wayland/src/wayland-server.c
Kristian Høgsberg 936cd607a7 Use a callback object instead of ad-hoc lists for sync and frame events
So obvious in retrospect.  The object system can do all the work for us
and keep track of pending calls as regular objects and we don't need to
abuse the resource system to get them cleaned up on client exit.  We
don't need the custom key management or (broken) lookup, we just sue
object IDs.  And last but not least, anybody can receive the callback,
not just display listeners.
2011-08-16 22:33:40 -04:00

878 lines
22 KiB
C

/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#define _GNU_SOURCE
#include <stdlib.h>
#include <stdint.h>
#include <stddef.h>
#include <stdio.h>
#include <stdarg.h>
#include <stdbool.h>
#include <errno.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <dlfcn.h>
#include <assert.h>
#include <sys/time.h>
#include <fcntl.h>
#include <sys/file.h>
#include <sys/stat.h>
#include <ffi.h>
#include "wayland-server.h"
#include "wayland-server-protocol.h"
#include "connection.h"
struct wl_socket {
int fd;
int fd_lock;
struct sockaddr_un addr;
char lock_addr[113];
struct wl_list link;
};
struct wl_client {
struct wl_connection *connection;
struct wl_event_source *source;
struct wl_display *display;
struct wl_list resource_list;
uint32_t id_count;
uint32_t mask;
struct wl_list link;
};
struct wl_display {
struct wl_object object;
struct wl_event_loop *loop;
struct wl_hash_table *objects;
int run;
struct wl_list callback_list;
uint32_t client_id_range;
uint32_t id;
struct wl_list global_list;
struct wl_list socket_list;
struct wl_list client_list;
};
struct wl_global {
struct wl_object *object;
wl_global_bind_func_t func;
struct wl_list link;
};
static int wl_debug = 0;
WL_EXPORT void
wl_client_post_event(struct wl_client *client, struct wl_object *sender,
uint32_t opcode, ...)
{
struct wl_closure *closure;
va_list ap;
va_start(ap, opcode);
closure = wl_connection_vmarshal(client->connection,
sender, opcode, ap,
&sender->interface->events[opcode]);
va_end(ap);
wl_closure_send(closure, client->connection);
if (wl_debug)
wl_closure_print(closure, sender, true);
wl_closure_destroy(closure);
}
WL_EXPORT void
wl_client_post_error(struct wl_client *client, struct wl_object *object,
uint32_t code, const char *msg, ...)
{
char buffer[128];
va_list ap;
va_start(ap, msg);
vsnprintf(buffer, sizeof buffer, msg, ap);
va_end(ap);
wl_client_post_event(client, &client->display->object,
WL_DISPLAY_ERROR, object, code, buffer);
}
static int
wl_client_connection_data(int fd, uint32_t mask, void *data)
{
struct wl_client *client = data;
struct wl_connection *connection = client->connection;
struct wl_object *object;
struct wl_closure *closure;
const struct wl_message *message;
uint32_t p[2], opcode, size;
uint32_t cmask = 0;
int len;
if (mask & WL_EVENT_READABLE)
cmask |= WL_CONNECTION_READABLE;
if (mask & WL_EVENT_WRITEABLE)
cmask |= WL_CONNECTION_WRITABLE;
len = wl_connection_data(connection, cmask);
if (len < 0) {
wl_client_destroy(client);
return 1;
}
while (len >= sizeof p) {
wl_connection_copy(connection, p, sizeof p);
opcode = p[1] & 0xffff;
size = p[1] >> 16;
if (len < size)
break;
object = wl_hash_table_lookup(client->display->objects, p[0]);
if (object == NULL) {
wl_client_post_error(client, &client->display->object,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid object %d", p[0]);
wl_connection_consume(connection, size);
len -= size;
continue;
}
if (opcode >= object->interface->method_count) {
wl_client_post_error(client, &client->display->object,
WL_DISPLAY_ERROR_INVALID_METHOD,
"invalid method %d, object %s@%d",
object->interface->name,
object->id, opcode);
wl_connection_consume(connection, size);
len -= size;
continue;
}
message = &object->interface->methods[opcode];
closure = wl_connection_demarshal(client->connection, size,
client->display->objects,
message);
len -= size;
if (closure == NULL && errno == EINVAL) {
wl_client_post_error(client, &client->display->object,
WL_DISPLAY_ERROR_INVALID_METHOD,
