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	Not sure if we need more than one piece of user_data per surface. And this should be a general feature of any proxy object.
		
			
				
	
	
		
			151 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			151 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright © 2008 Kristian Høgsberg
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 *
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 * Permission to use, copy, modify, distribute, and sell this software and its
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 * documentation for any purpose is hereby granted without fee, provided that
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 * the above copyright notice appear in all copies and that both that copyright
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 * notice and this permission notice appear in supporting documentation, and
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 * that the name of the copyright holders not be used in advertising or
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 * publicity pertaining to distribution of the software without specific,
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 * written prior permission.  The copyright holders make no representations
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 * about the suitability of this software for any purpose.  It is provided "as
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 * is" without express or implied warranty.
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 *
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 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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 * OF THIS SOFTWARE.
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 */
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#ifndef _WAYLAND_CLIENT_H
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#define _WAYLAND_CLIENT_H
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struct wl_object;
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struct wl_display;
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struct wl_surface;
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struct wl_visual;
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#define WL_DISPLAY_READABLE 0x01
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#define WL_DISPLAY_WRITABLE 0x02
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int
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wl_object_implements(struct wl_object *object,
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		     const char *interface, int version);
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typedef int (*wl_display_update_func_t)(uint32_t mask, void *data);
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struct wl_display *wl_display_create(const char *name, size_t name_size);
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void wl_display_destroy(struct wl_display *display);
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int wl_display_get_fd(struct wl_display *display,
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		      wl_display_update_func_t update, void *data);
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void wl_display_iterate(struct wl_display *display, uint32_t mask);
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struct wl_global_listener;
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typedef void (*wl_display_global_func_t)(struct wl_display *display,
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					 struct wl_object *object,
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					 void *data);
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void
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wl_display_remove_global_listener(struct wl_display *display,
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				  struct wl_global_listener *listener);
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struct wl_global_listener *
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wl_display_add_global_listener(struct wl_display *display,
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			       wl_display_global_func_t handler, void *data);
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struct wl_compositor *
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wl_display_get_compositor(struct wl_display *display);
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struct wl_visual *
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wl_display_get_argb_visual(struct wl_display *display);
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struct wl_visual *
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wl_display_get_premultiplied_argb_visual(struct wl_display *display);
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struct wl_visual *
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wl_display_get_rgb_visual(struct wl_display *display);
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struct wl_compositor_listener {
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	void (*acknowledge)(void *data,
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			    struct wl_compositor *compositor,
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			    uint32_t key, uint32_t frame);
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	void (*frame)(void *data,
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		      struct wl_compositor *compositor,
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		      uint32_t frame, uint32_t timestamp);
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};
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struct wl_surface *
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wl_compositor_create_surface(struct wl_compositor *compositor);
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void
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wl_compositor_commit(struct wl_compositor *compositor, uint32_t key);
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int
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wl_compositor_add_listener(struct wl_compositor *compostior,
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			   const struct wl_compositor_listener *listener,
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			   void *data);
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void wl_surface_destroy(struct wl_surface *surface);
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void wl_surface_attach(struct wl_surface *surface, uint32_t name,
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		       int32_t width, int32_t height, uint32_t stride,
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		       struct wl_visual *visual);
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void wl_surface_map(struct wl_surface *surface,
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		    int32_t x, int32_t y, int32_t width, int32_t height);
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void wl_surface_copy(struct wl_surface *surface, int32_t dst_x, int32_t dst_y,
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		     uint32_t name, uint32_t stride,
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		     int32_t x, int32_t y, int32_t width, int32_t height);
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void wl_surface_damage(struct wl_surface *surface,
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		       int32_t x, int32_t y, int32_t width, int32_t height);
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void wl_surface_set_user_data(struct wl_surface *surface, void *user_data);
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void *wl_surface_get_user_data(struct wl_surface *surface);
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struct wl_output;
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struct wl_output_listener {
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	void (*geometry)(void *data,
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			 struct wl_output *output,
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			 int32_t width, int32_t height);
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};
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int
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wl_output_add_listener(struct wl_output *output,
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		       const struct wl_output_listener *listener,
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		       void *data);
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struct wl_input_device;
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struct wl_input_device_listener {
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	void (*motion)(void *data,
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		       struct wl_input_device *input_device,
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		       int32_t x, int32_t y, int32_t sx, int32_t sy);
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	void (*button)(void *data,
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		       struct wl_input_device *input_device,
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		       uint32_t button, uint32_t state,
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		       int32_t x, int32_t y, int32_t sx, int32_t sy);
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	void (*key)(void *data,
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		    struct wl_input_device *input_device,
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		    uint32_t button, uint32_t state);
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	void (*pointer_focus)(void *data,
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			      struct wl_input_device *input_device,
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			      struct wl_surface *surface);
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	void (*keyboard_focus)(void *data,
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			       struct wl_input_device *input_device,
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			       struct wl_surface *surface,
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			       struct wl_array *keys);
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};
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int
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wl_input_device_add_listener(struct wl_input_device *input_device,
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			     const struct wl_input_device_listener *listener,
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			     void *data);
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/* These entry points are for client side implementation of custom
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 * objects. */
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uint32_t wl_display_get_object_id(struct wl_display *display,
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				  const char *interface, uint32_t version);
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uint32_t wl_display_allocate_id(struct wl_display *display);
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void wl_display_write(struct wl_display *display,
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		      const void *data,
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		      size_t count);
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void wl_display_advertise_global(struct wl_display *display,
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				 struct wl_object *object);
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#endif
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