2023-04-14 11:40:44 +02:00
										 
									 
								 
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								#include <assert.h>
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								#include <drm_fourcc.h>
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								#include <stdlib.h>
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								#include <wlr/util/log.h>
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								#include "render/vulkan.h"
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								#include "types/wlr_matrix.h"
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								static const struct wlr_render_pass_impl render_pass_impl;
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								static struct wlr_vk_render_pass *get_render_pass(struct wlr_render_pass *wlr_pass) {
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									assert(wlr_pass->impl == &render_pass_impl);
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									struct wlr_vk_render_pass *pass = wl_container_of(wlr_pass, pass, base);
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									return pass;
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								}
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								static void bind_pipeline(struct wlr_vk_render_pass *pass, VkPipeline pipeline) {
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									if (pipeline == pass->bound_pipeline) {
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										return;
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									}
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									vkCmdBindPipeline(pass->command_buffer->vk, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
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									pass->bound_pipeline = pipeline;
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								}
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								static void get_clip_region(struct wlr_vk_render_pass *pass,
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										const pixman_region32_t *in, pixman_region32_t *out) {
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									if (in != NULL) {
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										pixman_region32_init(out);
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										pixman_region32_copy(out, in);
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									} else {
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										struct wlr_buffer *buffer = pass->render_buffer->wlr_buffer;
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										pixman_region32_init_rect(out, 0, 0, buffer->width, buffer->height);
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									}
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								}
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								static void convert_pixman_box_to_vk_rect(const pixman_box32_t *box, VkRect2D *rect) {
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									*rect = (VkRect2D){
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										.offset = { .x = box->x1, .y = box->y1 },
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										.extent = { .width = box->x2 - box->x1, .height = box->y2 - box->y1 },
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									};
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								}
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								static float color_to_linear(float non_linear) {
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									// See https://www.w3.org/Graphics/Color/srgb
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									return (non_linear > 0.04045) ?
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										pow((non_linear + 0.055) / 1.055, 2.4) :
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										non_linear / 12.92;
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								}
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								static void mat3_to_mat4(const float mat3[9], float mat4[4][4]) {
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									memset(mat4, 0, sizeof(float) * 16);
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									mat4[0][0] = mat3[0];
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									mat4[0][1] = mat3[1];
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									mat4[0][3] = mat3[2];
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									mat4[1][0] = mat3[3];
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									mat4[1][1] = mat3[4];
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									mat4[1][3] = mat3[5];
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									mat4[2][2] = 1.f;
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									mat4[3][3] = 1.f;
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								}
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								static bool render_pass_submit(struct wlr_render_pass *wlr_pass) {
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									struct wlr_vk_render_pass *pass = get_render_pass(wlr_pass);
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									struct wlr_vk_renderer *renderer = pass->renderer;
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									struct wlr_vk_command_buffer *render_cb = pass->command_buffer;
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									struct wlr_vk_render_buffer *render_buffer = pass->render_buffer;
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									struct wlr_vk_command_buffer *stage_cb = NULL;
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									VkSemaphoreSubmitInfoKHR *render_wait = NULL;
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											2023-06-05 15:28:09 -04:00
										 
									 
								 
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									if (pass->failed) {
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										goto error;
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									}
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									if (vulkan_record_stage_cb(renderer) == VK_NULL_HANDLE) {
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										goto error;
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									}
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									stage_cb = renderer->stage.cb;
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									assert(stage_cb != NULL);
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									renderer->stage.cb = NULL;
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									if (render_buffer->blend_image) {
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										// Apply output shader to map blend image to actual output image
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										vkCmdNextSubpass(render_cb->vk, VK_SUBPASS_CONTENTS_INLINE);
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											2023-06-07 21:46:08 +02:00
										 
									 
								 
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										int width = pass->render_buffer->wlr_buffer->width;
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										int height = pass->render_buffer->wlr_buffer->height;
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										float final_matrix[9] = {
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											width, 0, -1,
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											0, height, -1,
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											0, 0, 0,
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										};
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										struct wlr_vk_vert_pcr_data vert_pcr_data = {
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											.uv_off = { 0, 0 },
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											.uv_size = { 1, 1 },
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										};
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										mat3_to_mat4(final_matrix, vert_pcr_data.mat4);
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											2023-06-07 20:46:33 +02:00
										 
