mirror of
				https://gitlab.freedesktop.org/wayland/wayland.git
				synced 2025-11-03 09:01:42 -05:00 
			
		
		
		
	Previously, ctrl-c would kill wayland and input like passwords and commands would get typed into the terminal under the scenes.
		
			
				
	
	
		
			1088 lines
		
	
	
	
		
			27 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1088 lines
		
	
	
	
		
			27 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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						|
 * Copyright © 2008 Kristian Høgsberg
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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						|
 * the Free Software Foundation; either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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						|
 * along with this program; if not, write to the Free Software Foundation,
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						|
 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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 */
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#include <stdio.h>
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#include <string.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdarg.h>
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#include <termios.h>
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#include <i915_drm.h>
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#include <sys/ioctl.h>
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#include <sys/mman.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <signal.h>
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#include <cairo.h>
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#include <gdk-pixbuf/gdk-pixbuf.h>
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#include <glib.h>
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#include <sys/poll.h>
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#include <png.h>
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#include <math.h>
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#include <linux/input.h>
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#include <linux/vt.h>
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#include <xf86drmMode.h>
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#include <time.h>
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#include <fnmatch.h>
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#include <dirent.h>
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#include <GL/gl.h>
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#include <eagle.h>
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#include "wayland.h"
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#include "cairo-util.h"
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#include "wayland-system-compositor.h"
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#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
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struct wl_visual {
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	struct wl_object base;
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};
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struct wlsc_input_device {
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	struct wl_object base;
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	int32_t x, y;
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	struct egl_compositor *ec;
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	struct egl_surface *pointer_surface;
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	struct wl_list link;
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						|
 | 
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	int grab;
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	struct egl_surface *grab_surface;
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	struct egl_surface *focus_surface;
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};
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struct egl_compositor {
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	struct wl_compositor base;
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	struct wl_visual argb_visual, premultiplied_argb_visual, rgb_visual;
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	EGLDisplay display;
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						|
	EGLSurface surface;
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						|
	EGLContext context;
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						|
	EGLConfig config;
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	struct wl_display *wl_display;
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	int width, height, stride;
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	struct egl_surface *background;
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	struct wl_list input_device_list;
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	struct wl_list surface_list;
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						|
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	struct wl_event_source *term_signal_source;
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						|
 | 
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        /* tty handling state */
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	int tty_fd;
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	struct termios terminal_attributes;
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	struct wl_event_source *tty_input_source;
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	struct wl_event_source *enter_vt_source;
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	struct wl_event_source *leave_vt_source;
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	/* Modesetting info. */
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	struct drm_mode_modeinfo *mode;
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	uint32_t fb_id;
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	uint32_t crtc_id;
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	uint32_t connector_id;
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	/* Repaint state. */
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	struct wl_event_source *timer_source;
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	int repaint_needed;
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	int repaint_on_timeout;
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	struct timespec previous_swap;
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	uint32_t current_frame;
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};
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struct egl_surface {
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	struct wl_surface base;
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	struct egl_compositor *compositor;
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	struct wl_visual *visual;
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	GLuint texture;
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	struct wl_map map;
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	EGLSurface surface;
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	int width, height;
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	struct wl_list link;
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};
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struct screenshooter {
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	struct wl_object base;
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	struct egl_compositor *ec;
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};
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struct screenshooter_interface {
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	void (*shoot)(struct wl_client *client, struct screenshooter *shooter);
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};
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static void
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screenshooter_shoot(struct wl_client *client, struct screenshooter *shooter)
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{
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	struct egl_compositor *ec = shooter->ec;
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	GLuint stride;
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	static const char filename[]  = "wayland-screenshot.png";
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	GdkPixbuf *pixbuf;
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	GError *error = NULL;
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	void *data;
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	data = eglReadBuffer(ec->display, ec->surface, GL_FRONT_LEFT, &stride);
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	pixbuf = gdk_pixbuf_new_from_data(data, GDK_COLORSPACE_RGB, TRUE,
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					  8, ec->width, ec->height, stride,
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					  NULL, NULL);
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	gdk_pixbuf_save(pixbuf, filename, "png", &error, NULL);
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}
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static const struct wl_method screenshooter_methods[] = {
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	{ "shoot", "", NULL }
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};
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static const struct wl_interface screenshooter_interface = {
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	"screenshooter", 1,
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	ARRAY_LENGTH(screenshooter_methods),
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	screenshooter_methods,
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};
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struct screenshooter_interface screenshooter_implementation = {
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	screenshooter_shoot
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};
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static struct screenshooter *
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screenshooter_create(struct egl_compositor *ec)
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{
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	struct screenshooter *shooter;
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	shooter = malloc(sizeof *shooter);
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	if (shooter == NULL)
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		return NULL;
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	shooter->base.interface = &screenshooter_interface;
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	shooter->base.implementation = (void(**)(void)) &screenshooter_implementation;
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	shooter->ec = ec;
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	return shooter;
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};
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static struct egl_surface *
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egl_surface_create_from_cairo_surface(struct egl_compositor *ec,
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				      cairo_surface_t *surface,
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				      int x, int y, int width, int height)
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{
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	struct egl_surface *es;
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	int stride;
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	void *data;
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	stride = cairo_image_surface_get_stride(surface);
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	data = cairo_image_surface_get_data(surface);
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	es = malloc(sizeof *es);
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	if (es == NULL)
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		return NULL;
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	glGenTextures(1, &es->texture);
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	glBindTexture(GL_TEXTURE_2D, es->texture);
