wayland/src/wayland-server.c
Mathias Fiedler 900e4b63ef wayland-server: send error on invalid new object id
Creation of new client resources was silently ignored when
wl_client_add_resource() was used on server side and new object id was out
of range.

An error is now send out to the client in such case.

Also changed error message in wl_client_add_object, since
wl_map_insert_at() returns -1 only at invalid new id.
2012-07-22 14:06:37 -04:00

1311 lines
31 KiB
C

/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#define _GNU_SOURCE
#include <stdlib.h>
#include <stdint.h>
#include <stddef.h>
#include <stdio.h>
#include <stdarg.h>
#include <stdbool.h>
#include <errno.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <dlfcn.h>
#include <assert.h>
#include <sys/time.h>
#include <fcntl.h>
#include <sys/file.h>
#include <sys/stat.h>
#include <ffi.h>
#include "wayland-private.h"
#include "wayland-server.h"
#include "wayland-server-protocol.h"
#include "wayland-os.h"
/* This is the size of the char array in struct sock_addr_un.
No Wayland socket can be created with a path longer than this,
including the null terminator. */
#ifndef UNIX_PATH_MAX
#define UNIX_PATH_MAX 108
#endif
#define LOCK_SUFFIX ".lock"
#define LOCK_SUFFIXLEN 5
struct wl_socket {
int fd;
int fd_lock;
struct sockaddr_un addr;
char lock_addr[UNIX_PATH_MAX + LOCK_SUFFIXLEN];
struct wl_list link;
struct wl_event_source *source;
};
struct wl_client {
struct wl_connection *connection;
struct wl_event_source *source;
struct wl_display *display;
struct wl_resource *display_resource;
uint32_t id_count;
uint32_t mask;
struct wl_list link;
struct wl_map objects;
struct wl_signal destroy_signal;
struct ucred ucred;
int error;
};
struct wl_display {
struct wl_event_loop *loop;
int run;
uint32_t id;
uint32_t serial;
struct wl_list global_list;
struct wl_list socket_list;
struct wl_list client_list;
};
struct wl_global {
const struct wl_interface *interface;
uint32_t name;
void *data;
wl_global_bind_func_t bind;
struct wl_list link;
};
static int wl_debug = 0;
static void
destroy_client(void *data)
{
struct wl_client *client = data;
wl_client_destroy(client);
}
WL_EXPORT void
wl_resource_post_event(struct wl_resource *resource, uint32_t opcode, ...)
{
struct wl_closure *closure;
struct wl_object *object = &resource->object;
va_list ap;
va_start(ap, opcode);
closure = wl_closure_vmarshal(object, opcode, ap,
&object->interface->events[opcode]);
va_end(ap);
if (closure == NULL)
return;
if (wl_closure_send(closure, resource->client->connection))
wl_event_loop_add_idle(resource->client->display->loop,
destroy_client, resource->client);
if (wl_debug)
wl_closure_print(closure, object, true);
wl_closure_destroy(closure);
}
WL_EXPORT void
wl_resource_queue_event(struct wl_resource *resource, uint32_t opcode, ...)
{
struct wl_closure *closure;
struct wl_object *object = &resource->object;
va_list ap;
va_start(ap, opcode);
closure = wl_closure_vmarshal(object, opcode, ap,
&object->interface->events[opcode]);
va_end(ap);
if (closure == NULL)
return;
if (wl_closure_queue(closure, resource->client->connection))
wl_event_loop_add_idle(resource->client->display->loop,
destroy_client, resource->client);
if (wl_debug)
wl_closure_print(closure, object, true);
wl_closure_destroy(closure);
}
WL_EXPORT void
wl_resource_post_error(struct wl_resource *resource,
uint32_t code, const char *msg, ...)
{
struct wl_client *client = resource->client;
char buffer[128];
va_list ap;
va_start(ap, msg);
vsnprintf(buffer, sizeof buffer, msg, ap);
va_end(ap);
client->error = 1;
/*
* When a client aborts, its resources are destroyed in id order,
* which means the display resource is destroyed first. If destruction
* of any later resources results in a protocol error, we end up here
* with a NULL display_resource. Do not try to send errors to an
* already dead client.
