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								#include <fcntl.h>
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								#include <gbm.h>
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								#include <signal.h>
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								#include <unistd.h>
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								#include <wayland-server.h>
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								#include <wlr/types/wlr_compositor.h>
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								#include <wlr/types/wlr_subcompositor.h>
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								#include <wlr/render/wlr_renderer.h>
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								#include <wlr/render/wlr_texture.h>
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								#include <wlr/render/egl.h>
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								struct wl_display *display;
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								static void sigint(int signo)
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								{
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									wl_display_terminate(display);
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								}
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								int main(void)
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								{
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									display = wl_display_create();
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									wl_display_add_socket(display, "test");
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									signal(SIGINT, sigint);
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									int fd = open("/dev/dri/renderD128", O_RDWR);
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									struct gbm_device *gbm = gbm_create_device(fd);
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									struct wlr_egl egl = {0};
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									struct wlr_renderer *renderer = wlr_renderer_autocreate(&egl,
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										EGL_PLATFORM_GBM_MESA, gbm, NULL, GBM_FORMAT_XRGB8888);
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									struct wlr_compositor *comp = wlr_compositor_create(display);
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									struct wlr_subcompositor *subcomp = wlr_subcompositor_create(comp);
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									wlr_renderer_set_compositor(renderer, comp);
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									(void)subcomp;
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									wl_display_run(display);
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									wlr_renderer_destroy(renderer);
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									wlr_egl_finish(&egl);
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									gbm_device_destroy(gbm);
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									close(fd);
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									wl_display_destroy_clients(display);
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									wl_display_destroy(display);
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								}
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