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	glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
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	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
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		     GL_BGRA, GL_UNSIGNED_BYTE, data);
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	es->compositor = ec;
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	es->map.x = x;
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	es->map.y = y;
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	es->map.width = width;
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	es->map.height = height;
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	es->surface = EGL_NO_SURFACE;
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	es->visual = &ec->premultiplied_argb_visual;
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	return es;
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}
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static void
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egl_surface_destroy(struct egl_surface *es, struct egl_compositor *ec)
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{
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	glDeleteTextures(1, &es->texture);
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	if (es->surface != EGL_NO_SURFACE)
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		eglDestroySurface(ec->display, es->surface);
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	free(es);
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}
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static void
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pointer_path(cairo_t *cr, int x, int y)
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{
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	const int end = 3, tx = 4, ty = 12, dx = 5, dy = 10;
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	const int width = 16, height = 16;
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	cairo_move_to(cr, x, y);
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	cairo_line_to(cr, x + tx, y + ty);
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	cairo_line_to(cr, x + dx, y + dy);
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	cairo_line_to(cr, x + width - end, y + height);
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	cairo_line_to(cr, x + width, y + height - end);
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	cairo_line_to(cr, x + dy, y + dx);
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	cairo_line_to(cr, x + ty, y + tx);
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	cairo_close_path(cr);
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}
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static struct egl_surface *
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pointer_create(struct egl_compositor *ec, int x, int y, int width, int height)
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{
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	struct egl_surface *es;
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	const int hotspot_x = 16, hotspot_y = 16;
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	cairo_surface_t *surface;
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	cairo_t *cr;
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	surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32,
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					     width, height);
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	cr = cairo_create(surface);
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	pointer_path(cr, hotspot_x + 5, hotspot_y + 4);
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	cairo_set_line_width (cr, 2);
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	cairo_set_source_rgb(cr, 0, 0, 0);
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	cairo_stroke_preserve(cr);
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	cairo_fill(cr);
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	blur_surface(surface, width);
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	pointer_path(cr, hotspot_x, hotspot_y);
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	cairo_stroke_preserve(cr);
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	cairo_set_source_rgb(cr, 1, 1, 1);
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	cairo_fill(cr);
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	cairo_destroy(cr);
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	es = egl_surface_create_from_cairo_surface(ec,
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						   surface,
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						   x - hotspot_x,
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						   y - hotspot_y,
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						   width, height);
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	cairo_surface_destroy(surface);
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	return es;
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}
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static struct egl_surface *
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background_create(struct egl_compositor *ec,
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		  const char *filename, int width, int height)
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{
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	struct egl_surface *background;
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	GdkPixbuf *pixbuf;
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	GError *error = NULL;
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	void *data;
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	GLenum format;
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	background = malloc(sizeof *background);
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	if (background == NULL)
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		return NULL;
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	g_type_init();
