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								#ifndef WLR_RENDER_SWAPCHAIN_H
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								#define WLR_RENDER_SWAPCHAIN_H
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								#include <stdbool.h>
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								#include <wayland-server-core.h>
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								#include <wlr/render/drm_format_set.h>
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								#define WLR_SWAPCHAIN_CAP 4
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								struct wlr_swapchain_slot {
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									struct wlr_buffer *buffer;
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									bool acquired; // waiting for release
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									struct {
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										struct wl_listener release;
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									} WLR_PRIVATE;
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								};
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								struct wlr_swapchain {
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									struct wlr_allocator *allocator; // NULL if destroyed
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									int width, height;
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									struct wlr_drm_format format;
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									struct wlr_swapchain_slot slots[WLR_SWAPCHAIN_CAP];
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									struct {
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										struct wl_listener allocator_destroy;
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									} WLR_PRIVATE;
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								};
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								struct wlr_swapchain *wlr_swapchain_create(
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									struct wlr_allocator *alloc, int width, int height,
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									const struct wlr_drm_format *format);
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								void wlr_swapchain_destroy(struct wlr_swapchain *swapchain);
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								/**
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								 * Acquire a buffer from the swap chain.
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								 *
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								 * The returned buffer is locked. When the caller is done with it, they must
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								 * unlock it by calling wlr_buffer_unlock.
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								 */
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								struct wlr_buffer *wlr_swapchain_acquire(struct wlr_swapchain *swapchain);
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								/**
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								 * Returns true if this buffer has been created by this swapchain, and false
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								 * otherwise.
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								 */
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								bool wlr_swapchain_has_buffer(struct wlr_swapchain *swapchain,
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									struct wlr_buffer *buffer);
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								#endif
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