wayland/src/wayland-client.h
Kristian Høgsberg 936cd607a7 Use a callback object instead of ad-hoc lists for sync and frame events
So obvious in retrospect.  The object system can do all the work for us
and keep track of pending calls as regular objects and we don't need to
abuse the resource system to get them cleaned up on client exit.  We
don't need the custom key management or (broken) lookup, we just sue
object IDs.  And last but not least, anybody can receive the callback,
not just display listeners.
2011-08-16 22:33:40 -04:00

84 lines
3.1 KiB
C

/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#ifndef _WAYLAND_CLIENT_H
#define _WAYLAND_CLIENT_H
#include "wayland-util.h"
#ifdef __cplusplus
extern "C" {
#endif
struct wl_proxy;
struct wl_display;
void wl_proxy_marshal(struct wl_proxy *p, uint32_t opcode, ...);
struct wl_proxy *wl_proxy_create(struct wl_proxy *factory,
const struct wl_interface *interface);
struct wl_proxy *wl_proxy_create_for_id(struct wl_display *display,
const struct wl_interface *interface,
uint32_t id);
void wl_proxy_destroy(struct wl_proxy *proxy);
int wl_proxy_add_listener(struct wl_proxy *proxy,
void (**implementation)(void), void *data);
void wl_proxy_set_user_data(struct wl_proxy *proxy, void *user_data);
void *wl_proxy_get_user_data(struct wl_proxy *proxy);
#include "wayland-client-protocol.h"
#define WL_DISPLAY_READABLE 0x01
#define WL_DISPLAY_WRITABLE 0x02
typedef int (*wl_display_update_func_t)(uint32_t mask, void *data);
typedef void (*wl_callback_func_t)(void *data, uint32_t time);
struct wl_display *wl_display_connect(const char *name);
void wl_display_destroy(struct wl_display *display);
int wl_display_get_fd(struct wl_display *display,
wl_display_update_func_t update, void *data);
uint32_t wl_display_allocate_id(struct wl_display *display);
void wl_display_iterate(struct wl_display *display, uint32_t mask);
void wl_display_flush(struct wl_display *display);
void wl_display_roundtrip(struct wl_display *display);
struct wl_global_listener;
typedef void (*wl_display_global_func_t)(struct wl_display *display,
uint32_t id,
const char *interface,
uint32_t version,
void *data);
void
wl_display_remove_global_listener(struct wl_display *display,
struct wl_global_listener *listener);
struct wl_global_listener *
wl_display_add_global_listener(struct wl_display *display,
wl_display_global_func_t handler, void *data);
uint32_t
wl_display_get_global(struct wl_display *display,
const char *interface, uint32_t version);
#ifdef __cplusplus
}
#endif
#endif