Core Wayland window system code and protocol
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Thomas Lukaszewicz d275bc7f84 Mitigate UAF crashes due to iteration over freed wl_resources
Currently it is possible to iterate over client-owned resources
during client destruction that have had their associated memory
released.

This can occur when client code calls wl_client_destroy(). The
following sequence illustrates how this may occur.

 1. The server initiates destruction of the connected client via
    call to wl_client_destroy().

 2. Resource destroy listeners / destructors are invoked and
    resource memory is freed one resource at a time [1].

 3. If a listener / destructor for a resource results in a call
    to wl_client_for_each_resource(), the iteration will proceed
    over resources that have been previously freed in step 2,
    resulting in UAFs / crashes.

The issue is that resources remain in the client's object map
even after they have had their memory freed, and are removed
from the map only after each individual resource has had its
memory released.

This patch corrects this by ensuring resource destruction first
invokes listeners / destructors and then removing them from the
client's object map before releasing the associated memory.

[1] https://gitlab.freedesktop.org/wayland/wayland/-/blob/main/src/wayland-server.c?ref_type=heads#L928

Signed-off-by: Thomas Lukaszewicz thomaslukaszewicz@gmail.com
2024-02-07 09:45:41 +00:00
.gitlab/issue_templates gitlab: make issue template the default 2023-11-21 15:44:31 +00:00
cursor cursor: add aliases for cursor name spec 2024-01-19 14:08:16 +00:00
doc doc: Improve wording for packed IDs 2024-01-22 12:37:26 +00:00
egl build: define tests in egl/meson.build when the 'tests' option is enabled 2023-12-10 14:58:04 +00:00
protocol protocol: clarify pending wl_buffer destruction 2024-01-27 15:17:28 +00:00
src Mitigate UAF crashes due to iteration over freed wl_resources 2024-02-07 09:45:41 +00:00
tests Mitigate UAF crashes due to iteration over freed wl_resources 2024-02-07 09:45:41 +00:00
.editorconfig editorconfig: add settings for the .gitlab-ci.yml file 2020-06-05 08:22:34 +10:00
.gitignore build: drop autotools 2021-03-05 09:15:04 +00:00
.gitlab-ci.yml ci: upgrade FreeBSD to 13.2 2023-08-02 16:47:07 +02:00
.mailmap Add a .mailmap file 2023-03-25 11:17:32 -05:00
.triage-policies.yml Add a triage-policies file for bugbot 2023-07-07 21:18:08 +10:00
CONTRIBUTING.md CONTRIBUTING: fix typo "excercising" 2020-12-17 16:03:14 -05:00
COPYING COPYING: Update to MIT Expat License rather than MIT X License 2015-06-12 15:31:21 -07:00
meson.build build: re-open main branch for regular development 2023-04-04 13:38:18 +02:00
meson_options.txt meson: Use proper type for bools 2022-04-02 17:04:08 +03:00
README.md readme: convert to Markdown 2023-02-13 19:57:15 +01:00
release.sh release.sh: Don't push *all* tags 2023-01-16 10:03:54 +00:00
releasing.txt Add release.sh 2022-07-14 08:04:43 +00:00
wayland-scanner.m4 build: check wayland-scanner version 2020-01-16 17:25:06 +01:00
wayland-scanner.mk Pass input/output files as arguments to wayland-scanner 2017-08-18 15:20:24 +03:00

Wayland

Wayland is a project to define a protocol for a compositor to talk to its clients as well as a library implementation of the protocol. The compositor can be a standalone display server running on Linux kernel modesetting and evdev input devices, an X application, or a wayland client itself. The clients can be traditional applications, X servers (rootless or fullscreen) or other display servers.

The wayland protocol is essentially only about input handling and buffer management. The compositor receives input events and forwards them to the relevant client. The clients creates buffers and renders into them and notifies the compositor when it needs to redraw. The protocol also handles drag and drop, selections, window management and other interactions that must go through the compositor. However, the protocol does not handle rendering, which is one of the features that makes wayland so simple. All clients are expected to handle rendering themselves, typically through cairo or OpenGL.

Building the wayland libraries is fairly simple, aside from libffi, they don't have many dependencies:

$ git clone https://gitlab.freedesktop.org/wayland/wayland
$ cd wayland
$ meson build/ --prefix=PREFIX
$ ninja -C build/ install

where PREFIX is where you want to install the libraries.

See https://wayland.freedesktop.org for documentation.