									 
								 
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										bind_pipeline(pass, render_buffer->render_setup->output_pipe);
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										vkCmdPushConstants(render_cb->vk, renderer->output_pipe_layout,
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											VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
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										vkCmdBindDescriptorSets(render_cb->vk,
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											VK_PIPELINE_BIND_POINT_GRAPHICS, renderer->output_pipe_layout,
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											0, 1, &render_buffer->blend_descriptor_set, 0, NULL);
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										vkCmdSetScissor(render_cb->vk, 0, 1, &(VkRect2D){
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											.extent = { width, height },
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										});
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										vkCmdDraw(render_cb->vk, 4, 1, 0, 0);
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									}
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									vkCmdEndRenderPass(render_cb->vk);
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									// insert acquire and release barriers for dmabuf-images
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									uint32_t barrier_count = wl_list_length(&renderer->foreign_textures) + 1;
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									VkImageMemoryBarrier *acquire_barriers = calloc(barrier_count, sizeof(VkImageMemoryBarrier));
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									VkImageMemoryBarrier *release_barriers = calloc(barrier_count, sizeof(VkImageMemoryBarrier));
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									render_wait = calloc(barrier_count * WLR_DMABUF_MAX_PLANES, sizeof(VkSemaphoreSubmitInfoKHR));
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									if (acquire_barriers == NULL || release_barriers == NULL || render_wait == NULL) {
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										wlr_log_errno(WLR_ERROR, "Allocation failed");
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										free(acquire_barriers);
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										free(release_barriers);
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										free(render_wait);
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										goto error;
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									}
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									struct wlr_vk_texture *texture, *tmp_tex;
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									size_t idx = 0;
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									uint32_t render_wait_len = 0;
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									wl_list_for_each_safe(texture, tmp_tex, &renderer->foreign_textures, foreign_link) {
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										VkImageLayout src_layout = VK_IMAGE_LAYOUT_GENERAL;
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										if (!texture->transitioned) {
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							 | 
							
