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			1170 lines
		
	
	
	
		
			29 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1170 lines
		
	
	
	
		
			29 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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						|
 * Copyright © 2008 Kristian Høgsberg
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 *
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 * Permission to use, copy, modify, distribute, and sell this software and its
 | 
						|
 * documentation for any purpose is hereby granted without fee, provided that
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						|
 * the above copyright notice appear in all copies and that both that copyright
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						|
 * notice and this permission notice appear in supporting documentation, and
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						|
 * that the name of the copyright holders not be used in advertising or
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						|
 * publicity pertaining to distribution of the software without specific,
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						|
 * written prior permission.  The copyright holders make no representations
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						|
 * about the suitability of this software for any purpose.  It is provided "as
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						|
 * is" without express or implied warranty.
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 *
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						|
 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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						|
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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						|
 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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						|
 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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						|
 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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 * OF THIS SOFTWARE.
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 */
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#include <stdio.h>
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						|
#include <string.h>
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						|
#include <stdlib.h>
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						|
#include <stdint.h>
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						|
#include <stdarg.h>
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						|
#include <i915_drm.h>
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						|
#include <sys/ioctl.h>
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						|
#include <sys/mman.h>
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#include <fcntl.h>
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#include <unistd.h>
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						|
#include <signal.h>
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#include <cairo.h>
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#include <gdk-pixbuf/gdk-pixbuf.h>
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						|
#include <glib.h>
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						|
#include <sys/poll.h>
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#include <png.h>
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#include <math.h>
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#include <linux/input.h>
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#include <xf86drmMode.h>
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						|
#include <time.h>
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						|
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#include <GL/gl.h>
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						|
#include <eagle.h>
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#include "wayland.h"
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#include "cairo-util.h"
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#include "egl-compositor.h"
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#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
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struct egl_input_device {
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						|
	struct wl_object base;
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						|
	int32_t x, y;
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	struct egl_compositor *ec;
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						|
	struct egl_surface *pointer_surface;
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						|
 | 
						|
	int grab;
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						|
	struct egl_surface *grab_surface;
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};
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						|
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						|
struct egl_compositor {
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						|
	struct wl_compositor base;
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						|
	EGLDisplay display;
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						|
	EGLSurface surface;
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						|
	EGLContext context;
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						|
	EGLConfig config;
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						|
	struct wl_display *wl_display;
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						|
	int gem_fd;
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	int width, height;
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	struct egl_surface *background;
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						|
	struct egl_surface *overlay;
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						|
	double overlay_y, overlay_target, overlay_previous;
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						|
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	struct egl_input_device *input_device;
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						|
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						|
	struct wl_list surface_list;
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						|
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						|
	/* Repaint state. */
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						|
	struct wl_event_source *timer_source;
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						|
	int repaint_needed;
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						|
