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								#ifndef BACKEND_HEADLESS_H
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								#define BACKEND_HEADLESS_H
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								#include <wlr/backend/interface.h>
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								#include <wlr/backend/headless.h>
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								struct wlr_headless_backend {
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									struct wlr_backend backend;
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									struct wlr_egl egl;
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									struct wl_display *display;
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									struct wl_list outputs;
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									struct wl_list input_devices;
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									struct wl_listener display_destroy;
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									bool started;
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								};
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								struct wlr_headless_output {
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									struct wlr_output wlr_output;
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									struct wlr_headless_backend *backend;
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									struct wl_list link;
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									void *egl_surface;
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									struct wl_event_source *frame_timer;
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									int frame_delay; // ms
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								};
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								struct wlr_headless_input_device {
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									struct wlr_input_device wlr_input_device;
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									struct wlr_headless_backend *backend;
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								};
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								#endif
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