mirror of
https://gitlab.freedesktop.org/wayland/wayland.git
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wl_display_flush() may fail with EAGAIN which means that not all data waiting in the buffer has been flushed. We later block until there is data to read, which could mean that we block on input from the compositor without having sent out all data from the client. Avoid this by fully flushing the socket before starting to wait. This commit also changes the array length of the struct pollfd array from 2 to 1, as only one element was ever used. Signed-off-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Daniel Stone <daniels@collabora.com>
1821 lines
48 KiB
C
1821 lines
48 KiB
C
/*
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* Copyright © 2008-2012 Kristian Høgsberg
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* Copyright © 2010-2012 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#define _GNU_SOURCE
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#include <stdlib.h>
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#include <stdint.h>
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#include <stddef.h>
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#include <stdio.h>
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#include <stdbool.h>
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#include <errno.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#include <ctype.h>
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#include <assert.h>
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#include <fcntl.h>
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#include <poll.h>
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#include <pthread.h>
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#include "wayland-util.h"
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#include "wayland-os.h"
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#include "wayland-client.h"
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#include "wayland-private.h"
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/** \cond */
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enum wl_proxy_flag {
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WL_PROXY_FLAG_ID_DELETED = (1 << 0),
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WL_PROXY_FLAG_DESTROYED = (1 << 1)
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};
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struct wl_proxy {
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struct wl_object object;
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struct wl_display *display;
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struct wl_event_queue *queue;
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uint32_t flags;
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int refcount;
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void *user_data;
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wl_dispatcher_func_t dispatcher;
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};
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struct wl_global {
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uint32_t id;
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char *interface;
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uint32_t version;
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struct wl_list link;
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};
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struct wl_event_queue {
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struct wl_list event_list;
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struct wl_display *display;
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};
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struct wl_display {
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struct wl_proxy proxy;
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struct wl_connection *connection;
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/* errno of the last wl_display error */
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int last_error;
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/* When display gets an error event from some object, it stores
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* information about it here, so that client can get this
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* information afterwards */
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struct {
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/* Code of the error. It can be compared to
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* the interface's errors enumeration. */
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uint32_t code;
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/* interface (protocol) in which the error occurred */
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const struct wl_interface *interface;
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/* id of the proxy that caused the error. There's no warranty
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* that the proxy is still valid. It's up to client how it will
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* use it */
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uint32_t id;
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} protocol_error;
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int fd;
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struct wl_map objects;
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struct wl_event_queue display_queue;
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struct wl_event_queue default_queue;
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pthread_mutex_t mutex;
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int reader_count;
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uint32_t read_serial;
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pthread_cond_t reader_cond;
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};
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/** \endcond */
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static int debug_client = 0;
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/**
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* This helper function wakes up all threads that are
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* waiting for display->reader_cond (i. e. when reading is done,
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* canceled, or an error occurred)
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*
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* NOTE: must be called with display->mutex locked
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*/
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static void
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display_wakeup_threads(struct wl_display *display)
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{
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/* Thread can get sleeping only in read_events(). If we're
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* waking it up, it means that the read completed or was
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* canceled, so we must increase the read_serial.
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* This prevents from indefinite sleeping in read_events().
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*/
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++display->read_serial;
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pthread_cond_broadcast(&display->reader_cond);
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}
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/**
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* This function is called for local errors (no memory, server hung up)
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*
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* \param display
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* \param error error value (EINVAL, EFAULT, ...)
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*
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* \note this function is called with display mutex locked
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*/
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static void
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display_fatal_error(struct wl_display *display, int error)
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{
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if (display->last_error)
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return;
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if (!error)
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error = EFAULT;
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display->last_error = error;
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display_wakeup_threads(display);
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}
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/**
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* This function is called for error events
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* and indicates that in some object an error occurred.
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* The difference between this function and display_fatal_error()
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* is that this one handles errors that will come by wire,
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* whereas display_fatal_error() is called for local errors.