	int repaint_on_timeout;
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						|
	struct timespec previous_swap;
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						|
	uint32_t current_frame;
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};
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struct egl_surface {
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						|
	GLuint texture;
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						|
	struct wl_map map;
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						|
	EGLSurface surface;
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						|
	struct wl_surface *wl_surface;
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						|
	int width, height;
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						|
	struct wl_list link;
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};
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static void
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die(const char *msg, ...)
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{
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						|
	va_list ap;
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						|
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						|
	va_start (ap, msg);
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						|
	vfprintf(stderr, msg, ap);
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						|
	va_end (ap);
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	exit(EXIT_FAILURE);
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}
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static void
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stdio_write_func (png_structp png, png_bytep data, png_size_t size)
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						|
{
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						|
	FILE *fp;
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						|
	size_t ret;
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						|
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	fp = png_get_io_ptr (png);
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						|
	while (size) {
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		ret = fwrite (data, 1, size, fp);
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		size -= ret;
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		data += ret;
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						|
		if (size && ferror (fp))
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			die("write: %m\n");
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	}
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}
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static void
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png_simple_output_flush_fn (png_structp png_ptr)
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{
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}
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static void
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png_simple_error_callback (png_structp png,
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	                   png_const_charp error_msg)
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{
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	die("png error: %s\n", error_msg);
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}
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static void
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png_simple_warning_callback (png_structp png,
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	                     png_const_charp error_msg)
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{
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	fprintf(stderr, "png warning: %s\n", error_msg);
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}
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static void
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convert_pixels(png_structp png, png_row_infop row_info, png_bytep data)
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{
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	unsigned int i;
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						|
	for (i = 0; i < row_info->rowbytes; i += 4) {
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						|
		uint8_t *b = &data[i];
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		uint32_t pixel;
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		memcpy (&pixel, b, sizeof (uint32_t));
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		b[0] = (pixel & 0xff0000) >> 16;
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		b[1] = (pixel & 0x00ff00) >>  8;
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		b[2] = (pixel & 0x0000ff) >>  0;
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						|
		b[3] = 0;
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	}
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}
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struct screenshooter {
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	struct wl_object base;
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	struct egl_compositor *ec;
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};
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static void
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screenshooter_shoot(struct wl_client *client, struct screenshooter *shooter)
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{
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	struct egl_compositor *ec = shooter->ec;
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	png_struct *png;
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	png_info *info;
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						|
	png_byte **volatile rows = NULL;
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						|
	png_color_16 white;
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	int depth, i;
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						|
	FILE *fp;
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						|
	uint8_t *data;
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	GLuint stride;
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	static const char filename[]  = "wayland-screenshot.png";
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	data = eglReadBuffer(ec->display, ec->surface, GL_FRONT_LEFT, &stride);
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	if (data == NULL)
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		die("eglReadBuffer failed\n");
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	rows = malloc(ec->height * sizeof rows[0]);
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						|
	if (rows == NULL)
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		die("malloc failed\n");
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	for (i = 0; i < ec->height; i++)
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		rows[i] = (png_byte *) data + i * stride;
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	png = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL,
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				      png_simple_error_callback,
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				      png_simple_warning_callback);
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	if (png == NULL)
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		die("png_create_write_struct failed\n");
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	info = png_create_info_struct(png);
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						|
	if (info == NULL)
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		die("png_create_info_struct failed\n");
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	fp = fopen(filename, "w");
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						|
	if (fp == NULL)
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		die("fopen failed: %m\n");
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	png_set_write_fn(png, fp, stdio_write_func, png_simple_output_flush_fn);
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	depth = 8;
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	png_set_IHDR(png, info,
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		     ec->width,
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		     ec->height, depth,
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		     PNG_COLOR_TYPE_RGB,
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		     PNG_INTERLACE_NONE,
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		     PNG_COMPRESSION_TYPE_DEFAULT,
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		     PNG_FILTER_TYPE_DEFAULT);
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	white.gray = (1 << depth) - 1;
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	white.red = white.blue = white.green = white.gray;
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	png_set_bKGD(png, info, &white);
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	png_write_info (png, info);
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	png_set_write_user_transform_fn(png, convert_pixels);
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	png_set_filler(png, 0, PNG_FILLER_AFTER);
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	png_write_image(png, rows);
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						|
	png_write_end(png, info);
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	png_destroy_write_struct(&png, &info);
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						|
	fclose(fp);
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	free(rows);
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	free(data);
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}
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static const struct wl_method screenshooter_methods[] = {
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	{ "shoot", screenshooter_shoot, "", NULL }
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};
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static const struct wl_interface screenshooter_interface = {
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	"screenshooter", 1,
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	ARRAY_LENGTH(screenshooter_methods),
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	screenshooter_methods,
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};
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static struct screenshooter *
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screenshooter_create(struct egl_compositor *ec)
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{
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	struct screenshooter *shooter;
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	shooter = malloc(sizeof *shooter);
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						|
	if (shooter == NULL)
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		return NULL;
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	shooter->base.interface = &screenshooter_interface;
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	shooter->ec = ec;
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	return shooter;
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};
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static struct egl_surface *
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egl_surface_create_from_cairo_surface(cairo_surface_t *surface,
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				      int x, int y, int width, int height)
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{
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	struct egl_surface *es;
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	int stride;
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	void *data;
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	stride = cairo_image_surface_get_stride(surface);
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	data = cairo_image_surface_get_data(surface);
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	es = malloc(sizeof *es);
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						|
	if (es == NULL)
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		return NULL;
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	glGenTextures(1, &es->texture);
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	glBindTexture(GL_TEXTURE_2D, es->texture);
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	glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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						|
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
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	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
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		     GL_BGRA, GL_UNSIGNED_BYTE, data);
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						|
	es->map.x = x;
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						|
	es->map.y = y;
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						|
	es->map.width = width;
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						|
	es->map.height = height;
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						|
	es->surface = EGL_NO_SURFACE;
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						|
	return es;
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}
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static void
