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A few of the header files had function prototypes that were not following project conventions, sometimes even in the same file. Corrected these to follow as per wayland-os.h. Signed-off-by: Jon A. Cruz <jonc@osg.samsung.com>
318 lines
8.8 KiB
C
318 lines
8.8 KiB
C
/*
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* Copyright © 2008 Kristian Høgsberg
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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/** \file wayland-util.h
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*
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* \brief Utility classes, functions, and macros.
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*/
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#ifndef WAYLAND_UTIL_H
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#define WAYLAND_UTIL_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <math.h>
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#include <stddef.h>
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#include <inttypes.h>
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#include <stdarg.h>
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/* GCC visibility */
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#if defined(__GNUC__) && __GNUC__ >= 4
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#define WL_EXPORT __attribute__ ((visibility("default")))
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#else
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#define WL_EXPORT
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#endif
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/* Deprecated attribute */
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#if defined(__GNUC__) && __GNUC__ >= 4
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#define WL_DEPRECATED __attribute__ ((deprecated))
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#else
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#define WL_DEPRECATED
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#endif
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/* Printf annotation */
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#if defined(__GNUC__) && __GNUC__ >= 4
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#define WL_PRINTF(x, y) __attribute__((__format__(__printf__, x, y)))
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#else
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#define WL_PRINTF(x, y)
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#endif
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struct wl_message {
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const char *name;
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const char *signature;
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const struct wl_interface **types;
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};
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struct wl_interface {
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const char *name;
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int version;
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int method_count;
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const struct wl_message *methods;
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int event_count;
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const struct wl_message *events;
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};
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/** \class wl_list
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*
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* \brief doubly-linked list
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*
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* The list head is of "struct wl_list" type, and must be initialized
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* using wl_list_init(). All entries in the list must be of the same
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* type. The item type must have a "struct wl_list" member. This
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* member will be initialized by wl_list_insert(). There is no need to
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* call wl_list_init() on the individual item. To query if the list is
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* empty in O(1), use wl_list_empty().
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*
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* Let's call the list reference "struct wl_list foo_list", the item type as
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* "item_t", and the item member as "struct wl_list link".
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*
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* The following code will initialize a list:
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* \code
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* struct wl_list foo_list;
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*
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* struct item_t {
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* int foo;
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* struct wl_list link;
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* };
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* struct item_t item1, item2, item3;
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*
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* wl_list_init(&foo_list);
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* wl_list_insert(&foo_list, &item1.link); // Pushes item1 at the head
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* wl_list_insert(&foo_list, &item2.link); // Pushes item2 at the head
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* wl_list_insert(&item2.link, &item3.link); // Pushes item3 after item2
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* \endcode
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*
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* The list now looks like [item2, item3, item1]
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*
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* Iterate the list in ascending order:
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* \code
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* item_t *item;
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* wl_list_for_each(item, foo_list, link) {
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* Do_something_with_item(item);
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* }
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* \endcode
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*/
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struct wl_list {
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struct wl_list *prev;
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struct wl_list *next;
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};
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void
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wl_list_init(struct wl_list *list);
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void
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wl_list_insert(struct wl_list *list, struct wl_list *elm);
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void
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wl_list_remove(struct wl_list *elm);
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int
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wl_list_length(const struct wl_list *list);
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int
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wl_list_empty(const struct wl_list *list);
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void
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wl_list_insert_list(struct wl_list *list, struct wl_list *other);
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/**
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* Retrieves a pointer to the containing struct of a given member item.
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*
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* This macro allows conversion from a pointer to a item to its containing
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* struct. This is useful if you have a contained item like a wl_list,
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* wl_listener, or wl_signal, provided via a callback or other means and would
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* like to retrieve the struct that contains it.
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*
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* To demonstrate, the following example retrieves a pointer to
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* `example_container` given only its `destroy_listener` member:
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*
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* \code
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* struct example_container {
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* struct wl_listener destroy_listener;
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* // other members...
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* };
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*
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* void example_container_destroy(struct wl_listener *listener, void *data)
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* {
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* struct example_container *ctr;
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*
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* ctr = wl_container_of(listener, ctr, destroy_listener);
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* // destroy ctr...
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* }
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* \endcode
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*
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* \param ptr A valid pointer to the contained item.
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*
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* \param sample A pointer to the type of content that the list item
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* stores. Sample does not need be a valid pointer; a null or
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* an uninitialised pointer will suffice.
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*
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* \param member The named location of ptr within the sample type.
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*
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* \return The container for the specified pointer.
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*/
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#define wl_container_of(ptr, sample, member) \
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(__typeof__(sample))((char *)(ptr) - \
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offsetof(__typeof__(*sample), member))
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/* If the above macro causes problems on your compiler you might be
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* able to find an alternative name for the non-standard __typeof__
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* operator and add a special case here */
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#define wl_list_for_each(pos, head, member) \
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for (pos = wl_container_of((head)->next, pos, member); \
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&pos->member != (head); \
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pos = wl_container_of(pos->member.next, pos, member))
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#define wl_list_for_each_safe(pos, tmp, head, member) \
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for (pos = wl_container_of((head)->next, pos, member), \
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tmp = wl_container_of((pos)->member.next, tmp, member); \
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&pos->member != (head); \
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pos = tmp, \
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tmp = wl_container_of(pos->member.next, tmp, member))
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#define wl_list_for_each_reverse(pos, head, member) \
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for (pos = wl_container_of((head)->prev, pos, member); \
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&pos->member != (head); \
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pos = wl_container_of(pos->member.prev, pos, member))
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#define wl_list_for_each_reverse_safe(pos, tmp, head, member) \
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for (pos = wl_container_of((head)->prev, pos, member), \
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tmp = wl_container_of((pos)->member.prev, tmp, member); \
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&pos->member != (head); \
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pos = tmp, \
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tmp = wl_container_of(pos->member.prev, tmp, member))
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struct wl_array {
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size_t size;
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size_t alloc;
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void *data;
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};
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#define wl_array_for_each(pos, array) \
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for (pos = (array)->data; \
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(const char *) pos < ((const char *) (array)->data + (array)->size); \
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(pos)++)
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void
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wl_array_init(struct wl_array *array);
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void
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wl_array_release(struct wl_array *array);
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void *
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wl_array_add(struct wl_array *array, size_t size);
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int
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wl_array_copy(struct wl_array *array, struct wl_array *source);
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typedef int32_t wl_fixed_t;
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static inline double
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wl_fixed_to_double (wl_fixed_t f)
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{
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union {
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double d;
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int64_t i;
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} u;
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u.i = ((1023LL + 44LL) << 52) + (1LL << 51) + f;
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return u.d - (3LL << 43);
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}
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static inline wl_fixed_t
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wl_fixed_from_double(double d)
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{
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union {
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double d;
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int64_t i;
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} u;
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u.d = d + (3LL << (51 - 8));
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return u.i;
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}
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static inline int
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wl_fixed_to_int(wl_fixed_t f)
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{
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return f / 256;
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}
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static inline wl_fixed_t
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wl_fixed_from_int(int i)
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{
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return i * 256;
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}
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/**
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* \brief A union representing all of the basic data types that can be passed
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* along the wayland wire format.
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*
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* This union represents all of the basic data types that can be passed in the
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* wayland wire format. It is used by dispatchers and runtime-friendly
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* versions of the event and request marshaling functions.
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*/
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union wl_argument {
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int32_t i; /**< signed integer */
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uint32_t u; /**< unsigned integer */
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wl_fixed_t f; /**< fixed point */
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const char *s; /**< string */
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struct wl_object *o; /**< object */
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uint32_t n; /**< new_id */
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struct wl_array *a; /**< array */
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int32_t h; /**< file descriptor */
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};
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/**
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* \brief A function pointer type for a dispatcher.
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*
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* A dispatcher is a function that handles the emitting of callbacks in client
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* code. For programs directly using the C library, this is done by using
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* libffi to call function pointers. When binding to languages other than C,
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* dispatchers provide a way to abstract the function calling process to be
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* friendlier to other function calling systems.
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*
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* A dispatcher takes five arguments: The first is the dispatcher-specific
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* implementation data associated with the target object. The second is the
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* object on which the callback is being invoked (either wl_proxy or
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* wl_resource). The third and fourth arguments are the opcode the wl_messsage
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* structure corresponding to the callback being emitted. The final argument
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* is an array of arguments received from the other process via the wire
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* protocol.
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*/
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typedef int (*wl_dispatcher_func_t)(const void *, void *, uint32_t,
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const struct wl_message *,
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union wl_argument *);
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typedef void (*wl_log_func_t)(const char *, va_list) WL_PRINTF(1, 0);
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#ifdef __cplusplus
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}
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#endif
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#endif
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