wayland/src/wayland-private.h
Sung-Jin Park eb52bb8e14 server: Add an API to get the file descriptor for a client
This adds an API to get the file descriptor for a client.
The client file descriptor can be used for a wayland compositor to validate
a request from a client if there are any additional information provided from
the client's file descriptor.

For instance, this will be helpful in some linux distributions, in which SELinux
or SMACK is enabled. In those environments, each file (including socket) will have
each security contexts in its inode as xattr member variable. A wayland compositor
can validate a client request by getting the file descriptor of the client and
by checking the security contexts associated with the file descriptor.

Signed-off-by: Sung-Jin Park <input.hacker@gmail.com>
2016-01-19 14:52:54 -08:00

232 lines
5.9 KiB
C

/*
* Copyright © 2008-2011 Kristian Høgsberg
* Copyright © 2011 Intel Corporation
* Copyright © 2013 Jason Ekstrand
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef WAYLAND_PRIVATE_H
#define WAYLAND_PRIVATE_H
#include <stdarg.h>
#include <stdlib.h>
#define WL_HIDE_DEPRECATED 1
#include "wayland-util.h"
#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
#define container_of(ptr, type, member) ({ \
const __typeof__( ((type *)0)->member ) *__mptr = (ptr); \
(type *)( (char *)__mptr - offsetof(type,member) );})
#define WL_MAP_SERVER_SIDE 0
#define WL_MAP_CLIENT_SIDE 1
#define WL_SERVER_ID_START 0xff000000
#define WL_CLOSURE_MAX_ARGS 20
struct wl_object {
const struct wl_interface *interface;
const void *implementation;
uint32_t id;
};
extern struct wl_object global_zombie_object;
#define WL_ZOMBIE_OBJECT ((void*)&global_zombie_object)
/* Flags for wl_map_insert_new and wl_map_insert_at. Flags can be queried with
* wl_map_lookup_flags. The current implementation has room for 1 bit worth of
* flags. If more flags are ever added, the implementation of wl_map will have
* to change to allow for new flags */
enum wl_map_entry_flags {
WL_MAP_ENTRY_LEGACY = (1 << 0)
};
struct wl_map {
struct wl_array client_entries;
struct wl_array server_entries;
uint32_t side;
uint32_t free_list;
};
typedef void (*wl_iterator_func_t)(void *element, void *data);
void
wl_map_init(struct wl_map *map, uint32_t side);
void
wl_map_release(struct wl_map *map);
uint32_t
wl_map_insert_new(struct wl_map *map, uint32_t flags, void *data);
int
wl_map_insert_at(struct wl_map *map, uint32_t flags, uint32_t i, void *data);
int
wl_map_reserve_new(struct wl_map *map, uint32_t i);
void
wl_map_remove(struct wl_map *map, uint32_t i);
void *
wl_map_lookup(struct wl_map *map, uint32_t i);
uint32_t
wl_map_lookup_flags(struct wl_map *map, uint32_t i);
void
wl_map_for_each(struct wl_map *map, wl_iterator_func_t func, void *data);
struct wl_connection;
struct wl_closure;
struct wl_proxy;
int
wl_interface_equal(const struct wl_interface *iface1,
const struct wl_interface *iface2);
struct wl_connection *
wl_connection_create(int fd);
int
wl_connection_destroy(struct wl_connection *connection);
void
wl_connection_copy(struct wl_connection *connection, void *data, size_t size);
void
wl_connection_consume(struct wl_connection *connection, size_t size);
int
wl_connection_flush(struct wl_connection *connection);
uint32_t
wl_connection_pending_input(struct wl_connection *connection);
int
wl_connection_read(struct wl_connection *connection);
int
wl_connection_write(struct wl_connection *connection,
const void *data, size_t count);
int
wl_connection_queue(struct wl_connection *connection,
const void *data, size_t count);
int
wl_connection_get_fd(struct wl_connection *connection);
struct wl_closure {
int count;
const struct wl_message *message;
uint32_t opcode;
uint32_t sender_id;
union wl_argument args[WL_CLOSURE_MAX_ARGS];
struct wl_list link;
struct wl_proxy *proxy;
struct wl_array extra[0];
};
struct argument_details {
char type;
int nullable;
};
const char *
get_next_argument(const char *signature, struct argument_details *details);
int
arg_count_for_signature(const char *signature);
int
wl_message_get_since(const struct wl_message *message);
void
wl_argument_from_va_list(const char *signature, union wl_argument *args,
int count, va_list ap);
struct wl_closure *
wl_closure_marshal(struct wl_object *sender,
uint32_t opcode, union wl_argument *args,
const struct wl_message *message);
struct wl_closure *
wl_closure_vmarshal(struct wl_object *sender,
uint32_t opcode, va_list ap,
const struct wl_message *message);
struct wl_closure *
wl_connection_demarshal(struct wl_connection *connection,
uint32_t size,
struct wl_map *objects,
const struct wl_message *message);
int
wl_closure_lookup_objects(struct wl_closure *closure, struct wl_map *objects);
enum wl_closure_invoke_flag {
WL_CLOSURE_INVOKE_CLIENT = (1 << 0),
WL_CLOSURE_INVOKE_SERVER = (1 << 1)
};
void
wl_closure_invoke(struct wl_closure *closure, uint32_t flags,
struct wl_object *target, uint32_t opcode, void *data);
void
wl_closure_dispatch(struct wl_closure *closure, wl_dispatcher_func_t dispatcher,
struct wl_object *target, uint32_t opcode);
int
wl_closure_send(struct wl_closure *closure, struct wl_connection *connection);
int
wl_closure_queue(struct wl_closure *closure, struct wl_connection *connection);
void
wl_closure_print(struct wl_closure *closure,
struct wl_object *target, int send);
void
wl_closure_destroy(struct wl_closure *closure);
extern wl_log_func_t wl_log_handler;
void wl_log(const char *fmt, ...);
void wl_abort(const char *fmt, ...);
struct wl_display;
struct wl_array *
wl_display_get_additional_shm_formats(struct wl_display *display);
static inline void *
zalloc(size_t s)
{
return calloc(1, s);
}
#endif