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egl_surface_destroy(struct egl_surface *es, struct egl_compositor *ec)
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						|
{
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	glDeleteTextures(1, &es->texture);
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						|
	if (es->surface != EGL_NO_SURFACE)
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						|
		eglDestroySurface(ec->display, es->surface);
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						|
	free(es);
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}
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static void
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pointer_path(cairo_t *cr, int x, int y)
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						|
{
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						|
	const int end = 3, tx = 4, ty = 12, dx = 5, dy = 10;
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						|
	const int width = 16, height = 16;
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	cairo_move_to(cr, x, y);
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						|
	cairo_line_to(cr, x + tx, y + ty);
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						|
	cairo_line_to(cr, x + dx, y + dy);
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						|
	cairo_line_to(cr, x + width - end, y + height);
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						|
	cairo_line_to(cr, x + width, y + height - end);
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						|
	cairo_line_to(cr, x + dy, y + dx);
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						|
	cairo_line_to(cr, x + ty, y + tx);
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						|
	cairo_close_path(cr);
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						|
}
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						|
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						|
static struct egl_surface *
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pointer_create(int x, int y, int width, int height)
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						|
{
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						|
	struct egl_surface *es;
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						|
	const int hotspot_x = 16, hotspot_y = 16;
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						|
	cairo_surface_t *surface;
 | 
						|
	cairo_t *cr;
 | 
						|
 | 
						|
	surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32,
 | 
						|
					     width, height);
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						|
 | 
						|
	cr = cairo_create(surface);
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						|
	pointer_path(cr, hotspot_x + 5, hotspot_y + 4);
 | 
						|
	cairo_set_line_width (cr, 2);
 | 
						|
	cairo_set_source_rgb(cr, 0, 0, 0);
 | 
						|
	cairo_stroke_preserve(cr);
 | 
						|
	cairo_fill(cr);
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						|
	blur_surface(surface, width);
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						|
 | 
						|
	pointer_path(cr, hotspot_x, hotspot_y);
 | 
						|
	cairo_stroke_preserve(cr);
 | 
						|
	cairo_set_source_rgb(cr, 1, 1, 1);
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						|
	cairo_fill(cr);
 | 
						|
	cairo_destroy(cr);
 | 
						|
 | 
						|
	es = egl_surface_create_from_cairo_surface(surface,
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						|
						   x - hotspot_x,
 | 
						|
						   y - hotspot_y,
 | 
						|
						   width, height);
 | 
						|
	
 | 
						|
	cairo_surface_destroy(surface);
 | 
						|
 | 
						|
	return es;
 | 
						|
}
 | 
						|
 | 
						|
static struct egl_surface *
 | 
						|
background_create(const char *filename, int width, int height)
 | 
						|
{
 | 
						|
	struct egl_surface *background;
 | 
						|
	GdkPixbuf *pixbuf;
 | 
						|
	GError *error = NULL;
 | 
						|
	int pixbuf_width, pixbuf_height;
 | 
						|
	void *data;
 | 
						|
 | 
						|
	background = malloc(sizeof *background);
 | 
						|
	if (background == NULL)
 | 
						|
		return NULL;
 | 
						|
	
 | 
						|
	g_type_init();
 | 
						|
 | 
						|
	pixbuf = gdk_pixbuf_new_from_file(filename, &error);
 | 
						|
	if (error != NULL) {
 | 
						|
		free(background);
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	pixbuf_width = gdk_pixbuf_get_width(pixbuf);
 | 
						|
	pixbuf_height = gdk_pixbuf_get_height(pixbuf);
 | 
						|
	data = gdk_pixbuf_get_pixels(pixbuf);
 | 
						|
 | 
						|
	glGenTextures(1, &background->texture);
 | 
						|
	glBindTexture(GL_TEXTURE_2D, background->texture);
 | 
						|
	glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
 | 
						|
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
 | 
						|
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
 | 
						|
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
 | 
						|
	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, pixbuf_width, pixbuf_height, 0,
 | 
						|
		     GL_BGR, GL_UNSIGNED_BYTE, data);
 | 
						|
 | 
						|
	background->map.x = 0;
 | 
						|
	background->map.y = 0;
 | 
						|
	background->map.width = width;
 | 
						|
	background->map.height = height;
 | 
						|
	background->surface = EGL_NO_SURFACE;
 | 
						|
 | 
						|
	return background;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
rounded_rect(cairo_t *cr, int x0, int y0, int x1, int y1, int radius)
 | 
						|
{
 | 
						|
	cairo_move_to(cr, x0, y0 + radius);
 | 
						|
	cairo_arc(cr, x0 + radius, y0 + radius, radius, M_PI, 3 * M_PI / 2);
 | 
						|
	cairo_line_to(cr, x1 - radius, y0);
 | 
						|
	cairo_arc(cr, x1 - radius, y0 + radius, radius, 3 * M_PI / 2, 2 * M_PI);
 | 
						|
	cairo_line_to(cr, x1, y1 - radius);
 | 
						|
	cairo_arc(cr, x1 - radius, y1 - radius, radius, 0, M_PI / 2);
 | 
						|
	cairo_line_to(cr, x0 + radius, y1);
 | 
						|
	cairo_arc(cr, x0 + radius, y1 - radius, radius, M_PI / 2, M_PI);
 | 
						|
	cairo_close_path(cr);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
draw_button(cairo_t *cr, int x, int y, int width, int height, const char *text)
 | 
						|
{
 | 
						|
	cairo_pattern_t *gradient;
 | 
						|
	cairo_text_extents_t extents;
 | 
						|
	double bright = 0.15, dim = 0.02;
 | 
						|
	int radius = 10;
 | 
						|
 | 
						|
	cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
 | 
						|
	cairo_set_line_width (cr, 2);
 | 
						|
	rounded_rect(cr, x, y, x + width, y + height, radius);
 | 
						|
	cairo_set_source_rgb(cr, dim, dim, dim);
 | 
						|
	cairo_stroke(cr);
 | 
						|
	rounded_rect(cr, x + 2, y + 2, x + width, y + height, radius);
 | 
						|
	cairo_set_source_rgb(cr, 0.1, 0.1, 0.1);
 | 
						|
