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			315 lines
		
	
	
	
		
			7.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			315 lines
		
	
	
	
		
			7.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright © 2010 Kristian Høgsberg
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 *
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 * Permission to use, copy, modify, distribute, and sell this software and its
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 * documentation for any purpose is hereby granted without fee, provided that
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 * the above copyright notice appear in all copies and that both that copyright
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 * notice and this permission notice appear in supporting documentation, and
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 * that the name of the copyright holders not be used in advertising or
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 * publicity pertaining to distribution of the software without specific,
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 * written prior permission.  The copyright holders make no representations
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 * about the suitability of this software for any purpose.  It is provided "as
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 * is" without express or implied warranty.
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 *
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 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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 * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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 * OF THIS SOFTWARE.
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 */
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <time.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <math.h>
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#include <time.h>
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#include <cairo.h>
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#include <glib.h>
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#include "wayland-client.h"
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#include "wayland-glib.h"
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#include "window.h"
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struct smoke {
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	struct display *display;
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	struct window *window;
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	cairo_surface_t *surface;
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	int x, y, width, height;
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	int offset, current;
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	struct { float *d, *u, *v; } b[2];
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};
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static void set_boundary(struct smoke *smoke, float x, float y, float *p)
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{
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	int i, l;
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	l = (smoke->height - 2) * smoke->width;
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	for (i = 1; i < smoke->width - 1; i++) {
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		p[i] = y * p[i + smoke->width];
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		p[l + i + smoke->width] = y * p[l + i];
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	}
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	for (i = 1; i < smoke->height - 1; i++) {
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		p[i * smoke->width] = x * p[i * smoke->width + 1];
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		p[i * smoke->width + smoke->width - 1] =
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			x * p[i * smoke->width + smoke->width - 2];
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	}
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}
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static void diffuse(struct smoke *smoke, uint32_t time,
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		    float *source, float *dest)
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{
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	cairo_t *cr;
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	float *s, *d;
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	int x, y, k, stride;
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	float t, a = 0.0002;
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	stride = smoke->width;
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	for (k = 0; k < 5; k++) {
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		for (y = 1; y < smoke->height - 1; y++) {
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			s = source + y * stride;
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			d = dest + y * stride;
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			for (x = 1; x < smoke->width - 1; x++) {
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				t = d[x - 1] + d[x + 1] +
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					d[x - stride] + d[x + stride];
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				d[x] = (s[x] + a * t) / (1 + 4 * a) * 0.995;
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			}
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		}
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	}
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}
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static void advect(struct smoke *smoke, uint32_t time,
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		   float *uu, float *vv, float *source, float *dest)
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{
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	cairo_t *cr;
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	float *s, *d;
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	float *u, *v;
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	int x, y, k, stride;
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	int i, j;
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	float px, py, fx, fy;
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	stride = smoke->width;
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	for (y = 1; y < smoke->height - 1; y++) {
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		d = dest + y * stride;
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		u = uu + y * stride;
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		v = vv + y * stride;
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		for (x = 1; x < smoke->width - 1; x++) {
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			px = x - u[x];
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			py = y - v[x];
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			if (px < 0.5)
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				px = 0.5;
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			if (py < 0.5)
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				py = 0.5;
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			if (px > smoke->width - 0.5)
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				px = smoke->width - 0.5;
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			if (py > smoke->height - 0.5)
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				py = smoke->height - 0.5;
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			i = (int) px;
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			j = (int) py;
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			fx = px - i;
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			fy = py - j;
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			s = source + j * stride + i;
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			d[x] = (s[0] * (1 - fx) + s[1] * fx) * (1 - fy) +
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				(s[stride] * (1 - fx) + s[stride + 1] * fx) * fy;
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		}
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	}
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}
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static void project(struct smoke *smoke, uint32_t time,
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		    float *u, float *v, float *p, float *div)
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{
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	int x, y, k, l, s;
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	float h, *d, *q;
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	h = 1.0 / smoke->width;
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	s = smoke->width;
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	memset(p, 0, smoke->height * smoke->width);
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	for (y = 1; y < smoke->height - 1; y++) {
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		l = y * s;
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		for (x = 1; x < smoke->width - 1; x++) {
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			div[l + x] = -0.5 * h * (u[l + x + 1] - u[l + x - 1] +
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						 v[l + x + s] - v[l + x - s]);
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			p[l + x] = 0;
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		}
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	}
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	for (k = 0; k < 5; k++) {
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		for (y = 1; y < smoke->height - 1; y++) {
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			l = y * s;
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			for (x = 1; x < smoke->width - 1; x++) {
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				p[l + x] = (div[l + x] +
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					    p[l + x - 1] +
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					    p[l + x + 1] +
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					    p[l + x - s] +
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					    p[l + x + s]) / 4;
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			}
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		}
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	}
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	for (y = 1; y < smoke->height - 1; y++) {
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		l = y * s;
