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On Wed, 18 Jan 2012 12:29:37 -0800
"Kristensen, Kristian H" <kristian.h.kristensen@intel.com> wrote:
> Yeah, that looks good. I was thinking of a separate <description> tag
> to avoid stuffing too much into an attribute.
How does this look? It adds a summary attribute to atomic elements,
and a <description> tag with a summary for others. Spits out enum
documentation like this:
/**
* wl_display_error - global error values
* @WL_DISPLAY_ERROR_INVALID_OBJECT: server couldn't find object
* @WL_DISPLAY_ERROR_INVALID_METHOD: method doesn't exist on the specified interface
* @WL_DISPLAY_ERROR_NO_MEMORY: server is out of memory
*
* These errors are global and can be emitted in response to any server request.
*/
enum wl_display_error {
WL_DISPLAY_ERROR_INVALID_OBJECT = 0,
WL_DISPLAY_ERROR_INVALID_METHOD = 1,
WL_DISPLAY_ERROR_NO_MEMORY = 2,
};
and structure documentation like this:
/**
* wl_display - core global object
* @bind: bind an object to the display
* @sync: (none)
*
* The core global object. This is a special singleton object. It is used for
* internal wayland protocol features.
*/
struct wl_display_interface {
void (*bind)(struct wl_client *client,
struct wl_resource *resource,
uint32_t name,
const char *interface,
uint32_t version,
uint32_t id);
void (*sync)(struct wl_client *client,
struct wl_resource *resource,
uint32_t callback);
};
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