	cairo_stroke(cr);
 | 
						|
 | 
						|
	rounded_rect(cr, x + 1, y + 1, x + width - 1, y + height - 1, radius - 1);
 | 
						|
	cairo_set_source_rgb(cr, bright, bright, bright);
 | 
						|
	cairo_stroke(cr);
 | 
						|
	rounded_rect(cr, x + 3, y + 3, x + width - 1, y + height - 1, radius - 1);
 | 
						|
	cairo_set_source_rgb(cr, dim, dim, dim);
 | 
						|
	cairo_stroke(cr);
 | 
						|
 | 
						|
	rounded_rect(cr, x + 1, y + 1, x + width - 1, y + height - 1, radius - 1);
 | 
						|
	gradient = cairo_pattern_create_linear (0, y, 0, y + height);
 | 
						|
	cairo_pattern_add_color_stop_rgb(gradient, 0, 0.15, 0.15, 0.15);
 | 
						|
	cairo_pattern_add_color_stop_rgb(gradient, 0.5, 0.08, 0.08, 0.08);
 | 
						|
	cairo_pattern_add_color_stop_rgb(gradient, 0.5, 0.07, 0.07, 0.07);
 | 
						|
	cairo_pattern_add_color_stop_rgb(gradient, 1, 0.1, 0.1, 0.1);
 | 
						|
	cairo_set_source(cr, gradient);
 | 
						|
	cairo_fill(cr);
 | 
						|
 | 
						|
	cairo_set_font_size(cr, 16);
 | 
						|
	cairo_text_extents(cr, text, &extents);
 | 
						|
	cairo_move_to(cr, x + (width - extents.width) / 2, y + (height - extents.height) / 2 - extents.y_bearing);
 | 
						|
	cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND);
 | 
						|
	cairo_set_line_join (cr, CAIRO_LINE_JOIN_ROUND);
 | 
						|
	cairo_set_line_width (cr, 4);
 | 
						|
	cairo_text_path(cr, text);
 | 
						|
	cairo_set_source_rgb(cr, 0.0, 0.0, 0.0);
 | 
						|
	cairo_stroke_preserve(cr);
 | 
						|
	cairo_set_source_rgb(cr, 1, 1, 1);
 | 
						|
	cairo_fill(cr);
 | 
						|
}
 | 
						|
 | 
						|
static struct egl_surface *
 | 
						|
overlay_create(int x, int y, int width, int height)
 | 
						|
{
 | 
						|
	struct egl_surface *es;
 | 
						|
	cairo_surface_t *surface;
 | 
						|
	cairo_t *cr;
 | 
						|
	int total_width, button_x, button_y;
 | 
						|
	const int button_width = 150;
 | 
						|
	const int button_height = 40;
 | 
						|
	const int spacing = 50;
 | 
						|
 | 
						|
	surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32,
 | 
						|
					     width, height);
 | 
						|
 | 
						|
	cr = cairo_create(surface);
 | 
						|
	cairo_set_source_rgba(cr, 0.1, 0.1, 0.1, 0.8);
 | 
						|
	cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
 | 
						|
	cairo_paint(cr);
 | 
						|
 | 
						|
	total_width = button_width * 2 + spacing;
 | 
						|
	button_x = (width - total_width) / 2;
 | 
						|
	button_y = height - button_height - 20;
 | 
						|
	draw_button(cr, button_x, button_y, button_width, button_height, "Previous");
 | 
						|
	button_x += button_width + spacing;
 | 
						|
	draw_button(cr, button_x, button_y, button_width, button_height, "Next");
 | 
						|
 | 
						|
	cairo_destroy(cr);
 | 
						|
 | 
						|
	es = egl_surface_create_from_cairo_surface(surface, x, y, width, height);
 | 
						|
 | 
						|
	cairo_surface_destroy(surface);
 | 
						|
 | 
						|
	return es;	
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
draw_surface(struct egl_surface *es)
 | 
						|
{
 | 
						|
	GLint vertices[12];
 | 
						|
	GLint tex_coords[12] = { 0, 0,  0, 1,  1, 0,  1, 1 };
 | 
						|
	GLuint indices[4] = { 0, 1, 2, 3 };
 | 
						|
 | 
						|
	vertices[0] = es->map.x;
 | 
						|
	vertices[1] = es->map.y;
 | 
						|
	vertices[2] = 0;
 | 
						|
 | 
						|
	vertices[3] = es->map.x;
 | 
						|
	vertices[4] = es->map.y + es->map.height;
 | 
						|
	vertices[5] = 0;
 | 
						|
 | 
						|
	vertices[6] = es->map.x + es->map.width;
 | 
						|
	vertices[7] = es->map.y;
 | 
						|
	vertices[8] = 0;
 | 
						|
 | 
						|
	vertices[9] = es->map.x + es->map.width;
 | 
						|
	vertices[10] = es->map.y + es->map.height;
 | 
						|
	vertices[11] = 0;
 | 
						|
 | 
						|
	glBindTexture(GL_TEXTURE_2D, es->texture);
 | 
						|
	glEnable(GL_TEXTURE_2D);
 | 
						|
	glEnable(GL_BLEND);
 | 
						|
	/* Assume pre-multiplied alpha for now, this probably
 | 
						|
	 * needs to be a wayland visual type of thing. */
 | 
						|
	glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
 | 
						|
	glEnableClientState(GL_VERTEX_ARRAY);
 | 
						|
	glEnableClientState(GL_TEXTURE_COORD_ARRAY);
 | 
						|
	glVertexPointer(3, GL_INT, 0, vertices);
 | 
						|
	glTexCoordPointer(2, GL_INT, 0, tex_coords);
 | 
						|
	glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, indices);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
schedule_repaint(struct egl_compositor *ec);
 | 
						|
 | 
						|
static void
 | 
						|
animate_overlay(struct egl_compositor *ec)
 | 
						|
{
 | 
						|
	double force, y;
 | 
						|
	int32_t top, bottom;
 | 
						|
#if 1
 | 
						|
	double bounce = 0.0;
 | 
						|
	double friction = 1.0;
 | 
						|
	double spring = 0.2;
 | 
						|
#else
 | 
						|
	double bounce = 0.2;
 | 
						|
	double friction = 0.04;
 | 
						|
	double spring = 0.09;
 | 
						|
#endif
 | 
						|
 | 
						|
	y = ec->overlay_y;
 | 
						|
	force = (ec->overlay_target - ec->overlay_y) * spring +
 | 
						|
		(ec->overlay_previous - y) * friction;
 | 
						|
	
 | 
						|
	ec->overlay_y = y + (y - ec->overlay_previous) + force;
 | 
						|
	ec->overlay_previous = y;
 | 
						|
 | 
						|
	top = ec->height - ec->overlay->map.height;
 | 
						|
	bottom = ec->height;
 | 
						|
	if (ec->overlay_y >= bottom) {
 | 
						|
		ec->overlay_y = bottom;
 | 
						|
		ec->overlay_previous = bottom;
 | 
						|
	}
 | 
						|
 | 
						|
	if (ec->overlay_y <= top) {
 | 
						|
		ec->overlay_y = top + bounce * (top - ec->overlay_y);
 | 
						|
		ec->overlay_previous =
 | 
						|
			top + bounce * (top - ec->overlay_previous);
 | 
						|
	}
 | 
						|
 | 
						|
	ec->overlay->map.y = ec->overlay_y + 0.5;
 | 
						|
 | 
						|
	if (fabs(y - ec->overlay_target) > 0.2 ||
 | 
						|
	    fabs(ec->overlay_y - ec->overlay_target) > 0.2)
 | 
						|
		schedule_repaint(ec);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
repaint(void *data)
 | 
						|
{
 | 
						|
	struct egl_compositor *ec = data;
 | 
						|
	struct egl_surface *es;
 | 
						|
	struct timespec ts;
 | 
						|
	uint32_t msecs;
 | 
						|
 | 
						|
	if (!ec->repaint_needed) {
 | 
						|
		ec->repaint_on_timeout = 0;
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	draw_surface(ec->background);
 | 
						|
 | 
						|
	es = container_of(ec->surface_list.next,
 | 
						|
			  struct egl_surface, link);
 | 
						|
	while (&es->link != &ec->surface_list) {
 | 
						|
		draw_surface(es);
 | 
						|
 | 
						|
		es = container_of(es->link.next,
 | 
						|
				   struct egl_surface, link);
 | 
						|
	}
 | 
						|
 | 
						|
	draw_surface(ec->overlay);
 | 
						|
 | 
						|
	draw_surface(ec->input_device->pointer_surface);
 | 
						|
 | 
						|
	eglSwapBuffers(ec->display, ec->surface);
 | 
