2019-03-02 12:12:10 +01:00
										 
									 
								 
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								#define _POSIX_C_SOURCE 200809L
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								#include <assert.h>
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								#include <stdbool.h>
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								#include <stdlib.h>
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								#include <time.h>
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								#include <wlr/config.h>
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								#include <wlr/types/wlr_compositor.h>
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								#include <wlr/types/wlr_matrix.h>
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								#include <wlr/util/log.h>
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								#include <wlr/util/region.h>
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								#include "rootston/layers.h"
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								#include "rootston/output.h"
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								#include "rootston/server.h"
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								struct render_data {
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									pixman_region32_t *damage;
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									float alpha;
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								};
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								static void scissor_output(struct wlr_output *wlr_output,
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										pixman_box32_t *rect) {
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									struct wlr_renderer *renderer =
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										wlr_backend_get_renderer(wlr_output->backend);
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									assert(renderer);
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									struct wlr_box box = {
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										.x = rect->x1,
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										.y = rect->y1,
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										.width = rect->x2 - rect->x1,
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										.height = rect->y2 - rect->y1,
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									};
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									int ow, oh;
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									wlr_output_transformed_resolution(wlr_output, &ow, &oh);
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									enum wl_output_transform transform =
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										wlr_output_transform_invert(wlr_output->transform);
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									wlr_box_transform(&box, &box, transform, ow, oh);
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									wlr_renderer_scissor(renderer, &box);
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								}
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								static void render_texture(struct wlr_output *wlr_output,
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										pixman_region32_t *output_damage, struct wlr_texture *texture,
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										const struct wlr_box *box, const float matrix[static 9],
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										float rotation, float alpha) {
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									struct wlr_renderer *renderer =
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										wlr_backend_get_renderer(wlr_output->backend);
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									assert(renderer);
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									struct wlr_box rotated;
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									wlr_box_rotated_bounds(&rotated, box, rotation);
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									pixman_region32_t damage;
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									pixman_region32_init(&damage);
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									pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y,
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										rotated.width, rotated.height);
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									pixman_region32_intersect(&damage, &damage, output_damage);
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									bool damaged = pixman_region32_not_empty(&damage);
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									if (!damaged) {
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										goto damage_finish;
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									}
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									int nrects;
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									pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
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									for (int i = 0; i < nrects; ++i) {
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										scissor_output(wlr_output, &rects[i]);
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										wlr_render_texture_with_matrix(renderer, texture, matrix, alpha);
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									}
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								damage_finish:
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									pixman_region32_fini(&damage);
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								}
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								static void render_surface_iterator(struct roots_output *output,
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										struct wlr_surface *surface, struct wlr_box *_box, float rotation,
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										void *_data) {
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									struct render_data *data = _data;
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									struct wlr_output *wlr_output = output->wlr_output;
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									pixman_region32_t *output_damage = data->damage;
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									float alpha = data->alpha;
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									struct wlr_texture *texture = wlr_surface_get_texture(surface);
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									if (!texture) {
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										return;
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									}
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									struct wlr_box box = *_box;
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									scale_box(&box, wlr_output->scale);
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									float matrix[9];
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									enum wl_output_transform transform =
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										wlr_output_transform_invert(surface->current.transform);
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									wlr_matrix_project_box(matrix, &box, transform, rotation,
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										wlr_output->transform_matrix);
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									render_texture(wlr_output, output_damage,
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										texture, &box, matrix, rotation, alpha);
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								}
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								static void render_decorations(struct roots_output *output,
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										struct roots_view *view, struct render_data *data) {
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									if (!view->decorated || view->wlr_surface == NULL) {
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										return;
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									}
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									struct wlr_renderer *renderer =
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										wlr_backend_get_renderer(output->wlr_output->backend);
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									assert(renderer);
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									struct wlr_box box;
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									get_decoration_box(view, output, &box);
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									struct wlr_box rotated;
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									wlr_box_rotated_bounds(&rotated, &box, view->rotation);
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									pixman_region32_t damage;
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									pixman_region32_init(&damage);
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									pixman_region32_union_rect(&damage, &damage, rotated.x, rotated.y,
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										rotated.width, rotated.height);
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									pixman_region32_intersect(&damage, &damage, data->damage);
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									bool damaged = pixman_region32_not_empty(&damage);
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									if (!damaged) {
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										goto damage_finish;
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									}
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									float matrix[9];
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									wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL,
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										view->rotation, output->wlr_output->transform_matrix);
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									float color[] = { 0.2, 0.2, 0.2, view->alpha };
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									int nrects;
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									pixman_box32_t *rects =
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										pixman_region32_rectangles(&damage, &nrects);
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									for (int i = 0; i < nrects; ++i) {
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										scissor_output(output->wlr_output, &rects[i]);
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										wlr_render_quad_with_matrix(renderer, color, matrix);
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									}
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								damage_finish:
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									pixman_region32_fini(&damage);
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								}
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								static void render_view(struct roots_output *output, struct roots_view *view,
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										struct render_data *data) {
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									// Do not render views fullscreened on other outputs
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									if (view->fullscreen_output != NULL && view->fullscreen_output != output) {
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										return;
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									}
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									data->alpha = view->alpha;
