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								#ifndef WLR_RENDER_DRM_SYNCOBJ_H
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								#define WLR_RENDER_DRM_SYNCOBJ_H
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								#include <stdbool.h>
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								#include <stdint.h>
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								#include <wayland-server-core.h>
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								#include <wlr/util/addon.h>
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								/**
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								 * A synchronization timeline.
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								 *
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								 * Timelines are used to synchronize accesses to buffers. Given a producer
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								 * (writing contents to a buffer) and a consumer (reading from the buffer), the
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								 * compositor needs to synchronize back-and-forth between these two users. The
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								 * consumer needs to wait for the producer to signal that they're done with the
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								 * writes, and the producer needs to wait for the consumer to signal that
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								 * they're done with the reads.
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								 *
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								 * Timelines provide synchronization points in the form of monotonically
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								 * increasing 64-bit integer values.
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								 *
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								 * wlroots timelines are designed after Vulkan timeline semaphores. For more
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								 * information on the Vulkan APIs, see:
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								 * https://www.khronos.org/blog/vulkan-timeline-semaphores
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								 *
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								 * wlroots timelines are powered by DRM synchronization objects (drm_syncobj):
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								 * https://dri.freedesktop.org/docs/drm/gpu/drm-mm.html#drm-sync-objects
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								 */
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								struct wlr_drm_syncobj_timeline {
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									int drm_fd;
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									uint32_t handle;
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									struct wlr_addon_set addons;
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									struct {
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										size_t n_refs;
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									} WLR_PRIVATE;
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								};
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								struct wlr_drm_syncobj_timeline_waiter {
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									struct {
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										struct wl_signal ready;
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									} events;
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									struct {
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										int ev_fd;
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										struct wl_event_source *event_source;
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									} WLR_PRIVATE;
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								};
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								/**
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								 * Create a new synchronization timeline.
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								 */
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								struct wlr_drm_syncobj_timeline *wlr_drm_syncobj_timeline_create(int drm_fd);
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								/**
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								 * Import a timeline from a drm_syncobj FD.
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								 */
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								struct wlr_drm_syncobj_timeline *wlr_drm_syncobj_timeline_import(int drm_fd,
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									int drm_syncobj_fd);
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								/**
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								 * Reference a synchronization timeline.
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								 */
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								struct wlr_drm_syncobj_timeline *wlr_drm_syncobj_timeline_ref(struct wlr_drm_syncobj_timeline *timeline);
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								/**
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								 * Unreference a synchronization timeline.
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								 */
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								void wlr_drm_syncobj_timeline_unref(struct wlr_drm_syncobj_timeline *timeline);
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								/**
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								 * Export a drm_syncobj FD from a timeline.
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								 */
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								int wlr_drm_syncobj_timeline_export(struct wlr_drm_syncobj_timeline *timeline);
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								/**
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								 * Transfer a point from a timeline to another.
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								 *
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								 * Both timelines must have been created with the same DRM FD.
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								 */
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								bool wlr_drm_syncobj_timeline_transfer(struct wlr_drm_syncobj_timeline *dst,
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									uint64_t dst_point, struct wlr_drm_syncobj_timeline *src, uint64_t src_point);
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								/**
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								 * Check if a timeline point has been signalled or has materialized.
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								 *
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								 * Flags can be:
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								 *
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								 * - DRM_SYNCOBJ_WAIT_FLAGS_WAIT_FOR_SUBMIT to wait for the point to be
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								 *   signalled
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								 * - DRM_SYNCOBJ_WAIT_FLAGS_WAIT_AVAILABLE to only wait for a fence to
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								 *   materialize
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								 */
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								bool wlr_drm_syncobj_timeline_check(struct wlr_drm_syncobj_timeline *timeline,
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									uint64_t point, uint32_t flags, bool *result);
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								/**
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								 * Asynchronously wait for a timeline point.
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								 *
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								 * See wlr_drm_syncobj_timeline_check() for a definition of flags.
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								 */
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								bool wlr_drm_syncobj_timeline_waiter_init(struct wlr_drm_syncobj_timeline_waiter *waiter,
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									struct wlr_drm_syncobj_timeline *timeline, uint64_t point, uint32_t flags,
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									struct wl_event_loop *loop);
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								/**
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								 * Cancel a timeline waiter.
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								 */
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								void wlr_drm_syncobj_timeline_waiter_finish(struct wlr_drm_syncobj_timeline_waiter *waiter);
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								/**
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								 * Export a timeline point as a sync_file FD.
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								 *
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								 * The returned sync_file will be signalled when the provided point is
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								 * signalled on the timeline.
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								 *
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								 * This allows inter-operation with other APIs which don't support drm_syncobj
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								 * yet. The synchronization point needs to have already materialized:
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								 * wait-before-signal is not supported.
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								 */
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								int wlr_drm_syncobj_timeline_export_sync_file(struct wlr_drm_syncobj_timeline *timeline,
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									uint64_t src_point);
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								/**
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								 * Import a timeline point from a sync_file FD.
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								 *
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								 * The provided timeline point will be signalled when the provided sync_file is.
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								 *
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								 * This allows inter-operation with other APIs which don't support drm_syncobj
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								 * yet.
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								 */
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								bool wlr_drm_syncobj_timeline_import_sync_file(struct wlr_drm_syncobj_timeline *timeline,
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									uint64_t dst_point, int sync_file_fd);
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								#endif
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