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*
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* \param display
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* \param code error code
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* \param id id of the object that generated the error
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* \param intf protocol interface
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*/
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static void
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display_protocol_error(struct wl_display *display, uint32_t code,
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uint32_t id, const struct wl_interface *intf)
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{
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int err;
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if (display->last_error)
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return;
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/* set correct errno */
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if (wl_interface_equal(intf, &wl_display_interface)) {
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switch (code) {
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case WL_DISPLAY_ERROR_INVALID_OBJECT:
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case WL_DISPLAY_ERROR_INVALID_METHOD:
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err = EINVAL;
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break;
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case WL_DISPLAY_ERROR_NO_MEMORY:
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err = ENOMEM;
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break;
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default:
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err = EFAULT;
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}
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} else {
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err = EPROTO;
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}
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pthread_mutex_lock(&display->mutex);
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display->last_error = err;
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display->protocol_error.code = code;
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display->protocol_error.id = id;
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display->protocol_error.interface = intf;
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/*
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* here it is not necessary to wake up threads like in
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* display_fatal_error, because this function is called from
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* an event handler and that means that read_events() is done
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* and woke up all threads. Since wl_display_prepare_read()
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* fails when there are events in the queue, no threads
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* can sleep in read_events() during dispatching
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* (and therefore during calling this function), so this is safe.
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*/
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pthread_mutex_unlock(&display->mutex);
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}
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static void
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wl_event_queue_init(struct wl_event_queue *queue, struct wl_display *display)
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{
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wl_list_init(&queue->event_list);
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queue->display = display;
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}
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static void
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decrease_closure_args_refcount(struct wl_closure *closure)
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{
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const char *signature;
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struct argument_details arg;
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int i, count;
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struct wl_proxy *proxy;
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signature = closure->message->signature;
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count = arg_count_for_signature(signature);
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for (i = 0; i < count; i++) {
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signature = get_next_argument(signature, &arg);
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switch (arg.type) {
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case 'n':
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case 'o':
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proxy = (struct wl_proxy *) closure->args[i].o;
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if (proxy) {
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if (proxy->flags & WL_PROXY_FLAG_DESTROYED)
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closure->args[i].o = NULL;
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proxy->refcount--;
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if (!proxy->refcount)
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free(proxy);
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}
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break;
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default:
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break;
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}
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}
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}
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void
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proxy_destroy(struct wl_proxy *proxy);
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static void
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wl_event_queue_release(struct wl_event_queue *queue)
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{
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struct wl_closure *closure;
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struct wl_proxy *proxy;
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bool proxy_destroyed;
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while (!wl_list_empty(&queue->event_list)) {
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closure = container_of(queue->event_list.next,
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struct wl_closure, link);
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wl_list_remove(&closure->link);
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decrease_closure_args_refcount(closure);
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proxy = closure->proxy;
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proxy_destroyed = !!(proxy->flags & WL_PROXY_FLAG_DESTROYED);
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proxy->refcount--;
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if (proxy_destroyed && !proxy->refcount)
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free(proxy);
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wl_closure_destroy(closure);
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}
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}
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/** Destroy an event queue
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*
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* \param queue The event queue to be destroyed
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*
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* Destroy the given event queue. Any pending event on that queue is
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* discarded.
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*
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* The \ref wl_display object used to create the queue should not be
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* destroyed until all event queues created with it are destroyed with
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* this function.
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*
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* \memberof wl_event_queue
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*/
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WL_EXPORT void
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wl_event_queue_destroy(struct wl_event_queue *queue)
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{
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struct wl_display *display = queue->display;
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pthread_mutex_lock(&display->mutex);
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wl_event_queue_release(queue);
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free(queue);
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pthread_mutex_unlock(&display->mutex);
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}
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/** Create a new event queue for this display
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*
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* \param display The display context object
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* \return A new event queue associated with this display or NULL on
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* failure.
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*
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* \memberof wl_display
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*/
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WL_EXPORT struct wl_event_queue *
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wl_display_create_queue(struct wl_display *display)
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{
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struct wl_event_queue *queue;
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queue = malloc(sizeof *queue);
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if (queue == NULL)
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return NULL;
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wl_event_queue_init(queue, display);
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return queue;
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}
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static struct wl_proxy *
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proxy_create(struct wl_proxy *factory, const struct wl_interface *interface)
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{
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struct wl_proxy *proxy;
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struct wl_display *display = factory->display;
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proxy = zalloc(sizeof *proxy);
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if (proxy == NULL)
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return NULL;
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proxy->object.interface = interface;
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proxy->display = display;
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proxy->queue = factory->queue;
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proxy->refcount = 1;
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proxy->object.id = wl_map_insert_new(&display->objects, 0, proxy);
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return proxy;
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}
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/** Create a proxy object with a given interface
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*
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* \param factory Factory proxy object
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* \param interface Interface the proxy object should use
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* \return A newly allocated proxy object or NULL on failure
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*
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* This function creates a new proxy object with the supplied interface. The
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* proxy object will have an id assigned from the client id space. The id
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* should be created on the compositor side by sending an appropriate request
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* with \ref wl_proxy_marshal().