						|
	ec->repaint_needed = 0;
 | 
						|
 | 
						|
	clock_gettime(CLOCK_MONOTONIC, &ts);
 | 
						|
	msecs = ts.tv_sec * 1000 + ts.tv_nsec / (1000 * 1000);
 | 
						|
	wl_display_post_frame(ec->wl_display, ec->current_frame, msecs);
 | 
						|
	ec->current_frame++;
 | 
						|
 | 
						|
	wl_event_source_timer_update(ec->timer_source, 10);
 | 
						|
	ec->repaint_on_timeout = 1;
 | 
						|
 | 
						|
	animate_overlay(ec);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
schedule_repaint(struct egl_compositor *ec)
 | 
						|
{
 | 
						|
	struct wl_event_loop *loop;
 | 
						|
 | 
						|
	ec->repaint_needed = 1;
 | 
						|
	if (!ec->repaint_on_timeout) {
 | 
						|
		loop = wl_display_get_event_loop(ec->wl_display);
 | 
						|
		wl_event_loop_add_idle(loop, repaint, ec);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
notify_surface_create(struct wl_compositor *compositor,
 | 
						|
		      struct wl_surface *surface)
 | 
						|
{
 | 
						|
	struct egl_compositor *ec = (struct egl_compositor *) compositor;
 | 
						|
	struct egl_surface *es;
 | 
						|
 | 
						|
	es = malloc(sizeof *es);
 | 
						|
	if (es == NULL)
 | 
						|
		return;
 | 
						|
 | 
						|
	es->surface = EGL_NO_SURFACE;
 | 
						|
	es->wl_surface = surface;
 | 
						|
	wl_surface_set_data(surface, es);
 | 
						|
	wl_list_insert(ec->surface_list.prev, &es->link);
 | 
						|
 | 
						|
	glGenTextures(1, &es->texture);
 | 
						|
}
 | 
						|
				   
 | 
						|
static void
 | 
						|
notify_surface_destroy(struct wl_compositor *compositor,
 | 
						|
		       struct wl_surface *surface)
 | 
						|
{
 | 
						|
	struct egl_compositor *ec = (struct egl_compositor *) compositor;
 | 
						|
	struct egl_surface *es;
 | 
						|
 | 
						|
	es = wl_surface_get_data(surface);
 | 
						|
	if (es == NULL)
 | 
						|
		return;
 | 
						|
 | 
						|
	wl_list_remove(&es->link);
 | 
						|
	egl_surface_destroy(es, ec);
 | 
						|
 | 
						|
	schedule_repaint(ec);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
notify_surface_attach(struct wl_compositor *compositor,
 | 
						|
		      struct wl_surface *surface, uint32_t name, 
 | 
						|
		      uint32_t width, uint32_t height, uint32_t stride)
 | 
						|
{
 | 
						|
	struct egl_compositor *ec = (struct egl_compositor *) compositor;
 | 
						|
	struct egl_surface *es;
 | 
						|
 | 
						|
	es = wl_surface_get_data(surface);
 | 
						|
	if (es == NULL)
 | 
						|
		return;
 | 
						|
 | 
						|
	if (es->surface != EGL_NO_SURFACE)
 | 
						|
		eglDestroySurface(ec->display, es->surface);
 | 
						|
 | 
						|
	es->width = width;
 | 
						|
	es->height = height;
 | 
						|
	es->surface = eglCreateSurfaceForName(ec->display, ec->config,
 | 
						|
					      name, width, height, stride, NULL);
 | 
						|
 | 
						|
	glBindTexture(GL_TEXTURE_2D, es->texture);
 | 
						|
	glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
 | 
						|
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
 | 
						|
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 | 
						|
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 | 
						|
	eglBindTexImage(ec->display, es->surface, GL_TEXTURE_2D);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
notify_surface_map(struct wl_compositor *compositor,
 | 
						|
		   struct wl_surface *surface, struct wl_map *map)
 | 
						|
{
 | 
						|
	struct egl_surface *es;
 | 
						|
 | 
						|
	es = wl_surface_get_data(surface);
 | 
						|
	if (es == NULL)
 | 
						|
		return;
 | 
						|
 | 
						|
	es->map = *map;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
notify_surface_copy(struct wl_compositor *compositor,
 | 
						|
		    struct wl_surface *surface,
 | 
						|
		    int32_t dst_x, int32_t dst_y,
 | 
						|
		    uint32_t name, uint32_t stride,
 | 
						|
		    int32_t x, int32_t y, int32_t width, int32_t height)
 | 
						|
{
 | 
						|
	struct egl_compositor *ec = (struct egl_compositor *) compositor;
 | 
						|
	EGLSurface src;
 | 
						|
	struct egl_surface *es;
 | 
						|
 | 
						|
	es = wl_surface_get_data(surface);
 | 
						|
 | 
						|
	/* FIXME: glCopyPixels should work, but then we'll have to
 | 
						|
	 * call eglMakeCurrent to set up the src and dest surfaces
 | 
						|
	 * first.  This seems cheaper, but maybe there's a better way
 | 
						|
	 * to accomplish this. */
 | 
						|
 | 
						|
	src = eglCreateSurfaceForName(ec->display, ec->config,
 | 
						|
				      name, x + width, y + height, stride, NULL);
 | 
						|
 | 
						|
	eglCopyNativeBuffers(ec->display, es->surface, GL_FRONT_LEFT, dst_x, dst_y,
 | 
						|
			     src, GL_FRONT_LEFT, x, y, width, height);
 | 
						|
	eglDestroySurface(ec->display, src);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
notify_surface_damage(struct wl_compositor *compositor,
 | 
						|
		      struct wl_surface *surface,
 | 
						|
		      int32_t x, int32_t y, int32_t width, int32_t height)
 | 
						|
{
 | 
						|
	/* FIXME: This need to take a damage region, of course. */
 | 
						|
}
 | 
						|
 | 
						|
static uint32_t
 | 
						|
notify_commit(struct wl_compositor *compositor)
 | 
						|
{
 | 
						|
	struct egl_compositor *ec = (struct egl_compositor *) compositor;
 | 
						|
 | 
						|
	schedule_repaint(ec);
 | 
						|
 | 
						|
	return ec->current_frame;
 | 
						|
}
 | 
						|
 | 
						|
static struct egl_surface *
 | 
						|
pick_surface(struct egl_input_device *device)
 | 
						|
{
 | 
						|
	struct egl_compositor *ec = device->ec;
 | 
						|
	struct egl_surface *es;
 | 
						|
 | 
						|
	es = container_of(ec->surface_list.prev,
 | 
						|
			  struct egl_surface, link);
 | 
						|
	while (&es->link != &ec->surface_list) {
 | 
						|
		if (es->map.x <= device->x &&
 | 
						|
		    device->x < es->map.x + es->map.width &&
 | 
						|
		    es->map.y <= device->y &&
 | 
						|
		    device->y < es->map.y + es->map.height)
 | 
						|
			return es;
 | 
						|
 | 
						|
		es = container_of(es->link.prev,
 | 
						|
				  struct egl_surface, link);
 | 
						|
	}
 | 
						|
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
notify_motion(struct egl_input_device *device, int x, int y)
 | 
						|
{
 | 
						|
	struct egl_surface *es;
 | 
						|
	const int hotspot_x = 16, hotspot_y = 16;
 | 
						|
	int32_t sx, sy;
 | 
						|
 | 
						|
	if (device->grab > 0)
 | 
						|
		es = device->grab_surface;
 | 
						|
	else
 | 
						|
		es = pick_surface(device);
 | 
						|
 | 
						|
	if (es) {
 | 
						|
		sx = (x - es->map.x) * es->width / es->map.width;
 | 
						|
		sy = (y - es->map.y) * es->height / es->map.height;
 | 
						|
		wl_surface_post_event(es->wl_surface, &device->base,
 | 
						|
				      WL_INPUT_MOTION, x, y, sx, sy);
 | 