"invalid arguments for %s@%d.%s",
object->interface->name,
object->id, message->name);
continue;
} else if (closure == NULL && errno == ENOMEM) {
wl_client_post_no_memory(client);
continue;
}
if (wl_debug)
wl_closure_print(closure, object, false);
wl_closure_invoke(closure, object,
object->implementation[opcode], client);
wl_closure_destroy(closure);
}
return 1;
}
static int
wl_client_connection_update(struct wl_connection *connection,
uint32_t mask, void *data)
{
struct wl_client *client = data;
uint32_t emask = 0;
client->mask = mask;
if (mask & WL_CONNECTION_READABLE)
emask |= WL_EVENT_READABLE;
if (mask & WL_CONNECTION_WRITABLE)
emask |= WL_EVENT_WRITEABLE;
return wl_event_source_fd_update(client->source, emask);
}
WL_EXPORT void
wl_client_flush(struct wl_client *client)
{
if (client->mask & WL_CONNECTION_WRITABLE)
wl_connection_data(client->connection, WL_CONNECTION_WRITABLE);
}
WL_EXPORT struct wl_display *
wl_client_get_display(struct wl_client *client)
{
return client->display;
}
static void
wl_display_post_range(struct wl_display *display, struct wl_client *client)
{
wl_client_post_event(client, &client->display->object,
WL_DISPLAY_RANGE, display->client_id_range);
display->client_id_range += 256;
client->id_count += 256;
}
WL_EXPORT struct wl_client *
wl_client_create(struct wl_display *display, int fd)
{
struct wl_client *client;
struct wl_global *global;
client = malloc(sizeof *client);
if (client == NULL)
return NULL;
memset(client, 0, sizeof *client);
client->display = display;
client->source = wl_event_loop_add_fd(display->loop, fd,
WL_EVENT_READABLE,
wl_client_connection_data, client);
client->connection =
wl_connection_create(fd, wl_client_connection_update, client);
if (client->connection == NULL) {
free(client);
return NULL;
}
wl_list_insert(display->client_list.prev, &client->link);
wl_list_init(&client->resource_list);
wl_display_post_range(display, client);
wl_list_for_each(global, &display->global_list, link)
wl_client_post_global(client, global->object);
return client;
}
WL_EXPORT void
wl_client_add_resource(struct wl_client *client,
struct wl_resource *resource)
{
struct wl_display *display = client->display;
if (client->id_count-- < 64)
wl_display_post_range(display, client);
wl_list_init(&resource->destroy_listener_list);
wl_hash_table_insert(client->display->objects,
resource->object.id, resource);
wl_list_insert(client->resource_list.prev, &resource->link);
}
WL_EXPORT void
wl_client_post_no_memory(struct wl_client *client)
{
wl_client_post_error(client, &client->display->object,
WL_DISPLAY_ERROR_NO_MEMORY, "no memory");
}
WL_EXPORT void
wl_client_post_global(struct wl_client *client, struct wl_object *object)
{
wl_client_post_event(client,
&client->display->object,
WL_DISPLAY_GLOBAL,
object->id,
object->interface->name,
object->interface->version);
}
WL_EXPORT void
wl_resource_destroy(struct wl_resource *resource,
struct wl_client *client, uint32_t time)
{
struct wl_display *display = client->display;
struct wl_listener *l, *next;
wl_list_for_each_safe(l, next,
&resource->destroy_listener_list, link)
l->func(l, resource, time);
wl_list_remove(&resource->link);
if (resource->object.id > 0)
wl_hash_table_remove(display->objects, resource->object.id);
resource->destroy(resource, client);
}
WL_EXPORT void
wl_client_destroy(struct wl_client *client)
{
struct wl_resource *resource, *tmp;
printf("disconnect from client %p\n", client);
wl_list_for_each_safe(resource, tmp, &client->resource_list, link)
wl_resource_destroy(resource, client, 0);
wl_event_source_remove(client->source);
wl_connection_destroy(client->connection);
wl_list_remove(&client->link);
free(client);
}
static void
lose_pointer_focus(struct wl_listener *listener,
struct wl_resource *resource, uint32_t time)
{
struct wl_input_device *device =
container_of(listener, struct wl_input_device,
pointer_focus_listener);
wl_input_device_set_pointer_focus(device, NULL, time, 0, 0, 0, 0);
}
static void
lose_keyboard_focus(struct wl_listener *listener,