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	pixbuf = gdk_pixbuf_new_from_file_at_scale (filename,
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						    width, height,
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						    FALSE, &error);
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	if (error != NULL) {
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		free(background);
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		return NULL;
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	}
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	data = gdk_pixbuf_get_pixels(pixbuf);
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	glGenTextures(1, &background->texture);
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	glBindTexture(GL_TEXTURE_2D, background->texture);
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	glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
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	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
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	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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        if (gdk_pixbuf_get_has_alpha (pixbuf)) {
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		format = GL_RGBA;
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	} else {
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		format = GL_RGB;
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	}
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	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0,
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		     format, GL_UNSIGNED_BYTE, data);
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	background->compositor = ec;
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	background->map.x = 0;
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	background->map.y = 0;
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	background->map.width = width;
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	background->map.height = height;
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	background->surface = EGL_NO_SURFACE;
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	background->visual = &ec->rgb_visual;
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	return background;
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}
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static void
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draw_surface(struct egl_surface *es)
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{
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	struct egl_compositor *ec = es->compositor;
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	GLint vertices[12];
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	GLint tex_coords[12] = { 0, 0,  0, 1,  1, 0,  1, 1 };
 | 
						|
	GLuint indices[4] = { 0, 1, 2, 3 };
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	vertices[0] = es->map.x;
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	vertices[1] = es->map.y;
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	vertices[2] = 0;
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	vertices[3] = es->map.x;
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						|
	vertices[4] = es->map.y + es->map.height;
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	vertices[5] = 0;
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						|
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	vertices[6] = es->map.x + es->map.width;
 | 
						|
	vertices[7] = es->map.y;
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	vertices[8] = 0;
 | 
						|
 | 
						|
	vertices[9] = es->map.x + es->map.width;
 | 
						|
	vertices[10] = es->map.y + es->map.height;
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	vertices[11] = 0;
 | 
						|
 | 
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	if (es->visual == &ec->argb_visual) {
 | 
						|
		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
		glEnable(GL_BLEND);
 | 
						|
	} else if (es->visual == &ec->premultiplied_argb_visual) {
 | 
						|
		glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
		glEnable(GL_BLEND);
 | 
						|
	} else {
 | 
						|
		glDisable(GL_BLEND);
 | 
						|
	}
 | 
						|
 | 
						|
	glBindTexture(GL_TEXTURE_2D, es->texture);
 | 
						|
	glEnable(GL_TEXTURE_2D);
 | 
						|
	glEnableClientState(GL_VERTEX_ARRAY);
 | 
						|
	glEnableClientState(GL_TEXTURE_COORD_ARRAY);
 | 
						|
	glVertexPointer(3, GL_INT, 0, vertices);
 | 
						|
	glTexCoordPointer(2, GL_INT, 0, tex_coords);
 | 
						|
	glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, indices);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
schedule_repaint(struct egl_compositor *ec);
 | 
						|
 | 
						|
static void
 | 
						|
repaint(void *data)
 | 
						|
{
 | 
						|
	struct egl_compositor *ec = data;
 | 
						|
	struct egl_surface *es;
 | 
						|
	struct wlsc_input_device *eid;
 | 
						|
	struct timespec ts;
 | 
						|
	uint32_t msecs;
 | 
						|
 | 
						|
	if (!ec->repaint_needed) {
 | 
						|
		ec->repaint_on_timeout = 0;
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	if (ec->background)
 | 
						|
		draw_surface(ec->background);
 | 
						|
	else
 | 
						|
		glClear(GL_COLOR_BUFFER_BIT);
 | 
						|
 | 
						|
	es = container_of(ec->surface_list.next,
 | 
						|
			  struct egl_surface, link);
 | 
						|
	while (&es->link != &ec->surface_list) {
 | 
						|
		draw_surface(es);
 | 
						|
 | 
						|
		es = container_of(es->link.next,
 | 
						|
				   struct egl_surface, link);
 | 
						|
	}
 | 
						|
 | 
						|
	eid = container_of(ec->input_device_list.next,
 | 
						|
			   struct wlsc_input_device, link);
 | 
						|
	while (&eid->link != &ec->input_device_list) {
 | 
						|
		draw_surface(eid->pointer_surface);
 | 
						|
 | 
						|
		eid = container_of(eid->link.next,
 | 
						|
				   struct wlsc_input_device, link);
 | 
						|
	}
 | 
						|
 | 
						|
	eglSwapBuffers(ec->display, ec->surface);
 | 
						|
	ec->repaint_needed = 0;
 | 
						|
 | 
						|
	clock_gettime(CLOCK_MONOTONIC, &ts);
 | 
						|
