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Currently the client-facing libwayland-egl API is defined by a header
file shipped by Wayland, but the implementation is left to each vendor.
This can cause collisions when multiple implementations are installed on
the same system. Importing the implementation into Wayland with a stable
and versioned driver-facing ABI allows multiple drivers to coexist on
the same system.
Pull the sample implementation from Mesa commit 677edff5cfd
("wayland-egl: rework and simplify wl_egl_window initialization")
It has been used by the Mesa open source drivers, NVIDIA and others[1].
v2: Reword commit message, rebase on top of newer Mesa.
[1] https://github.com/thayama/wayland-egl
Cc: Miguel A. Vico <mvicomoya@nvidia.com>
Cc: James Jones <jajones@nvidia.com>
Cc: Daniel Stone <daniels@collabora.com>
Cc: duncan-roe <duncan_roe@optusnet.com.au>
Cc: Takanari Hayama <taki@igel.co.jp>
Suggested-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Arnaud Vrac <avrac@freebox.fr>
235 lines
9.8 KiB
C
235 lines
9.8 KiB
C
/*
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* Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <stddef.h> /* offsetof */
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#include <stdio.h> /* printf */
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#include "wayland-egl-backend.h" /* Current struct wl_egl_window implementation */
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/*
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* Following are previous implementations of wl_egl_window.
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*
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* DO NOT EVER CHANGE!
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*/
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/* From: 214fc6e850 - Benjamin Franzke : egl: Implement libwayland-egl */
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struct wl_egl_window_v0 {
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struct wl_surface *surface;
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int width;
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int height;
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int dx;
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int dy;
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int attached_width;
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int attached_height;
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};
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/* From: ca3ed3e024 - Ander Conselvan de Oliveira : egl/wayland: Don't invalidate drawable on swap buffers */
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struct wl_egl_window_v1 {
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struct wl_surface *surface;
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int width;
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int height;
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int dx;
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int dy;
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int attached_width;
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int attached_height;
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void *private;
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void (*resize_callback)(struct wl_egl_window *, void *);
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};
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/* From: 690ead4a13 - Stencel, Joanna : egl/wayland-egl: Fix for segfault in dri2_wl_destroy_surface. */
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#define WL_EGL_WINDOW_VERSION_v2 2
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struct wl_egl_window_v2 {
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struct wl_surface *surface;
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int width;
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int height;
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int dx;
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int dy;
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int attached_width;
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int attached_height;
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void *private;
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void (*resize_callback)(struct wl_egl_window *, void *);
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void (*destroy_window_callback)(void *);
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};
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/* From: 2d5d61bc49 - Miguel A. Vico : wayland-egl: Make wl_egl_window a versioned struct */
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#define WL_EGL_WINDOW_VERSION_v3 3
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struct wl_egl_window_v3 {
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const intptr_t version;
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int width;
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int height;
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int dx;
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int dy;
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int attached_width;
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int attached_height;
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void *private;
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void (*resize_callback)(struct wl_egl_window *, void *);
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void (*destroy_window_callback)(void *);
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struct wl_surface *surface;
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};
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/* This program checks we keep a backwards-compatible struct wl_egl_window
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* definition whenever it is modified in wayland-egl-backend.h.
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*
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* The previous definition should be added above as a new struct
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* wl_egl_window_vN, and the appropriate checks should be added below
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*/
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#define MEMBER_SIZE(type, member) sizeof(((type *)0)->member)
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#define CHECK_RENAMED_MEMBER(a_ver, b_ver, a_member, b_member) \
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do { \
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if (offsetof(struct wl_egl_window ## a_ver, a_member) != \
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offsetof(struct wl_egl_window ## b_ver, b_member)) { \
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printf("Backards incompatible change detected!\n " \
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"offsetof(struct wl_egl_window" #a_ver "::" #a_member ") != " \
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"offsetof(struct wl_egl_window" #b_ver "::" #b_member ")\n"); \
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return 1; \
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} \
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\
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if (MEMBER_SIZE(struct wl_egl_window ## a_ver, a_member) != \
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MEMBER_SIZE(struct wl_egl_window ## b_ver, b_member)) { \
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printf("Backards incompatible change detected!\n " \
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"MEMBER_SIZE(struct wl_egl_window" #a_ver "::" #a_member ") != " \
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"MEMBER_SIZE(struct wl_egl_window" #b_ver "::" #b_member ")\n"); \
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return 1; \
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} \
