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https://gitlab.freedesktop.org/wayland/wayland.git
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Some events, such as the display.delete_id, aren't very urgent and we would like to not always send them immdiately and cause an unnecessary context switch. The wl_resource_queue_event() function will place the event in the connection output buffer but not request the main loop to poll for writable. The effect is that the event will just sit in the output buffer until a more important event comes around and requires flushing.
305 lines
8.8 KiB
C
305 lines
8.8 KiB
C
/*
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* Copyright © 2008 Kristian Høgsberg
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#ifndef WAYLAND_H
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#define WAYLAND_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdint.h>
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#include "wayland-util.h"
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#include "wayland-server-protocol.h"
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enum {
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WL_EVENT_READABLE = 0x01,
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WL_EVENT_WRITEABLE = 0x02
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};
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struct wl_event_loop;
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struct wl_event_source;
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typedef int (*wl_event_loop_fd_func_t)(int fd, uint32_t mask, void *data);
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typedef int (*wl_event_loop_timer_func_t)(void *data);
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typedef int (*wl_event_loop_signal_func_t)(int signal_number, void *data);
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typedef void (*wl_event_loop_idle_func_t)(void *data);
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struct wl_event_loop *wl_event_loop_create(void);
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void wl_event_loop_destroy(struct wl_event_loop *loop);
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struct wl_event_source *wl_event_loop_add_fd(struct wl_event_loop *loop,
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int fd, uint32_t mask,
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wl_event_loop_fd_func_t func,
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void *data);
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int wl_event_source_fd_update(struct wl_event_source *source, uint32_t mask);
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struct wl_event_source *wl_event_loop_add_timer(struct wl_event_loop *loop,
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wl_event_loop_timer_func_t func,
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void *data);
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struct wl_event_source *
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wl_event_loop_add_signal(struct wl_event_loop *loop,
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int signal_number,
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wl_event_loop_signal_func_t func,
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void *data);
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int wl_event_source_timer_update(struct wl_event_source *source,
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int ms_delay);
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int wl_event_source_remove(struct wl_event_source *source);
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void wl_event_source_check(struct wl_event_source *source);
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int wl_event_loop_dispatch(struct wl_event_loop *loop, int timeout);
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struct wl_event_source *wl_event_loop_add_idle(struct wl_event_loop *loop,
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wl_event_loop_idle_func_t func,
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void *data);
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int wl_event_loop_get_fd(struct wl_event_loop *loop);
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struct wl_client;
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struct wl_display;
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struct wl_input_device;
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struct wl_display *wl_display_create(void);
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void wl_display_destroy(struct wl_display *display);
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struct wl_event_loop *wl_display_get_event_loop(struct wl_display *display);
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int wl_display_add_socket(struct wl_display *display, const char *name);
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void wl_display_terminate(struct wl_display *display);
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void wl_display_run(struct wl_display *display);
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void wl_display_add_object(struct wl_display *display,
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struct wl_object *object);
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typedef void (*wl_global_bind_func_t)(struct wl_client *client, void *data,
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uint32_t version, uint32_t id);
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struct wl_global *wl_display_add_global(struct wl_display *display,
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const struct wl_interface *interface,
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void *data,
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wl_global_bind_func_t bind);
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void wl_display_remove_global(struct wl_display *display,
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struct wl_global *global);
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struct wl_client *wl_client_create(struct wl_display *display, int fd);
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void wl_client_destroy(struct wl_client *client);
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void wl_client_flush(struct wl_client *client);
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struct wl_resource *
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wl_client_add_object(struct wl_client *client,
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const struct wl_interface *interface,
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const void *implementation, uint32_t id, void *data);
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struct wl_resource {
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struct wl_object object;
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void (*destroy)(struct wl_resource *resource);
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struct wl_list link;
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struct wl_list destroy_listener_list;
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struct wl_client *client;
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void *data;
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};
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struct wl_shm_callbacks {
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void (*buffer_created)(struct wl_buffer *buffer);
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void (*buffer_damaged)(struct wl_buffer *buffer,
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int32_t x, int32_t y,
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int32_t width, int32_t height);
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void (*buffer_destroyed)(struct wl_buffer *buffer);
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};
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struct wl_compositor {
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const struct wl_compositor_interface *interface;
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};
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struct wl_buffer {
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struct wl_resource resource;
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int32_t width, height;
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uint32_t busy_count;
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void *user_data;
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};
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struct wl_listener {
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struct wl_list link;
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void (*func)(struct wl_listener *listener,
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struct wl_resource *resource, uint32_t time);
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};
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struct wl_surface {
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struct wl_resource resource;
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};
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struct wl_grab;
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struct wl_grab_interface {
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void (*motion)(struct wl_grab *grab,
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uint32_t time, int32_t x, int32_t y);
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void (*button)(struct wl_grab *grab,
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uint32_t time, int32_t button, int32_t state);
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void (*end)(struct wl_grab *grab, uint32_t time);
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};
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struct wl_grab {