	msecs = ts.tv_sec * 1000 + ts.tv_nsec / (1000 * 1000);
 | 
						|
	wl_display_post_frame(ec->wl_display, &ec->base,
 | 
						|
			      ec->current_frame, msecs);
 | 
						|
	ec->current_frame++;
 | 
						|
 | 
						|
	wl_event_source_timer_update(ec->timer_source, 10);
 | 
						|
	ec->repaint_on_timeout = 1;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
schedule_repaint(struct egl_compositor *ec)
 | 
						|
{
 | 
						|
	struct wl_event_loop *loop;
 | 
						|
 | 
						|
	ec->repaint_needed = 1;
 | 
						|
	if (!ec->repaint_on_timeout) {
 | 
						|
		loop = wl_display_get_event_loop(ec->wl_display);
 | 
						|
		wl_event_loop_add_idle(loop, repaint, ec);
 | 
						|
	}
 | 
						|
}
 | 
						|
				   
 | 
						|
static void
 | 
						|
surface_destroy(struct wl_client *client,
 | 
						|
		struct wl_surface *surface)
 | 
						|
{
 | 
						|
	struct egl_surface *es = (struct egl_surface *) surface;
 | 
						|
	struct egl_compositor *ec = es->compositor;
 | 
						|
 | 
						|
	wl_list_remove(&es->link);
 | 
						|
	egl_surface_destroy(es, ec);
 | 
						|
 | 
						|
	schedule_repaint(ec);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
surface_attach(struct wl_client *client,
 | 
						|
	       struct wl_surface *surface, uint32_t name, 
 | 
						|
	       uint32_t width, uint32_t height, uint32_t stride,
 | 
						|
	       struct wl_object *visual)
 | 
						|
{
 | 
						|
	struct egl_surface *es = (struct egl_surface *) surface;
 | 
						|
	struct egl_compositor *ec = es->compositor;
 | 
						|
 | 
						|
	if (es->surface != EGL_NO_SURFACE)
 | 
						|
		eglDestroySurface(ec->display, es->surface);
 | 
						|
 | 
						|
	es->width = width;
 | 
						|
	es->height = height;
 | 
						|
	es->surface = eglCreateSurfaceForName(ec->display, ec->config,
 | 
						|
					      name, width, height, stride, NULL);
 | 
						|
	if (visual == &ec->argb_visual.base)
 | 
						|
		es->visual = &ec->argb_visual;
 | 
						|
	else if (visual == &ec->premultiplied_argb_visual.base)
 | 
						|
		es->visual = &ec->premultiplied_argb_visual;
 | 
						|
	else if (visual == &ec->rgb_visual.base)
 | 
						|
		es->visual = &ec->rgb_visual;
 | 
						|
	else
 | 
						|
		/* FIXME: Smack client with an exception event */;
 | 
						|
 | 
						|
	glBindTexture(GL_TEXTURE_2D, es->texture);
 | 
						|
	glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
 | 
						|
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT);
 | 
						|
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 | 
						|
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 | 
						|
	eglBindTexImage(ec->display, es->surface, GL_TEXTURE_2D);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
surface_map(struct wl_client *client,
 | 
						|
	    struct wl_surface *surface,
 | 
						|
	    int32_t x, int32_t y, int32_t width, int32_t height)
 | 
						|
{
 | 
						|
	struct egl_surface *es = (struct egl_surface *) surface;
 | 
						|
 | 
						|
	es->map.x = x;
 | 
						|
	es->map.y = y;
 | 
						|
	es->map.width = width;
 | 
						|
	es->map.height = height;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
surface_copy(struct wl_client *client,
 | 
						|
	     struct wl_surface *surface,
 | 
						|
	     int32_t dst_x, int32_t dst_y,
 | 
						|
	     uint32_t name, uint32_t stride,
 | 
						|
	     int32_t x, int32_t y, int32_t width, int32_t height)
 | 
						|
{
 | 
						|
	struct egl_surface *es = (struct egl_surface *) surface;
 | 
						|
	struct egl_compositor *ec = es->compositor;
 | 
						|
	EGLSurface src;
 | 
						|
 | 
						|
	/* FIXME: glCopyPixels should work, but then we'll have to
 | 
						|
	 * call eglMakeCurrent to set up the src and dest surfaces
 | 
						|
	 * first.  This seems cheaper, but maybe there's a better way
 | 
						|
	 * to accomplish this. */
 | 
						|
 | 
						|
	src = eglCreateSurfaceForName(ec->display, ec->config,
 | 
						|
				      name, x + width, y + height, stride, NULL);
 | 
						|
 | 
						|
	eglCopyNativeBuffers(ec->display, es->surface, GL_FRONT_LEFT, dst_x, dst_y,
 | 
						|
			     src, GL_FRONT_LEFT, x, y, width, height);
 | 
						|
	eglDestroySurface(ec->display, src);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
surface_damage(struct wl_client *client,
 | 
						|
	       struct wl_surface *surface,
 | 
						|
	       int32_t x, int32_t y, int32_t width, int32_t height)
 | 
						|
{
 | 
						|
	/* FIXME: This need to take a damage region, of course. */
 | 
						|
}
 | 
						|
 | 
						|
const static struct wl_surface_interface surface_interface = {
 | 
						|
	surface_destroy,
 | 
						|
	surface_attach,
 | 
						|
	surface_map,
 | 
						|
	surface_copy,
 | 
						|
	surface_damage
 | 
						|
};
 | 
						|
 | 
						|
static void
 | 
						|
compositor_create_surface(struct wl_client *client,
 | 
						|
			  struct wl_compositor *compositor, uint32_t id)
 | 
						|
{
 | 
						|
	struct egl_compositor *ec = (struct egl_compositor *) compositor;
 | 
						|
	struct egl_surface *es;
 | 
						|
 | 
						|
	es = malloc(sizeof *es);
 | 
						|
	if (es == NULL)
 | 
						|
		/* FIXME: Send OOM event. */
 | 
						|
		return;
 | 
						|
 | 
						|
	es->compositor = ec;
 | 
						|
	es->surface = EGL_NO_SURFACE;
 | 
						|
	wl_list_insert(ec->surface_list.prev, &es->link);
 | 
						|
	glGenTextures(1, &es->texture);
 | 
						|
	wl_client_add_surface(client, &es->base,
 | 
						|
			      &surface_interface, id);
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
compositor_commit(struct wl_client *client,
 | 
						|
		  struct wl_compositor *compositor, uint32_t key)
 | 
						|
{
 | 
						|
	struct egl_compositor *ec = (struct egl_compositor *) compositor;
 | 
						|
 | 
						|
	schedule_repaint(ec);
 | 
						|
	wl_client_send_acknowledge(client, compositor, key, ec->current_frame);
 | 
						|
}
 | 
						|
 | 
						|
const static struct wl_compositor_interface compositor_interface = {
 | 
						|
	compositor_create_surface,
 | 
						|
	compositor_commit
 | 
						|
};
 | 
						|
 | 
						|
static struct egl_surface *
 | 
						|
pick_surface(struct wlsc_input_device *device)
 | 
						|
{
 | 
						|
	struct egl_compositor *ec = device->ec;