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} while (0)
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#define CHECK_MEMBER(a_ver, b_ver, member) CHECK_RENAMED_MEMBER(a_ver, b_ver, member, member)
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#define CHECK_MEMBER_CURRENT(a_ver, member) CHECK_MEMBER(a_ver,, member)
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#define CHECK_SIZE(a_ver, b_ver) \
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do { \
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if (sizeof(struct wl_egl_window ## a_ver) > \
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sizeof(struct wl_egl_window ## b_ver)) { \
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printf("Backards incompatible change detected!\n " \
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"sizeof(struct wl_egl_window" #a_ver ") > " \
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"sizeof(struct wl_egl_window" #b_ver ")\n"); \
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return 1; \
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} \
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} while (0)
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#define CHECK_SIZE_CURRENT(a_ver) \
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do { \
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if (sizeof(struct wl_egl_window ## a_ver) != \
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sizeof(struct wl_egl_window)) { \
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printf("Backards incompatible change detected!\n " \
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"sizeof(struct wl_egl_window" #a_ver ") != " \
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"sizeof(struct wl_egl_window)\n"); \
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return 1; \
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} \
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} while (0)
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#define CHECK_VERSION(a_ver, b_ver) \
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do { \
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if ((WL_EGL_WINDOW_VERSION ## a_ver) >= \
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(WL_EGL_WINDOW_VERSION ## b_ver)) { \
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printf("Backards incompatible change detected!\n " \
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"WL_EGL_WINDOW_VERSION" #a_ver " >= " \
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"WL_EGL_WINDOW_VERSION" #b_ver "\n"); \
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return 1; \
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} \
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} while (0)
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#define CHECK_VERSION_CURRENT(a_ver) \
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do { \
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if ((WL_EGL_WINDOW_VERSION ## a_ver) != \
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(WL_EGL_WINDOW_VERSION)) { \
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printf("Backards incompatible change detected!\n " \
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"WL_EGL_WINDOW_VERSION" #a_ver " != " \
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"WL_EGL_WINDOW_VERSION\n"); \
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return 1; \
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} \
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} while (0)
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int main(int argc, char **argv)
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{
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/* Check wl_egl_window_v1 ABI against wl_egl_window_v0 */
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CHECK_MEMBER(_v0, _v1, surface);
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CHECK_MEMBER(_v0, _v1, width);
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CHECK_MEMBER(_v0, _v1, height);
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CHECK_MEMBER(_v0, _v1, dx);
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CHECK_MEMBER(_v0, _v1, dy);
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CHECK_MEMBER(_v0, _v1, attached_width);
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CHECK_MEMBER(_v0, _v1, attached_height);
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CHECK_SIZE(_v0, _v1);
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/* Check wl_egl_window_v2 ABI against wl_egl_window_v1 */
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CHECK_MEMBER(_v1, _v2, surface);
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CHECK_MEMBER(_v1, _v2, width);
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CHECK_MEMBER(_v1, _v2, height);
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CHECK_MEMBER(_v1, _v2, dx);
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CHECK_MEMBER(_v1, _v2, dy);
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CHECK_MEMBER(_v1, _v2, attached_width);
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CHECK_MEMBER(_v1, _v2, attached_height);
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CHECK_MEMBER(_v1, _v2, private);
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CHECK_MEMBER(_v1, _v2, resize_callback);
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CHECK_SIZE(_v1, _v2);
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/* Check wl_egl_window_v3 ABI against wl_egl_window_v2 */
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CHECK_RENAMED_MEMBER(_v2, _v3, surface, version);
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CHECK_MEMBER (_v2, _v3, width);
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CHECK_MEMBER (_v2, _v3, height);
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CHECK_MEMBER (_v2, _v3, dx);
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CHECK_MEMBER (_v2, _v3, dy);
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CHECK_MEMBER (_v2, _v3, attached_width);
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CHECK_MEMBER (_v2, _v3, attached_height);
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CHECK_MEMBER (_v2, _v3, private);
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CHECK_MEMBER (_v2, _v3, resize_callback);
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CHECK_MEMBER (_v2, _v3, destroy_window_callback);
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CHECK_SIZE (_v2, _v3);
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CHECK_VERSION(_v2, _v3);
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/* Check current wl_egl_window ABI against wl_egl_window_v3 */
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CHECK_MEMBER_CURRENT(_v3, version);
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CHECK_MEMBER_CURRENT(_v3, width);
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CHECK_MEMBER_CURRENT(_v3, height);
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CHECK_MEMBER_CURRENT(_v3, dx);
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CHECK_MEMBER_CURRENT(_v3, dy);
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CHECK_MEMBER_CURRENT(_v3, attached_width);
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CHECK_MEMBER_CURRENT(_v3, attached_height);
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CHECK_MEMBER_CURRENT(_v3, private);
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CHECK_MEMBER_CURRENT(_v3, resize_callback);
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CHECK_MEMBER_CURRENT(_v3, destroy_window_callback);
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CHECK_MEMBER_CURRENT(_v3, surface);
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CHECK_SIZE_CURRENT (_v3);
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CHECK_VERSION_CURRENT(_v3);
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return 0;
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}
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