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				https://gitlab.freedesktop.org/wayland/wayland.git
				synced 2025-11-03 09:01:42 -05:00 
			
		
		
		
	This also makes the server send the event again when the client is about to exhaust its current client range.
		
			
				
	
	
		
			562 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			562 lines
		
	
	
	
		
			13 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright © 2008 Kristian Høgsberg
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 *
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 * Permission to use, copy, modify, distribute, and sell this software and its
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 * documentation for any purpose is hereby granted without fee, provided that
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 * the above copyright notice appear in all copies and that both that copyright
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 * notice and this permission notice appear in supporting documentation, and
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 * that the name of the copyright holders not be used in advertising or
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 * publicity pertaining to distribution of the software without specific,
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 * written prior permission.  The copyright holders make no representations
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 * about the suitability of this software for any purpose.  It is provided "as
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 * is" without express or implied warranty.
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 *
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 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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 * OF THIS SOFTWARE.
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 */
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#include <stdlib.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <errno.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <dlfcn.h>
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#include <assert.h>
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#include <ffi.h>
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#include "wayland-protocol.h"
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#include "wayland.h"
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#include "connection.h"
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struct wl_client {
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	struct wl_connection *connection;
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	struct wl_event_source *source;
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	struct wl_display *display;
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	struct wl_list object_list;
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	struct wl_list link;
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	uint32_t id_count;
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};
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struct wl_display {
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	struct wl_object base;
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	struct wl_event_loop *loop;
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	struct wl_hash *objects;
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	struct wl_list pending_frame_list;
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	uint32_t client_id_range;
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	uint32_t id;
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	struct wl_list global_list;
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};
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struct wl_object_ref {
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	struct wl_object *object;
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	struct wl_list link;
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};
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void
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wl_client_destroy(struct wl_client *client);
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static void
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wl_client_vmarshal(struct wl_client *client, struct wl_object *sender,
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		   uint32_t opcode, va_list ap)
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{
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	const struct wl_message *event;
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	struct wl_object *object;
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	uint32_t args[32], length, *p, size;
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	const char *s;
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	int i, count;
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	event = &sender->interface->events[opcode];
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	count = strlen(event->signature);
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	assert(count <= ARRAY_LENGTH(args));
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	p = &args[2];
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	for (i = 0; i < count; i++) {
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		switch (event->signature[i]) {
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		case 'u':
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		case 'i':
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			*p++ = va_arg(ap, uint32_t);
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			break;
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		case 's':
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			s = va_arg(ap, const char *);
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			length = strlen(s);
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			*p++ = length;
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			memcpy(p, s, length);
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			p += DIV_ROUNDUP(length, sizeof(*p));
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			break;
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		case 'o':
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			object = va_arg(ap, struct wl_object *);
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			*p++ = object->id;
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			break;
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		default:
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			assert(0);
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			break;
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		}
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	}
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	size = (p - args) * sizeof *p;
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	args[0] = sender->id;
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	args[1] = opcode | (size << 16);
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	wl_connection_write(client->connection, args, size);
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}
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static void
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wl_client_marshal(struct wl_client *client, struct wl_object *sender,
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		  uint32_t opcode, ...)
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{
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	va_list ap;
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	va_start(ap, opcode);
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	wl_client_vmarshal(client, sender, opcode, ap);
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	va_end(ap);
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}
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static void
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wl_client_demarshal(struct wl_client *client, struct wl_object *target,
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		    uint32_t opcode, size_t size)
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{
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	const struct wl_message *method;
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	ffi_type *types[20];
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	ffi_cif cif;
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	uint32_t *p, result;
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	int i, count;
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	union {
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		uint32_t uint32;
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		const char *string;