 | 
						|
	struct egl_surface *es;
 | 
						|
 | 
						|
	if (device->grab > 0)
 | 
						|
		return device->grab_surface;
 | 
						|
 | 
						|
	es = container_of(ec->surface_list.prev,
 | 
						|
			  struct egl_surface, link);
 | 
						|
	while (&es->link != &ec->surface_list) {
 | 
						|
		if (es->map.x <= device->x &&
 | 
						|
		    device->x < es->map.x + es->map.width &&
 | 
						|
		    es->map.y <= device->y &&
 | 
						|
		    device->y < es->map.y + es->map.height)
 | 
						|
			return es;
 | 
						|
 | 
						|
		es = container_of(es->link.prev,
 | 
						|
				  struct egl_surface, link);
 | 
						|
	}
 | 
						|
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
notify_motion(struct wlsc_input_device *device, int x, int y)
 | 
						|
{
 | 
						|
	struct egl_surface *es;
 | 
						|
	struct egl_compositor *ec = device->ec;
 | 
						|
	const int hotspot_x = 16, hotspot_y = 16;
 | 
						|
	int32_t sx, sy;
 | 
						|
 | 
						|
	if (x < 0)
 | 
						|
		x = 0;
 | 
						|
	if (y < 0)
 | 
						|
		y = 0;
 | 
						|
	if (x >= ec->width)
 | 
						|
		x = ec->width - 1;
 | 
						|
	if (y >= ec->height)
 | 
						|
		y = ec->height - 1;
 | 
						|
 | 
						|
	es = pick_surface(device);
 | 
						|
 | 
						|
	if (es) {
 | 
						|
		sx = (x - es->map.x) * es->width / es->map.width;
 | 
						|
		sy = (y - es->map.y) * es->height / es->map.height;
 | 
						|
		wl_surface_post_event(&es->base, &device->base,
 | 
						|
				      WL_INPUT_MOTION, x, y, sx, sy);
 | 
						|
	}
 | 
						|
 | 
						|
	device->x = x;
 | 
						|
	device->y = y;
 | 
						|
	device->pointer_surface->map.x = x - hotspot_x;
 | 
						|
	device->pointer_surface->map.y = y - hotspot_y;
 | 
						|
 | 
						|
	schedule_repaint(device->ec);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
notify_button(struct wlsc_input_device *device,
 | 
						|
	      int32_t button, int32_t state)
 | 
						|
{
 | 
						|
	struct egl_surface *es;
 | 
						|
	int32_t sx, sy;
 | 
						|
 | 
						|
	es = pick_surface(device);
 | 
						|
	if (es) {
 | 
						|
		wl_list_remove(&es->link);
 | 
						|
		wl_list_insert(device->ec->surface_list.prev, &es->link);
 | 
						|
 | 
						|
		if (state) {
 | 
						|
			/* FIXME: We need callbacks when the surfaces
 | 
						|
			 * we reference here go away. */
 | 
						|
			device->grab++;
 | 
						|
			device->grab_surface = es;
 | 
						|
			device->focus_surface = es;
 | 
						|
		} else {
 | 
						|
			device->grab--;
 | 
						|
		}
 | 
						|
 | 
						|
		sx = (device->x - es->map.x) * es->width / es->map.width;
 | 
						|
		sy = (device->y - es->map.y) * es->height / es->map.height;
 | 
						|
 | 
						|
		/* FIXME: Swallow click on raise? */
 | 
						|
		wl_surface_post_event(&es->base, &device->base,
 | 
						|
				      WL_INPUT_BUTTON, button, state,
 | 
						|
				      device->x, device->y, sx, sy);
 | 
						|
 | 
						|
		schedule_repaint(device->ec);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
notify_key(struct wlsc_input_device *device,
 | 
						|
	   uint32_t key, uint32_t state)
 | 
						|
{
 | 
						|
	if (device->focus_surface != NULL)
 | 
						|
		wl_surface_post_event(&device->focus_surface->base,
 | 
						|
				      &device->base, 
 | 
						|
				      WL_INPUT_KEY, key, state);
 | 
						|
}
 | 
						|
 | 
						|
struct evdev_input_device *
 | 
						|
evdev_input_device_create(struct wlsc_input_device *device,
 | 
						|
			  struct wl_display *display, const char *path);
 | 
						|
 | 
						|
static void
 | 
						|
create_input_device(struct egl_compositor *ec, const char *glob)
 | 
						|
{
 | 
						|
	struct wlsc_input_device *device;
 | 
						|
	struct dirent *de;
 | 
						|
	char path[PATH_MAX];
 | 
						|
	const char *by_path_dir = "/dev/input/by-path";
 | 
						|
	DIR *dir;
 | 
						|
 | 
						|
	device = malloc(sizeof *device);
 | 
						|
	if (device == NULL)
 | 
						|
		return;
 | 
						|
 | 
						|
	memset(device, 0, sizeof *device);
 | 
						|
	device->base.interface = wl_input_device_get_interface();
 | 
						|
	wl_display_add_object(ec->wl_display, &device->base);
 | 
						|
	device->x = 100;
 | 
						|
	device->y = 100;
 | 
						|
	device->pointer_surface = pointer_create(ec,
 | 
						|
						 device->x, device->y, 64, 64);
 | 
						|
	device->ec = ec;
 | 
						|
 | 
						|
	dir = opendir(by_path_dir);
 | 
						|
	if (dir == NULL) {
 | 
						|
		fprintf(stderr, "couldn't read dir %s\n", by_path_dir);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	while (de = readdir(dir), de != NULL) {
 | 
						|
		if (fnmatch(glob, de->d_name, 0))
 | 
						|
			continue;
 | 
						|
 | 
						|
		snprintf(path, sizeof path, "%s/%s", by_path_dir, de->d_name);
 | 
						|
		evdev_input_device_create(device, ec->wl_display, path);
 | 
						|
	}
 | 
						|
	closedir(dir);
 | 
						|
 | 
						|
	wl_list_insert(ec->input_device_list.prev, &device->link);
 | 
						|
}
 | 
						|
 | 
						|
void
 | 
						|
wlsc_device_get_position(struct wlsc_input_device *device, int32_t *x, int32_t *y)
 | 
						|
{
 | 
						|
	*x = device->x;
 | 
						|
	*y = device->y;
 | 
						|
}
 | 
						|
 | 
						|
static uint32_t
 | 
						|
create_frontbuffer(struct egl_compositor *ec)
 | 
						|
{
 | 
						|
	drmModeConnector *connector;
 | 
						|
	drmModeRes *resources;
 | 
						|
	drmModeEncoder *encoder;
 | 
						|
	struct drm_mode_modeinfo *mode;
 | 
						|
	struct drm_i915_gem_create create;
 | 
						|
	struct drm_gem_flink flink;
 | 
						|
	int i, ret, fd;
 | 
						|
 | 
						|
	fd = eglGetDisplayFD(ec->display);
 | 
						|
	resources = drmModeGetResources(fd);
 | 
						|
	if (!resources) {
 | 
						|
		fprintf(stderr, "drmModeGetResources failed\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	for (i = 0; i < resources->count_connectors; i++) {
 | 
						|
		connector = drmModeGetConnector(fd, resources->connectors[i]);
 | 
						|
		if (connector == NULL)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (connector->connection == DRM_MODE_CONNECTED &&
 | 
						|
		    connector->count_modes > 0)
 | 
						|
			break;
 | 
						|
 | 
						|
		drmModeFreeConnector(connector);