struct wl_resource *resource, uint32_t time)
{
struct wl_input_device *device =
container_of(listener, struct wl_input_device,
keyboard_focus_listener);
wl_input_device_set_keyboard_focus(device, NULL, time);
}
WL_EXPORT void
wl_input_device_init(struct wl_input_device *device,
struct wl_compositor *compositor)
{
wl_list_init(&device->pointer_focus_listener.link);
device->pointer_focus_listener.func = lose_pointer_focus;
wl_list_init(&device->keyboard_focus_listener.link);
device->keyboard_focus_listener.func = lose_keyboard_focus;
device->x = 100;
device->y = 100;
device->compositor = compositor;
}
WL_EXPORT void
wl_input_device_set_pointer_focus(struct wl_input_device *device,
struct wl_surface *surface,
uint32_t time,
int32_t x, int32_t y,
int32_t sx, int32_t sy)
{
if (device->pointer_focus == surface)
return;
if (device->pointer_focus &&
(!surface || device->pointer_focus->client != surface->client))
wl_client_post_event(device->pointer_focus->client,
&device->object,
WL_INPUT_DEVICE_POINTER_FOCUS,
time, NULL, 0, 0, 0, 0);
if (device->pointer_focus)
wl_list_remove(&device->pointer_focus_listener.link);
if (surface) {
wl_client_post_event(surface->client,
&device->object,
WL_INPUT_DEVICE_POINTER_FOCUS,
time, surface, x, y, sx, sy);
wl_list_insert(surface->resource.destroy_listener_list.prev,
&device->pointer_focus_listener.link);
}
device->pointer_focus = surface;
device->pointer_focus_time = time;
}
WL_EXPORT void
wl_input_device_set_keyboard_focus(struct wl_input_device *device,
struct wl_surface *surface,
uint32_t time)
{
if (device->keyboard_focus == surface)
return;
if (device->keyboard_focus &&
(!surface || device->keyboard_focus->client != surface->client))
wl_client_post_event(device->keyboard_focus->client,
&device->object,
WL_INPUT_DEVICE_KEYBOARD_FOCUS,
time, NULL, &device->keys);
if (device->keyboard_focus)
wl_list_remove(&device->keyboard_focus_listener.link);
if (surface) {
wl_client_post_event(surface->client,
&device->object,
WL_INPUT_DEVICE_KEYBOARD_FOCUS,
time, surface, &device->keys);
wl_list_insert(surface->resource.destroy_listener_list.prev,
&device->keyboard_focus_listener.link);
}
device->keyboard_focus = surface;
device->keyboard_focus_time = time;
}
WL_EXPORT void
wl_input_device_end_grab(struct wl_input_device *device, uint32_t time)
{
const struct wl_grab_interface *interface;
interface = device->grab->interface;
interface->end(device->grab, time);
device->grab->input_device = NULL;
device->grab = NULL;
wl_list_remove(&device->grab_listener.link);
}
static void
lose_grab_surface(struct wl_listener *listener,
struct wl_resource *resource, uint32_t time)
{
struct wl_input_device *device =
container_of(listener,
struct wl_input_device, grab_listener);
wl_input_device_end_grab(device, time);
}
WL_EXPORT void
wl_input_device_start_grab(struct wl_input_device *device,
struct wl_grab *grab,
uint32_t button, uint32_t time)
{
struct wl_surface *focus = device->pointer_focus;
device->grab = grab;
device->grab_button = button;
device->grab_time = time;
device->grab_x = device->x;
device->grab_y = device->y;
device->grab_listener.func = lose_grab_surface;
wl_list_insert(focus->resource.destroy_listener_list.prev,
&device->grab_listener.link);
grab->input_device = device;
}
WL_EXPORT int
wl_input_device_update_grab(struct wl_input_device *device,
struct wl_grab *grab,
struct wl_surface *surface, uint32_t time)
{
if (device->grab != &device->motion_grab ||
device->grab_time != time ||
device->pointer_focus != surface)
return -1;
device->grab = grab;
grab->input_device = device;
return 0;
}
static void
display_bind(struct wl_client *client,
struct wl_display *display, uint32_t id,
const char *interface, uint32_t version)
{
struct wl_global *global;
wl_list_for_each(global, &display->global_list, link)
if (global->object->id == id)
break;
if (&global->link == &display->global_list)
wl_client_post_error(client, &client->display->object,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid object %d", id);
else if (global->func)
