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				https://gitlab.freedesktop.org/wayland/wayland.git
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	This will be GdkDisplay for GTK+ on Wayland etc. This restores the terminal fullscreen mode.
		
			
				
	
	
		
			564 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			564 lines
		
	
	
	
		
			15 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright © 2008 Kristian Høgsberg
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 *
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 * Permission to use, copy, modify, distribute, and sell this software and its
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 * documentation for any purpose is hereby granted without fee, provided that
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 * the above copyright notice appear in all copies and that both that copyright
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 * notice and this permission notice appear in supporting documentation, and
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 * that the name of the copyright holders not be used in advertising or
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 * publicity pertaining to distribution of the software without specific,
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 * written prior permission.  The copyright holders make no representations
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 * about the suitability of this software for any purpose.  It is provided "as
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 * is" without express or implied warranty.
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 *
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 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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 * OF THIS SOFTWARE.
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 */
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <math.h>
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#include <time.h>
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#include <cairo.h>
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#include <glib.h>
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#include <cairo-drm.h>
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#include <linux/input.h>
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#include "wayland-client.h"
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#include "wayland-glib.h"
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#include "window.h"
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struct display {
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	struct wl_display *display;
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	struct wl_compositor *compositor;
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	struct wl_output *output;
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	struct wl_input_device *input_device;
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	struct rectangle screen_allocation;
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	cairo_drm_context_t *ctx;
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	int fd;
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};
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struct window {
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	struct display *display;
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	struct wl_surface *surface;
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	const char *title;
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	struct rectangle allocation, saved_allocation;
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	int minimum_width, minimum_height;
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	int margin;
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	int drag_x, drag_y;
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	int state;
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	int fullscreen;
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	struct wl_input_device *grab_device;
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	uint32_t name;
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	cairo_surface_t *cairo_surface;
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	window_resize_handler_t resize_handler;
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	window_key_handler_t key_handler;
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	void *user_data;
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};
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static void
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rounded_rect(cairo_t *cr, int x0, int y0, int x1, int y1, int radius)
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{
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	cairo_move_to(cr, x0, y0 + radius);
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	cairo_arc(cr, x0 + radius, y0 + radius, radius, M_PI, 3 * M_PI / 2);
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	cairo_line_to(cr, x1 - radius, y0);
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	cairo_arc(cr, x1 - radius, y0 + radius, radius, 3 * M_PI / 2, 2 * M_PI);
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	cairo_line_to(cr, x1, y1 - radius);
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	cairo_arc(cr, x1 - radius, y1 - radius, radius, 0, M_PI / 2);
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	cairo_line_to(cr, x0 + radius, y1);
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	cairo_arc(cr, x0 + radius, y1 - radius, radius, M_PI / 2, M_PI);
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	cairo_close_path(cr);
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}
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static void
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window_draw_decorations(struct window *window)
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{
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	cairo_t *cr;
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	int border = 2, radius = 5;
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	cairo_text_extents_t extents;
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	cairo_pattern_t *gradient, *outline, *bright, *dim;
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	struct wl_visual *visual;
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	int width, height;
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	window->cairo_surface =
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		cairo_drm_surface_create(window->display->ctx,
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					 CAIRO_CONTENT_COLOR_ALPHA,
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					 window->allocation.width,
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					 window->allocation.height);
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	outline = cairo_pattern_create_rgb(0.1, 0.1, 0.1);
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	bright = cairo_pattern_create_rgb(0.8, 0.8, 0.8);
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	dim = cairo_pattern_create_rgb(0.4, 0.4, 0.4);
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	cr = cairo_create(window->cairo_surface);
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	width = window->allocation.width - window->margin * 2;
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	height = window->allocation.height - window->margin * 2;
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	cairo_translate(cr, window->margin + 7, window->margin + 5);
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	cairo_set_line_width (cr, border);
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	cairo_set_source_rgba(cr, 0, 0, 0, 0.7);
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	rounded_rect(cr, 0, 0, width, height, radius);
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	cairo_fill(cr);
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#ifdef SLOW_BUT_PWETTY
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	/* FIXME: Aw, pretty drop shadows now have to fallback to sw.