							
											src_layout = VK_IMAGE_LAYOUT_UNDEFINED;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											texture->transitioned = true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// acquire
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										acquire_barriers[idx] = (VkImageMemoryBarrier){
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.dstQueueFamilyIndex = renderer->dev->queue_family,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.image = texture->image,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.oldLayout = src_layout,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.srcAccessMask = 0, // ignored anyways
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.subresourceRange.layerCount = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.subresourceRange.levelCount = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// release
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										release_barriers[idx] = (VkImageMemoryBarrier){
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.srcQueueFamilyIndex = renderer->dev->queue_family,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.dstQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.image = texture->image,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.oldLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.newLayout = VK_IMAGE_LAYOUT_GENERAL,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.srcAccessMask = VK_ACCESS_SHADER_READ_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.dstAccessMask = 0, // ignored anyways
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.subresourceRange.layerCount = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.subresourceRange.levelCount = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										++idx;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (!vulkan_sync_foreign_texture(texture)) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											wlr_log(WLR_ERROR, "Failed to wait for foreign texture DMA-BUF fence");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										} else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											for (size_t i = 0; i < WLR_DMABUF_MAX_PLANES; i++) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												if (texture->foreign_semaphores[i] != VK_NULL_HANDLE) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													assert(render_wait_len < barrier_count * WLR_DMABUF_MAX_PLANES);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													render_wait[render_wait_len++] = (VkSemaphoreSubmitInfoKHR){
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														.semaphore = texture->foreign_semaphores[i],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														.stageMask = VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT_KHR,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wl_list_remove(&texture->foreign_link);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										texture->owned = false;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// also add acquire/release barriers for the current render buffer
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VkImageLayout src_layout = VK_IMAGE_LAYOUT_GENERAL;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (!render_buffer->transitioned) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										src_layout = VK_IMAGE_LAYOUT_PREINITIALIZED;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										render_buffer->transitioned = true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (render_buffer->blend_image) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// The render pass changes the blend image layout from
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// color attachment to read only, so on each frame, before
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// the render pass starts, we change it back
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										VkImageLayout blend_src_layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (!render_buffer->blend_transitioned) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											blend_src_layout = VK_IMAGE_LAYOUT_UNDEFINED;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											render_buffer->blend_transitioned = true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										VkImageMemoryBarrier blend_acq_barrier = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.image = render_buffer->blend_image,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.oldLayout = blend_src_layout,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.srcAccessMask = VK_ACCESS_SHADER_READ_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.subresourceRange = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												.layerCount = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												.levelCount = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											},
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										vkCmdPipelineBarrier(stage_cb->vk, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											0, 0, NULL, 0, NULL, 1, &blend_acq_barrier);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// acquire render buffer before rendering
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									acquire_barriers[idx] = (VkImageMemoryBarrier){
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.srcQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.dstQueueFamilyIndex = renderer->dev->queue_family,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.image = render_buffer->image,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.oldLayout = src_layout,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.newLayout = VK_IMAGE_LAYOUT_GENERAL,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.srcAccessMask = 0, // ignored anyways
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.subresourceRange.layerCount = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.subresourceRange.levelCount = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// release render buffer after rendering
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									release_barriers[idx] = (VkImageMemoryBarrier){
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.srcQueueFamilyIndex = renderer->dev->queue_family,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.dstQueueFamilyIndex = VK_QUEUE_FAMILY_FOREIGN_EXT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.image = render_buffer->image,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.oldLayout = VK_IMAGE_LAYOUT_GENERAL,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.newLayout = VK_IMAGE_LAYOUT_GENERAL,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.dstAccessMask = 0, // ignored anyways
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.subresourceRange.layerCount = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.subresourceRange.levelCount = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									++idx;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									vkCmdPipelineBarrier(stage_cb->vk, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										0, 0, NULL, 0, NULL, barrier_count, acquire_barriers);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									vkCmdPipelineBarrier(render_cb->vk, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0, NULL,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										barrier_count, release_barriers);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									free(acquire_barriers);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									free(release_barriers);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// No semaphores needed here.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// We don't need a semaphore from the stage/transfer submission
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// to the render submissions since they are on the same queue
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// and we have a renderpass dependency for that.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									uint64_t stage_timeline_point = vulkan_end_command_buffer(stage_cb, renderer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (stage_timeline_point == 0) {
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-30 14:11:34 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										goto error;
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-14 11:40:44 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VkCommandBufferSubmitInfoKHR stage_cb_info = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO_KHR,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.commandBuffer = stage_cb->vk,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VkSemaphoreSubmitInfoKHR stage_signal = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.semaphore = renderer->timeline_semaphore,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.value = stage_timeline_point,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VkSubmitInfo2KHR stage_submit = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO_2_KHR,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.commandBufferInfoCount = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.pCommandBufferInfos = &stage_cb_info,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.signalSemaphoreInfoCount = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.pSignalSemaphoreInfos = &stage_signal,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VkSemaphoreSubmitInfoKHR stage_wait;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (renderer->stage.last_timeline_point > 0) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										stage_wait = (VkSemaphoreSubmitInfoKHR){
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.semaphore = renderer->timeline_semaphore,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.value = renderer->stage.last_timeline_point,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.stageMask = VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT_KHR,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										stage_submit.waitSemaphoreInfoCount = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										stage_submit.pWaitSemaphoreInfos = &stage_wait;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									renderer->stage.last_timeline_point = stage_timeline_point;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									uint64_t render_timeline_point = vulkan_end_command_buffer(render_cb, renderer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (render_timeline_point == 0) {