 | 
						|
	}
 | 
						|
 | 
						|
	if (i == resources->count_connectors) {
 | 
						|
		fprintf(stderr, "No currently active connector found.\n");
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	mode = &connector->modes[0];
 | 
						|
 | 
						|
	for (i = 0; i < resources->count_encoders; i++) {
 | 
						|
		encoder = drmModeGetEncoder(fd, resources->encoders[i]);
 | 
						|
 | 
						|
		if (encoder == NULL)
 | 
						|
			continue;
 | 
						|
 | 
						|
		if (encoder->encoder_id == connector->encoder_id)
 | 
						|
			break;
 | 
						|
 | 
						|
		drmModeFreeEncoder(encoder);
 | 
						|
	}
 | 
						|
 | 
						|
	/* Mode size at 32 bpp */
 | 
						|
	create.size = mode->hdisplay * mode->vdisplay * 4;
 | 
						|
	if (ioctl(fd, DRM_IOCTL_I915_GEM_CREATE, &create) != 0) {
 | 
						|
		fprintf(stderr, "gem create failed: %m\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	ret = drmModeAddFB(fd, mode->hdisplay, mode->vdisplay,
 | 
						|
			   32, 32, mode->hdisplay * 4, create.handle, &ec->fb_id);
 | 
						|
	if (ret) {
 | 
						|
		fprintf(stderr, "failed to add fb: %m\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	ret = drmModeSetCrtc(fd, encoder->crtc_id, ec->fb_id, 0, 0,
 | 
						|
			     &connector->connector_id, 1, mode);
 | 
						|
	if (ret) {
 | 
						|
		fprintf(stderr, "failed to set mode: %m\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	flink.handle = create.handle;
 | 
						|
	if (ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink) != 0) {
 | 
						|
		fprintf(stderr, "gem flink failed: %m\n");
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	ec->crtc_id = encoder->crtc_id;
 | 
						|
	ec->connector_id = connector->connector_id;
 | 
						|
	ec->mode = mode;
 | 
						|
	ec->width = mode->hdisplay;
 | 
						|
	ec->height = mode->vdisplay;
 | 
						|
	ec->stride = mode->hdisplay * 4;
 | 
						|
 | 
						|
	return flink.name;
 | 
						|
}
 | 
						|
 | 
						|
static const struct wl_interface visual_interface = {
 | 
						|
	"visual", 1,
 | 
						|
};
 | 
						|
 | 
						|
static void
 | 
						|
add_visuals(struct egl_compositor *ec)
 | 
						|
{
 | 
						|
	ec->argb_visual.base.interface = &visual_interface;
 | 
						|
	ec->argb_visual.base.implementation = NULL;
 | 
						|
	wl_display_add_object(ec->wl_display, &ec->argb_visual.base);
 | 
						|
	wl_display_add_global(ec->wl_display, &ec->argb_visual.base);
 | 
						|
 | 
						|
	ec->premultiplied_argb_visual.base.interface = &visual_interface;
 | 
						|
	ec->premultiplied_argb_visual.base.implementation = NULL;
 | 
						|
	wl_display_add_object(ec->wl_display,
 | 
						|
			      &ec->premultiplied_argb_visual.base);
 | 
						|
	wl_display_add_global(ec->wl_display,
 | 
						|
			      &ec->premultiplied_argb_visual.base);
 | 
						|
 | 
						|
	ec->rgb_visual.base.interface = &visual_interface;
 | 
						|
	ec->rgb_visual.base.implementation = NULL;
 | 
						|
	wl_display_add_object(ec->wl_display, &ec->rgb_visual.base);
 | 
						|
	wl_display_add_global(ec->wl_display, &ec->rgb_visual.base);
 | 
						|
}
 | 
						|
 | 
						|
static const char gem_device[] = "/dev/dri/card0";
 | 
						|
 | 
						|
static const char *macbook_air_default_input_device[] = {
 | 
						|
	"pci-0000:00:1d.2-usb-0:2:1*event*",
 | 
						|
	NULL
 | 
						|
};
 | 
						|
 | 
						|
static const char *option_background = "background.jpg";
 | 
						|
static const char **option_input_devices = macbook_air_default_input_device;
 | 
						|
 | 
						|
static const GOptionEntry option_entries[] = {
 | 
						|
	{ "background", 'b', 0, G_OPTION_ARG_STRING,
 | 
						|
	  &option_background, "Background image" },
 | 
						|
	{ "input-device", 'i', 0, G_OPTION_ARG_STRING_ARRAY, 
 | 
						|
	  &option_input_devices, "Input device glob" },
 | 
						|
	{ NULL }
 | 
						|
};
 | 
						|
 | 
						|
static void on_enter_vt(int signal_number, void *data)
 | 
						|
{
 | 
						|
	struct egl_compositor *ec = data;
 | 
						|
	int ret, fd;
 | 
						|
 | 
						|
	ioctl(ec->tty_fd, VT_RELDISP, VT_ACKACQ);
 | 
						|
 | 
						|
	fd = eglGetDisplayFD(ec->display);
 | 
						|
	ret = drmModeSetCrtc(fd, ec->crtc_id, ec->fb_id, 0, 0,
 | 
						|
			     &ec->connector_id, 1, ec->mode);
 | 
						|
	if (ret) {
 | 
						|
		fprintf(stderr, "failed to set mode: %m\n");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void on_leave_vt(int signal_number, void *data)
 | 
						|
{
 | 
						|
	struct egl_compositor *ec = data;
 | 
						|
 | 
						|
	ioctl (ec->tty_fd, VT_RELDISP, 1);
 | 
						|
}
 | 
						|
 | 
						|
static bool open_active_tty(struct egl_compositor *ec)
 | 
						|
{
 | 
						|
	ec->tty_fd = open("/dev/tty0", O_RDWR | O_NOCTTY);
 | 
						|
 | 
						|
	if (ec->tty_fd <= 0) {
 | 
						|
		fprintf(stderr, "failed to open active tty: %m\n");
 | 
						|
		return FALSE;
 | 
						|
	}
 | 
						|
	return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
static void
 | 
						|
on_tty_input(int fd, uint32_t mask, void *data)
 | 
						|
{
 | 
						|
	struct egl_compositor *ec = data;
 | 
						|
 | 
						|
	/* Ignore input to tty.  We get keyboard events from evdev
 | 
						|
	 */
 | 
						|
	tcflush(ec->tty_fd, TCIFLUSH);
 | 
						|
}
 | 
						|
 | 
						|
static void on_term_signal(int signal_number, void *data)
 | 
						|
{
 | 
						|
	struct egl_compositor *ec = data;
 | 
						|
 | 
						|
	if (tcsetattr(ec->tty_fd, TCSANOW, &ec->terminal_attributes) < 0)
 | 
						|
		fprintf(stderr, "could not restore terminal to canonical mode\n");
 | 
						|
 | 
						|
	exit(0);
 | 
						|
}
 | 
						|
 | 
						|
static void ignore_tty_input(struct egl_compositor *ec, struct wl_event_loop *loop)
 | 
						|
{
 | 
						|
	struct termios raw_attributes;
 | 
						|
 | 
						|
	if (tcgetattr(ec->tty_fd, &ec->terminal_attributes) < 0) {
 | 
						|
		fprintf(stderr, "could not get terminal attributes: %m\n");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	/* Ignore control characters and disable echo
 | 
						|
	 */
 | 
						|
	raw_attributes = ec->terminal_attributes;
 | 
						|
	cfmakeraw (&raw_attributes);
 | 
						|
 | 
						|
	/* Fix up line endings to be normal
