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								#ifndef RENDER_ALLOCATOR_ALLOCATOR_H
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								#define RENDER_ALLOCATOR_ALLOCATOR_H
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								#include <stdbool.h>
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								#include <wayland-server-core.h>
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								#include <wlr/render/drm_format_set.h>
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								struct wlr_allocator;
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								struct wlr_backend;
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								struct wlr_renderer;
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								struct wlr_allocator_interface {
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									struct wlr_buffer *(*create_buffer)(struct wlr_allocator *alloc,
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										int width, int height, const struct wlr_drm_format *format);
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									void (*destroy)(struct wlr_allocator *alloc);
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								};
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								struct wlr_allocator {
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									const struct wlr_allocator_interface *impl;
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									// Capabilites of the buffers created with this allocator
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									uint32_t buffer_caps;
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									struct {
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										struct wl_signal destroy;
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									} events;
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								};
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								/**
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								 * Creates the adequate wlr_allocator given a backend and a renderer
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								 */
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								struct wlr_allocator *wlr_allocator_autocreate(struct wlr_backend *backend,
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									struct wlr_renderer *renderer);
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								/**
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								 * Destroy the allocator.
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								 */
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								void wlr_allocator_destroy(struct wlr_allocator *alloc);
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								/**
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								 * Allocate a new buffer.
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								 *
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								 * When the caller is done with it, they must unreference it by calling
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								 * wlr_buffer_drop.
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								 */
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								struct wlr_buffer *wlr_allocator_create_buffer(struct wlr_allocator *alloc,
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									int width, int height, const struct wlr_drm_format *format);
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								// For wlr_allocator implementors
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								void wlr_allocator_init(struct wlr_allocator *alloc,
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									const struct wlr_allocator_interface *impl, uint32_t buffer_caps);
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											2021-04-29 09:48:33 +02:00
										 
									 
								 
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								struct wlr_allocator *allocator_autocreate_with_drm_fd(
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									struct wlr_backend *backend, struct wlr_renderer *renderer, int drm_fd);
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											2020-06-01 19:48:39 +02:00
										 
									 
								 
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								#endif
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