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-30 14:11:34 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										goto error;
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-14 11:40:44 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									uint32_t render_signal_len = 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VkSemaphoreSubmitInfoKHR render_signal[2] = {0};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									render_signal[0] = (VkSemaphoreSubmitInfoKHR){
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.semaphore = renderer->timeline_semaphore,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.value = render_timeline_point,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (renderer->dev->implicit_sync_interop) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (render_cb->binary_semaphore == VK_NULL_HANDLE) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											VkExportSemaphoreCreateInfo export_info = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												.sType = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												.handleTypes = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											VkSemaphoreCreateInfo semaphore_info = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												.pNext = &export_info,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											VkResult res = vkCreateSemaphore(renderer->dev->dev, &semaphore_info,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												NULL, &render_cb->binary_semaphore);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											if (res != VK_SUCCESS) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												wlr_vk_error("vkCreateSemaphore", res);
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-30 14:11:34 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												goto error;
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-14 11:40:44 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										render_signal[render_signal_len++] = (VkSemaphoreSubmitInfoKHR){
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO_KHR,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.semaphore = render_cb->binary_semaphore,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VkCommandBufferSubmitInfoKHR render_cb_info = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO_KHR,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.commandBuffer = render_cb->vk,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VkSubmitInfo2KHR render_submit = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO_2_KHR,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.waitSemaphoreInfoCount = render_wait_len,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.pWaitSemaphoreInfos = render_wait,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.commandBufferInfoCount = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.pCommandBufferInfos = &render_cb_info,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.signalSemaphoreInfoCount = render_signal_len,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.pSignalSemaphoreInfos = render_signal,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VkSubmitInfo2KHR submit_info[] = { stage_submit, render_submit };
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VkResult res = renderer->dev->api.vkQueueSubmit2KHR(renderer->dev->queue, 2, submit_info, VK_NULL_HANDLE);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (res == VK_ERROR_DEVICE_LOST) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wlr_log(WLR_ERROR, "vkQueueSubmit failed with VK_ERROR_DEVICE_LOST");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wl_signal_emit_mutable(&renderer->wlr_renderer.events.lost, NULL);
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-30 14:11:34 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										goto error;
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-14 11:40:44 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									} else if (res != VK_SUCCESS) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wlr_vk_error("vkQueueSubmit", res);
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-30 14:11:34 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										goto error;
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-14 11:40:44 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									free(render_wait);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct wlr_vk_shared_buffer *stage_buf, *stage_buf_tmp;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wl_list_for_each_safe(stage_buf, stage_buf_tmp, &renderer->stage.buffers, link) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (stage_buf->allocs.size == 0) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											continue;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wl_list_remove(&stage_buf->link);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wl_list_insert(&stage_cb->stage_buffers, &stage_buf->link);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (!vulkan_sync_render_buffer(renderer, render_buffer, render_cb)) {
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-30 14:11:34 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										wlr_log(WLR_ERROR, "Failed to sync render buffer");
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-14 11:40:44 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wlr_buffer_unlock(render_buffer->wlr_buffer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									free(pass);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return true;
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-30 14:11:34 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								error:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									free(render_wait);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									vulkan_reset_command_buffer(stage_cb);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									vulkan_reset_command_buffer(render_cb);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wlr_buffer_unlock(render_buffer->wlr_buffer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									free(pass);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return false;
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-14 11:40:44 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								static void render_pass_add_rect(struct wlr_render_pass *wlr_pass,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										const struct wlr_render_rect_options *options) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct wlr_vk_render_pass *pass = get_render_pass(wlr_pass);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VkCommandBuffer cb = pass->command_buffer->vk;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// Input color values are given in sRGB space, shader expects
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// them in linear space. The shader does all computation in linear
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// space and expects in inputs in linear space since it outputs
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// colors in linear space as well (and vulkan then automatically
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// does the conversion for out sRGB render targets).
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									float linear_color[] = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										color_to_linear(options->color.r),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										color_to_linear(options->color.g),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										color_to_linear(options->color.b),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										options->color.a, // no conversion for alpha
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									pixman_region32_t clip;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									get_clip_region(pass, options->clip, &clip);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									int clip_rects_len;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									const pixman_box32_t *clip_rects = pixman_region32_rectangles(&clip, &clip_rects_len);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									switch (options->blend_mode) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									case WLR_RENDER_BLEND_MODE_PREMULTIPLIED:;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										float proj[9], matrix[9];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wlr_matrix_identity(proj);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wlr_matrix_project_box(matrix, &options->box, WL_OUTPUT_TRANSFORM_NORMAL, 0, proj);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wlr_matrix_multiply(matrix, pass->projection, matrix);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-16 19:20:03 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										struct wlr_vk_pipeline *pipe = setup_get_or_create_pipeline(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											pass->render_buffer->render_setup,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											&(struct wlr_vk_pipeline_key) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												.source = WLR_VK_SHADER_SOURCE_SINGLE_COLOR,
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-17 21:21:31 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												.layout = { .ycbcr_format = NULL },
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-16 19:20:03 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											});
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (!pipe) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											pass->failed = true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-14 11:40:44 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										struct wlr_vk_vert_pcr_data vert_pcr_data = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.uv_off = { 0, 0 },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.uv_size = { 1, 1 },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										mat3_to_mat4(matrix, vert_pcr_data.mat4);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-16 19:20:03 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										bind_pipeline(pass, pipe->vk);