global->func(client, global->object, version);
}
static void
display_sync(struct wl_client *client,
struct wl_display *display, uint32_t id)
{
struct wl_object object;
object.interface = &wl_callback_interface;
object.id = id;
wl_client_post_event(client, &object, WL_CALLBACK_DONE, 0);
}
struct wl_display_interface display_interface = {
display_bind,
display_sync,
};
WL_EXPORT struct wl_display *
wl_display_create(void)
{
struct wl_display *display;
const char *debug;
debug = getenv("WAYLAND_DEBUG");
if (debug)
wl_debug = 1;
display = malloc(sizeof *display);
if (display == NULL)
return NULL;
display->loop = wl_event_loop_create();
if (display->loop == NULL) {
free(display);
return NULL;
}
display->objects = wl_hash_table_create();
if (display->objects == NULL) {
wl_event_loop_destroy(display->loop);
free(display);
return NULL;
}
wl_list_init(&display->callback_list);
wl_list_init(&display->global_list);
wl_list_init(&display->socket_list);
wl_list_init(&display->client_list);
display->client_id_range = 256; /* Gah, arbitrary... */
display->id = 1;
display->object.interface = &wl_display_interface;
display->object.implementation = (void (**)(void)) &display_interface;
wl_display_add_object(display, &display->object);
if (wl_display_add_global(display, &display->object, NULL)) {
wl_hash_table_destroy(display->objects);
wl_event_loop_destroy(display->loop);
free(display);
return NULL;
}
return display;
}
WL_EXPORT void
wl_display_destroy(struct wl_display *display)
{
struct wl_socket *s, *next;
struct wl_global *global, *gnext;
wl_event_loop_destroy(display->loop);
wl_hash_table_destroy(display->objects);
wl_list_for_each_safe(s, next, &display->socket_list, link) {
close(s->fd);
unlink(s->addr.sun_path);
close(s->fd_lock);
unlink(s->lock_addr);
free(s);
}
wl_list_for_each_safe(global, gnext, &display->global_list, link)
free(global);
free(display);
}
WL_EXPORT void
wl_display_add_object(struct wl_display *display, struct wl_object *object)
{
object->id = display->id++;
wl_hash_table_insert(display->objects, object->id, object);
}
WL_EXPORT int
wl_display_add_global(struct wl_display *display,
struct wl_object *object, wl_global_bind_func_t func)
{
struct wl_global *global;
global = malloc(sizeof *global);
if (global == NULL)
return -1;
global->object = object;
global->func = func;
wl_list_insert(display->global_list.prev, &global->link);
return 0;
}
WL_EXPORT int
wl_display_remove_global(struct wl_display *display,
struct wl_object *object)
{
struct wl_global *global;
struct wl_client *client;
wl_list_for_each(global, &display->global_list, link)
if (global->object == object)
break;
if (&global->link == &display->global_list)
return -1;
wl_list_for_each(client, &display->client_list, link)
wl_client_post_event(client,
&client->display->object,
WL_DISPLAY_GLOBAL_REMOVE,
global->object->id);
wl_list_remove(&global->link);
free(global);
return 0;
}
WL_EXPORT struct wl_event_loop *
wl_display_get_event_loop(struct wl_display *display)
{
return display->loop;
}
WL_EXPORT void
wl_display_terminate(struct wl_display *display)
{
display->run = 0;
}
WL_EXPORT void
wl_display_run(struct wl_display *display)
{
display->run = 1;
while (display->run)
wl_event_loop_dispatch(display->loop, -1);
}
static int
socket_data(int fd, uint32_t mask, void *data)
{
struct wl_display *display = data;
struct sockaddr_un name;
socklen_t length;
int client_fd;
length = sizeof name;
client_fd =
accept4(fd, (struct sockaddr *) &name, &length, SOCK_CLOEXEC);
if (client_fd < 0 && errno == ENOSYS) {
client_fd = accept(fd, (struct sockaddr *) &name, &length);
if (client_fd >= 0 && fcntl(client_fd, F_SETFD, FD_CLOEXEC) == -1)
fprintf(stderr, "failed to set FD_CLOEXEC flag on client fd, errno: %d\n", errno);
}
if (client_fd < 0)
fprintf(stderr, "failed to accept, errno: %d\n", errno);
wl_client_create(display, client_fd);
return 1;
}
static int
get_socket_lock(struct wl_socket *socket, socklen_t name_size)
{
struct stat socket_stat;
int lock_size = name_size + 5;
snprintf(socket->lock_addr, lock_size,
