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								#ifndef WLR_RENDER_WLR_RENDERER_H
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								#define WLR_RENDER_WLR_RENDERER_H
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								#include <stdint.h>
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								#include <wayland-server-protocol.h>
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								#include <wlr/render/wlr_texture.h>
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								#include <wlr/types/wlr_box.h>
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											2018-04-26 00:11:36 +01:00
										 
									 
								 
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								struct wlr_renderer_impl;
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								struct wlr_renderer {
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									const struct wlr_renderer_impl *impl;
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									struct {
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										struct wl_signal destroy;
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									} events;
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								};
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								void wlr_renderer_begin(struct wlr_renderer *r, int width, int height);
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								void wlr_renderer_end(struct wlr_renderer *r);
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								void wlr_renderer_clear(struct wlr_renderer *r, const float color[static 4]);
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								/**
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								 * Defines a scissor box. Only pixels that lie within the scissor box can be
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								 * modified by drawing functions. Providing a NULL `box` disables the scissor
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								 * box.
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								 */
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								void wlr_renderer_scissor(struct wlr_renderer *r, struct wlr_box *box);
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								/**
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								 * Renders the requested texture.
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								 */
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								bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture,
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									const float projection[static 9], int x, int y, float alpha);
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								/**
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								 * Renders the requested texture using the provided matrix.
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								 */
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								bool wlr_render_texture_with_matrix(struct wlr_renderer *r,
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									struct wlr_texture *texture, const float matrix[static 9], float alpha);
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								/**
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								 * Renders a solid rectangle in the specified color.
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								 */
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								void wlr_render_rect(struct wlr_renderer *r, const struct wlr_box *box,
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									const float color[static 4], const float projection[static 9]);
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								/**
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								 * Renders a solid quadrangle in the specified color with the specified matrix.
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								 */
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								void wlr_render_quad_with_matrix(struct wlr_renderer *r,
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									const float color[static 4], const float matrix[static 9]);
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								/**
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								 * Renders a solid ellipse in the specified color.
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								 */
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								void wlr_render_ellipse(struct wlr_renderer *r, const struct wlr_box *box,
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									const float color[static 4], const float projection[static 9]);
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								/**
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								 * Renders a solid ellipse in the specified color with the specified matrix.
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								 */
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								void wlr_render_ellipse_with_matrix(struct wlr_renderer *r,
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									const float color[static 4], const float matrix[static 9]);
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								/**
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								 * Returns a list of pixel formats supported by this renderer.
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								 */
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								const enum wl_shm_format *wlr_renderer_get_formats(struct wlr_renderer *r,
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									size_t *len);
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								/**
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								 * Returns true if this wl_buffer is a wl_drm buffer.
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								 */
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								bool wlr_renderer_resource_is_wl_drm_buffer(struct wlr_renderer *renderer,
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									struct wl_resource *buffer);
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								/**
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								 * Gets the width and height of a wl_drm buffer.
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								 */
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								void wlr_renderer_wl_drm_buffer_get_size(struct wlr_renderer *renderer,
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									struct wl_resource *buffer, int *width, int *height);
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								/**
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								 * Get the available dmabuf formats
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								 */
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								int wlr_renderer_get_dmabuf_formats(struct wlr_renderer *renderer,
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									int **formats);
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								/**
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								 * Get the available dmabuf modifiers for a given format
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								 */
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								int wlr_renderer_get_dmabuf_modifiers(struct wlr_renderer *renderer, int format,
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									uint64_t **modifiers);
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								/**
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								 * Try to import the given dmabuf. On success return true false otherwise.
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								 * If this succeeds the dmabuf can be used for rendering on a texture
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								 */
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								bool wlr_renderer_check_import_dmabuf(struct wlr_renderer *renderer,
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									struct wlr_dmabuf_buffer *dmabuf);
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								/**
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								 * Reads out of pixels of the currently bound surface into data. `stride` is in
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								 * bytes.
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								 */
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								bool wlr_renderer_read_pixels(struct wlr_renderer *r, enum wl_shm_format fmt,
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									uint32_t stride, uint32_t width, uint32_t height,
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									uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data);
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								/**
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								 * Checks if a format is supported.
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								 */
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								bool wlr_renderer_format_supported(struct wlr_renderer *r,
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									enum wl_shm_format fmt);
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								void wlr_renderer_init_wl_shm(struct wlr_renderer *r,
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									struct wl_display *display);
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								/**
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								 * Destroys this wlr_renderer. Textures must be destroyed separately.
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								 */
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								void wlr_renderer_destroy(struct wlr_renderer *renderer);
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								#endif
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