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-17 21:21:31 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										vkCmdPushConstants(cb, pipe->layout->vk,
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-14 11:40:44 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
											VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-17 21:21:31 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										vkCmdPushConstants(cb, pipe->layout->vk,
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-14 11:40:44 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
											VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(vert_pcr_data), sizeof(float) * 4,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											linear_color);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										for (int i = 0; i < clip_rects_len; i++) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											VkRect2D rect;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											convert_pixman_box_to_vk_rect(&clip_rects[i], &rect);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											vkCmdSetScissor(cb, 0, 1, &rect);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											vkCmdDraw(cb, 4, 1, 0, 0);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									case WLR_RENDER_BLEND_MODE_NONE:;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										VkClearAttachment clear_att = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.colorAttachment = 0,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.clearValue.color.float32 = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												linear_color[0],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												linear_color[1],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												linear_color[2],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												linear_color[3],
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											},
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										VkClearRect clear_rect = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.rect = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												.offset = { options->box.x, options->box.y },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												.extent = { options->box.width, options->box.height },
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											},
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											.layerCount = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										for (int i = 0; i < clip_rects_len; i++) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											VkRect2D rect;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											convert_pixman_box_to_vk_rect(&clip_rects[i], &rect);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											vkCmdSetScissor(cb, 0, 1, &rect);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											vkCmdClearAttachments(cb, 1, &clear_att, 1, &clear_rect);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									pixman_region32_fini(&clip);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								static void render_pass_add_texture(struct wlr_render_pass *wlr_pass,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										const struct wlr_render_texture_options *options) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct wlr_vk_render_pass *pass = get_render_pass(wlr_pass);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct wlr_vk_renderer *renderer = pass->renderer;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct wlr_vk_render_buffer *render_buffer = pass->render_buffer;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VkCommandBuffer cb = pass->command_buffer->vk;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct wlr_vk_texture *texture = vulkan_get_texture(options->texture);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									assert(texture->renderer == renderer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (texture->dmabuf_imported && !texture->owned) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// Store this texture in the list of textures that need to be
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// acquired before rendering and released after rendering.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// We don't do it here immediately since barriers inside
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// a renderpass are suboptimal (would require additional renderpass
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// dependency and potentially multiple barriers) and it's
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// better to issue one barrier for all used textures anyways.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										texture->owned = true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										assert(texture->foreign_link.prev == NULL);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										assert(texture->foreign_link.next == NULL);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wl_list_insert(&renderer->foreign_textures, &texture->foreign_link);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct wlr_fbox src_box;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wlr_render_texture_options_get_src_box(options, &src_box);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct wlr_box dst_box;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wlr_render_texture_options_get_dst_box(options, &dst_box);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									float alpha = wlr_render_texture_options_get_alpha(options);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									pixman_region32_t clip;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									get_clip_region(pass, options->clip, &clip);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									float proj[9], matrix[9];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wlr_matrix_identity(proj);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wlr_matrix_project_box(matrix, &dst_box, options->transform, 0, proj);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wlr_matrix_multiply(matrix, pass->projection, matrix);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct wlr_vk_vert_pcr_data vert_pcr_data = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.uv_off = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											src_box.x / options->texture->width,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											src_box.y / options->texture->height,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										},
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.uv_size = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											src_box.width / options->texture->width,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											src_box.height / options->texture->height,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										},
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									mat3_to_mat4(matrix, vert_pcr_data.mat4);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-05 15:28:09 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									struct wlr_vk_pipeline *pipe = setup_get_or_create_pipeline(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										render_buffer->render_setup,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										&(struct wlr_vk_pipeline_key) {
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-16 19:20:03 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											.source = WLR_VK_SHADER_SOURCE_TEXTURE,
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-17 21:21:31 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											.layout = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												.ycbcr_format = texture->format->is_ycbcr ? texture->format : NULL,
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-19 12:05:11 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												.filter_mode = options->filter_mode,
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-17 21:21:31 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											},
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-05 15:28:09 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											.texture_transform = texture->transform,
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-19 13:16:34 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											.blend_mode = !texture->has_alpha && alpha == 1.0 ?
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												WLR_RENDER_BLEND_MODE_NONE : options->blend_mode,
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-05 15:28:09 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										});
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (!pipe) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										pass->failed = true;
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-17 21:21:31 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										return;
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-05 15:28:09 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-14 11:40:44 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-16 20:10:01 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									struct wlr_vk_texture_view *view =
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										vulkan_texture_get_or_create_view(texture, pipe->layout);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (!view) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										pass->failed = true;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-05 15:28:09 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									bind_pipeline(pass, pipe->vk);
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-14 11:40:44 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									vkCmdBindDescriptorSets(cb, VK_PIPELINE_BIND_POINT_GRAPHICS,
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-16 20:10:01 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										pipe->layout->vk, 0, 1, &view->ds, 0, NULL);
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-14 11:40:44 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-17 21:21:31 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									vkCmdPushConstants(cb, pipe->layout->vk,
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-14 11:40:44 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(vert_pcr_data), &vert_pcr_data);
							 | 
						
