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			441 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			441 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright © 2008 Kristian Høgsberg
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 *
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 * Permission to use, copy, modify, distribute, and sell this software and its
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 * documentation for any purpose is hereby granted without fee, provided that
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 * the above copyright notice appear in all copies and that both that copyright
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 * notice and this permission notice appear in supporting documentation, and
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 * that the name of the copyright holders not be used in advertising or
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 * publicity pertaining to distribution of the software without specific,
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 * written prior permission.  The copyright holders make no representations
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 * about the suitability of this software for any purpose.  It is provided "as
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 * is" without express or implied warranty.
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 *
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 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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 * OF THIS SOFTWARE.
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 */
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#include <stdlib.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <errno.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <dlfcn.h>
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#include <assert.h>
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#include <ffi.h>
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#include "wayland-protocol.h"
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#include "wayland.h"
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#include "connection.h"
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struct wl_client {
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	struct wl_connection *connection;
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	struct wl_event_source *source;
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	struct wl_display *display;
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	struct wl_list surface_list;
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	struct wl_list link;
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	uint32_t id_count;
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};
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struct wl_display {
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	struct wl_object base;
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	struct wl_event_loop *loop;
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	struct wl_hash_table *objects;
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	struct wl_list pending_frame_list;
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	uint32_t client_id_range;
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	uint32_t id;
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	struct wl_list global_list;
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};
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struct wl_global {
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	struct wl_object *object;
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	wl_client_connect_func_t func;	
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	struct wl_list link;
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};
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void
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wl_client_destroy(struct wl_client *client);
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WL_EXPORT void
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wl_client_post_event(struct wl_client *client, struct wl_object *sender,
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		     uint32_t opcode, ...)
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{
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	va_list ap;
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	va_start(ap, opcode);
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	wl_connection_vmarshal(client->connection,
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			       sender, opcode, ap,
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			       &sender->interface->events[opcode]);
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	va_end(ap);
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}
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static void
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wl_client_connection_data(int fd, uint32_t mask, void *data)
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{
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	struct wl_client *client = data;
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	struct wl_connection *connection = client->connection;
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	struct wl_object *object;
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	uint32_t p[2], opcode, size;
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	uint32_t cmask = 0;
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	int len;
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	if (mask & WL_EVENT_READABLE)
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		cmask |= WL_CONNECTION_READABLE;
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	if (mask & WL_EVENT_WRITEABLE)
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		cmask |= WL_CONNECTION_WRITABLE;
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	len = wl_connection_data(connection, cmask);
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	if (len < 0) {
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		wl_client_destroy(client);
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		return;
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	}
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	while (len >= sizeof p) {
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		wl_connection_copy(connection, p, sizeof p);
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		opcode = p[1] & 0xffff;
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		size = p[1] >> 16;
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		if (len < size)
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			break;
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		object = wl_hash_table_lookup(client->display->objects, p[0]);
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		if (object == NULL) {
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			wl_client_post_event(client, &client->display->base,
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					     WL_DISPLAY_INVALID_OBJECT, p[0]);
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			wl_connection_consume(connection, size);
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			len -= size;
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			continue;
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		}
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		if (opcode >= object->interface->method_count) {
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			wl_client_post_event(client, &client->display->base,
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					     WL_DISPLAY_INVALID_METHOD, p[0], opcode);
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			wl_connection_consume(connection, size);
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			len -= size;
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			continue;
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		}
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		wl_connection_demarshal(client->connection,
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					size,
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					client->display->objects,
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					object->implementation[opcode],
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					client,
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					object, 
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					&object->interface->methods[opcode]);
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		wl_connection_consume(connection, size);
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		len -= size;
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	}
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}
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static int
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wl_client_connection_update(struct wl_connection *connection,
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			    uint32_t mask, void *data)
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{
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	struct wl_client *client = data;
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	uint32_t emask = 0;
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	if (mask & WL_CONNECTION_READABLE)
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		emask |= WL_EVENT_READABLE;
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	if (mask & WL_CONNECTION_WRITABLE)
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		emask |= WL_EVENT_WRITEABLE;
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	return wl_event_source_fd_update(client->source, mask);
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}
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static void
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wl_display_post_range(struct wl_display *display, struct wl_client *client)
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{
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	wl_client_post_event(client, &client->display->base,
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			     WL_DISPLAY_RANGE, display->client_id_range);
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	display->client_id_range += 256;
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	client->id_count += 256;
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}
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static struct wl_client *
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wl_client_create(struct wl_display *display, int fd)
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{
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	struct wl_client *client;
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	struct wl_global *global;
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	client = malloc(sizeof *client);
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	if (client == NULL)
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		return NULL;
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	memset(client, 0, sizeof *client);
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	client->display = display;
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	client->source = wl_event_loop_add_fd(display->loop, fd,
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					      WL_EVENT_READABLE,
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					      wl_client_connection_data, client);
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	client->connection =
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		wl_connection_create(fd, wl_client_connection_update, client);
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	wl_list_init(&client->surface_list);
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	wl_list_init(&client->link);
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	wl_display_post_range(display, client);
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	wl_list_for_each(global, &display->global_list, link)
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		wl_client_post_event(client, &client->display->base,
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				     WL_DISPLAY_GLOBAL,
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				     global->object,
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				     global->object->interface->name,
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				     global->object->interface->version);
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	wl_list_for_each(global, &display->global_list, link)
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		if (global->func)
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			global->func(client, global->object);
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	return client;
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}
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static void
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wl_object_destroy(struct wl_object *object)
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{
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	const struct wl_surface_interface *interface =
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		(const struct wl_surface_interface *) object->implementation;
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	/* FIXME: Need generic object destructor. */
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	interface->destroy(NULL, (struct wl_surface *) object);
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}
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void
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wl_client_destroy(struct wl_client *client)
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{
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	struct wl_surface *surface;
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	printf("disconnect from client %p\n", client);
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	wl_list_remove(&client->link);
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	while (client->surface_list.next != &client->surface_list) {
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		surface = container_of(client->surface_list.next,
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				       struct wl_surface, link);
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		wl_list_remove(&surface->link);
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		wl_object_destroy(&surface->base);
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	}
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	wl_event_source_remove(client->source);
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	wl_connection_destroy(client->connection);
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	free(client);
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}
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WL_EXPORT int
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wl_client_add_surface(struct wl_client *client,
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		      struct wl_surface *surface,
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		      const struct wl_surface_interface *implementation, 
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		      uint32_t id)
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{
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	struct wl_display *display = client->display;
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	if (client->id_count-- < 64)
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		wl_display_post_range(display, client);
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	surface->base.id = id;
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	surface->base.interface = &wl_surface_interface;
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	surface->base.implementation = (void (**)(void)) implementation;
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	surface->client = client;
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	wl_hash_table_insert(display->objects, id, surface);
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	wl_list_insert(client->surface_list.prev, &surface->link);
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	return 0;
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}
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WL_EXPORT void
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wl_client_remove_surface(struct wl_client *client,
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			 struct wl_surface *surface)
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{
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	struct wl_display *display = client->display;
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	wl_hash_table_remove(display->objects, surface->base.id);
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	wl_list_remove(&surface->link);
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}
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WL_EXPORT void
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wl_client_send_acknowledge(struct wl_client *client,
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			   struct wl_compositor *compositor,
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			   uint32_t key, uint32_t frame)
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{
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	wl_list_remove(&client->link);
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	wl_list_insert(client->display->pending_frame_list.prev,
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		       &client->link);
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	wl_client_post_event(client, &compositor->base,
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			     WL_COMPOSITOR_ACKNOWLEDGE, key, frame);
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}
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WL_EXPORT int
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wl_display_set_compositor(struct wl_display *display,
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			  struct wl_compositor *compositor,
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			  const struct wl_compositor_interface *implementation)
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{
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	compositor->base.interface = &wl_compositor_interface;
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	compositor->base.implementation = (void (**)(void)) implementation;
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	wl_display_add_object(display, &compositor->base);
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	if (wl_display_add_global(display, &compositor->base, NULL))
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		return -1;
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	return 0;
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}