*/
if (!client->display_resource)
return;
wl_resource_post_event(client->display_resource,
WL_DISPLAY_ERROR, resource, code, buffer);
}
static void
deref_new_objects(struct wl_closure *closure)
{
const char *signature;
int i;
signature = closure->message->signature;
for (i = 0; signature[i]; i++) {
switch (signature[i]) {
case 'n':
closure->args[i + 2] = *(uint32_t **) closure->args[i + 2];
closure->types[i] = &ffi_type_uint32;
break;
}
}
}
static int
wl_client_connection_data(int fd, uint32_t mask, void *data)
{
struct wl_client *client = data;
struct wl_connection *connection = client->connection;
struct wl_resource *resource;
struct wl_object *object;
struct wl_closure *closure;
const struct wl_message *message;
uint32_t p[2];
int opcode, size;
uint32_t cmask = 0;
int len;
if (mask & WL_EVENT_READABLE)
cmask |= WL_CONNECTION_READABLE;
if (mask & WL_EVENT_WRITABLE)
cmask |= WL_CONNECTION_WRITABLE;
len = wl_connection_data(connection, cmask);
if (len < 0) {
wl_client_destroy(client);
return 1;
}
while ((size_t) len >= sizeof p) {
wl_connection_copy(connection, p, sizeof p);
opcode = p[1] & 0xffff;
size = p[1] >> 16;
if (len < size)
break;
resource = wl_map_lookup(&client->objects, p[0]);
if (resource == NULL) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid object %d", p[0]);
break;
}
object = &resource->object;
if (opcode >= object->interface->method_count) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_METHOD,
"invalid method %d, object %s@%d",
opcode,
object->interface->name,
object->id);
break;
}
message = &object->interface->methods[opcode];
closure = wl_connection_demarshal(client->connection, size,
&client->objects, message);
len -= size;
if (closure == NULL && errno == EINVAL) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_METHOD,
"invalid arguments for %s@%d.%s",
object->interface->name,
object->id,
message->name);
break;
} else if (closure == NULL && errno == ENOMEM) {
wl_resource_post_no_memory(resource);
break;
}
deref_new_objects(closure);
if (wl_debug)
wl_closure_print(closure, object, false);
wl_closure_invoke(closure, object,
object->implementation[opcode], client);
wl_closure_destroy(closure);
if (client->error)
break;
}
if (client->error)
wl_client_destroy(client);
return 1;
}
static int
wl_client_connection_update(struct wl_connection *connection,
uint32_t mask, void *data)
{
struct wl_client *client = data;
uint32_t emask = 0;
client->mask = mask;
if (mask & WL_CONNECTION_READABLE)
emask |= WL_EVENT_READABLE;
if (mask & WL_CONNECTION_WRITABLE)
emask |= WL_EVENT_WRITABLE;
return wl_event_source_fd_update(client->source, emask);
}
WL_EXPORT void
wl_client_flush(struct wl_client *client)
{
if (client->mask & WL_CONNECTION_WRITABLE)
wl_connection_data(client->connection, WL_CONNECTION_WRITABLE);
}
WL_EXPORT struct wl_display *
wl_client_get_display(struct wl_client *client)
{
return client->display;
}
static void
bind_display(struct wl_client *client,
void *data, uint32_t version, uint32_t id);
WL_EXPORT struct wl_client *
wl_client_create(struct wl_display *display, int fd)
{
struct wl_client *client;
socklen_t len;
client = malloc(sizeof *client);
if (client == NULL)
return NULL;
memset(client, 0, sizeof *client);
client->display = display;
client->source = wl_event_loop_add_fd(display->loop, fd,
WL_EVENT_READABLE,
wl_client_connection_data, client);
len = sizeof client->ucred;
if (getsockopt(fd, SOL_SOCKET, SO_PEERCRED,
&client->ucred, &len) < 0) {
free(client);
return NULL;
}
client->connection =
wl_connection_create(fd, wl_client_connection_update, client);
if (client->connection == NULL) {