					
						
							
								
									
										
										
										
											2023-06-17 21:21:31 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									vkCmdPushConstants(cb, pipe->layout->vk,
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-14 11:40:44 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(vert_pcr_data), sizeof(float),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										&alpha);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									int clip_rects_len;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									const pixman_box32_t *clip_rects = pixman_region32_rectangles(&clip, &clip_rects_len);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									for (int i = 0; i < clip_rects_len; i++) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										VkRect2D rect;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										convert_pixman_box_to_vk_rect(&clip_rects[i], &rect);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										vkCmdSetScissor(cb, 0, 1, &rect);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										vkCmdDraw(cb, 4, 1, 0, 0);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									texture->last_used_cb = pass->command_buffer;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								static const struct wlr_render_pass_impl render_pass_impl = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									.submit = render_pass_submit,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									.add_rect = render_pass_add_rect,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									.add_texture = render_pass_add_texture,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								struct wlr_vk_render_pass *vulkan_begin_render_pass(struct wlr_vk_renderer *renderer,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										struct wlr_vk_render_buffer *buffer) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct wlr_vk_render_pass *pass = calloc(1, sizeof(*pass));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (pass == NULL) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return NULL;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wlr_render_pass_init(&pass->base, &render_pass_impl);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									pass->renderer = renderer;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct wlr_vk_command_buffer *cb = vulkan_acquire_command_buffer(renderer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (cb == NULL) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										free(pass);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return NULL;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VkCommandBufferBeginInfo begin_info = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VkResult res = vkBeginCommandBuffer(cb->vk, &begin_info);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (res != VK_SUCCESS) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wlr_vk_error("vkBeginCommandBuffer", res);
							 | 
						
					
						
							
								
									
										
										
										
											2023-05-30 14:13:16 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										vulkan_reset_command_buffer(cb);
							 | 
						
					
						
							
								
									
										
										
										
											2023-04-14 11:40:44 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										free(pass);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return NULL;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									int width = buffer->wlr_buffer->width;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									int height = buffer->wlr_buffer->height;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VkRect2D rect = { .extent = { width, height } };
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									VkRenderPassBeginInfo rp_info = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.renderArea = rect,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.renderPass = buffer->render_setup->render_pass,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.framebuffer = buffer->framebuffer,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.clearValueCount = 0,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									vkCmdBeginRenderPass(cb->vk, &rp_info, VK_SUBPASS_CONTENTS_INLINE);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									vkCmdSetViewport(cb->vk, 0, 1, &(VkViewport){
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.width = width,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.height = height,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.maxDepth = 1,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									});
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// matrix_projection() assumes a GL coordinate system so we need
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// to pass WL_OUTPUT_TRANSFORM_FLIPPED_180 to adjust it for vulkan.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									matrix_projection(pass->projection, width, height, WL_OUTPUT_TRANSFORM_FLIPPED_180);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wlr_buffer_lock(buffer->wlr_buffer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									pass->render_buffer = buffer;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									pass->command_buffer = cb;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return pass;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |