2017-09-23 10:26:01 +02:00
										 
									 
								 
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								#ifndef RENDER_GLES2_H
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								#define RENDER_GLES2_H
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								#include <GLES2/gl2.h>
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								#include <GLES2/gl2ext.h>
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								#include <stdbool.h>
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								#include <stdint.h>
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								#include <time.h>
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								#include <wlr/render/egl.h>
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								#include <wlr/render/gles2.h>
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								#include <wlr/render/interface.h>
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								#include <wlr/render/wlr_renderer.h>
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								#include <wlr/render/wlr_texture.h>
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								#include <wlr/util/addon.h>
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								#include <wlr/util/log.h>
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								#include "render/egl.h"
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								// mesa ships old GL headers that don't include this type, so for distros that use headers from
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								// mesa we need to def it ourselves until they update.
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								// https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23144
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								typedef void (GL_APIENTRYP PFNGLGETINTEGER64VEXTPROC) (GLenum pname, GLint64 *data);
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								struct wlr_gles2_pixel_format {
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									uint32_t drm_format;
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									// optional field, if empty then internalformat = format
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									GLint gl_internalformat;
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									GLint gl_format, gl_type;
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								};
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								struct wlr_gles2_tex_shader {
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									GLuint program;
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									GLint proj;
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									GLint tex_proj;
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									GLint tex;
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									GLint alpha;
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									GLint pos_attrib;
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								};
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								struct wlr_gles2_renderer {
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									struct wlr_renderer wlr_renderer;
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									struct wlr_egl *egl;
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									int drm_fd;
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									struct wlr_drm_format_set shm_texture_formats;
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									const char *exts_str;
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									struct {
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										bool EXT_read_format_bgra;
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										bool KHR_debug;
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										bool OES_egl_image_external;
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										bool OES_egl_image;
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										bool EXT_texture_type_2_10_10_10_REV;
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										bool OES_texture_half_float_linear;
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										bool EXT_texture_norm16;
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										bool EXT_disjoint_timer_query;
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									} exts;
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									struct {
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										PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
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										PFNGLDEBUGMESSAGECALLBACKKHRPROC glDebugMessageCallbackKHR;
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										PFNGLDEBUGMESSAGECONTROLKHRPROC glDebugMessageControlKHR;
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										PFNGLPOPDEBUGGROUPKHRPROC glPopDebugGroupKHR;
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										PFNGLPUSHDEBUGGROUPKHRPROC glPushDebugGroupKHR;
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										PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC glEGLImageTargetRenderbufferStorageOES;
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										PFNGLGETGRAPHICSRESETSTATUSKHRPROC glGetGraphicsResetStatusKHR;
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										PFNGLGENQUERIESEXTPROC glGenQueriesEXT;
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										PFNGLDELETEQUERIESEXTPROC glDeleteQueriesEXT;
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										PFNGLQUERYCOUNTEREXTPROC glQueryCounterEXT;
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										PFNGLGETQUERYOBJECTIVEXTPROC glGetQueryObjectivEXT;
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										PFNGLGETQUERYOBJECTUI64VEXTPROC glGetQueryObjectui64vEXT;
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										PFNGLGETINTEGER64VEXTPROC glGetInteger64vEXT;
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									} procs;
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									struct {
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										struct {
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											GLuint program;
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											GLint proj;
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											GLint color;
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											GLint pos_attrib;
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										} quad;
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										struct wlr_gles2_tex_shader tex_rgba;
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										struct wlr_gles2_tex_shader tex_rgbx;
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										struct wlr_gles2_tex_shader tex_ext;
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									} shaders;
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									struct wl_list buffers; // wlr_gles2_buffer.link
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									struct wl_list textures; // wlr_gles2_texture.link
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								};
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								struct wlr_gles2_render_timer {
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									struct wlr_render_timer base;
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									struct wlr_gles2_renderer *renderer;
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									struct timespec cpu_start;
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									struct timespec cpu_end;
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									GLuint id;
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									GLint64 gl_cpu_end;
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								};
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								struct wlr_gles2_buffer {
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									struct wlr_buffer *buffer;
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									struct wlr_gles2_renderer *renderer;
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									struct wl_list link; // wlr_gles2_renderer.buffers
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									bool external_only;
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									EGLImageKHR image;
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									GLuint rbo;
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									GLuint fbo;
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									GLuint tex;
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									struct wlr_addon addon;
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								};
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								struct wlr_gles2_texture {
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									struct wlr_texture wlr_texture;
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									struct wlr_gles2_renderer *renderer;
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									struct wl_list link; // wlr_gles2_renderer.textures
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											2018-03-24 18:30:28 -04:00
										 
									 
								 
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											2019-11-06 21:28:43 +13:00
										 
									 
								 