free(client);
return NULL;
}
wl_map_init(&client->objects);
if (wl_map_insert_at(&client->objects, 0, NULL) < 0) {
wl_map_release(&client->objects);
free(client);
return NULL;
}
wl_signal_init(&client->destroy_signal);
bind_display(client, display, 1, 1);
wl_list_insert(display->client_list.prev, &client->link);
return client;
}
WL_EXPORT void
wl_client_get_credentials(struct wl_client *client,
pid_t *pid, uid_t *uid, gid_t *gid)
{
if (pid)
*pid = client->ucred.pid;
if (uid)
*uid = client->ucred.uid;
if (gid)
*gid = client->ucred.gid;
}
WL_EXPORT void
wl_client_add_resource(struct wl_client *client,
struct wl_resource *resource)
{
if (resource->object.id == 0)
resource->object.id =
wl_map_insert_new(&client->objects,
WL_MAP_SERVER_SIDE, resource);
else if (wl_map_insert_at(&client->objects,
resource->object.id, resource) < 0)
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid new id %d",
resource->object.id);
resource->client = client;
wl_signal_init(&resource->destroy_signal);
}
WL_EXPORT struct wl_resource *
wl_client_get_object(struct wl_client *client, uint32_t id)
{
return wl_map_lookup(&client->objects, id);
}
WL_EXPORT void
wl_resource_post_no_memory(struct wl_resource *resource)
{
wl_resource_post_error(resource->client->display_resource,
WL_DISPLAY_ERROR_NO_MEMORY, "no memory");
}
static void
destroy_resource(void *element, void *data)
{
struct wl_resource *resource = element;
wl_signal_emit(&resource->destroy_signal, resource);
if (resource->destroy)
resource->destroy(resource);
}
WL_EXPORT void
wl_resource_destroy(struct wl_resource *resource)
{
struct wl_client *client = resource->client;
uint32_t id;
id = resource->object.id;
destroy_resource(resource, NULL);
if (id < WL_SERVER_ID_START) {
if (client->display_resource) {
wl_resource_queue_event(client->display_resource,
WL_DISPLAY_DELETE_ID, id);
}
wl_map_insert_at(&client->objects, id, NULL);
} else {
wl_map_remove(&client->objects, id);
}
}
WL_EXPORT void
wl_client_add_destroy_listener(struct wl_client *client,
struct wl_listener *listener)
{
wl_signal_add(&client->destroy_signal, listener);
}
WL_EXPORT struct wl_listener *
wl_client_get_destroy_listener(struct wl_client *client,
wl_notify_func_t notify)
{
return wl_signal_get(&client->destroy_signal, notify);
}
WL_EXPORT void
wl_client_destroy(struct wl_client *client)
{
uint32_t serial = 0;
wl_log("disconnect from client %p\n", client);
wl_signal_emit(&client->destroy_signal, client);
wl_client_flush(client);
wl_map_for_each(&client->objects, destroy_resource, &serial);
wl_map_release(&client->objects);
wl_event_source_remove(client->source);
wl_connection_destroy(client->connection);
wl_list_remove(&client->link);
free(client);
}
static void
lose_pointer_focus(struct wl_listener *listener, void *data)
{
struct wl_pointer *pointer =
container_of(listener, struct wl_pointer, focus_listener);
pointer->focus_resource = NULL;
}
static void
lose_keyboard_focus(struct wl_listener *listener, void *data)
{
struct wl_keyboard *keyboard =
container_of(listener, struct wl_keyboard, focus_listener);
keyboard->focus_resource = NULL;
}
static void
lose_touch_focus(struct wl_listener *listener, void *data)
{
struct wl_touch *touch =
container_of(listener, struct wl_touch, focus_listener);
touch->focus_resource = NULL;
}
static void
default_grab_focus(struct wl_pointer_grab *grab,
struct wl_surface *surface, wl_fixed_t x, wl_fixed_t y)
{
struct wl_pointer *pointer = grab->pointer;
if (pointer->button_count > 0)
return;
wl_pointer_set_focus(pointer, surface, x, y);
}
static void
default_grab_motion(struct wl_pointer_grab *grab,
uint32_t time, wl_fixed_t x, wl_fixed_t y)
{
struct wl_resource *resource;
resource = grab->pointer->focus_resource;
if (resource)
wl_pointer_send_motion(resource, time, x, y);
}
static void
default_grab_button(struct wl_pointer_grab *grab,
uint32_t time, uint32_t button, uint32_t state_w)
{
struct wl_pointer *pointer = grab->pointer;
struct wl_resource *resource;
uint32_t serial;
enum wl_pointer_button_state state = state_w;
resource = pointer->focus_resource;
if (resource) {
serial = wl_display_next_serial(resource->client->display);
wl_pointer_send_button(resource, serial, time, button, state_w);
}
if (pointer->button_count == 0 &&
state == WL_POINTER_BUTTON_STATE_RELEASED)
wl_pointer_set_focus(pointer, pointer->current,
pointer->current_x, pointer->current_y);
}
static const struct wl_pointer_grab_interface
default_pointer_grab_interface = {
default_grab_focus,
default_grab_motion,
default_grab_button
};
static void
default_grab_key(struct wl_keyboard_grab *grab,
uint32_t time, uint32_t key, uint32_t state)
{
struct wl_keyboard *keyboard = grab->keyboard;
struct wl_resource *resource;
uint32_t serial;
resource = keyboard->focus_resource;
if (resource) {
serial = wl_display_next_serial(resource->client->display);
wl_keyboard_send_key(resource, serial, time, key, state);
}
}
static struct wl_resource *
find_resource_for_surface(struct wl_list *list, struct wl_surface *surface)
{
struct wl_resource *r;
if (!surface)
return NULL;
wl_list_for_each(r, list, link) {
if (r->client == surface->resource.client)
return r;
}
return NULL;
}
static void
default_grab_modifiers(struct wl_keyboard_grab *grab, uint32_t serial,
uint32_t mods_depressed, uint32_t mods_latched,
uint32_t mods_locked, uint32_t group)
{
struct wl_keyboard *keyboard = grab->keyboard;
struct wl_pointer *pointer = keyboard->seat->pointer;
struct wl_resource *resource, *pr;
resource = keyboard->focus_resource;
if (!resource)
return;
wl_keyboard_send_modifiers(resource, serial, mods_depressed,
mods_latched, mods_locked, group);
if (pointer && pointer->focus && pointer->focus != keyboard->focus) {
pr = find_resource_for_surface(&keyboard->resource_list,
pointer->focus);
if (pr) {
wl_keyboard_send_modifiers(pr,
serial,
keyboard->modifiers.mods_depressed,
keyboard->modifiers.mods_latched,
keyboard->modifiers.mods_locked,
keyboard->modifiers.group);
}
}
}
static const struct wl_keyboard_grab_interface
default_keyboard_grab_interface = {
default_grab_key,
default_grab_modifiers,
};
WL_EXPORT void
wl_pointer_init(struct wl_pointer *pointer)
{
memset(pointer, 0, sizeof *pointer);
wl_list_init(&pointer->resource_list);
pointer->focus_listener.notify = lose_pointer_focus;
pointer->default_grab.interface = &default_pointer_grab_interface;
pointer->default_grab.pointer = pointer;
pointer->grab = &pointer->default_grab;
wl_signal_init(&pointer->focus_signal);
/* FIXME: Pick better co-ords. */
pointer->x = wl_fixed_from_int(100);
pointer->y = wl_fixed_from_int(100);
}
WL_EXPORT void
wl_pointer_release(struct wl_pointer *pointer)
{
/* XXX: What about pointer->resource_list? */
if (pointer->focus_resource)
wl_list_remove(&pointer->focus_listener.link);
}
WL_EXPORT void
wl_keyboard_init(struct wl_keyboard *keyboard)
{
memset(keyboard, 0, sizeof *keyboard);
wl_list_init(&keyboard->resource_list);
wl_array_init(&keyboard->keys);
keyboard->focus_listener.notify = lose_keyboard_focus;
keyboard->default_grab.interface = &default_keyboard_grab_interface;
keyboard->default_grab.keyboard = keyboard;
keyboard->grab = &keyboard->default_grab;
wl_signal_init(&keyboard->focus_signal);
}
WL_EXPORT void
wl_keyboard_release(struct wl_keyboard *keyboard)
{
/* XXX: What about keyboard->resource_list? */
if (keyboard->focus_resource)
wl_list_remove(&keyboard->focus_listener.link);
wl_array_release(&keyboard->keys);
}
WL_EXPORT void
wl_touch_init(struct wl_touch *touch)
{
memset(touch, 0, sizeof *touch);
wl_list_init(&touch->resource_list);
touch->focus_listener.notify = lose_touch_focus;
}
WL_EXPORT void
wl_touch_release(struct wl_touch *touch)
{
/* XXX: What about touch->resource_list? */
if (touch->focus_resource)
wl_list_remove(&touch->focus_listener.link);
}
WL_EXPORT void
wl_seat_init(struct wl_seat *seat)
{
memset(seat, 0, sizeof *seat);
wl_signal_init(&seat->destroy_signal);
seat->selection_data_source = NULL;
wl_list_init(&seat->base_resource_list);
wl_signal_init(&seat->selection_signal);
wl_list_init(&seat->drag_resource_list);
wl_signal_init(&seat->drag_icon_signal);
}
WL_EXPORT void
wl_seat_release(struct wl_seat *seat)
{
wl_signal_emit(&seat->destroy_signal, seat);
if (seat->pointer)
wl_pointer_release(seat->pointer);
if (seat->keyboard)
wl_keyboard_release(seat->keyboard);
if (seat->touch)
wl_touch_release(seat->touch);
}
static void
seat_send_updated_caps(struct wl_seat *seat)
{
struct wl_resource *r;
enum wl_seat_capability caps = 0;
if (seat->pointer)
caps |= WL_SEAT_CAPABILITY_POINTER;
if (seat->keyboard)
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
if (seat->touch)
caps |= WL_SEAT_CAPABILITY_TOUCH;
wl_list_for_each(r, &seat->base_resource_list, link)
wl_seat_send_capabilities(r, caps);
}
WL_EXPORT void
wl_seat_set_pointer(struct wl_seat *seat, struct wl_pointer *pointer)
{
if (pointer && (seat->pointer || pointer->seat))
return; /* XXX: error? */
if (!pointer && !seat->pointer)
return;
seat->pointer = pointer;
if (pointer)
pointer->seat = seat;
seat_send_updated_caps(seat);
}
WL_EXPORT void
wl_seat_set_keyboard(struct wl_seat *seat, struct wl_keyboard *keyboard)
{
if (keyboard && (seat->keyboard || keyboard->seat))
return; /* XXX: error? */
if (!keyboard && !seat->keyboard)
return;
seat->keyboard = keyboard;
if (keyboard)
keyboard->seat = seat;
seat_send_updated_caps(seat);
}
WL_EXPORT void
wl_seat_set_touch(struct wl_seat *seat, struct wl_touch *touch)
{
if (touch && (seat->touch || touch->seat))
return; /* XXX: error? */
if (!touch && !seat->touch)
return;
seat->touch = touch;
if (touch)
touch->seat = seat;
seat_send_updated_caps(seat);
}
WL_EXPORT void
wl_pointer_set_focus(struct wl_pointer *pointer, struct wl_surface *surface,
wl_fixed_t sx, wl_fixed_t sy)
{
struct wl_keyboard *kbd = pointer->seat->keyboard;
struct wl_resource *resource, *kr;
uint32_t serial;
resource = pointer->focus_resource;
if (resource && pointer->focus != surface) {
serial = wl_display_next_serial(resource->client->display);
wl_pointer_send_leave(resource, serial,
&pointer->focus->resource);
wl_list_remove(&pointer->focus_listener.link);
}
resource = find_resource_for_surface(&pointer->resource_list,
surface);
if (resource &&
(pointer->focus != surface ||
pointer->focus_resource != resource)) {
serial = wl_display_next_serial(resource->client->display);
if (kbd) {
kr = find_resource_for_surface(&kbd->resource_list,
surface);
if (kr) {
wl_keyboard_send_modifiers(kr,
serial,
kbd->modifiers.mods_depressed,
kbd->modifiers.mods_latched,
kbd->modifiers.mods_locked,
kbd->modifiers.group);
}
}
wl_pointer_send_enter(resource, serial, &surface->resource,
sx, sy);
wl_signal_add(&resource->destroy_signal,
&pointer->focus_listener);
pointer->focus_serial = serial;
}
pointer->focus_resource = resource;
pointer->focus = surface;
pointer->default_grab.focus = surface;
wl_signal_emit(&pointer->focus_signal, pointer);
}
WL_EXPORT void
wl_keyboard_set_focus(struct wl_keyboard *keyboard, struct wl_surface *surface)
{
struct wl_resource *resource;
uint32_t serial;
if (keyboard->focus_resource && keyboard->focus != surface) {
resource = keyboard->focus_resource;
serial = wl_display_next_serial(resource->client->display);
wl_keyboard_send_leave(resource, serial,
&keyboard->focus->resource);
wl_list_remove(&keyboard->focus_listener.link);
}
resource = find_resource_for_surface(&keyboard->resource_list,
surface);
if (resource &&
(keyboard->focus != surface ||
keyboard->focus_resource != resource)) {
serial = wl_display_next_serial(resource->client->display);
wl_keyboard_send_modifiers(resource, serial,
keyboard->modifiers.mods_depressed,
keyboard->modifiers.mods_latched,
keyboard->modifiers.mods_locked,
keyboard->modifiers.group);
wl_keyboard_send_enter(resource, serial, &surface->resource,
&keyboard->keys);
wl_signal_add(&resource->destroy_signal,
&keyboard->focus_listener);
keyboard->focus_serial = serial;
}
keyboard->focus_resource = resource;
keyboard->focus = surface;
wl_signal_emit(&keyboard->focus_signal, keyboard);
}
WL_EXPORT void
wl_keyboard_start_grab(struct wl_keyboard *keyboard,
struct wl_keyboard_grab *grab)
{
keyboard->grab = grab;
grab->keyboard = keyboard;
/* XXX focus? */
}
WL_EXPORT void
wl_keyboard_end_grab(struct wl_keyboard *keyboard)
{
keyboard->grab = &keyboard->default_grab;
}
WL_EXPORT void
wl_pointer_start_grab(struct wl_pointer *pointer, struct wl_pointer_grab *grab)
{
const struct wl_pointer_grab_interface *interface;
pointer->grab = grab;
interface = pointer->grab->interface;
grab->pointer = pointer;
if (pointer->current)
interface->focus(pointer->grab, pointer->current,
pointer->current_x, pointer->current_y);
}
WL_EXPORT void
wl_pointer_end_grab(struct wl_pointer *pointer)
{
const struct wl_pointer_grab_interface *interface;
pointer->grab = &pointer->default_grab;
interface = pointer->grab->interface;
interface->focus(pointer->grab, pointer->current,
pointer->current_x, pointer->current_y);
}
static void
display_bind(struct wl_client *client,
struct wl_resource *resource, uint32_t name,
const char *interface, uint32_t version, uint32_t id)
{
struct wl_global *global;
struct wl_display *display = resource->data;
wl_list_for_each(global, &display->global_list, link)
if (global->name == name)
break;
if (&global->link == &display->global_list)
wl_resource_post_error(resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid global %d", name);
else
global->bind(client, global->data, version, id);
}
static void
display_sync(struct wl_client *client,
struct wl_resource *resource, uint32_t id)
{
struct wl_resource *callback;
uint32_t serial;
callback = wl_client_add_object(client,
&wl_callback_interface, NULL, id, NULL);
serial = wl_display_get_serial(client->display);
wl_callback_send_done(callback, serial);
wl_resource_destroy(callback);
}
struct wl_display_interface display_interface = {
display_bind,
display_sync,
};
static void
destroy_client_display_resource(struct wl_resource *resource)
{
resource->client->display_resource = NULL;
free(resource);
}
static void
bind_display(struct wl_client *client,
void *data, uint32_t version, uint32_t id)
{
struct wl_display *display = data;
struct wl_global *global;
client->display_resource =
wl_client_add_object(client, &wl_display_interface,
&display_interface, id, display);
client->display_resource->destroy = destroy_client_display_resource;
wl_list_for_each(global, &display->global_list, link)
wl_resource_post_event(client->display_resource,
WL_DISPLAY_GLOBAL,
global->name,
global->interface->name,
global->interface->version);
}
WL_EXPORT struct wl_display *
wl_display_create(void)
{
struct wl_display *display;
const char *debug;
debug = getenv("WAYLAND_DEBUG");
if (debug)
wl_debug = 1;
display = malloc(sizeof *display);
if (display == NULL)
return NULL;
display->loop = wl_event_loop_create();
if (display->loop == NULL) {
free(display);
return NULL;
}
wl_list_init(&display->global_list);
wl_list_init(&display->socket_list);
wl_list_init(&display->client_list);
display->id = 1;
display->serial = 0;
if (!wl_display_add_global(display, &wl_display_interface,
display, bind_display)) {
wl_event_loop_destroy(display->loop);
free(display);
return NULL;
}
return display;
}
WL_EXPORT void
wl_display_destroy(struct wl_display *display)
{
struct wl_socket *s, *next;
struct wl_global *global, *gnext;
wl_list_for_each_safe(s, next, &display->socket_list, link) {
wl_event_source_remove(s->source);
unlink(s->addr.sun_path);
close(s->fd);
unlink(s->lock_addr);
close(s->fd_lock);
free(s);
}
wl_event_loop_destroy(display->loop);
wl_list_for_each_safe(global, gnext, &display->global_list, link)
free(global);
free(display);
}
WL_EXPORT struct wl_global *
wl_display_add_global(struct wl_display *display,
const struct wl_interface *interface,
void *data, wl_global_bind_func_t bind)
{
struct wl_global *global;
struct wl_client *client;
global = malloc(sizeof *global);
if (global == NULL)
return NULL;
global->name = display->id++;
global->interface = interface;
global->data = data;
global->bind = bind;
wl_list_insert(display->global_list.prev, &global->link);
wl_list_for_each(client, &display->client_list, link)
wl_resource_post_event(client->display_resource,
WL_DISPLAY_GLOBAL,
global->name,
global->interface->name,
global->interface->version);
return global;
}
WL_EXPORT void
wl_display_remove_global(struct wl_display *display, struct wl_global *global)
{
struct wl_client *client;
wl_list_for_each(client, &display->client_list, link)
wl_resource_post_event(client->display_resource,
WL_DISPLAY_GLOBAL_REMOVE, global->name);
wl_list_remove(&global->link);
free(global);
}
WL_EXPORT uint32_t
wl_display_get_serial(struct wl_display *display)
{
return display->serial;
}
WL_EXPORT uint32_t
wl_display_next_serial(struct wl_display *display)
{
display->serial++;
return display->serial;
}
WL_EXPORT struct wl_event_loop *
wl_display_get_event_loop(struct wl_display *display)
{
return display->loop;
}
WL_EXPORT void
wl_display_terminate(struct wl_display *display)
{
display->run = 0;
}
WL_EXPORT void
wl_display_run(struct wl_display *display)
{
display->run = 1;
while (display->run)
wl_event_loop_dispatch(display->loop, -1);
}
static int
socket_data(int fd, uint32_t mask, void *data)
{
struct wl_display *display = data;
struct sockaddr_un name;
socklen_t length;
int client_fd;
length = sizeof name;
client_fd = wl_os_accept_cloexec(fd, (struct sockaddr *) &name,
&length);
if (client_fd < 0)
wl_log("failed to accept: %m\n");
else
wl_client_create(display, client_fd);
return 1;
}
static int
get_socket_lock(struct wl_socket *socket)
{
struct stat socket_stat;
int fd_lock;
snprintf(socket->lock_addr, sizeof socket->lock_addr,
"%s%s", socket->addr.sun_path, LOCK_SUFFIX);
fd_lock = open(socket->lock_addr, O_CREAT | O_CLOEXEC,
(S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP));
if (fd_lock < 0) {
wl_log("unable to open lockfile %s check permissions\n",
socket->lock_addr);
return -1;
}
