2017-06-08 15:52:42 -04:00
										 
									 
								 
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								#include <stdint.h>
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								#include <stdlib.h>
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								#include <assert.h>
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											2017-06-23 11:38:45 -04:00
										 
									 
								 
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								#include <GLES2/gl2.h>
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								#include <wayland-util.h>
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								#include <wayland-server-protocol.h>
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								#include <wlr/render.h>
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								#include <wlr/render/interface.h>
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								#include <wlr/render/matrix.h>
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											2017-06-21 12:10:07 -04:00
										 
									 
								 
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								#include <wlr/util/log.h>
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											2017-06-23 11:38:45 -04:00
										 
									 
								 
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								#include "render/gles2.h"
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											2017-06-23 14:25:55 -04:00
										 
									 
								 
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								struct shaders shaders;
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								static bool compile_shader(GLuint type, const GLchar *src, GLuint *shader) {
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											2017-06-09 10:28:50 -04:00
										 
									 
								 
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									*shader = GL_CALL(glCreateShader(type));
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									int len = strlen(src);
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											2017-06-09 10:28:50 -04:00
										 
									 
								 
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									GL_CALL(glShaderSource(*shader, 1, &src, &len));
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									GL_CALL(glCompileShader(*shader));
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											2017-06-08 15:52:42 -04:00
										 
									 
								 
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									GLint success;
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											2017-06-09 10:28:50 -04:00
										 
									 
								 
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									GL_CALL(glGetShaderiv(*shader, GL_COMPILE_STATUS, &success));
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											2017-06-08 15:52:42 -04:00
										 
									 
								 
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									if (success == GL_FALSE) {
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										GLint loglen;
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											2017-06-09 10:28:50 -04:00
										 
									 
								 
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										GL_CALL(glGetShaderiv(*shader, GL_INFO_LOG_LENGTH, &loglen));
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											2017-06-08 15:52:42 -04:00
										 
									 
								 
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										GLchar msg[loglen];
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											2017-06-09 10:28:50 -04:00
										 
									 
								 
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										GL_CALL(glGetShaderInfoLog(*shader, loglen, &loglen, msg));
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											2017-06-15 15:31:13 -04:00
										 
									 
								 
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										wlr_log(L_ERROR, "Shader compilation failed");
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										wlr_log(L_ERROR, "%s", msg);
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										exit(1);
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											2017-06-08 15:52:42 -04:00
										 
									 
								 
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										return false;
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									}
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									return true;
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								}
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								static bool compile_program(const GLchar *vert_src,
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										const GLchar *frag_src, GLuint *program) {
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									GLuint vertex, fragment;
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									if (!compile_shader(GL_VERTEX_SHADER, vert_src, &vertex)) {
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										return false;
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									}
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									if (!compile_shader(GL_FRAGMENT_SHADER, frag_src, &fragment)) {
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										glDeleteProgram(vertex);
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										return false;
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									}
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											2017-06-09 10:28:50 -04:00
										 
									 
								 
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									*program = GL_CALL(glCreateProgram());
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									GL_CALL(glAttachShader(*program, vertex));
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									GL_CALL(glAttachShader(*program, fragment));
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									GL_CALL(glLinkProgram(*program));
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											2017-06-08 15:52:42 -04:00
										 
									 
								 
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									return true;
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								}
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								static void init_default_shaders() {
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									if (shaders.initialized) {
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										return;
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									}
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											2017-06-23 14:25:55 -04:00
										 
									 
								 
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									if (!compile_program(vertex_src, fragment_src_rgba, &shaders.rgba)) {
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											2017-06-08 15:52:42 -04:00
										 
									 
								 
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										goto error;
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									}
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									if (!compile_program(vertex_src, fragment_src_rgbx, &shaders.rgbx)) {
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											2017-06-08 15:52:42 -04:00
										 
									 
								 
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										goto error;
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									}
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											2017-06-15 15:31:13 -04:00
										 
									 
								 
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									if (!compile_program(quad_vertex_src, quad_fragment_src, &shaders.quad)) {
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										goto error;
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									}
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									if (!compile_program(quad_vertex_src, ellipse_fragment_src, &shaders.ellipse)) {
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										goto error;
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									}
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											2017-06-20 15:29:27 -04:00
										 
									 
								 
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									wlr_log(L_DEBUG, "Compiled default shaders");
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									return;
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								error:
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									wlr_log(L_ERROR, "Failed to set up default shaders!");
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								}
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								static void init_globals() {
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									init_default_shaders();
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								}
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											2017-06-23 11:38:45 -04:00
										 
									 
								 
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								static void wlr_gles2_begin(struct wlr_renderer_state *state,
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										struct wlr_output *output) {
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									// TODO: let users customize the clear color?
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											2017-06-09 10:28:50 -04:00
										 
									 
								 
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									GL_CALL(glClearColor(0.25f, 0.25f, 0.25f, 1));
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									GL_CALL(glClear(GL_COLOR_BUFFER_BIT));
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									int32_t width = output->width;
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									int32_t height = output->height;
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									GL_CALL(glViewport(0, 0, width, height));
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									// Note: maybe we should save output projection and remove some of the need
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									// for users to sling matricies themselves
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								}
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											2017-06-23 11:38:45 -04:00
										 
									 
								 
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								static void wlr_gles2_end(struct wlr_renderer_state *state) {
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									// no-op
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								}
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											2017-08-08 18:02:14 +02:00
										 
									 
								 