"%s.lock", socket->addr.sun_path);
socket->fd_lock = open(socket->lock_addr, O_CREAT | O_CLOEXEC,
(S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP));
if (socket->fd_lock < 0) {
fprintf(stderr,
"unable to open lockfile %s check permissions\n",
socket->lock_addr);
return -1;
}
if (flock(socket->fd_lock, LOCK_EX | LOCK_NB) < 0) {
fprintf(stderr,
"unable to lock lockfile %s, maybe another compositor is running\n",
socket->lock_addr);
close(socket->fd_lock);
return -1;
}
if (stat(socket->addr.sun_path, &socket_stat) < 0 ) {
if (errno != ENOENT) {
fprintf(stderr, "did not manage to stat file %s\n",
socket->addr.sun_path);
close(socket->fd_lock);
return -1;
}
} else if (socket_stat.st_mode & S_IWUSR ||
socket_stat.st_mode & S_IWGRP) {
unlink(socket->addr.sun_path);
}
return 0;
}
WL_EXPORT int
wl_display_add_socket(struct wl_display *display, const char *name)
{
struct wl_socket *s;
socklen_t size, name_size;
const char *runtime_dir;
s = malloc(sizeof *s);
if (s == NULL)
return -1;
s->fd = socket(PF_LOCAL, SOCK_STREAM | SOCK_CLOEXEC, 0);
if (s->fd < 0) {
free(s);
return -1;
}
runtime_dir = getenv("XDG_RUNTIME_DIR");
if (runtime_dir == NULL) {
runtime_dir = ".";
fprintf(stderr,
"XDG_RUNTIME_DIR not set, falling back to %s\n",
runtime_dir);
}
if (name == NULL)
name = getenv("WAYLAND_DISPLAY");
if (name == NULL)
name = "wayland-0";
memset(&s->addr, 0, sizeof s->addr);
s->addr.sun_family = AF_LOCAL;
name_size = snprintf(s->addr.sun_path, sizeof s->addr.sun_path,
"%s/%s", runtime_dir, name) + 1;
fprintf(stderr, "using socket %s\n", s->addr.sun_path);
if (get_socket_lock(s,name_size) < 0) {
close(s->fd);
free(s);
return -1;
}
size = offsetof (struct sockaddr_un, sun_path) + name_size;
if (bind(s->fd, (struct sockaddr *) &s->addr, size) < 0) {
close(s->fd);
free(s);
return -1;
}
if (listen(s->fd, 1) < 0) {
close(s->fd);
unlink(s->addr.sun_path);
free(s);
return -1;
}
if (wl_event_loop_add_fd(display->loop, s->fd,
WL_EVENT_READABLE,
socket_data, display) == NULL) {
close(s->fd);
unlink(s->addr.sun_path);
free(s);
return -1;
}
wl_list_insert(display->socket_list.prev, &s->link);
return 0;
}
static void
compositor_bind(struct wl_client *client,
struct wl_object *global, uint32_t version)
{
struct wl_compositor *compositor =
container_of(global, struct wl_compositor, object);
wl_client_post_event(client, global,
WL_COMPOSITOR_TOKEN_VISUAL,
&compositor->argb_visual.object,
WL_COMPOSITOR_VISUAL_ARGB32);
wl_client_post_event(client, global,
WL_COMPOSITOR_TOKEN_VISUAL,
&compositor->premultiplied_argb_visual.object,
WL_COMPOSITOR_VISUAL_PREMULTIPLIED_ARGB32);
wl_client_post_event(client, global,
WL_COMPOSITOR_TOKEN_VISUAL,
&compositor->rgb_visual.object,
WL_COMPOSITOR_VISUAL_XRGB32);
}
WL_EXPORT int
wl_compositor_init(struct wl_compositor *compositor,
const struct wl_compositor_interface *interface,
struct wl_display *display)
{
compositor->object.interface = &wl_compositor_interface;
compositor->object.implementation = (void (**)(void)) interface;
wl_display_add_object(display, &compositor->object);
if (wl_display_add_global(display,
&compositor->object, compositor_bind))
return -1;
compositor->argb_visual.object.interface = &wl_visual_interface;
compositor->argb_visual.object.implementation = NULL;
wl_display_add_object(display, &compositor->argb_visual.object);
if (wl_display_add_global(display,
&compositor->argb_visual.object, NULL))
return -1;
compositor->premultiplied_argb_visual.object.interface =
&wl_visual_interface;
compositor->premultiplied_argb_visual.object.implementation = NULL;
wl_display_add_object(display,
&compositor->premultiplied_argb_visual.object);
if (wl_display_add_global(display,
&compositor->premultiplied_argb_visual.object,
NULL))
return -1;
compositor->rgb_visual.object.interface = &wl_visual_interface;
compositor->rgb_visual.object.implementation = NULL;
wl_display_add_object(display, &compositor->rgb_visual.object);
if (wl_display_add_global(display,
&compositor->rgb_visual.object, NULL))
return -1;
return 0;
}