2018-07-13 08:40:56 -04:00
										 
									 
								 
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								/*
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								 * This an unstable interface of wlroots. No guarantees are made regarding the
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								 * future consistency of this API.
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								 */
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								#ifndef WLR_USE_UNSTABLE
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								#error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features"
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								#endif
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											2018-03-19 23:16:29 +01:00
										 
									 
								 
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								#ifndef WLR_RENDER_WLR_RENDERER_H
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								#define WLR_RENDER_WLR_RENDERER_H
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								#include <stdint.h>
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								#include <wayland-server-core.h>
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								#include <wlr/render/pass.h>
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								#include <wlr/render/wlr_texture.h>
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								#include <wlr/util/box.h>
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											2022-11-23 14:29:58 +01:00
										 
									 
								 
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								struct wlr_backend;
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								struct wlr_renderer_impl;
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											2019-04-01 19:17:23 +03:00
										 
									 
								 
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								struct wlr_drm_format_set;
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											2020-07-28 16:56:18 +02:00
										 
									 
								 
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								struct wlr_buffer;
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								struct wlr_box;
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								struct wlr_fbox;
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											2022-11-15 10:40:06 +01:00
										 
									 
								 
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								/**
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								 * A renderer for basic 2D operations.
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								 */
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											2018-04-26 00:11:36 +01:00
										 
									 
								 
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								struct wlr_renderer {
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											2024-03-21 12:28:10 +01:00
										 
									 
								 
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									// Capabilities required for the buffer used as a render target (bitmask of
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									// enum wlr_buffer_cap)
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									uint32_t render_buffer_caps;
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											2022-11-15 10:40:55 +01:00
										 
									 
								 
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									struct {
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										struct wl_signal destroy;
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											2022-11-13 17:08:00 +01:00
										 
									 
								 
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										/**
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										 * Emitted when the GPU is lost, e.g. on GPU reset.
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										 *
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										 * Compositors should destroy the renderer and re-create it.
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										 */
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										struct wl_signal lost;
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											2022-11-15 10:40:55 +01:00
										 
									 
								 
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									} events;
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											2024-04-14 12:20:08 -04:00
										 
									 
								 
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									struct {
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										/**
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										 * Does the renderer support color transforms on its output?
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										 */
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										bool output_color_transform;
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											2023-07-10 10:53:12 +02:00
										 
									 
								 
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										/**
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										 * Whether wait/signal timelines are supported.
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										 *
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										 * See struct wlr_drm_syncobj_timeline.
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										 */
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										bool timeline;
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											2024-04-14 12:20:08 -04:00
										 
									 
								 
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									} features;
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											2024-10-05 11:37:22 +03:00
										 
									 
								 
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									struct {
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										const struct wlr_renderer_impl *impl;
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									} WLR_PRIVATE;
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											2018-04-26 00:11:36 +01:00
										 
									 
								 
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								};
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								/**
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								 * Automatically create a new renderer.
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								 *
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								 * Selects an appropriate renderer type to use depending on the backend,
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								 * platform, environment, etc.
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								 */
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								struct wlr_renderer *wlr_renderer_autocreate(struct wlr_backend *backend);
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								/**
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								 * Get the formats supporting sampling usage.
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								 *
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								 * The buffer capabilities must be passed in.
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								 *
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								 * Buffers allocated with a format from this list may be passed to
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								 * wlr_texture_from_buffer().
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								 */
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								const struct wlr_drm_format_set *wlr_renderer_get_texture_formats(
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									struct wlr_renderer *r, uint32_t buffer_caps);
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											2020-04-22 23:23:56 +00:00
										 
									 
								 
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											2020-03-23 14:32:27 +01:00
										 
									 
								 
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								/**
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								 * Initializes wl_shm, linux-dmabuf and other buffer factory protocols.
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								 *
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								 * Returns false on failure.
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								 */
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								bool wlr_renderer_init_wl_display(struct wlr_renderer *r,
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									struct wl_display *wl_display);
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											2019-11-07 13:38:45 -05:00
										 
									 
								 
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											2021-06-07 16:31:53 +02:00
										 
									 
								 
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								/**
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											2022-05-24 18:46:59 +02:00
										 
									 
								 
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								 * Initializes wl_shm on the provided struct wl_display.
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								 */
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								bool wlr_renderer_init_wl_shm(struct wlr_renderer *r,
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									struct wl_display *wl_display);
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											2020-06-10 14:47:12 +02:00
										 
									 
								 
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								/**
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								 * Obtains the FD of the DRM device used for rendering, or -1 if unavailable.
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								 *
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								 * The caller doesn't have ownership of the FD, it must not close it.
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								 */
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								int wlr_renderer_get_drm_fd(struct wlr_renderer *r);
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											2018-03-19 23:16:29 +01:00
										 
									 
								 
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								/**
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											2022-05-24 18:46:59 +02:00
										 
									 
								 
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								 * Destroys the renderer.
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								 *
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								 * Textures must be destroyed separately.
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											2018-03-19 23:16:29 +01:00
										 
									 
								 
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								 */
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								void wlr_renderer_destroy(struct wlr_renderer *renderer);
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											2023-06-02 10:25:07 +01:00
										 
									 
								 
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								/**
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								 * Allocate and initialise a new render timer.
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								 */
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								struct wlr_render_timer *wlr_render_timer_create(struct wlr_renderer *renderer);
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								/**
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								 * Get the render duration in nanoseconds from the timer.
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								 *
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								 * Returns -1 if the duration is unavailable.
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								 */
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								int wlr_render_timer_get_duration_ns(struct wlr_render_timer *timer);
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								/**
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								 * Destroy the render timer.
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								 */
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								void wlr_render_timer_destroy(struct wlr_render_timer *timer);
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											2018-03-19 23:16:29 +01:00
										 
									 
								 
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								#endif
							 |