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									if (view->fullscreen_output == NULL) {
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										render_decorations(output, view, data);
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									}
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
									output_view_for_each_surface(output, view, render_surface_iterator, data);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								static void render_layer(struct roots_output *output,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										pixman_region32_t *damage, struct wl_list *layer_surfaces) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct render_data data = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.damage = damage,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.alpha = 1.0f,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									output_layer_for_each_surface(output, layer_surfaces,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										render_surface_iterator, &data);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								static void render_drag_icons(struct roots_output *output,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										pixman_region32_t *damage, struct roots_input *input) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct render_data data = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.damage = damage,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.alpha = 1.0f,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									output_drag_icons_for_each_surface(output, input,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										render_surface_iterator, &data);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								static void surface_send_frame_done_iterator(struct roots_output *output,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										struct wlr_surface *surface, struct wlr_box *box, float rotation,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										void *data) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct timespec *when = data;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wlr_surface_send_frame_done(surface, when);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void output_render(struct roots_output *output) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct wlr_output *wlr_output = output->wlr_output;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct roots_desktop *desktop = output->desktop;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct roots_server *server = desktop->server;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct wlr_renderer *renderer =
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wlr_backend_get_renderer(wlr_output->backend);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									assert(renderer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (!wlr_output->enabled) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct timespec now;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									clock_gettime(CLOCK_MONOTONIC, &now);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									float clear_color[] = {0.25f, 0.25f, 0.25f, 1.0f};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									const struct wlr_box *output_box =
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wlr_output_layout_get_box(desktop->layout, wlr_output);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// Check if we can delegate the fullscreen surface to the output
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (output->fullscreen_view != NULL &&
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											output->fullscreen_view->wlr_surface != NULL) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										struct roots_view *view = output->fullscreen_view;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// Make sure the view is centered on screen
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										struct wlr_box view_box;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										view_get_box(view, &view_box);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										double view_x = (double)(output_box->width - view_box.width) / 2 +
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											output_box->x;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										double view_y = (double)(output_box->height - view_box.height) / 2 +
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											output_box->y;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										view_move(view, view_x, view_y);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// Fullscreen views are rendered on a black background
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										clear_color[0] = clear_color[1] = clear_color[2] = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									bool needs_swap;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									pixman_region32_t damage;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									pixman_region32_init(&damage);
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-23 20:16:08 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (!wlr_output_damage_attach_render(output->damage, &needs_swap, &damage)) {
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-02 12:12:10 +01:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									struct render_data data = {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.damage = &damage,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										.alpha = 1.0,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (!needs_swap) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// Output doesn't need swap and isn't damaged, skip rendering completely
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										goto damage_finish;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wlr_renderer_begin(renderer, wlr_output->width, wlr_output->height);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (!pixman_region32_not_empty(&damage)) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// Output isn't damaged but needs buffer swap
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										goto renderer_end;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (server->config->debug_damage_tracking) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wlr_renderer_clear(renderer, (float[]){1, 1, 0, 1});
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									int nrects;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									pixman_box32_t *rects = pixman_region32_rectangles(&damage, &nrects);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									for (int i = 0; i < nrects; ++i) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										scissor_output(output->wlr_output, &rects[i]);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wlr_renderer_clear(renderer, clear_color);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									render_layer(output, &damage,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND]);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									render_layer(output, &damage,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM]);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// If a view is fullscreen on this output, render it
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (output->fullscreen_view != NULL) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										struct roots_view *view = output->fullscreen_view;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										render_view(output, view, &data);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// During normal rendering the xwayland window tree isn't traversed
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// because all windows are rendered. Here we only want to render
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// the fullscreen window's children so we have to traverse the tree.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#if WLR_HAS_XWAYLAND
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (view->type == ROOTS_XWAYLAND_VIEW) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											struct roots_xwayland_surface *xwayland_surface =
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												roots_xwayland_surface_from_view(view);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											output_xwayland_children_for_each_surface(output,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												xwayland_surface->xwayland_surface,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												render_surface_iterator, &data);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									} else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// Render all views
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										struct roots_view *view;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wl_list_for_each_reverse(view, &desktop->views, link) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											render_view(output, view, &data);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// Render top layer above shell views
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										render_layer(output, &damage,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP]);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									render_drag_icons(output, &damage, server->input);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									render_layer(output, &damage,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY]);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								renderer_end:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wlr_output_render_software_cursors(wlr_output, &damage);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wlr_renderer_scissor(renderer, NULL);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wlr_renderer_end(renderer);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									int width, height;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wlr_output_transformed_resolution(wlr_output, &width, &height);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (server->config->debug_damage_tracking) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										pixman_region32_union_rect(&damage, &damage, 0, 0, width, height);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									enum wl_output_transform transform =
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										wlr_output_transform_invert(wlr_output->transform);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									wlr_region_transform(&damage, &damage, transform, width, height);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-23 20:16:08 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									wlr_output_set_damage(wlr_output, &damage);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (!wlr_output_commit(wlr_output)) {
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-02 12:12:10 +01:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
										goto damage_finish;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									output->last_frame = desktop->last_frame = now;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								damage_finish:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									pixman_region32_fini(&damage);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// Send frame done events to all surfaces
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-23 20:16:08 +03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									output_for_each_surface(output, surface_send_frame_done_iterator, &now);
							 | 
						
					
						
							
								
									
										
										
										
											2019-03-02 12:12:10 +01:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |