wayland/tests/event-loop-test.c
Manuel Stoeckl 75d1483457 event-loop-test: Confirm distant timers do not fire
This change expands the `event_loop_timer` test to use two different
timers with different timeouts; it now implicitly checks that e.g.
both timers do not expire at the same time, and that the first timer
expiring does not prevent the second from doing so. (While such failure
modes are unlikely with timer event sources based on individual
timerfds, they are possible when multiple timers share a common timerfd.)

Signed-off-by: Manuel Stoeckl <code@mstoeckl.com>
2020-01-21 11:31:35 +00:00

476 lines
12 KiB
C

/*
* Copyright © 2012 Intel Corporation
* Copyright © 2012 Jason Ekstrand
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include <stdint.h>
#include <assert.h>
#include <unistd.h>
#include <signal.h>
#include <string.h>
#include <sys/time.h>
#include "wayland-private.h"
#include "wayland-server.h"
#include "test-runner.h"
static int
fd_dispatch(int fd, uint32_t mask, void *data)
{
int *p = data;
assert(mask == 0);
++(*p);
return 0;
}
TEST(event_loop_post_dispatch_check)
{
struct wl_event_loop *loop = wl_event_loop_create();
struct wl_event_source *source;
int dispatch_ran = 0;
int p[2];
assert(loop);
assert(pipe(p) == 0);
source = wl_event_loop_add_fd(loop, p[0], WL_EVENT_READABLE,
fd_dispatch, &dispatch_ran);
assert(source);
wl_event_source_check(source);
wl_event_loop_dispatch(loop, 0);
assert(dispatch_ran == 1);
assert(close(p[0]) == 0);
assert(close(p[1]) == 0);
wl_event_source_remove(source);
wl_event_loop_destroy(loop);
}
struct free_source_context {
struct wl_event_source *source1, *source2;
int p1[2], p2[2];
int count;
};
static int
free_source_callback(int fd, uint32_t mask, void *data)
{
struct free_source_context *context = data;
context->count++;
/* Remove other source */
if (fd == context->p1[0]) {
wl_event_source_remove(context->source2);
context->source2 = NULL;
} else if (fd == context->p2[0]) {
wl_event_source_remove(context->source1);
context->source1 = NULL;
} else {
assert(0);
}
return 1;
}
TEST(event_loop_free_source_with_data)
{
struct wl_event_loop *loop = wl_event_loop_create();
struct free_source_context context;
int data;
/* This test is a little tricky to get right, since we don't
* have any guarantee from the event loop (ie epoll) on the
* order of which it reports events. We want to have one
* source free the other, but we don't know which one is going
* to run first. So we add two fd sources with a callback
* that frees the other source and check that only one of them
* run (and that we don't crash, of course).
*/
assert(loop);
context.count = 0;
assert(pipe(context.p1) == 0);
assert(pipe(context.p2) == 0);
context.source1 =
wl_event_loop_add_fd(loop, context.p1[0], WL_EVENT_READABLE,
free_source_callback, &context);
assert(context.source1);
context.source2 =
wl_event_loop_add_fd(loop, context.p2[0], WL_EVENT_READABLE,
free_source_callback, &context);
assert(context.source2);
data = 5;
assert(write(context.p1[1], &data, sizeof data) == sizeof data);
assert(write(context.p2[1], &data, sizeof data) == sizeof data);
wl_event_loop_dispatch(loop, 0);
assert(context.count == 1);
if (context.source1)
wl_event_source_remove(context.source1);
if (context.source2)
wl_event_source_remove(context.source2);
wl_event_loop_destroy(loop);
assert(close(context.p1[0]) == 0);
assert(close(context.p1[1]) == 0);
assert(close(context.p2[0]) == 0);
assert(close(context.p2[1]) == 0);
}
static int
signal_callback(int signal_number, void *data)
{
int *got_it = data;
assert(signal_number == SIGUSR1);
++(*got_it);
return 1;
}
TEST(event_loop_signal)
{
struct wl_event_loop *loop = wl_event_loop_create();
struct wl_event_source *source;
int got_it = 0;
source = wl_event_loop_add_signal(loop, SIGUSR1,
signal_callback, &got_it);
assert(source);
wl_event_loop_dispatch(loop, 0);
assert(!got_it);
kill(getpid(), SIGUSR1);
wl_event_loop_dispatch(loop, 0);
assert(got_it == 1);
wl_event_source_remove(source);
wl_event_loop_destroy(loop);
}
TEST(event_loop_multiple_same_signals)
{
struct wl_event_loop *loop = wl_event_loop_create();
struct wl_event_source *s1, *s2;
int calls_no = 0;
int i;
s1 = wl_event_loop_add_signal(loop, SIGUSR1,
signal_callback, &calls_no);
assert(s1);
s2 = wl_event_loop_add_signal(loop, SIGUSR1,
signal_callback, &calls_no);
assert(s2);
assert(wl_event_loop_dispatch(loop, 0) == 0);
assert(!calls_no);
/* Try it more times */
for (i = 0; i < 5; ++i) {
calls_no = 0;
kill(getpid(), SIGUSR1);
assert(wl_event_loop_dispatch(loop, 0) == 0);
assert(calls_no == 2);
}
wl_event_source_remove(s1);
/* Try it again with one source */
calls_no = 0;
kill(getpid(), SIGUSR1);
assert(wl_event_loop_dispatch(loop, 0) == 0);
assert(calls_no == 1);
wl_event_source_remove(s2);
wl_event_loop_destroy(loop);
}
static int
timer_callback(void *data)
{
int *got_it = data;
++(*got_it);
return 1;
}
TEST(event_loop_timer)
{
struct wl_event_loop *loop = wl_event_loop_create();
struct wl_event_source *source1, *source2;
int got_it = 0;
source1 = wl_event_loop_add_timer(loop, timer_callback, &got_it);
assert(source1);
wl_event_source_timer_update(source1, 20);
source2 = wl_event_loop_add_timer(loop, timer_callback, &got_it);
assert(source2);
wl_event_source_timer_update(source2, 100);
/* Check that the timer marked for 20 msec from now fires within 30
* msec, and that the timer marked for 100 msec is expected to fire
* within an additional 90 msec. (Some extra wait time is provided to
* account for reasonable code execution / thread preemption delays.) */
wl_event_loop_dispatch(loop, 0);
assert(got_it == 0);
wl_event_loop_dispatch(loop, 30);
assert(got_it == 1);
wl_event_loop_dispatch(loop, 0);
assert(got_it == 1);
wl_event_loop_dispatch(loop, 90);
assert(got_it == 2);
wl_event_source_remove(source1);
wl_event_source_remove(source2);
wl_event_loop_destroy(loop);
}
#define MSEC_TO_USEC(msec) ((msec) * 1000)
struct timer_update_context {
struct wl_event_source *source1, *source2;
int count;
};
static int
timer_update_callback_1(void *data)
{
struct timer_update_context *context = data;
context->count++;
wl_event_source_timer_update(context->source2, 1000);
return 1;
}
static int
timer_update_callback_2(void *data)
{
struct timer_update_context *context = data;
context->count++;
wl_event_source_timer_update(context->source1, 1000);
return 1;
}
TEST(event_loop_timer_updates)
{
struct wl_event_loop *loop = wl_event_loop_create();
struct timer_update_context context;
struct timeval start_time, end_time, interval;
/* Create two timers that should expire at the same time (after 10ms).
* The first timer to receive its expiry callback updates the other timer
* with a much larger timeout (1s). This highlights a bug where
* wl_event_source_timer_dispatch would block for this larger timeout
* when reading from the timer fd, before calling the second timer's
* callback.
*/
context.source1 = wl_event_loop_add_timer(loop, timer_update_callback_1,
&context);
assert(context.source1);
assert(wl_event_source_timer_update(context.source1, 10) == 0);
context.source2 = wl_event_loop_add_timer(loop, timer_update_callback_2,
&context);
assert(context.source2);
assert(wl_event_source_timer_update(context.source2, 10) == 0);
context.count = 0;
/* Since calling the functions between source2's update and
* wl_event_loop_dispatch() takes some time, it may happen
* that only one timer expires until we call epoll_wait.
* This naturally means that only one source is dispatched
* and the test fails. To fix that, sleep 15 ms before
* calling wl_event_loop_dispatch(). That should be enough
* for the second timer to expire.
