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			67 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			67 lines
		
	
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/*
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								 * Copyright © 2012 Intel Corporation
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining
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								 * a copy of this software and associated documentation files (the
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								 * "Software"), to deal in the Software without restriction, including
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								 * without limitation the rights to use, copy, modify, merge, publish,
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								 * distribute, sublicense, and/or sell copies of the Software, and to
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								 * permit persons to whom the Software is furnished to do so, subject to
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								 * the following conditions:
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								 *
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								 * The above copyright notice and this permission notice (including the
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								 * next paragraph) shall be included in all copies or substantial
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								 * portions of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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								 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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								 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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								 * NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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								 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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								 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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								 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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								 * SOFTWARE.
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								 */
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								/*
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								 * This is adapted from wayland-cursor, but with the wl_shm client stuff removed
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								 * so we can use it on the compositor, too.
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								 */
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								#ifndef _WLR_XCURSOR_H
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								#define _WLR_XCURSOR_H
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								#include <stdint.h>
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								struct wlr_cursor_image {
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									uint32_t width;		/* actual width */
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									uint32_t height;	/* actual height */
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									uint32_t hotspot_x;	/* hot spot x (must be inside image) */
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									uint32_t hotspot_y;	/* hot spot y (must be inside image) */
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									uint32_t delay;		/* animation delay to next frame (ms) */
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									uint8_t *buffer;
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								};
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								struct wlr_cursor {
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									unsigned int image_count;
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									struct wlr_cursor_image **images;
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									char *name;
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									uint32_t total_delay; /* length of the animation in ms */
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								};
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								struct wlr_cursor_theme {
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									unsigned int cursor_count;
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									struct wlr_cursor **cursors;
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									char *name;
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									int size;
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								};
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								struct wlr_cursor_theme *wlr_cursor_theme_load(const char *name, int size);
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								void wlr_cursor_theme_destroy(struct wlr_cursor_theme *theme);
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								struct wlr_cursor *wlr_cursor_theme_get_cursor(
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										struct wlr_cursor_theme *theme, const char *name);
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								int wlr_cursor_frame(struct wlr_cursor *cursor, uint32_t time);
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								#endif
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