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									GLenum target;
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									// If this texture is imported from a buffer, the texture is does not own
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									// these states. These cannot be destroyed along with the texture in this
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									// case.
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											2019-11-06 21:28:43 +13:00
										 
									 
								 
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									GLuint tex;
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									GLuint fbo;
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											2019-11-06 21:28:43 +13:00
										 
									 
								 
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									bool has_alpha;
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											2023-11-30 16:38:25 +01:00
										 
									 
								 
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									uint32_t drm_format; // for mutable textures only, used to interpret upload data
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									struct wlr_gles2_buffer *buffer; // for DMA-BUF imports only
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											2017-06-23 14:25:55 -04:00
										 
									 
								 
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								};
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											2023-05-28 14:53:26 -04:00
										 
									 
								 
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								struct wlr_gles2_render_pass {
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									struct wlr_render_pass base;
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									struct wlr_gles2_buffer *buffer;
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									float projection_matrix[9];
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											2023-11-30 17:47:11 +01:00
										 
									 
								 
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									struct wlr_egl_context prev_ctx;
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											2023-06-02 11:10:35 +01:00
										 
									 
								 
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									struct wlr_gles2_render_timer *timer;
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											2023-07-10 16:15:59 +02:00
										 
									 
								 
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									struct wlr_drm_syncobj_timeline *signal_timeline;
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									uint64_t signal_point;
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								};
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											2021-07-29 23:53:22 -04:00
										 
									 
								 
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								bool is_gles2_pixel_format_supported(const struct wlr_gles2_renderer *renderer,
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									const struct wlr_gles2_pixel_format *format);
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											2021-02-16 19:17:18 +01:00
										 
									 
								 
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								const struct wlr_gles2_pixel_format *get_gles2_format_from_drm(uint32_t fmt);
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											2018-10-31 17:20:27 +01:00
										 
									 
								 
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								const struct wlr_gles2_pixel_format *get_gles2_format_from_gl(
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									GLint gl_format, GLint gl_type, bool alpha);
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											2024-04-12 11:27:57 +02:00
										 
									 
								 
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								void get_gles2_shm_formats(const struct wlr_gles2_renderer *renderer,
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									struct wlr_drm_format_set *out);
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											2017-06-23 14:25:55 -04:00
										 
									 
								 
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											2023-11-29 13:58:42 -05:00
										 
									 
								 
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								GLuint gles2_buffer_get_fbo(struct wlr_gles2_buffer *buffer);
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											2020-07-28 13:45:24 +02:00
										 
									 
								 
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								struct wlr_gles2_renderer *gles2_get_renderer(
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									struct wlr_renderer *wlr_renderer);
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											2023-06-02 11:10:35 +01:00
										 
									 
								 
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								struct wlr_gles2_render_timer *gles2_get_render_timer(
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									struct wlr_render_timer *timer);
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											2018-08-02 13:38:00 +02:00
										 
									 
								 
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								struct wlr_gles2_texture *gles2_get_texture(
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											2018-03-24 18:30:28 -04:00
										 
									 
								 
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									struct wlr_texture *wlr_texture);
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											2023-06-25 05:36:11 -04:00
										 
									 
								 
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								struct wlr_gles2_buffer *gles2_buffer_get_or_create(struct wlr_gles2_renderer *renderer,
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									struct wlr_buffer *wlr_buffer);
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											2017-06-08 15:52:42 -04:00
										 
									 
								 
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											2021-04-12 11:58:31 +02:00
										 
									 
								 
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								struct wlr_texture *gles2_texture_from_buffer(struct wlr_renderer *wlr_renderer,
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									struct wlr_buffer *buffer);
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											2021-05-29 10:25:25 +02:00
										 
									 
								 
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								void gles2_texture_destroy(struct wlr_gles2_texture *texture);
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											2020-07-28 13:45:24 +02:00
										 
									 
								 
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											2020-07-28 13:58:07 +02:00
										 
									 
								 
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								void push_gles2_debug_(struct wlr_gles2_renderer *renderer,
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									const char *file, const char *func);
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								#define push_gles2_debug(renderer) push_gles2_debug_(renderer, _WLR_FILENAME, __func__)
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								void pop_gles2_debug(struct wlr_gles2_renderer *renderer);
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											2017-06-09 10:28:50 -04:00
										 
									 
								 
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											2023-06-02 11:10:35 +01:00
										 
									 
								 
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								struct wlr_gles2_render_pass *begin_gles2_buffer_pass(struct wlr_gles2_buffer *buffer,
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											2023-07-10 16:15:59 +02:00
										 
									 
								 
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									struct wlr_egl_context *prev_ctx, struct wlr_gles2_render_timer *timer,
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									struct wlr_drm_syncobj_timeline *signal_timeline, uint64_t signal_point);
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											2023-05-28 14:53:26 -04:00
										 
									 
								 
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											2017-06-08 15:52:42 -04:00
										 
									 
								 
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								#endif
							 |