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		void *object;
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		uint32_t new_id;
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	} values[20];
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	void *args[20];
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	struct wl_object *object;
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	uint32_t data[64];
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	void (*func)(void);
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	method = &target->interface->methods[opcode];
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	count = strlen(method->signature) + 2;
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	if (count > ARRAY_LENGTH(types)) {
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		printf("too many args (%d)\n", count);
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		return;
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	}
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	if (sizeof data < size) {
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		printf("request too big, should malloc tmp buffer here\n");
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		return;
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	}
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	types[0] = &ffi_type_pointer;
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	values[0].object = client;
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	args[0] =  &values[0];
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	types[1] = &ffi_type_pointer;
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	values[1].object = target;
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	args[1] =  &values[1];
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	wl_connection_copy(client->connection, data, size);
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	p = &data[2];
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	for (i = 2; i < count; i++) {
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		switch (method->signature[i - 2]) {
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		case 'u':
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		case 'i':
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			types[i] = &ffi_type_uint32;
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			values[i].uint32 = *p;
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			p++;
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			break;
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		case 's':
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			types[i] = &ffi_type_pointer;
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			/* FIXME */
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			values[i].uint32 = *p++;
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			break;
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		case 'o':
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			types[i] = &ffi_type_pointer;
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			object = wl_hash_lookup(client->display->objects, *p);
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			if (object == NULL)
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				printf("unknown object (%d)\n", *p);
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			values[i].object = object;
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			p++;
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			break;
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		case 'n':
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			types[i] = &ffi_type_uint32;
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			values[i].new_id = *p;
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			object = wl_hash_lookup(client->display->objects, *p);
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			if (object != NULL)
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				printf("object already exists (%d)\n", *p);
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			p++;
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			break;
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		default:
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			printf("unknown type\n");
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			break;
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		}
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		args[i] = &values[i];
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	}
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	func = target->implementation[opcode];
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	ffi_prep_cif(&cif, FFI_DEFAULT_ABI, count, &ffi_type_uint32, types);
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	ffi_call(&cif, func, &result, args);
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}
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static void
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wl_client_connection_data(int fd, uint32_t mask, void *data)
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{
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	struct wl_client *client = data;
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	struct wl_connection *connection = client->connection;
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	struct wl_object *object;
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	uint32_t p[2], opcode, size;
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	uint32_t cmask = 0;
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	int len;
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	if (mask & WL_EVENT_READABLE)
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		cmask |= WL_CONNECTION_READABLE;
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	if (mask & WL_EVENT_WRITEABLE)
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		cmask |= WL_CONNECTION_WRITABLE;
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	len = wl_connection_data(connection, cmask);
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	if (len < 0) {
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		wl_client_destroy(client);
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		return;
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	}
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	while (len >= sizeof p) {
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		wl_connection_copy(connection, p, sizeof p);
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		opcode = p[1] & 0xffff;
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		size = p[1] >> 16;
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		if (len < size)
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			break;
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		object = wl_hash_lookup(client->display->objects, p[0]);
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		if (object == NULL) {
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			wl_client_marshal(client, &client->display->base,
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					  WL_DISPLAY_INVALID_OBJECT, p[0]);
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			wl_connection_consume(connection, size);
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			len -= size;
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			continue;
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		}
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		if (opcode >= object->interface->method_count) {
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			wl_client_marshal(client, &client->display->base,
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					  WL_DISPLAY_INVALID_METHOD, p[0], opcode);
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			wl_connection_consume(connection, size);
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			len -= size;
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			continue;
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		}
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		wl_client_demarshal(client, object, opcode, size);
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		wl_connection_consume(connection, size);
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		len -= size;
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	}
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}
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static int
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wl_client_connection_update(struct wl_connection *connection,
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			    uint32_t mask, void *data)
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{
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	struct wl_client *client = data;