						|
	}
 | 
						|
 | 
						|
	device->x = x;
 | 
						|
	device->y = y;
 | 
						|
	device->pointer_surface->map.x = x - hotspot_x;
 | 
						|
	device->pointer_surface->map.y = y - hotspot_y;
 | 
						|
 | 
						|
	schedule_repaint(device->ec);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
notify_button(struct egl_input_device *device,
 | 
						|
	      int32_t button, int32_t state)
 | 
						|
{
 | 
						|
	struct egl_surface *es;
 | 
						|
 | 
						|
	es = pick_surface(device);
 | 
						|
	if (es) {
 | 
						|
		wl_list_remove(&es->link);
 | 
						|
		wl_list_insert(device->ec->surface_list.prev, &es->link);
 | 
						|
 | 
						|
		if (state) {
 | 
						|
			device->grab++;
 | 
						|
			device->grab_surface = es;
 | 
						|
		} else {
 | 
						|
			device->grab--;
 | 
						|
		}
 | 
						|
 | 
						|
		/* FIXME: Swallow click on raise? */
 | 
						|
		wl_surface_post_event(es->wl_surface, &device->base,
 | 
						|
				      WL_INPUT_BUTTON, button, state);
 | 
						|
 | 
						|
		schedule_repaint(device->ec);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
notify_key(struct egl_input_device *device,
 | 
						|
	   uint32_t key, uint32_t state)
 | 
						|
{
 | 
						|
	struct egl_compositor *ec = device->ec;
 | 
						|
	struct egl_surface *es;
 | 
						|
 | 
						|
	if (key == KEY_ESC && state == 1) {
 | 
						|
		if (ec->overlay_target == ec->height)
 | 
						|
			ec->overlay_target -= 200;
 | 
						|
		else
 | 
						|
			ec->overlay_target += 200;
 | 
						|
		schedule_repaint(ec);
 | 
						|
	} else if (!wl_list_empty(&ec->surface_list)) {
 | 
						|
		/* FIXME: The event source device should track which
 | 
						|
		 * surface has its key focus and send the event there.
 | 
						|
		 * For now, just send it to the top surface, which
 | 
						|
		 * effectively gives us click to focus behavior. */
 | 
						|
		es = container_of(ec->surface_list.prev,
 | 
						|
				  struct egl_surface, link);
 | 
						|
		wl_surface_post_event(es->wl_surface, &device->base, 
 | 
						|
				      WL_INPUT_KEY, key, state);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static const struct wl_compositor_interface interface = {
 | 
						|
	notify_surface_create,
 | 
						|
	notify_surface_destroy,
 | 
						|
	notify_surface_attach,
 | 
						|
	notify_surface_map,
 | 
						|
	notify_surface_copy,
 | 
						|
	notify_surface_damage,
 | 
						|
	notify_commit,
 | 
						|
};
 | 
						|
 | 
						|
static const char pointer_device_file[] = 
 | 
						|
	"/dev/input/by-id/usb-Apple__Inc._Apple_Internal_Keyboard_._Trackpad-event-mouse";
 | 
						|
static const char keyboard_device_file[] = 
 | 
						|
	"/dev/input/by-id/usb-Apple__Inc._Apple_Internal_Keyboard_._Trackpad-event-kbd";
 | 
						|
 | 
						|
struct evdev_input_device *
 | 
						|
evdev_input_device_create(struct egl_input_device *device,
 | 
						|
			  struct wl_display *display, const char *path);
 | 
						|
 | 
						|
void
 | 
						|
egl_device_get_position(struct egl_input_device *device, int32_t *x, int32_t *y);
 | 
						|
 | 
						|
static void
 | 
						|
create_input_devices(struct egl_compositor *ec)
 | 
						|
{
 | 
						|
	struct egl_input_device *device;
 | 
						|
	const char *path;
 | 
						|
 | 
						|
	device = malloc(sizeof *device);
 | 
						|
	if (device == NULL)
 | 
						|
		return;
 | 
						|
 | 
						|
	device->base.interface = wl_input_device_get_interface();
 | 
						|
	wl_display_add_object(ec->wl_display, &device->base);
 | 
						|
	ec->input_device = device;
 | 
						|
	device->x = 100;
 | 
						|
	device->y = 100;
 | 
						|
	device->pointer_surface = pointer_create(device->x, device->y, 64, 64);
 | 
						|
	device->ec = ec;
 | 
						|
 | 
						|
	path = getenv("WAYLAND_POINTER");
 | 
						|
	if (path == NULL)
 | 
						|
		path = pointer_device_file;
 | 
						|
 | 
						|
	evdev_input_device_create(device, ec->wl_display, path);
 | 
						|
 | 
						|
	path = getenv("WAYLAND_KEYBOARD");
 | 
						|
	if (path == NULL)
 | 
						|
		path = keyboard_device_file;
 | 
						|
 | 
						|
	evdev_input_device_create(device, ec->wl_display, path);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
egl_device_get_position(struct egl_input_device *device, int32_t *x, int32_t *y)
 | 
						|
{
 | 
						|
	*x = device->x;
 | 
						|
	*y = device->y;
 | 
						|
}
 | 
						|
 | 
						|
static uint32_t
 | 
						|
create_frontbuffer(int fd, int *width, int *height, int *stride)
 | 
						|
{
 | 
						|
	drmModeConnector *connector;
 | 
						|
	drmModeRes *resources;
 | 
						|
	drmModeEncoder *encoder;
 | 
						|
	struct drm_mode_modeinfo *mode;
 | 
						|
	struct drm_i915_gem_create create;
 | 
						|
	struct drm_i915_gem_pin pin;
 | 
						|
	struct drm_gem_flink flink;
 | 
						|
	unsigned int fb_id;
 | 
						|
	int i, ret;
 | 
						|
 | 
						|
	resources = drmModeGetResources(fd);
 | 
						|
	if (!resources) {
 | 
						|
		fprintf(stderr, "drmModeGetResources failed\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	for (i = 0; i < resources->count_connectors; i++) {
 | 
						|
		connector = drmModeGetConnector(fd, resources->connectors[i]);
 | 
						|
		if (connector == NULL)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (connector->connection == DRM_MODE_CONNECTED &&
 | 
						|
		    connector->count_modes > 0)
 | 
						|
			break;
 | 
						|
 | 
						|
		drmModeFreeConnector(connector);
 | 
						|
	}
 | 
						|
 | 
						|
	if (i == resources->count_connectors) {
 | 
						|
		fprintf(stderr, "No currently active connector found.\n");
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	mode = &connector->modes[0];
 | 
						|
 | 
						|
	for (i = 0; i < resources->count_encoders; i++) {
 | 
						|
		encoder = drmModeGetEncoder(fd, resources->encoders[i]);
 | 
						|
 | 
						|
		if (encoder == NULL)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (encoder->encoder_id == connector->encoder_id)
 | 
						|
			break;
 | 
						|
 | 
						|
		drmModeFreeEncoder(encoder);
 | 
						|
	}
 | 
						|
 | 
						|
	/* Mode size at 32 bpp */
 | 
						|
	create.size = mode->hdisplay * mode->vdisplay * 4;
 | 
						|
	if (ioctl(fd, DRM_IOCTL_I915_GEM_CREATE, &create) != 0) {
 | 
						|
		fprintf(stderr, "gem create failed: %m\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	pin.handle = create.handle;
 | 
						|
	pin.alignment = 4096;
 | 
						|
	if (ioctl(fd, DRM_IOCTL_I915_GEM_PIN, &pin)) {
 | 
						|
		fprintf(stderr, "failed to pin buffer: %m\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	ret = drmModeAddFB(fd, mode->hdisplay, mode->vdisplay,
 | 
						|
			   32, 32, mode->hdisplay * 4, create.handle, &fb_id);
 | 
						|
	if (ret) {
 | 
						|