if (flock(fd_lock, LOCK_EX | LOCK_NB) < 0) {
wl_log("unable to lock lockfile %s, maybe another compositor is running\n",
socket->lock_addr);
close(fd_lock);
return -1;
}
if (stat(socket->addr.sun_path, &socket_stat) < 0 ) {
if (errno != ENOENT) {
wl_log("did not manage to stat file %s\n",
socket->addr.sun_path);
close(fd_lock);
return -1;
}
} else if (socket_stat.st_mode & S_IWUSR ||
socket_stat.st_mode & S_IWGRP) {
unlink(socket->addr.sun_path);
}
return fd_lock;
}
WL_EXPORT int
wl_display_add_socket(struct wl_display *display, const char *name)
{
struct wl_socket *s;
socklen_t size;
int name_size;
const char *runtime_dir;
runtime_dir = getenv("XDG_RUNTIME_DIR");
if (!runtime_dir) {
wl_log("error: XDG_RUNTIME_DIR not set in the environment\n");
/* to prevent programs reporting
* "failed to add socket: Success" */
errno = ENOENT;
return -1;
}
s = malloc(sizeof *s);
if (s == NULL)
return -1;
s->fd = wl_os_socket_cloexec(PF_LOCAL, SOCK_STREAM, 0);
if (s->fd < 0) {
free(s);
return -1;
}
if (name == NULL)
name = getenv("WAYLAND_DISPLAY");
if (name == NULL)
name = "wayland-0";
memset(&s->addr, 0, sizeof s->addr);
s->addr.sun_family = AF_LOCAL;
name_size = snprintf(s->addr.sun_path, sizeof s->addr.sun_path,
"%s/%s", runtime_dir, name) + 1;
assert(name_size > 0);
if (name_size > (int)sizeof s->addr.sun_path) {
wl_log("error: socket path \"%s/%s\" plus null terminator"
" exceeds 108 bytes\n", runtime_dir, name);
close(s->fd);
free(s);
/* to prevent programs reporting
* "failed to add socket: Success" */
errno = ENAMETOOLONG;
return -1;
};
wl_log("using socket %s\n", s->addr.sun_path);
s->fd_lock = get_socket_lock(s);
if (s->fd_lock < 0) {
close(s->fd);
free(s);
return -1;
}
size = offsetof (struct sockaddr_un, sun_path) + name_size;
if (bind(s->fd, (struct sockaddr *) &s->addr, size) < 0) {
wl_log("bind() failed with error: %m\n");
close(s->fd);
unlink(s->lock_addr);
close(s->fd_lock);
free(s);
return -1;
}
if (listen(s->fd, 1) < 0) {
wl_log("listen() failed with error: %m\n");
unlink(s->addr.sun_path);
close(s->fd);
unlink(s->lock_addr);
close(s->fd_lock);
free(s);
return -1;
}
s->source = wl_event_loop_add_fd(display->loop, s->fd,
WL_EVENT_READABLE,
socket_data, display);
if (s->source == NULL) {
unlink(s->addr.sun_path);
close(s->fd);
unlink(s->lock_addr);
close(s->fd_lock);
free(s);
return -1;
}
wl_list_insert(display->socket_list.prev, &s->link);
return 0;
}
WL_EXPORT struct wl_resource *
wl_client_add_object(struct wl_client *client,
const struct wl_interface *interface,
const void *implementation,
uint32_t id, void *data)
{
struct wl_resource *resource;
resource = malloc(sizeof *resource);
if (resource == NULL) {
wl_resource_post_no_memory(client->display_resource);
return NULL;
}
resource->object.interface = interface;
resource->object.implementation = implementation;
resource->object.id = id;
resource->client = client;
resource->data = data;
resource->destroy = (void *) free;
wl_signal_init(&resource->destroy_signal);
if (wl_map_insert_at(&client->objects, resource->object.id, resource) < 0) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid new id %d",
resource->object.id);
free(resource);
return NULL;
}
return resource;
}
WL_EXPORT struct wl_resource *
wl_client_new_object(struct wl_client *client,
const struct wl_interface *interface,
const void *implementation, void *data)
{
uint32_t id;
id = wl_map_insert_new(&client->objects, WL_MAP_SERVER_SIDE, NULL);
return wl_client_add_object(client,
interface, implementation, id, data);
}
WL_EXPORT void
wl_log_set_handler_server(wl_log_func_t handler)
{
wl_log_handler = handler;
}