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	uint32_t emask = 0;
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	if (mask & WL_CONNECTION_READABLE)
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		emask |= WL_EVENT_READABLE;
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	if (mask & WL_CONNECTION_WRITABLE)
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		emask |= WL_EVENT_WRITEABLE;
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	return wl_event_source_fd_update(client->source, mask);
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}
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static void
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wl_display_post_range(struct wl_display *display, struct wl_client *client)
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{
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	wl_client_marshal(client, &client->display->base,
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			  WL_DISPLAY_RANGE, display->client_id_range);
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	display->client_id_range += 256;
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	client->id_count += 256;
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}
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static struct wl_client *
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wl_client_create(struct wl_display *display, int fd)
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{
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	struct wl_client *client;
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	struct wl_object_ref *ref;
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	client = malloc(sizeof *client);
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	if (client == NULL)
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		return NULL;
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	memset(client, 0, sizeof *client);
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	client->display = display;
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	client->source = wl_event_loop_add_fd(display->loop, fd,
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					      WL_EVENT_READABLE,
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					      wl_client_connection_data, client);
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	client->connection =
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		wl_connection_create(fd, wl_client_connection_update, client);
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	wl_list_init(&client->object_list);
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	wl_list_init(&client->link);
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	wl_display_post_range(display, client);
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	ref = container_of(display->global_list.next,
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			   struct wl_object_ref, link);
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	while (&ref->link != &display->global_list) {
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		wl_client_marshal(client, &client->display->base,
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				  WL_DISPLAY_GLOBAL,
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				  ref->object,
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				  ref->object->interface->name,
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				  ref->object->interface->version);
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		ref = container_of(ref->link.next,
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				   struct wl_object_ref, link);
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	}
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	return client;
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}
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static void
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wl_object_destroy(struct wl_object *object)
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{
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	const struct wl_surface_interface *interface =
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		(const struct wl_surface_interface *) object->implementation;
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	/* FIXME: Need generic object destructor. */
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	interface->destroy(NULL, (struct wl_surface *) object);
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}
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void
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wl_client_destroy(struct wl_client *client)
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{
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	struct wl_object_ref *ref;
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	printf("disconnect from client %p\n", client);
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	wl_list_remove(&client->link);
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	while (client->object_list.next != &client->object_list) {
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		ref = container_of(client->object_list.next,
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				   struct wl_object_ref, link);
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		wl_list_remove(&ref->link);
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		wl_object_destroy(ref->object);
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		free(ref);
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	}
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	wl_event_source_remove(client->source);
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	wl_connection_destroy(client->connection);
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	free(client);
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}
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WL_EXPORT int
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wl_client_add_surface(struct wl_client *client,
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		      struct wl_surface *surface,
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		      const struct wl_surface_interface *implementation, 
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		      uint32_t id)
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{
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	struct wl_display *display = client->display;
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	struct wl_object_ref *ref;
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	if (client->id_count-- < 64)
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		wl_display_post_range(display, client);
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	surface->base.id = id;
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	surface->base.interface = &wl_surface_interface;
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	surface->base.implementation = (void (**)(void)) implementation;
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	surface->client = client;
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	ref = malloc(sizeof *ref);
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	if (ref == NULL) {
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		wl_client_marshal(client, &display->base,
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				  WL_DISPLAY_NO_MEMORY);
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		return -1;
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	}
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	ref->object = &surface->base;
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	wl_hash_insert(display->objects, &surface->base);
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	wl_list_insert(client->object_list.prev, &ref->link);
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	return 0;
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}
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WL_EXPORT void
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wl_client_send_acknowledge(struct wl_client *client,
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			   struct wl_compositor *compositor,
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			   uint32_t key, uint32_t frame)
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{
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	wl_list_remove(&client->link);
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	wl_list_insert(client->display->pending_frame_list.prev,
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		       &client->link);
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	wl_client_marshal(client, &compositor->base,
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			  WL_COMPOSITOR_ACKNOWLEDGE, key, frame);