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		for (x = 1; x < smoke->width - 1; x++) {
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			u[l + x] -= 0.5 * (p[l + x + 1] - p[l + x - 1]) / h;
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			v[l + x] -= 0.5 * (p[l + x + s] - p[l + x - s]) / h;
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		}
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	}
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}
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static void render(struct smoke *smoke)
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{
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	cairo_t *cr;
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	unsigned char *source, *dest;
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	int x, y, width, height, stride;
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	int k, t;
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	float *s;
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	uint32_t *d, c, a;
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	dest = cairo_image_surface_get_data (smoke->surface);
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	width = cairo_image_surface_get_width (smoke->surface);
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	height = cairo_image_surface_get_height (smoke->surface);
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	stride = cairo_image_surface_get_stride (smoke->surface);
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	for (y = 1; y < height - 1; y++) {
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		s = smoke->b[smoke->current].d + y * smoke->height;
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		d = (uint32_t *) (dest + y * stride);
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		for (x = 1; x < width - 1; x++) {
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			c = (int) (s[x] * 800);
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			if (c > 255)
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				c = 255;
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			a = c;
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			if (a < 0x33)
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				a = 0x33;
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			d[x] = (a << 24) | (c << 16) | (c << 8) | c;
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		}
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	}
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}
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static void
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frame_callback(void *data, uint32_t time)
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{
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	cairo_surface_t *t;
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	struct smoke *smoke = data;
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	static int i;
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	diffuse(smoke, time / 30, smoke->b[0].u, smoke->b[1].u);
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	diffuse(smoke, time / 30, smoke->b[0].v, smoke->b[1].v);
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	project(smoke, time / 30,
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		smoke->b[1].u, smoke->b[1].v,
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		smoke->b[0].u, smoke->b[0].v);
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	advect(smoke, time / 30,
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	       smoke->b[1].u, smoke->b[1].v,
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	       smoke->b[1].u, smoke->b[0].u);
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	advect(smoke, time / 30,
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	       smoke->b[1].u, smoke->b[1].v,
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	       smoke->b[1].v, smoke->b[0].v);
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	project(smoke, time / 30,
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		smoke->b[0].u, smoke->b[0].v,
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		smoke->b[1].u, smoke->b[1].v);
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	diffuse(smoke, time / 30, smoke->b[0].d, smoke->b[1].d);
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	advect(smoke, time / 30,
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	       smoke->b[0].u, smoke->b[0].v,
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	       smoke->b[1].d, smoke->b[0].d);
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	render(smoke);
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	window_damage(smoke->window, 0, 0, smoke->width, smoke->height);
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	wl_display_frame_callback(display_get_display(smoke->display),
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				  frame_callback, smoke);
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}
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static int
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smoke_motion_handler(struct window *window,
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		     struct input *input, uint32_t time,
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		     int32_t x, int32_t y,
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		     int32_t surface_x, int32_t surface_y, void *data)
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{
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	struct smoke *smoke = data;
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	int i, i0, i1, j, j0, j1, k, d = 5;
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	if (surface_x - d < 1)
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		i0 = 1;
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	else
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		i0 = surface_x - d;
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	if (i0 + 2 * d > smoke->width - 1)
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		i1 = smoke->width - 1;
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	else
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		i1 = i0 + 2 * d;
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	if (surface_y - d < 1)
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		j0 = 1;
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	else
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		j0 = surface_y - d;
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	if (j0 + 2 * d > smoke->height - 1)
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		j1 = smoke->height - 1;
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	else
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		j1 = j0 + 2 * d;
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	for (i = i0; i < i1; i++)
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		for (j = j0; j < j1; j++) {
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			k = j * smoke->width + i;
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			smoke->b[0].u[k] += 256 - (random() & 512);
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			smoke->b[0].v[k] += 256 - (random() & 512);
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			smoke->b[0].d[k] += 1;
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		}
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	return POINTER_HAND1;
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}
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int main(int argc, char *argv[])
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{
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	struct timespec ts;
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	struct smoke smoke;
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	struct display *d;
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	int size, x, y;
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	d = display_create(&argc, &argv, NULL);
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	smoke.x = 200;
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	smoke.y = 200;
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	smoke.width = 200;
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	smoke.height = 200;
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	smoke.display = d;
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	smoke.window = window_create(d, "smoke", smoke.x, smoke.y,
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				      smoke.width, smoke.height);
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	window_set_buffer_type(smoke.window, WINDOW_BUFFER_TYPE_SHM);
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	clock_gettime(CLOCK_MONOTONIC, &ts);
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	srandom(ts.tv_nsec);
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	smoke.offset = random();
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	smoke.current = 0;
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	size = smoke.height * smoke.width;
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	smoke.b[0].d = calloc(size, sizeof(float));
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	smoke.b[0].u = calloc(size, sizeof(float));
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	smoke.b[0].v = calloc(size, sizeof(float));
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	smoke.b[1].d = calloc(size, sizeof(float));
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	smoke.b[1].u = calloc(size, sizeof(float));
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	smoke.b[1].v = calloc(size, sizeof(float));
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	window_set_decoration(smoke.window, 0);
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	window_create_surface(smoke.window);
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	smoke.surface = window_get_surface(smoke.window);
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	window_flush(smoke.window);
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	window_set_motion_handler(smoke.window,
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				  smoke_motion_handler);
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	window_set_user_data(smoke.window, &smoke);
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	wl_display_frame_callback(display_get_display(d),
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				  frame_callback, &smoke);
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	display_run(d);
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	return 0;
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}
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