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const struct wl_grab_interface *interface;
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struct wl_input_device *input_device;
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};
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struct wl_input_device {
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struct wl_list resource_list;
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struct wl_compositor *compositor;
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struct wl_resource *pointer_focus_resource;
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struct wl_surface *pointer_focus;
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struct wl_resource *keyboard_focus_resource;
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struct wl_surface *keyboard_focus;
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struct wl_array keys;
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uint32_t pointer_focus_time;
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uint32_t keyboard_focus_time;
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struct wl_listener pointer_focus_listener;
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struct wl_listener keyboard_focus_listener;
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int32_t x, y;
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struct wl_grab *grab;
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struct wl_grab implicit_grab;
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uint32_t grab_time;
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int32_t grab_x, grab_y;
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uint32_t grab_button;
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struct wl_listener grab_listener;
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};
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struct wl_drag_offer {
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struct wl_resource resource;
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};
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struct wl_drag {
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struct wl_resource resource;
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struct wl_grab grab;
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struct wl_drag_offer drag_offer;
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struct wl_surface *source;
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struct wl_surface *drag_focus;
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struct wl_client *target;
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int32_t x, y, sx, sy;
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struct wl_array types;
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const char *type;
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uint32_t pointer_focus_time;
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struct wl_listener drag_focus_listener;
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};
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struct wl_selection_offer {
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struct wl_resource resource;
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};
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struct wl_selection {
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struct wl_resource resource;
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struct wl_client *client;
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struct wl_input_device *input_device;
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struct wl_selection_offer selection_offer;
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struct wl_surface *selection_focus;
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struct wl_client *target;
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struct wl_array types;
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struct wl_listener selection_focus_listener;
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};
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void wl_resource_post_event(struct wl_resource *resource,
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uint32_t opcode, ...);
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void wl_resource_queue_event(struct wl_resource *resource,
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uint32_t opcode, ...);
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void wl_resource_post_error(struct wl_resource *resource,
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uint32_t code, const char *msg, ...);
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void wl_resource_post_no_memory(struct wl_resource *resource);
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int
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wl_display_set_compositor(struct wl_display *display,
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struct wl_compositor *compositor,
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const struct wl_compositor_interface *implementation);
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void
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wl_display_post_frame(struct wl_display *display, struct wl_surface *surface,
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uint32_t msecs);
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void
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wl_client_add_resource(struct wl_client *client,
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struct wl_resource *resource);
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struct wl_display *
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wl_client_get_display(struct wl_client *client);
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void
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wl_resource_destroy(struct wl_resource *resource, uint32_t time);
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void
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wl_input_device_init(struct wl_input_device *device,
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struct wl_compositor *compositor);
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void
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wl_input_device_set_pointer_focus(struct wl_input_device *device,
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struct wl_surface *surface,
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uint32_t time,
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int32_t x, int32_t y,
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int32_t sx, int32_t sy);
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void
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wl_input_device_set_keyboard_focus(struct wl_input_device *device,
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struct wl_surface *surface,
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uint32_t time);
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void
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wl_input_device_end_grab(struct wl_input_device *device, uint32_t time);
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void
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wl_input_device_start_grab(struct wl_input_device *device,
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struct wl_grab *grab,
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uint32_t button, uint32_t time);
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int
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wl_input_device_update_grab(struct wl_input_device *device,
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struct wl_grab *grab,
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struct wl_surface *surface, uint32_t time);
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struct wl_shm;
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void *
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wl_shm_buffer_get_data(struct wl_buffer *buffer);
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int32_t
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wl_shm_buffer_get_stride(struct wl_buffer *buffer);
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uint32_t
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wl_shm_buffer_get_format(struct wl_buffer *buffer);
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struct wl_buffer *
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wl_shm_buffer_create(struct wl_shm *shm, int width, int height,
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int stride, uint32_t visual, void *data);
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int
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wl_buffer_is_shm(struct wl_buffer *buffer);
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struct wl_shm *
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wl_shm_init(struct wl_display *display,
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const struct wl_shm_callbacks *callbacks);
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void
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wl_shm_finish(struct wl_shm *shm);
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int
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wl_compositor_init(struct wl_compositor *compositor,
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const struct wl_compositor_interface *interface,
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struct wl_display *display);
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#ifdef __cplusplus
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}
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#endif
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#endif
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