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	This lets gears enforce a square aspect ration and minimum size of 300x300 and the terminal now properly resizes in steps of character cells.
		
			
				
	
	
		
			75 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			75 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright © 2008 Kristian Høgsberg
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 *
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 * Permission to use, copy, modify, distribute, and sell this software and its
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 * documentation for any purpose is hereby granted without fee, provided that
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 * the above copyright notice appear in all copies and that both that copyright
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 * notice and this permission notice appear in supporting documentation, and
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 * that the name of the copyright holders not be used in advertising or
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 * publicity pertaining to distribution of the software without specific,
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 * written prior permission.  The copyright holders make no representations
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 * about the suitability of this software for any purpose.  It is provided "as
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 * is" without express or implied warranty.
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 *
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 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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 * OF THIS SOFTWARE.
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 */
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#ifndef _WINDOW_H_
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#define _WINDOW_H_
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struct window;
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struct rectangle {
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	int32_t x;
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	int32_t y;
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	int32_t width;
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	int32_t height;
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};
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typedef void (*window_resize_handler_t)(struct window *window, void *data);
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typedef void (*window_frame_handler_t)(struct window *window, uint32_t frame, uint32_t timestamp, void *data);
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typedef void (*window_acknowledge_handler_t)(struct window *window, uint32_t key, void *data);
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typedef void (*window_key_handler_t)(struct window *window, uint32_t key, uint32_t state, void *data);
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struct window *
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window_create(struct wl_display *display, int fd,
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	      const char *title,
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	      int32_t x, int32_t y, int32_t width, int32_t height);
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void
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window_set_minimum_size(struct window *window, uint32_t width, int32_t height);
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void
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window_draw(struct window *window);
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void
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window_get_child_rectangle(struct window *window,
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			   struct rectangle *rectangle);
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void
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window_set_child_size(struct window *window,
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		      struct rectangle *rectangle);
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void
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window_copy(struct window *window,
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	    struct rectangle *rectangle,
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	    uint32_t name, uint32_t stride);
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void
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window_set_resize_handler(struct window *window,
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			  window_resize_handler_t handler, void *data);
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void
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window_set_frame_handler(struct window *window,
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			 window_frame_handler_t handler, void *data);
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void
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window_set_acknowledge_handler(struct window *window,
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			       window_acknowledge_handler_t handler, void *data);
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void
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window_set_key_handler(struct window *window,
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		       window_key_handler_t handler, void *data);
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#endif
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