*
* https://bugs.freedesktop.org/show_bug.cgi?id=80594
*/
usleep(MSEC_TO_USEC(15));
gettimeofday(&start_time, NULL);
wl_event_loop_dispatch(loop, 20);
gettimeofday(&end_time, NULL);
assert(context.count == 2);
/* Dispatching the events should not have taken much more than 20ms,
* since this is the timeout passed to wl_event_loop_dispatch. If it
* blocked, then it will have taken over 1s.
* Of course, it could take over 1s anyway on a very slow or heavily
* loaded system, so this test isn't 100% perfect.
*/
timersub(&end_time, &start_time, &interval);
assert(interval.tv_sec < 1);
wl_event_source_remove(context.source1);
wl_event_source_remove(context.source2);
wl_event_loop_destroy(loop);
}
struct timer_cancel_context {
struct wl_event_source *timers[4];
struct timer_cancel_context *back_refs[4];
int order[4];
int called, first;
};
static int
timer_cancel_callback(void *data) {
struct timer_cancel_context **context_ref = data;
struct timer_cancel_context *context = *context_ref;
int i = (int)(context_ref - context->back_refs);
context->called++;
context->order[i] = context->called;
if (context->called == 1) {
context->first = i;
/* Removing a timer always prevents its callback from
* being called ... */
wl_event_source_remove(context->timers[(i + 1) % 4]);
/* ... but disarming or rescheduling a timer does not,
* (in the case where the modified timers had already expired
* as of when `wl_event_loop_dispatch` was called.) */
assert(wl_event_source_timer_update(context->timers[(i + 2) % 4],
0) == 0);
assert(wl_event_source_timer_update(context->timers[(i + 3) % 4],
2000000000) == 0);
}
return 0;
}
TEST(event_loop_timer_cancellation)
{
struct wl_event_loop *loop = wl_event_loop_create();
struct timer_cancel_context context;
int i;
memset(&context, 0, sizeof(context));
/* Test that when multiple timers are dispatched in a single call
* of `wl_event_loop_dispatch`, that having some timers run code
* to modify the other timers only actually prevents the other timers
* from running their callbacks when the those timers are removed, not
* when they are disarmed or rescheduled. */
for (i = 0; i < 4; i++) {
context.back_refs[i] = &context;
context.timers[i] =
wl_event_loop_add_timer(loop, timer_cancel_callback,
&context.back_refs[i]);
assert(context.timers[i]);
assert(wl_event_source_timer_update(context.timers[i], 1) == 0);
}
usleep(MSEC_TO_USEC(2));
assert(wl_event_loop_dispatch(loop, 0) == 0);
/* Tracking which timer was first makes this test independent of the
* actual timer dispatch order, which is not guaranteed by the docs */
assert(context.order[context.first] == 1);
assert(context.order[(context.first + 1) % 4] == 0);
assert(context.order[(context.first + 2) % 4] > 1);
assert(context.order[(context.first + 3) % 4] > 1);
wl_event_source_remove(context.timers[context.first]);
wl_event_source_remove(context.timers[(context.first + 2) % 4]);
wl_event_source_remove(context.timers[(context.first + 3) % 4]);
wl_event_loop_destroy(loop);
}
struct event_loop_destroy_listener {
struct wl_listener listener;
int done;
};
static void
event_loop_destroy_notify(struct wl_listener *l, void *data)
{
struct event_loop_destroy_listener *listener =
wl_container_of(l, listener, listener);
listener->done = 1;
}
TEST(event_loop_destroy)
{
struct wl_event_loop *loop;
struct wl_display * display;
struct event_loop_destroy_listener a, b;
loop = wl_event_loop_create();
assert(loop);
a.listener.notify = &event_loop_destroy_notify;
a.done = 0;
wl_event_loop_add_destroy_listener(loop, &a.listener);
assert(wl_event_loop_get_destroy_listener(loop,
event_loop_destroy_notify) == &a.listener);
b.listener.notify = &event_loop_destroy_notify;
b.done = 0;
wl_event_loop_add_destroy_listener(loop, &b.listener);
wl_list_remove(&a.listener.link);
wl_event_loop_destroy(loop);
assert(!a.done);
assert(b.done);
/* Test to make sure it gets fired on display destruction */
display = wl_display_create();
assert(display);
loop = wl_display_get_event_loop(display);
assert(loop);
a.done = 0;
wl_event_loop_add_destroy_listener(loop, &a.listener);
wl_display_destroy(display);
assert(a.done);
}