlr_surface *wlr_surface = data;
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									wlr_scene_surface_create(&scene->tree, wlr_surface);
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								}
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								static void init_egl(struct wl_display *display) {
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									egl_display = eglGetPlatformDisplay(EGL_PLATFORM_WAYLAND_KHR, display, NULL);
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									eglInitialize(egl_display, NULL, NULL);
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									EGLint matched = 0;
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									const EGLint config_attribs[] = {
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										EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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										EGL_RED_SIZE, 8,
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										EGL_GREEN_SIZE, 8,
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										EGL_BLUE_SIZE, 8,
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										EGL_ALPHA_SIZE, 8,
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										EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
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										EGL_NONE,
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									};
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									eglChooseConfig(egl_display, config_attribs, &egl_config, 1, &matched);
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									const EGLint context_attribs[] = {
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										EGL_CONTEXT_CLIENT_VERSION, 2,
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										EGL_NONE,
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									};
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									egl_context = eglCreateContext(egl_display, egl_config, EGL_NO_CONTEXT, context_attribs);
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								}
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								int main(int argc, char *argv[]) {
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									wlr_log_init(WLR_DEBUG, NULL);
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									remote_display = wl_display_connect(NULL);
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									struct wl_registry *registry = wl_display_get_registry(remote_display);
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									wl_registry_add_listener(registry, ®istry_listener, NULL);
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									wl_display_roundtrip(remote_display);
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											2023-07-13 11:34:01 +02:00
										 
									 
								 
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									init_egl(remote_display);
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									struct wl_display *local_display = wl_display_create();
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									struct wlr_backend *backend = wlr_wl_backend_create(local_display, remote_display);
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									struct wlr_renderer *renderer = wlr_renderer_autocreate(backend);
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									wlr_renderer_init_wl_display(renderer, local_display);
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									struct wlr_allocator *allocator = wlr_allocator_autocreate(backend, renderer);
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									scene = wlr_scene_create();
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									struct wlr_compositor *wlr_compositor = wlr_compositor_create(local_display, 5, renderer);
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									wlr_xdg_shell_create(local_display, 2);
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									new_surface.notify = handle_new_surface;
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									wl_signal_add(&wlr_compositor->events.new_surface, &new_surface);
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									wlr_backend_start(backend);
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									main_surface = wl_compositor_create_surface(compositor);
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									struct xdg_surface *xdg_surface = xdg_wm_base_get_xdg_surface(wm_base, main_surface);
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									struct xdg_toplevel *xdg_toplevel = xdg_surface_get_toplevel(xdg_surface);
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									xdg_surface_add_listener(xdg_surface, &xdg_surface_listener, NULL);
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									xdg_toplevel_add_listener(xdg_toplevel, &xdg_toplevel_listener, NULL);
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									egl_window = wl_egl_window_create(main_surface, width, height);
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											2023-07-13 11:34:01 +02:00
										 
									 
								 
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									egl_surface = eglCreatePlatformWindowSurface(egl_display,
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										egl_config, egl_window, NULL);
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									struct wl_surface *child_surface = wl_compositor_create_surface(compositor);
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									struct wl_subsurface *subsurface = wl_subcompositor_get_subsurface(subcompositor, child_surface, main_surface);
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									wl_subsurface_set_position(subsurface, 20, 20);
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									struct wlr_output *output = wlr_wl_output_create_from_surface(backend, child_surface);
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									wlr_output_init_render(output, allocator, renderer);
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									scene_output = wlr_scene_output_create(scene, output);
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									output_frame.notify = output_handle_frame;
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									wl_signal_add(&output->events.frame, &output_frame);
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									struct wlr_output_state state;
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									wlr_output_state_init(&state);
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									wlr_output_state_set_enabled(&state, true);
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									wlr_output_commit_state(output, &state);
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									wlr_output_state_finish(&state);
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									wl_surface_commit(main_surface);
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									wl_display_flush(remote_display);
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									const char *socket = wl_display_add_socket_auto(local_display);
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									setenv("WAYLAND_DISPLAY", socket, true);
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									wlr_log(WLR_INFO, "Running embedded Wayland compositor on WAYLAND_DISPLAY=%s", socket);
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									wl_display_run(local_display);
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									return 0;
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								}
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