 | 
						|
	 * (cfmakeraw hoses them)
 | 
						|
	 */
 | 
						|
	raw_attributes.c_oflag |= OPOST | OCRNL;
 | 
						|
 | 
						|
	if (tcsetattr(ec->tty_fd, TCSANOW, &raw_attributes) < 0)
 | 
						|
		fprintf(stderr, "could not put terminal into raw mode: %m\n");
 | 
						|
 | 
						|
	ec->term_signal_source = wl_event_loop_add_signal(loop, SIGTERM,
 | 
						|
							on_term_signal,
 | 
						|
							ec);
 | 
						|
 | 
						|
	ec->tty_input_source = wl_event_loop_add_fd(loop, ec->tty_fd,
 | 
						|
						  WL_EVENT_READABLE,
 | 
						|
						  on_tty_input, ec);
 | 
						|
}
 | 
						|
 | 
						|
static void watch_for_vt_changes(struct egl_compositor *ec, struct wl_event_loop *loop)
 | 
						|
{
 | 
						|
	struct vt_mode mode = { 0 };
 | 
						|
 | 
						|
	mode.mode = VT_PROCESS;
 | 
						|
	mode.relsig = SIGUSR1;
 | 
						|
	mode.acqsig = SIGUSR2;
 | 
						|
 | 
						|
	if (!ioctl (ec->tty_fd, VT_SETMODE, &mode) < 0) {
 | 
						|
		fprintf(stderr, "failed to take control of vt handling\n");
 | 
						|
	}
 | 
						|
 | 
						|
	ec->leave_vt_source = wl_event_loop_add_signal (loop, SIGUSR1,
 | 
						|
				on_leave_vt,
 | 
						|
				ec);
 | 
						|
	ec->enter_vt_source = wl_event_loop_add_signal (loop, SIGUSR2,
 | 
						|
				on_enter_vt,
 | 
						|
				ec);
 | 
						|
}
 | 
						|
 | 
						|
static struct egl_compositor *
 | 
						|
egl_compositor_create(struct wl_display *display)
 | 
						|
{
 | 
						|
	static const EGLint config_attribs[] = {
 | 
						|
		EGL_DEPTH_SIZE, 0,
 | 
						|
		EGL_STENCIL_SIZE, 0,
 | 
						|
		EGL_CONFIG_CAVEAT, EGL_NONE,
 | 
						|
		EGL_NONE		
 | 
						|
	};
 | 
						|
 | 
						|
	const static EGLint attribs[] = {
 | 
						|
		EGL_RENDER_BUFFER, EGL_BACK_BUFFER,
 | 
						|
		EGL_NONE
 | 
						|
	};
 | 
						|
 | 
						|
	EGLint major, minor;
 | 
						|
	struct egl_compositor *ec;
 | 
						|
	struct screenshooter *shooter;
 | 
						|
	uint32_t fb_name;
 | 
						|
	int i;
 | 
						|
	struct wl_event_loop *loop;
 | 
						|
 | 
						|
	ec = malloc(sizeof *ec);
 | 
						|
	if (ec == NULL)
 | 
						|
		return NULL;
 | 
						|
 | 
						|
	ec->wl_display = display;
 | 
						|
 | 
						|
	ec->display = eglCreateDisplayNative(gem_device, "i965");
 | 
						|
	if (ec->display == NULL) {
 | 
						|
		fprintf(stderr, "failed to create display\n");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!eglInitialize(ec->display, &major, &minor)) {
 | 
						|
		fprintf(stderr, "failed to initialize display\n");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!eglChooseConfig(ec->display, config_attribs, &ec->config, 1, NULL))
 | 
						|
		return NULL;
 | 
						|
 
 | 
						|
	fb_name = create_frontbuffer(ec);
 | 
						|
	ec->surface = eglCreateSurfaceForName(ec->display, ec->config,
 | 
						|
					      fb_name, ec->width, ec->height, ec->stride, attribs);
 | 
						|
	if (ec->surface == NULL) {
 | 
						|
		fprintf(stderr, "failed to create surface\n");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	ec->context = eglCreateContext(ec->display, ec->config, NULL, NULL);
 | 
						|
	if (ec->context == NULL) {
 | 
						|
		fprintf(stderr, "failed to create context\n");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!eglMakeCurrent(ec->display, ec->surface, ec->surface, ec->context)) {
 | 
						|
		fprintf(stderr, "failed to make context current\n");
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	glViewport(0, 0, ec->width, ec->height);
 | 
						|
	glMatrixMode(GL_PROJECTION);
 | 
						|
	glLoadIdentity();
 | 
						|
	glOrtho(0, ec->width, ec->height, 0, 0, 1000.0);
 | 
						|
	glMatrixMode(GL_MODELVIEW);
 | 
						|
	glClearColor(0, 0, 0.2, 1);
 | 
						|
 | 
						|
	wl_display_set_compositor(display, &ec->base, &compositor_interface); 
 | 
						|
	add_visuals(ec);
 | 
						|
 | 
						|
	wl_list_init(&ec->input_device_list);
 | 
						|
	for (i = 0; option_input_devices[i]; i++)
 | 
						|
		create_input_device(ec, option_input_devices[i]);
 | 
						|
 | 
						|
	wl_list_init(&ec->surface_list);
 | 
						|
	ec->background = background_create(ec, option_background,
 | 
						|
					   ec->width, ec->height);
 | 
						|
 | 
						|
	shooter = screenshooter_create(ec);
 | 
						|
	wl_display_add_object(display, &shooter->base);
 | 
						|
	wl_display_add_global(display, &shooter->base);
 | 
						|
 | 
						|
	loop = wl_display_get_event_loop(ec->wl_display);
 | 
						|
	if (open_active_tty (ec)) {
 | 
						|
		ignore_tty_input (ec, loop);
 | 
						|
		watch_for_vt_changes (ec, loop);
 | 
						|
	}
 | 
						|
	ec->timer_source = wl_event_loop_add_timer(loop, repaint, ec);
 | 
						|
	ec->repaint_needed = 0;
 | 
						|
	ec->repaint_on_timeout = 0;
 | 
						|
 | 
						|
	schedule_repaint(ec);
 | 
						|
 | 
						|
	return ec;
 | 
						|
}
 | 
						|
 | 
						|
/* The plan here is to generate a random anonymous socket name and
 | 
						|
 * advertise that through a service on the session dbus.
 | 
						|
 */
 | 
						|
static const char socket_name[] = "\0wayland";
 | 
						|
 | 
						|
int main(int argc, char *argv[])
 | 
						|
{
 | 
						|
	struct wl_display *display;
 | 
						|
	struct egl_compositor *ec;
 | 
						|
	GError *error = NULL;
 | 
						|
	GOptionContext *context;
 | 
						|
 | 
						|
	context = g_option_context_new(NULL);
 | 
						|
	g_option_context_add_main_entries(context, option_entries, "Wayland");
 | 
						|
	if (!g_option_context_parse(context, &argc, &argv, &error)) {
 | 
						|
		fprintf(stderr, "option parsing failed: %s\n", error->message);
 | 
						|
		exit(EXIT_FAILURE);
 | 
						|
	}
 | 
						|
 | 
						|
	display = wl_display_create();
 | 
						|
 | 
						|
	ec = egl_compositor_create(display);
 | 
						|
	if (ec == NULL) {
 | 
						|
		fprintf(stderr, "failed to create compositor\n");
 | 
						|
		exit(EXIT_FAILURE);
 | 
						|
	}
 | 
						|
		
 | 
						|
	if (wl_display_add_socket(display, socket_name, sizeof socket_name)) {
 | 
						|
		fprintf(stderr, "failed to add socket: %m\n");
 | 
						|
		exit(EXIT_FAILURE);
 | 
						|
	}
 | 
						|
 | 
						|
	wl_display_run(display);
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 |