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}
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WL_EXPORT int
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wl_display_set_compositor(struct wl_display *display,
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			  struct wl_compositor *compositor,
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			  const struct wl_compositor_interface *implementation)
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{
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	compositor->base.interface = &wl_compositor_interface;
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	compositor->base.implementation = (void (**)(void)) implementation;
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 | 
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	wl_display_add_object(display, &compositor->base);
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	if (wl_display_add_global(display, &compositor->base))
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		return -1;
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 | 
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	return 0;
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}
 | 
						|
 | 
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WL_EXPORT struct wl_display *
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wl_display_create(void)
 | 
						|
{
 | 
						|
	struct wl_display *display;
 | 
						|
 | 
						|
	display = malloc(sizeof *display);
 | 
						|
	if (display == NULL)
 | 
						|
		return NULL;
 | 
						|
 | 
						|
	display->loop = wl_event_loop_create();
 | 
						|
	if (display->loop == NULL) {
 | 
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		free(display);
 | 
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		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	display->objects = wl_hash_create();
 | 
						|
	if (display->objects == NULL) {
 | 
						|
		free(display);
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	wl_list_init(&display->pending_frame_list);
 | 
						|
	wl_list_init(&display->global_list);
 | 
						|
 | 
						|
	display->client_id_range = 256; /* Gah, arbitrary... */
 | 
						|
 | 
						|
	display->id = 1;
 | 
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	display->base.interface = &wl_display_interface;
 | 
						|
	display->base.implementation = NULL;
 | 
						|
	wl_display_add_object(display, &display->base);
 | 
						|
	if (wl_display_add_global(display, &display->base)) {
 | 
						|
		wl_event_loop_destroy(display->loop);
 | 
						|
		free(display);
 | 
						|
		return NULL;
 | 
						|
	}		
 | 
						|
 | 
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	return display;		
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						|
}
 | 
						|
 | 
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WL_EXPORT void
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wl_display_add_object(struct wl_display *display, struct wl_object *object)
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{
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	object->id = display->id++;
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	wl_hash_insert(display->objects, object);
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}
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WL_EXPORT int
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wl_display_add_global(struct wl_display *display, struct wl_object *object)
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{
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	struct wl_object_ref *ref;
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	ref = malloc(sizeof *ref);
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	if (ref == NULL)
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		return -1;
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	ref->object = object;
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						|
	wl_list_insert(display->global_list.prev, &ref->link);
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	return 0;	
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}
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WL_EXPORT void
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						|
wl_surface_post_event(struct wl_surface *surface,
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						|
		      struct wl_object *sender,
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						|
		      uint32_t event, ...)
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{
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	va_list ap;
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						|
	va_start(ap, event);
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	wl_client_vmarshal(surface->client, sender, event, ap);
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						|
	va_end(ap);
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}
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						|
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						|
WL_EXPORT void
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						|
wl_display_post_frame(struct wl_display *display,
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		      struct wl_compositor *compositor,
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						|
		      uint32_t frame, uint32_t msecs)
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						|
{
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						|
	struct wl_client *client;
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						|
 | 
						|
	client = container_of(display->pending_frame_list.next,
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						|
			      struct wl_client, link);
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						|
 | 
						|
	while (&client->link != &display->pending_frame_list) {
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						|
		wl_client_marshal(client, &compositor->base,
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						|
				  WL_COMPOSITOR_FRAME, frame, msecs);
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						|
		client = container_of(client->link.next,
 | 
						|
				      struct wl_client, link);
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						|
	}
 | 
						|
 | 
						|
	wl_list_remove(&display->pending_frame_list);
 | 
						|
	wl_list_init(&display->pending_frame_list);
 | 
						|
}
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						|
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WL_EXPORT struct wl_event_loop *
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wl_display_get_event_loop(struct wl_display *display)
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{
 | 
						|
	return display->loop;
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}
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						|
 | 
						|
WL_EXPORT void
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						|
wl_display_run(struct wl_display *display)
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{
 | 
						|
	while (1)
 | 
						|
		wl_event_loop_wait(display->loop);
 | 
						|
}
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						|
 | 
						|
static void
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						|
socket_data(int fd, uint32_t mask, void *data)
 | 
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{
 | 
						|
	struct wl_display *display = data;
 | 
						|
	struct sockaddr_un name;
 | 
						|
	socklen_t length;
 | 
						|
	int client_fd;
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						|
 | 
						|
	length = sizeof name;
 | 
						|
	client_fd = accept (fd, (struct sockaddr *) &name, &length);
 | 
						|
	if (client_fd < 0)
 | 
						|
		fprintf(stderr, "failed to accept\n");
 | 
						|
 | 
						|
	wl_client_create(display, client_fd);
 | 
						|
}
 | 
						|
 | 
						|
WL_EXPORT int
 | 
						|
wl_display_add_socket(struct wl_display *display,
 | 
						|
		      const char *name, size_t name_size)
 | 
						|
{
 | 
						|
	struct sockaddr_un addr;
 | 
						|
	int sock;
 | 
						|
	socklen_t size;
 | 
						|
 | 
						|
	sock = socket(PF_LOCAL, SOCK_STREAM, 0);
 | 
						|
	if (sock < 0)
 | 
						|
		return -1;
 | 
						|
 | 
						|
	addr.sun_family = AF_LOCAL;
 | 
						|
	memcpy(addr.sun_path, name, name_size);
 | 
						|
 | 
						|
	size = offsetof (struct sockaddr_un, sun_path) + name_size;
 | 
						|
	if (bind(sock, (struct sockaddr *) &addr, size) < 0)
 | 
						|
		return -1;
 | 
						|
 | 
						|
	if (listen(sock, 1) < 0)
 | 
						|
		return -1;
 | 
						|
 | 
						|
	wl_event_loop_add_fd(display->loop, sock,
 | 
						|
			     WL_EVENT_READABLE,
 | 
						|
			     socket_data, display);
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 |