		fprintf(stderr, "failed to add fb: %m\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	ret = drmModeSetCrtc(fd, encoder->crtc_id, fb_id, 0, 0,
 | 
						|
			     &connector->connector_id, 1, mode);
 | 
						|
	if (ret) {
 | 
						|
		fprintf(stderr, "failed to set mode: %m\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	flink.handle = create.handle;
 | 
						|
	if (ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink) != 0) {
 | 
						|
		fprintf(stderr, "gem flink failed: %m\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	*width = mode->hdisplay;
 | 
						|
	*height = mode->vdisplay;
 | 
						|
	*stride = mode->hdisplay * 4;
 | 
						|
 | 
						|
	return flink.name;
 | 
						|
}
 | 
						|
 | 
						|
static int
 | 
						|
pick_config(struct egl_compositor *ec)
 | 
						|
{
 | 
						|
	EGLConfig configs[100];
 | 
						|
	EGLint value, count;
 | 
						|
	int i;
 | 
						|
 | 
						|
	if (!eglGetConfigs(ec->display, configs, ARRAY_LENGTH(configs), &count)) {
 | 
						|
		fprintf(stderr, "failed to get configs\n");
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	ec->config = EGL_NO_CONFIG;
 | 
						|
	for (i = 0; i < count; i++) {
 | 
						|
		eglGetConfigAttrib(ec->display,
 | 
						|
				   configs[i],
 | 
						|
				   EGL_DEPTH_SIZE,
 | 
						|
				   &value);
 | 
						|
		if (value > 0) {
 | 
						|
			fprintf(stderr, "config %d has depth size %d\n", i, value);
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		eglGetConfigAttrib(ec->display,
 | 
						|
				   configs[i],
 | 
						|
				   EGL_STENCIL_SIZE,
 | 
						|
				   &value);
 | 
						|
		if (value > 0) {
 | 
						|
			fprintf(stderr, "config %d has stencil size %d\n", i, value);
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		eglGetConfigAttrib(ec->display,
 | 
						|
				   configs[i],
 | 
						|
				   EGL_CONFIG_CAVEAT,
 | 
						|
				   &value);
 | 
						|
		if (value != EGL_NONE) {
 | 
						|
			fprintf(stderr, "config %d has caveat %d\n", i, value);
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
 | 
						|
		ec->config = configs[i];
 | 
						|
		break;
 | 
						|
	}
 | 
						|
 | 
						|
	if (ec->config == EGL_NO_CONFIG) {
 | 
						|
		fprintf(stderr, "found no config without depth or stencil buffers\n");
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
static const char gem_device[] = "/dev/dri/card0";
 | 
						|
 | 
						|
static struct egl_compositor *
 | 
						|
egl_compositor_create(struct wl_display *display)
 | 
						|
{
 | 
						|
	EGLint major, minor;
 | 
						|
	struct egl_compositor *ec;
 | 
						|
	const char *filename;
 | 
						|
	struct screenshooter *shooter;
 | 
						|
	uint32_t fb_name;
 | 
						|
	int stride;
 | 
						|
	struct wl_event_loop *loop;
 | 
						|
	const static EGLint attribs[] =
 | 
						|
		{ EGL_RENDER_BUFFER, EGL_BACK_BUFFER, EGL_NONE };
 | 
						|
 | 
						|
	ec = malloc(sizeof *ec);
 | 
						|
	if (ec == NULL)
 | 
						|
		return NULL;
 | 
						|
 | 
						|
	ec->base.interface = &interface;
 | 
						|
	ec->wl_display = display;
 | 
						|
 | 
						|
	ec->display = eglCreateDisplayNative(gem_device, "i965");
 | 
						|
	if (ec->display == NULL) {
 | 
						|
		fprintf(stderr, "failed to create display\n");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!eglInitialize(ec->display, &major, &minor)) {
 | 
						|
		fprintf(stderr, "failed to initialize display\n");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (pick_config(ec))
 | 
						|
		return NULL;
 | 
						|
 
 | 
						|
	fb_name = create_frontbuffer(eglGetDisplayFD(ec->display),
 | 
						|
				     &ec->width, &ec->height, &stride);
 | 
						|
	ec->surface = eglCreateSurfaceForName(ec->display, ec->config,
 | 
						|
					      fb_name, ec->width, ec->height, stride, attribs);
 | 
						|
	if (ec->surface == NULL) {
 | 
						|
		fprintf(stderr, "failed to create surface\n");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	ec->context = eglCreateContext(ec->display, ec->config, NULL, NULL);
 | 
						|
	if (ec->context == NULL) {
 | 
						|
		fprintf(stderr, "failed to create context\n");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!eglMakeCurrent(ec->display, ec->surface, ec->surface, ec->context)) {
 | 
						|
		fprintf(stderr, "failed to make context current\n");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	glViewport(0, 0, ec->width, ec->height);
 | 
						|
	glMatrixMode(GL_PROJECTION);
 | 
						|
	glLoadIdentity();
 | 
						|
	glOrtho(0, ec->width, ec->height, 0, 0, 1000.0);
 | 
						|
	glMatrixMode(GL_MODELVIEW);
 | 
						|
 | 
						|
	create_input_devices(ec);
 | 
						|
 | 
						|
	wl_list_init(&ec->surface_list);
 | 
						|
	filename = getenv("WAYLAND_BACKGROUND");
 | 
						|
	if (filename == NULL)
 | 
						|
		filename = "background.jpg";
 | 
						|
	ec->background = background_create(filename, ec->width, ec->height);
 | 
						|
	ec->overlay = overlay_create(0, ec->height, ec->width, 200);
 | 
						|
	ec->overlay_y = ec->height;
 | 
						|
	ec->overlay_target = ec->height;
 | 
						|
	ec->overlay_previous = ec->height;
 | 
						|
 | 
						|
	ec->gem_fd = open(gem_device, O_RDWR);
 | 
						|
	if (ec->gem_fd < 0) {
 | 
						|
		fprintf(stderr, "failed to open drm device\n");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	shooter = screenshooter_create(ec);
 | 
						|
	wl_display_add_object(display, &shooter->base);
 | 
						|
	wl_display_add_global(display, &shooter->base);
 | 
						|
 | 
						|
	loop = wl_display_get_event_loop(ec->wl_display);
 | 
						|
	ec->timer_source = wl_event_loop_add_timer(loop, repaint, ec);
 | 
						|
	ec->repaint_needed = 0;
 | 
						|
	ec->repaint_on_timeout = 0;
 | 
						|
 | 
						|
	schedule_repaint(ec);
 | 
						|
 | 
						|
	return ec;
 | 
						|
}
 | 
						|
 | 
						|
/* The plan here is to generate a random anonymous socket name and
 | 
						|
 * advertise that through a service on the session dbus.
 | 
						|
 */
 | 
						|
static const char socket_name[] = "\0wayland";
 | 
						|
 | 
						|
int main(int argc, char *argv[])
 | 
						|
{
 | 
						|
	struct wl_display *display;
 | 
						|
	struct egl_compositor *ec;
 | 
						|
 | 
						|
	display = wl_display_create();
 | 
						|
 | 
						|
	ec = egl_compositor_create(display);
 | 
						|
	if (ec == NULL) {
 | 
						|
		fprintf(stderr, "failed to create compositor\n");
 | 
						|
		exit(EXIT_FAILURE);
 | 
						|
	}
 | 
						|
		
 | 
						|
	wl_display_set_compositor(display, &ec->base);
 | 
						|
 | 
						|
	if (wl_display_add_socket(display, socket_name, sizeof socket_name)) {
 | 
						|
		fprintf(stderr, "failed to add socket: %m\n");
 | 
						|
		exit(EXIT_FAILURE);
 | 
						|
	}
 | 
						|
 | 
						|
	wl_display_run(display);
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 |