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								static struct wlr_texture *wlr_gles2_texture_init(struct wlr_renderer_state *state) {
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									return gles2_texture_init();
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								}
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								static void draw_quad() {
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									GLfloat verts[] = {
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										1, 0, // top right
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										0, 0, // top left
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										1, 1, // bottom right
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										0, 1, // bottom left
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									};
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									GLfloat texcoord[] = {
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										1, 0, // top right
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										0, 0, // top left
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										1, 1, // bottom right
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										0, 1, // bottom left
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									};
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									GL_CALL(glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, verts));
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									GL_CALL(glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 0, texcoord));
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									GL_CALL(glEnableVertexAttribArray(0));
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									GL_CALL(glEnableVertexAttribArray(1));
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									GL_CALL(glDrawArrays(GL_TRIANGLE_STRIP, 0, 4));
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									GL_CALL(glDisableVertexAttribArray(0));
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									GL_CALL(glDisableVertexAttribArray(1));
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											2017-06-08 15:52:42 -04:00
										 
									 
								 
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								}
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											2017-08-08 18:02:14 +02:00
										 
									 
								 
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								static bool wlr_gles2_render_texture(struct wlr_renderer_state *state,
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										struct wlr_texture *texture, const float (*matrix)[16]) {
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									if(!texture || !texture->valid) {
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										wlr_log(L_ERROR, "attempt to render invalid texture");
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											2017-07-17 20:38:28 +02:00
										 
									 
								 
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										return false;
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									}
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											2017-08-08 18:02:14 +02:00
										 
									 
								 
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									wlr_texture_bind(texture);
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											2017-06-23 11:46:03 -04:00
										 
									 
								 
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									GL_CALL(glUniformMatrix4fv(0, 1, GL_FALSE, *matrix));
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											2017-06-23 14:25:55 -04:00
										 
									 
								 
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									// TODO: source alpha from somewhere else I guess
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									GL_CALL(glUniform1f(2, 1.0f));
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											2017-06-23 11:38:45 -04:00
										 
									 
								 
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									draw_quad();
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											2017-06-08 15:52:42 -04:00
										 
									 
								 
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									return true;
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								}
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											2017-06-23 11:38:45 -04:00
										 
									 
								 
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								static void wlr_gles2_render_quad(struct wlr_renderer_state *state,
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											2017-06-15 15:31:13 -04:00
										 
									 
								 
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										const float (*color)[4], const float (*matrix)[16]) {
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									GL_CALL(glUseProgram(shaders.quad));
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									GL_CALL(glUniformMatrix4fv(0, 1, GL_TRUE, *matrix));
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									GL_CALL(glUniform4f(1, (*color)[0], (*color)[1], (*color)[2], (*color)[3]));
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											2017-06-23 11:38:45 -04:00
										 
									 
								 
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									draw_quad();
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											2017-06-15 15:31:13 -04:00
										 
									 
								 
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								}
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											2017-06-23 11:38:45 -04:00
										 
									 
								 
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								static void wlr_gles2_render_ellipse(struct wlr_renderer_state *state,
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											2017-06-15 15:31:13 -04:00
										 
									 
								 
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							 | 
							
								
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										const float (*color)[4], const float (*matrix)[16]) {
							 | 
						
					
						
							| 
								
							 | 
							
								
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									GL_CALL(glUseProgram(shaders.ellipse));
							 | 
						
					
						
							| 
								
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							 | 
							
							
									GL_CALL(glUniformMatrix4fv(0, 1, GL_TRUE, *matrix));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									GL_CALL(glUniform4f(1, (*color)[0], (*color)[1], (*color)[2], (*color)[3]));
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											2017-06-23 11:38:45 -04:00
										 
									 
								 
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							 | 
							
								
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									draw_quad();
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-15 15:31:13 -04:00
										 
									 
								 
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								}
							 | 
						
					
						
							| 
								
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											2017-06-22 16:32:47 -04:00
										 
									 
								 
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							 | 
							
							
								static const enum wl_shm_format *wlr_gles2_formats(
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
										struct wlr_renderer_state *state, size_t *len) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									static enum wl_shm_format formats[] = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										WL_SHM_FORMAT_ARGB8888,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										WL_SHM_FORMAT_XRGB8888,
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-23 14:25:55 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										WL_SHM_FORMAT_ABGR8888,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										WL_SHM_FORMAT_XBGR8888,
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-22 16:32:47 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									*len = sizeof(formats) / sizeof(formats[0]);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return formats;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
						
					
						
							
								
									
										
										
										
											2017-06-23 11:38:45 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								static void wlr_gles2_destroy(struct wlr_renderer_state *state) {
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-08 15:52:42 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// no-op
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								static struct wlr_renderer_impl wlr_renderer_impl = {
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-23 11:38:45 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									.begin = wlr_gles2_begin,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									.end = wlr_gles2_end,
							 | 
						
					
						
							
								
									
										
										
										
											2017-08-08 18:02:14 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									.texture_init = wlr_gles2_texture_init,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									.render_with_matrix = wlr_gles2_render_texture,
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-23 11:38:45 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									.render_quad = wlr_gles2_render_quad,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									.render_ellipse = wlr_gles2_render_ellipse,
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-22 16:32:47 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									.formats = wlr_gles2_formats,
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-23 11:38:45 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									.destroy = wlr_gles2_destroy
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-08 15:52:42 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
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							 | 
						
					
						
							
								
									
										
										
										
											2017-06-23 11:38:45 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								struct wlr_renderer *wlr_gles2_renderer_init() {
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-08 15:52:42 -04:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									init_globals();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return wlr_renderer_init(NULL, &wlr_renderer_impl);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |