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synced 2025-11-02 09:01:39 -05:00
On the client side where we queue up multiple events before dispatching, we need to look up the receiving proxy and argument proxies immediately before calling the handler. Between queueing up multiple events and eventually invoking the handler, previous handlers may have destroyed some of the proxies.
640 lines
14 KiB
C
640 lines
14 KiB
C
/*
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* Copyright © 2008-2012 Kristian Høgsberg
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* Copyright © 2010-2012 Intel Corporation
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#include <stdlib.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <stdio.h>
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#include <stdbool.h>
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#include <errno.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <ctype.h>
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#include <assert.h>
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#include <fcntl.h>
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#include <sys/poll.h>
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#include <pthread.h>
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#include "wayland-util.h"
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#include "wayland-os.h"
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#include "wayland-client.h"
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#include "wayland-private.h"
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struct wl_proxy {
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struct wl_object object;
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struct wl_display *display;
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struct wl_event_queue *queue;
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int id_deleted;
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void *user_data;
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};
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struct wl_global {
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uint32_t id;
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char *interface;
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uint32_t version;
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struct wl_list link;
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};
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struct wl_event_queue {
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struct wl_list event_list;
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pthread_cond_t cond;
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};
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struct wl_display {
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struct wl_proxy proxy;
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struct wl_connection *connection;
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int fd;
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int close_fd;
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pthread_t display_thread;
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struct wl_map objects;
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struct wl_event_queue queue;
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pthread_mutex_t mutex;
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};
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static int wl_debug = 0;
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static void
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wl_event_queue_init(struct wl_event_queue *queue)
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{
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wl_list_init(&queue->event_list);
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pthread_cond_init(&queue->cond, NULL);
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}
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static void
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wl_event_queue_release(struct wl_event_queue *queue)
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{
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struct wl_closure *closure;
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while (!wl_list_empty(&queue->event_list)) {
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closure = container_of(queue->event_list.next,
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struct wl_closure, link);
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wl_list_remove(&closure->link);
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wl_closure_destroy(closure);
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}
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pthread_cond_destroy(&queue->cond);
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}
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WL_EXPORT void
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wl_event_queue_destroy(struct wl_event_queue *queue)
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{
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wl_event_queue_release(queue);
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free(queue);
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}
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WL_EXPORT struct wl_event_queue *
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wl_display_create_queue(struct wl_display *display)
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{
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struct wl_event_queue *queue;
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queue = malloc(sizeof *queue);
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if (queue == NULL)
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return NULL;
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wl_event_queue_init(queue);
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return queue;
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}
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WL_EXPORT struct wl_proxy *
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wl_proxy_create(struct wl_proxy *factory, const struct wl_interface *interface)
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{
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struct wl_proxy *proxy;
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struct wl_display *display = factory->display;
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proxy = malloc(sizeof *proxy);
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if (proxy == NULL)
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return NULL;
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proxy->object.interface = interface;
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proxy->object.implementation = NULL;
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proxy->display = display;
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proxy->queue = factory->queue;
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proxy->id_deleted = 0;
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pthread_mutex_lock(&display->mutex);
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proxy->object.id = wl_map_insert_new(&display->objects,
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WL_MAP_CLIENT_SIDE, proxy);
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pthread_mutex_unlock(&display->mutex);
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return proxy;
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}
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WL_EXPORT struct wl_proxy *
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wl_proxy_create_for_id(struct wl_proxy *factory,
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uint32_t id, const struct wl_interface *interface)
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{
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struct wl_proxy *proxy;
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struct wl_display *display = factory->display;
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proxy = malloc(sizeof *proxy);
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if (proxy == NULL)
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return NULL;
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proxy->object.interface = interface;
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proxy->object.implementation = NULL;
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proxy->object.id = id;
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proxy->display = display;
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proxy->queue = factory->queue;
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proxy->id_deleted = 0;
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pthread_mutex_lock(&display->mutex);
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wl_map_insert_at(&display->objects, id, proxy);
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pthread_mutex_unlock(&display->mutex);
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return proxy;
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}
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WL_EXPORT void
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wl_proxy_destroy(struct wl_proxy *proxy)
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{
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pthread_mutex_lock(&proxy->display->mutex);
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if (proxy->id_deleted)
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wl_map_remove(&proxy->display->objects, proxy->object.id);
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else if (proxy->object.id < WL_SERVER_ID_START)
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wl_map_insert_at(&proxy->display->objects,
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proxy->object.id, WL_ZOMBIE_OBJECT);
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else
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wl_map_insert_at(&proxy->display->objects,
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proxy->object.id, NULL);
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pthread_mutex_unlock(&proxy->display->mutex);
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free(proxy);
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}
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WL_EXPORT int
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wl_proxy_add_listener(struct wl_proxy *proxy,
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void (**implementation)(void), void *data)
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{
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if (proxy->object.implementation) {
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fprintf(stderr, "proxy already has listener\n");
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return -1;
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}
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proxy->object.implementation = implementation;
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proxy->user_data = data;
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return 0;
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}
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WL_EXPORT void
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wl_proxy_marshal(struct wl_proxy *proxy, uint32_t opcode, ...)
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{
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struct wl_closure *closure;
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va_list ap;
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pthread_mutex_lock(&proxy->display->mutex);
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va_start(ap, opcode);
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closure = wl_closure_vmarshal(&proxy->object, opcode, ap,
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&proxy->object.interface->methods[opcode]);
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va_end(ap);
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if (closure == NULL) {
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fprintf(stderr, "Error marshalling request\n");
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abort();
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}
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if (wl_debug)
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wl_closure_print(closure, &proxy->object, true);
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if (wl_closure_send(closure, proxy->display->connection)) {
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fprintf(stderr, "Error sending request: %m\n");
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abort();
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}
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wl_closure_destroy(closure);
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pthread_mutex_unlock(&proxy->display->mutex);
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}
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static void
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display_handle_error(void *data,
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struct wl_display *display, struct wl_object *object,
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uint32_t code, const char *message)
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{
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fprintf(stderr, "%s@%u: error %d: %s\n",
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object->interface->name, object->id, code, message);
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abort();
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}
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static void
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display_handle_delete_id(void *data, struct wl_display *display, uint32_t id)
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{
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struct wl_proxy *proxy;
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pthread_mutex_lock(&display->mutex);
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proxy = wl_map_lookup(&display->objects, id);
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if (proxy != WL_ZOMBIE_OBJECT)
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proxy->id_deleted = 1;
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else
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wl_map_remove(&display->objects, id);
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pthread_mutex_unlock(&display->mutex);
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}
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static const struct wl_display_listener display_listener = {
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display_handle_error,
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display_handle_delete_id
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};
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static int
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connect_to_socket(const char *name)
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{
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struct sockaddr_un addr;
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socklen_t size;
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const char *runtime_dir;
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int name_size, fd;
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runtime_dir = getenv("XDG_RUNTIME_DIR");
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if (!runtime_dir) {
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fprintf(stderr,
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"error: XDG_RUNTIME_DIR not set in the environment.\n");
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/* to prevent programs reporting
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* "failed to create display: Success" */
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errno = ENOENT;
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return -1;
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}
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if (name == NULL)
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name = getenv("WAYLAND_DISPLAY");
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if (name == NULL)
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name = "wayland-0";
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fd = wl_os_socket_cloexec(PF_LOCAL, SOCK_STREAM, 0);
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if (fd < 0)
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return -1;
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memset(&addr, 0, sizeof addr);
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addr.sun_family = AF_LOCAL;
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name_size =
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snprintf(addr.sun_path, sizeof addr.sun_path,
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"%s/%s", runtime_dir, name) + 1;
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assert(name_size > 0);
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if (name_size > (int)sizeof addr.sun_path) {
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fprintf(stderr,
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"error: socket path \"%s/%s\" plus null terminator"
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" exceeds 108 bytes\n", runtime_dir, name);
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close(fd);
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/* to prevent programs reporting
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* "failed to add socket: Success" */
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errno = ENAMETOOLONG;
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return -1;
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};
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size = offsetof (struct sockaddr_un, sun_path) + name_size;
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if (connect(fd, (struct sockaddr *) &addr, size) < 0) {
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close(fd);
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return -1;
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}
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return fd;
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}
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WL_EXPORT struct wl_display *
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wl_display_connect_to_fd(int fd)
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{
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struct wl_display *display;
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const char *debug;
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debug = getenv("WAYLAND_DEBUG");
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if (debug)
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wl_debug = 1;
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display = malloc(sizeof *display);
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if (display == NULL)
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return NULL;
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memset(display, 0, sizeof *display);
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display->fd = fd;
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wl_map_init(&display->objects);
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wl_event_queue_init(&display->queue);
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wl_map_insert_new(&display->objects, WL_MAP_CLIENT_SIDE, NULL);
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display->proxy.object.interface = &wl_display_interface;
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display->proxy.object.id =
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wl_map_insert_new(&display->objects,
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WL_MAP_CLIENT_SIDE, display);
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display->proxy.display = display;
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display->proxy.object.implementation = (void(**)(void)) &display_listener;
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display->proxy.user_data = display;
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display->proxy.queue = &display->queue;
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display->connection = wl_connection_create(display->fd);
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if (display->connection == NULL) {
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wl_map_release(&display->objects);
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close(display->fd);
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free(display);
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return NULL;
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}
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return display;
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}
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WL_EXPORT struct wl_display *
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wl_display_connect(const char *name)
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{
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struct wl_display *display;
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char *connection, *end;
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int flags, fd;
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connection = getenv("WAYLAND_SOCKET");
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if (connection) {
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fd = strtol(connection, &end, 0);
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if (*end != '\0')
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return NULL;
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flags = fcntl(fd, F_GETFD);
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if (flags != -1)
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fcntl(fd, F_SETFD, flags | FD_CLOEXEC);
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unsetenv("WAYLAND_SOCKET");
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} else {
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fd = connect_to_socket(name);
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if (fd < 0)
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return NULL;
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}
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display = wl_display_connect_to_fd(fd);
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if (display)
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display->close_fd = 1;
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return display;
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}
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WL_EXPORT void
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wl_display_disconnect(struct wl_display *display)
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{
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wl_connection_destroy(display->connection);
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wl_map_release(&display->objects);
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wl_event_queue_release(&display->queue);
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if (display->close_fd)
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close(display->fd);
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free(display);
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}
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WL_EXPORT int
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wl_display_get_fd(struct wl_display *display)
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{
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return display->fd;
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}
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static void
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sync_callback(void *data, struct wl_callback *callback, uint32_t serial)
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{
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int *done = data;
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*done = 1;
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wl_callback_destroy(callback);
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}
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static const struct wl_callback_listener sync_listener = {
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sync_callback
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};
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WL_EXPORT void
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wl_display_roundtrip(struct wl_display *display)
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{
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struct wl_callback *callback;
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int done;
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done = 0;
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callback = wl_display_sync(display);
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wl_callback_add_listener(callback, &sync_listener, &done);
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while (!done)
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wl_display_dispatch(display);
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}
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static int
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create_proxies(struct wl_proxy *sender, struct wl_closure *closure)
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{
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struct wl_proxy *proxy;
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const char *signature;
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struct argument_details arg;
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uint32_t id;
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int i;
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int count;
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signature = closure->message->signature;
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count = arg_count_for_signature(signature) + 2;
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for (i = 2; i < count; i++) {
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signature = get_next_argument(signature, &arg);
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switch (arg.type) {
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case 'n':
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id = **(uint32_t **) closure->args[i];
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if (id == 0) {
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*(void **) closure->args[i] = NULL;
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break;
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}
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proxy = wl_proxy_create_for_id(sender, id,
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closure->message->types[i - 2]);
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if (proxy == NULL)
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return -1;
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*(void **) closure->args[i] = proxy;
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break;
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default:
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break;
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}
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}
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return 0;
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}
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static int
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queue_event(struct wl_display *display, int len)
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{
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uint32_t p[2], id;
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int opcode, size;
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struct wl_proxy *proxy;
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struct wl_closure *closure;
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const struct wl_message *message;
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wl_connection_copy(display->connection, p, sizeof p);
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id = p[0];
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opcode = p[1] & 0xffff;
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size = p[1] >> 16;
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if (len < size)
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return 0;
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proxy = wl_map_lookup(&display->objects, id);
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if (proxy == WL_ZOMBIE_OBJECT) {
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wl_connection_consume(display->connection, size);
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return size;
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} else if (proxy == NULL || proxy->object.implementation == NULL) {
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wl_connection_consume(display->connection, size);
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return size;
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}
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message = &proxy->object.interface->events[opcode];
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closure = wl_connection_demarshal(display->connection, size,
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&display->objects, message);
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if (closure == NULL || create_proxies(proxy, closure) < 0) {
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fprintf(stderr, "Error demarshalling event\n");
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abort();
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}
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if (wl_list_empty(&proxy->queue->event_list))
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pthread_cond_signal(&proxy->queue->cond);
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wl_list_insert(proxy->queue->event_list.prev, &closure->link);
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return size;
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}
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static void
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dispatch_event(struct wl_display *display, struct wl_event_queue *queue)
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{
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struct wl_closure *closure;
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struct wl_proxy *proxy;
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uint32_t id;
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int opcode, ret;
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closure = container_of(queue->event_list.next,
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struct wl_closure, link);
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wl_list_remove(&closure->link);
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id = closure->buffer[0];
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opcode = closure->buffer[1] & 0xffff;
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/* Verify that the receiving object is still valid and look up
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* proxies for any arguments. We have to do this just before
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* calling the handler, since preceeding events may have
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* destroyed either the proxy or the proxy args since the
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* event was queued. */
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proxy = wl_map_lookup(&display->objects, id);
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ret = wl_closure_lookup_objects(closure, &display->objects);
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pthread_mutex_unlock(&display->mutex);
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if (proxy != WL_ZOMBIE_OBJECT && ret == 0) {
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if (wl_debug)
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wl_closure_print(closure, &proxy->object, false);
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wl_closure_invoke(closure, &proxy->object,
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proxy->object.implementation[opcode],
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proxy->user_data);
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}
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wl_closure_destroy(closure);
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pthread_mutex_lock(&display->mutex);
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}
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WL_EXPORT int
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wl_display_dispatch_queue(struct wl_display *display,
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struct wl_event_queue *queue)
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{
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int len, size;
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pthread_mutex_lock(&display->mutex);
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/* FIXME: Handle flush errors, EAGAIN... */
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wl_connection_flush(display->connection);
|
|
|
|
if (wl_list_empty(&queue->event_list) &&
|
|
pthread_equal(display->display_thread, pthread_self())) {
|
|
len = wl_connection_read(display->connection);
|
|
if (len == -1) {
|
|
pthread_mutex_unlock(&display->mutex);
|
|
return -1;
|
|
}
|
|
while (len >= 8) {
|
|
size = queue_event(display, len);
|
|
if (size == 0)
|
|
break;
|
|
len -= size;
|
|
}
|
|
} else if (wl_list_empty(&queue->event_list)) {
|
|
pthread_cond_wait(&queue->cond, &display->mutex);
|
|
}
|
|
|
|
while (!wl_list_empty(&queue->event_list))
|
|
dispatch_event(display, queue);
|
|
|
|
pthread_mutex_unlock(&display->mutex);
|
|
|
|
return 0;
|
|
}
|
|
|
|
WL_EXPORT int
|
|
wl_display_dispatch(struct wl_display *display)
|
|
{
|
|
display->display_thread = pthread_self();
|
|
|
|
return wl_display_dispatch_queue(display, &display->queue);
|
|
}
|
|
|
|
WL_EXPORT int
|
|
wl_display_flush(struct wl_display *display)
|
|
{
|
|
int ret;
|
|
|
|
pthread_mutex_lock(&display->mutex);
|
|
|
|
ret = wl_connection_flush(display->connection);
|
|
|
|
pthread_mutex_unlock(&display->mutex);
|
|
|
|
return ret;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
wl_proxy_set_user_data(struct wl_proxy *proxy, void *user_data)
|
|
{
|
|
proxy->user_data = user_data;
|
|
}
|
|
|
|
WL_EXPORT void *
|
|
wl_proxy_get_user_data(struct wl_proxy *proxy)
|
|
{
|
|
return proxy->user_data;
|
|
}
|
|
|
|
WL_EXPORT uint32_t
|
|
wl_proxy_get_id(struct wl_proxy *proxy)
|
|
{
|
|
return proxy->object.id;
|
|
}
|
|
|
|
|
|
WL_EXPORT void
|
|
wl_proxy_set_queue(struct wl_proxy *proxy, struct wl_event_queue *queue)
|
|
{
|
|
proxy->queue = queue;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
wl_log_set_handler_client(wl_log_func_t handler)
|
|
{
|
|
wl_log_handler = handler;
|
|
}
|