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	 * Ideally we should have convolution filters in cairo, but we
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	 * can also fallback to compositing the shadow image a bunch
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	 * of times according to the blur kernel. */
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	{
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		cairo_surface_t *map;
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		map = cairo_drm_surface_map(window->cairo_surface);
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		blur_surface(map);
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		cairo_drm_surface_unmap(window->cairo_surface, map);
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	}
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#endif
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	cairo_translate(cr, -7, -5);
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	cairo_set_line_width (cr, border);
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	rounded_rect(cr, 1, 1, width - 1, height - 1, radius);
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	cairo_set_source(cr, outline);
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	cairo_stroke(cr);
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	rounded_rect(cr, 2, 2, width - 2, height - 2, radius - 1);
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	cairo_set_source(cr, bright);
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	cairo_stroke(cr);
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	rounded_rect(cr, 3, 3, width - 2, height - 2, radius - 1);
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	cairo_set_source(cr, dim);
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	cairo_stroke(cr);
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	rounded_rect(cr, 2, 2, width - 2, height - 2, radius - 1);
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	gradient = cairo_pattern_create_linear (0, 0, 0, 100);
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	cairo_pattern_add_color_stop_rgb(gradient, 0, 0.6, 0.6, 0.4);
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	cairo_pattern_add_color_stop_rgb(gradient, 1, 0.8, 0.8, 0.7);
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	cairo_set_source(cr, gradient);
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	cairo_fill(cr);
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	cairo_pattern_destroy(gradient);
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	cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
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	cairo_move_to(cr, 10, 50);
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	cairo_line_to(cr, width - 10, 50);
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	cairo_line_to(cr, width - 10, height - 10);
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	cairo_line_to(cr, 10, height - 10);
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	cairo_close_path(cr);
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	cairo_set_source(cr, dim);
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	cairo_stroke(cr);
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	cairo_move_to(cr, 11, 51);
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	cairo_line_to(cr, width - 10, 51);
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	cairo_line_to(cr, width - 10, height - 10);
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	cairo_line_to(cr, 11, height - 10);
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	cairo_close_path(cr);
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	cairo_set_source(cr, bright);
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	cairo_stroke(cr);
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	cairo_set_operator(cr, CAIRO_OPERATOR_OVER);
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	cairo_set_font_size(cr, 14);
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	cairo_text_extents(cr, window->title, &extents);
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	cairo_move_to(cr, (width - extents.width) / 2, 10 - extents.y_bearing);
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	cairo_set_line_cap (cr, CAIRO_LINE_CAP_ROUND);
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	cairo_set_line_join (cr, CAIRO_LINE_JOIN_ROUND);
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	cairo_set_line_width (cr, 4);
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	cairo_text_path(cr, window->title);
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	cairo_set_source_rgb(cr, 0.1, 0.1, 0.1);
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	cairo_stroke_preserve(cr);
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	cairo_set_source_rgb(cr, 1, 1, 1);
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	cairo_fill(cr);
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	cairo_destroy(cr);
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	visual = wl_display_get_premultiplied_argb_visual(window->display->display);
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	wl_surface_attach(window->surface,
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			  cairo_drm_surface_get_name(window->cairo_surface),
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			  window->allocation.width,
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			  window->allocation.height,
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			  cairo_drm_surface_get_stride(window->cairo_surface),
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			  visual);
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	wl_surface_map(window->surface,
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		       window->allocation.x - window->margin,
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		       window->allocation.y - window->margin,
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		       window->allocation.width,
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		       window->allocation.height);
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}
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static void
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window_draw_fullscreen(struct window *window)
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{
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	struct wl_visual *visual;
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	window->cairo_surface =
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		cairo_drm_surface_create(window->display->ctx,
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					 CAIRO_CONTENT_COLOR_ALPHA,
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					 window->allocation.width,