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WL_EXPORT struct wl_display *
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wl_display_create(void)
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{
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	struct wl_display *display;
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	display = malloc(sizeof *display);
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	if (display == NULL)
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		return NULL;
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	display->loop = wl_event_loop_create();
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	if (display->loop == NULL) {
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		free(display);
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		return NULL;
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	}
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	display->objects = wl_hash_table_create();
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	if (display->objects == NULL) {
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		free(display);
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		return NULL;
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	}
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	wl_list_init(&display->pending_frame_list);
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	wl_list_init(&display->global_list);
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	display->client_id_range = 256; /* Gah, arbitrary... */
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	display->id = 1;
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	display->base.interface = &wl_display_interface;
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	display->base.implementation = NULL;
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	wl_display_add_object(display, &display->base);
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	if (wl_display_add_global(display, &display->base, NULL)) {
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		wl_event_loop_destroy(display->loop);
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		free(display);
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		return NULL;
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	}		
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	return display;		
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}
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WL_EXPORT void
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wl_display_add_object(struct wl_display *display, struct wl_object *object)
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{
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	object->id = display->id++;
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	wl_hash_table_insert(display->objects, object->id, object);
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}
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WL_EXPORT int
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wl_display_add_global(struct wl_display *display,
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		      struct wl_object *object, wl_client_connect_func_t func)
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{
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	struct wl_global *global;
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	global = malloc(sizeof *global);
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	if (global == NULL)
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		return -1;
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	global->object = object;
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	global->func = func;
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	wl_list_insert(display->global_list.prev, &global->link);
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	return 0;	
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}
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WL_EXPORT void
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wl_surface_post_event(struct wl_surface *surface,
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		      struct wl_object *sender,
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		      uint32_t event, ...)
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{
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	va_list ap;
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	va_start(ap, event);
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	wl_connection_vmarshal(surface->client->connection,
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			       sender, event, ap,
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			       &sender->interface->events[event]);
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	va_end(ap);
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}
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WL_EXPORT void
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wl_display_post_frame(struct wl_display *display,
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		      struct wl_compositor *compositor,
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		      uint32_t frame, uint32_t msecs)
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{
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	struct wl_client *client;
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	wl_list_for_each(client, &display->pending_frame_list, link)
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		wl_client_post_event(client, &compositor->base,
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				     WL_COMPOSITOR_FRAME, frame, msecs);
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	wl_list_remove(&display->pending_frame_list);
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	wl_list_init(&display->pending_frame_list);
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}
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WL_EXPORT struct wl_event_loop *
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wl_display_get_event_loop(struct wl_display *display)
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{
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	return display->loop;
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}
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WL_EXPORT void
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wl_display_run(struct wl_display *display)
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{
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	while (1)
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		wl_event_loop_wait(display->loop);
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}
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static void
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socket_data(int fd, uint32_t mask, void *data)
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{
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	struct wl_display *display = data;
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	struct sockaddr_un name;
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	socklen_t length;
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	int client_fd;
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	length = sizeof name;
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	client_fd = accept (fd, (struct sockaddr *) &name, &length);
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	if (client_fd < 0)
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		fprintf(stderr, "failed to accept\n");
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	wl_client_create(display, client_fd);
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}
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WL_EXPORT int
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wl_display_add_socket(struct wl_display *display,
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		      const char *name, size_t name_size)
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{
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	struct sockaddr_un addr;
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	int sock;
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	socklen_t size;
 | 
						|
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	sock = socket(PF_LOCAL, SOCK_STREAM, 0);
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						|
	if (sock < 0)
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		return -1;
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	addr.sun_family = AF_LOCAL;
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	memcpy(addr.sun_path, name, name_size);
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	size = offsetof (struct sockaddr_un, sun_path) + name_size;
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	if (bind(sock, (struct sockaddr *) &addr, size) < 0)
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		return -1;
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	if (listen(sock, 1) < 0)
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		return -1;
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	wl_event_loop_add_fd(display->loop, sock,
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			     WL_EVENT_READABLE,
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			     socket_data, display);
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	return 0;
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}
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