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					 window->allocation.height);
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	visual = wl_display_get_premultiplied_argb_visual(window->display->display);
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	wl_surface_attach(window->surface,
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			  cairo_drm_surface_get_name(window->cairo_surface),
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			  window->allocation.width,
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			  window->allocation.height,
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			  cairo_drm_surface_get_stride(window->cairo_surface),
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			  visual);
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	wl_surface_map(window->surface,
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		       window->allocation.x,
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		       window->allocation.y,
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		       window->allocation.width,
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		       window->allocation.height);
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}
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void
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window_draw(struct window *window)
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{
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	if (window->fullscreen)
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		window_draw_fullscreen(window);
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	else
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		window_draw_decorations(window);
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}
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static void
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window_handle_acknowledge(void *data,
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			  struct wl_compositor *compositor,
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			  uint32_t key, uint32_t frame)
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{
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	struct window *window = data;
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	/* The acknowledge event means that the server
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	 * processed our last commit request and we can now
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	 * safely free the old window buffer if we resized and
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	 * render the next frame into our back buffer.. */
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	if (key == 0 && window->cairo_surface != NULL) {
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		cairo_surface_destroy(window->cairo_surface);
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		window->cairo_surface = NULL;
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	}
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}
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static void
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window_handle_frame(void *data,
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		    struct wl_compositor *compositor,
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		    uint32_t frame, uint32_t timestamp)
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{
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}
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static const struct wl_compositor_listener compositor_listener = {
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	window_handle_acknowledge,
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	window_handle_frame,
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};
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enum window_state {
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	WINDOW_STABLE,
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	WINDOW_MOVING,
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	WINDOW_RESIZING_UPPER_LEFT,
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	WINDOW_RESIZING_UPPER_RIGHT,
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	WINDOW_RESIZING_LOWER_LEFT,
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	WINDOW_RESIZING_LOWER_RIGHT
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};
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enum location {
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	LOCATION_INTERIOR,
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	LOCATION_UPPER_LEFT,
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	LOCATION_UPPER_RIGHT,
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	LOCATION_LOWER_LEFT,
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	LOCATION_LOWER_RIGHT,
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	LOCATION_OUTSIDE
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};
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static void
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window_handle_motion(void *data, struct wl_input_device *input_device,
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		     int32_t x, int32_t y, int32_t sx, int32_t sy)
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{
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	struct window *window = data;
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	switch (window->state) {
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	case WINDOW_MOVING:
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		if (window->fullscreen)
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			break;
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		if (window->grab_device != input_device)
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			break;
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		window->allocation.x = window->drag_x + x;
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		window->allocation.y = window->drag_y + y;
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		wl_surface_map(window->surface,
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			       window->allocation.x - window->margin,
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			       window->allocation.y - window->margin,
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			       window->allocation.width,
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			       window->allocation.height);
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		wl_compositor_commit(window->display->compositor, 1);
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		break;
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	case WINDOW_RESIZING_LOWER_RIGHT:
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		if (window->fullscreen)
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			break;
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		if (window->grab_device != input_device)
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			break;
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		window->allocation.width = window->drag_x + x;
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		window->allocation.height = window->drag_y + y;
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		if (window->resize_handler)
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			(*window->resize_handler)(window,
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						  window->user_data);
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		break;
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	}
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}
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static void window_handle_button(void *data, struct wl_input_device *input_device,
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				 uint32_t button, uint32_t state,
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				 int32_t x, int32_t y, int32_t sx, int32_t sy)
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{
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	struct window *window = data;
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	int32_t left = window->allocation.x;
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	int32_t right = window->allocation.x +
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		window->allocation.width - window->margin * 2;
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	int32_t top = window->allocation.y;
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	int32_t bottom = window->allocation.y +
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		window->allocation.height - window->margin * 2;
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	int grip_size = 16, location;
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	if (right - grip_size <= x && x < right &&
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	    bottom - grip_size <= y && y < bottom) {
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		location = LOCATION_LOWER_RIGHT;
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	} else if (left <= x && x < right && top <= y && y < bottom) {
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		location = LOCATION_INTERIOR;
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	} else {
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		location = LOCATION_OUTSIDE;
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	}
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	if (button == BTN_LEFT && state == 1) {
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		switch (location) {
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		case LOCATION_INTERIOR:
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			window->drag_x = window->allocation.x - x;
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			window->drag_y = window->allocation.y - y;
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			window->state = WINDOW_MOVING;
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			window->grab_device = input_device;
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			break;
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		case LOCATION_LOWER_RIGHT:
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			window->drag_x = window->allocation.width - x;
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			window->drag_y = window->allocation.height - y;
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			window->state = WINDOW_RESIZING_LOWER_RIGHT;
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			window->grab_device = input_device;
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			break;
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		default:
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			window->state = WINDOW_STABLE;
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			break;
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		}
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	} else if (button == BTN_LEFT &&
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		   state == 0 && window->grab_device == input_device) {
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		window->state = WINDOW_STABLE;
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	}
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}
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static void
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window_handle_key(void *data, struct wl_input_device *input_device,
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		  uint32_t button, uint32_t state)
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{
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	struct window *window = data;
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	if (window->key_handler)
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		(*window->key_handler)(window, button, state,
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				       window->user_data);
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}
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static const struct wl_input_device_listener input_device_listener = {
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	window_handle_motion,
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	window_handle_button,
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	window_handle_key,
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};
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void
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window_get_child_rectangle(struct window *window,
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			   struct rectangle *rectangle)
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{
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	if (window->fullscreen) {
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		*rectangle = window->allocation;
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	} else {
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		rectangle->x = window->margin + 10;
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		rectangle->y = window->margin + 50;
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		rectangle->width = window->allocation.width - 20 - window->margin * 2;
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		rectangle->height = window->allocation.height - 60 - window->margin * 2;
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	}
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}
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void
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window_set_child_size(struct window *window,
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		      struct rectangle *rectangle)
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{
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	if (!window->fullscreen) {
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		window->allocation.width = rectangle->width + 20 + window->margin * 2;
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		window->allocation.height = rectangle->height + 60 + window->margin * 2;
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	}
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}
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cairo_surface_t *
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window_create_surface(struct window *window,
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		      struct rectangle *rectangle)
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{
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	return cairo_drm_surface_create(window->display->ctx,
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					CAIRO_CONTENT_COLOR_ALPHA,
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					rectangle->width,
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					rectangle->height);
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}
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void
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						|
window_copy(struct window *window,
 | 
						|
	    struct rectangle *rectangle,
 | 
						|
	    uint32_t name, uint32_t stride)
 | 
						|
{
 | 
						|
	wl_surface_copy(window->surface,
 | 
						|
			rectangle->x,
 | 
						|
			rectangle->y,
 | 
						|
			name, stride,
 | 
						|
			0, 0,
 | 
						|
			rectangle->width,
 | 
						|
			rectangle->height);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
window_copy_surface(struct window *window,
 | 
						|
		    struct rectangle *rectangle,
 | 
						|
		    cairo_surface_t *surface)
 | 
						|
{
 | 
						|
	wl_surface_copy(window->surface,
 | 
						|
			rectangle->x,
 | 
						|
			rectangle->y,
 | 
						|
			cairo_drm_surface_get_name(surface),
 | 
						|
			cairo_drm_surface_get_stride(surface),
 | 
						|
			0, 0,
 | 
						|
			rectangle->width,
 | 
						|
			rectangle->height);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
window_set_fullscreen(struct window *window, int fullscreen)
 | 
						|
{
 | 
						|
	window->fullscreen = fullscreen;
 | 
						|
	if (window->fullscreen) {
 | 
						|
		window->saved_allocation = window->allocation;
 | 
						|
		window->allocation = window->display->screen_allocation;
 | 
						|
	} else {
 | 
						|
		window->allocation = window->saved_allocation;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
window_set_resize_handler(struct window *window,
 | 
						|
			  window_resize_handler_t handler, void *data)
 | 
						|
{
 | 
						|
	window->resize_handler = handler;
 | 
						|
	window->user_data = data;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
window_set_key_handler(struct window *window,
 | 
						|
		       window_key_handler_t handler, void *data)
 | 
						|
{
 | 
						|
	window->key_handler = handler;
 | 
						|
	window->user_data = data;
 | 
						|
}
 | 
						|
 | 
						|
struct window *
 | 
						|
window_create(struct display *display, const char *title,
 | 
						|
	      int32_t x, int32_t y, int32_t width, int32_t height)
 | 
						|
{
 | 
						|
	struct window *window;
 | 
						|
 | 
						|
	window = malloc(sizeof *window);
 | 
						|
	if (window == NULL)
 | 
						|
		return NULL;
 | 
						|
 | 
						|
	memset(window, 0, sizeof *window);
 | 
						|
	window->display = display;
 | 
						|
	window->title = strdup(title);
 | 
						|
	window->surface = wl_compositor_create_surface(display->compositor);
 | 
						|
	window->allocation.x = x;
 | 
						|
	window->allocation.y = y;
 | 
						|
	window->allocation.width = width;
 | 
						|
	window->allocation.height = height;
 | 
						|
	window->saved_allocation = window->allocation;
 | 
						|
	window->margin = 16;
 | 
						|
	window->state = WINDOW_STABLE;
 | 
						|
 | 
						|
	wl_compositor_add_listener(display->compositor,
 | 
						|
				   &compositor_listener, window);
 | 
						|
 | 
						|
	wl_input_device_add_listener(display->input_device,
 | 
						|
				     &input_device_listener, window);
 | 
						|
 | 
						|
	return window;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
display_handle_geometry(void *data,
 | 
						|
			struct wl_output *output,
 | 
						|
			int32_t width, int32_t height)
 | 
						|
{
 | 
						|
	struct display *display = data;
 | 
						|
 | 
						|
	display->screen_allocation.x = 0;
 | 
						|
	display->screen_allocation.y = 0;
 | 
						|
	display->screen_allocation.width = width;
 | 
						|
	display->screen_allocation.height = height;
 | 
						|
}
 | 
						|
 | 
						|
static const struct wl_output_listener output_listener = {
 | 
						|
	display_handle_geometry,
 | 
						|
};
 | 
						|
 | 
						|
static void
 | 
						|
display_handle_global(struct wl_display *display,
 | 
						|
		     struct wl_object *object, void *data)
 | 
						|
{
 | 
						|
	struct display *d = data;
 | 
						|
 | 
						|
	if (wl_object_implements(object, "compositor", 1)) { 
 | 
						|
		d->compositor = (struct wl_compositor *) object;
 | 
						|
	} else if (wl_object_implements(object, "output", 1)) {
 | 
						|
		d->output = (struct wl_output *) object;
 | 
						|
		wl_output_add_listener(d->output, &output_listener, d);
 | 
						|
	} else if (wl_object_implements(object, "input_device", 1)) {
 | 
						|
		d->input_device =(struct wl_input_device *) object;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
struct display *
 | 
						|
display_create(struct wl_display *display, int fd)
 | 
						|
{
 | 
						|
	struct display *d;
 | 
						|
 | 
						|
	d = malloc(sizeof *d);
 | 
						|
	if (d == NULL)
 | 
						|
		return NULL;
 | 
						|
 | 
						|
	d->display = display;
 | 
						|
	d->ctx = cairo_drm_context_get_for_fd(fd);
 | 
						|
	if (d->ctx == NULL) {
 | 
						|
		fprintf(stderr, "failed to get cairo drm context\n");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Set up listener so we'll catch all events. */
 | 
						|
	wl_display_add_global_listener(display,
 | 
						|
				       display_handle_global, d);
 | 
						|
 | 
						|
	/* Process connection events. */
 | 
						|
	wl_display_iterate(display, WL_DISPLAY_READABLE);
 | 
						|
 | 
						|
	return d;
 | 
						|
}
 | 
						|
 | 
						|
struct wl_compositor *
 | 
						|
display_get_compositor(struct display *display)
 | 
						|
{
 | 
						|
	return display->compositor;
 | 
						|
}
 |