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*
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* The proxy will inherit the display and event queue of the factory object.
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*
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* \note This should not normally be used by non-generated code.
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*
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* \sa wl_display, wl_event_queue, wl_proxy_marshal()
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*
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* \memberof wl_proxy
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*/
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WL_EXPORT struct wl_proxy *
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wl_proxy_create(struct wl_proxy *factory, const struct wl_interface *interface)
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{
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struct wl_display *display = factory->display;
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struct wl_proxy *proxy;
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pthread_mutex_lock(&display->mutex);
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proxy = proxy_create(factory, interface);
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pthread_mutex_unlock(&display->mutex);
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return proxy;
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}
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/* The caller should hold the display lock */
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static struct wl_proxy *
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wl_proxy_create_for_id(struct wl_proxy *factory,
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uint32_t id, const struct wl_interface *interface)
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{
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struct wl_proxy *proxy;
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struct wl_display *display = factory->display;
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proxy = zalloc(sizeof *proxy);
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if (proxy == NULL)
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return NULL;
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proxy->object.interface = interface;
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proxy->object.id = id;
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proxy->display = display;
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proxy->queue = factory->queue;
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proxy->refcount = 1;
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wl_map_insert_at(&display->objects, 0, id, proxy);
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return proxy;
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}
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void
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proxy_destroy(struct wl_proxy *proxy)
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{
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if (proxy->flags & WL_PROXY_FLAG_ID_DELETED)
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wl_map_remove(&proxy->display->objects, proxy->object.id);
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else if (proxy->object.id < WL_SERVER_ID_START)
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wl_map_insert_at(&proxy->display->objects, 0,
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proxy->object.id, WL_ZOMBIE_OBJECT);
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else
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wl_map_insert_at(&proxy->display->objects, 0,
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proxy->object.id, NULL);
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proxy->flags |= WL_PROXY_FLAG_DESTROYED;
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proxy->refcount--;
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if (!proxy->refcount)
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free(proxy);
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}
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/** Destroy a proxy object
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*
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* \param proxy The proxy to be destroyed
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*
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* \memberof wl_proxy
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*/
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WL_EXPORT void
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wl_proxy_destroy(struct wl_proxy *proxy)
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{
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struct wl_display *display = proxy->display;
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pthread_mutex_lock(&display->mutex);
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proxy_destroy(proxy);
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pthread_mutex_unlock(&display->mutex);
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}
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/** Set a proxy's listener
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*
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* \param proxy The proxy object
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* \param implementation The listener to be added to proxy
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* \param data User data to be associated with the proxy
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* \return 0 on success or -1 on failure
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*
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* Set proxy's listener to \c implementation and its user data to
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* \c data. If a listener has already been set, this function
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* fails and nothing is changed.
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*
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* \c implementation is a vector of function pointers. For an opcode
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* \c n, \c implementation[n] should point to the handler of \c n for
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* the given object.
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*
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* \memberof wl_proxy
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*/
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WL_EXPORT int
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wl_proxy_add_listener(struct wl_proxy *proxy,
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void (**implementation)(void), void *data)
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{
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if (proxy->object.implementation || proxy->dispatcher) {
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wl_log("proxy %p already has listener\n", proxy);
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return -1;
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}
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proxy->object.implementation = implementation;
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proxy->user_data = data;
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return 0;
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}
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/** Get a proxy's listener
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*
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* \param proxy The proxy object
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* \return The address of the proxy's listener or NULL if no listener is set
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*
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* Gets the address to the proxy's listener; which is the listener set with
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* \ref wl_proxy_add_listener.
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*
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* This function is useful in clients with multiple listeners on the same
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* interface to allow the identification of which code to execute.
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*
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* \memberof wl_proxy
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*/
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WL_EXPORT const void *
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wl_proxy_get_listener(struct wl_proxy *proxy)
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{
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return proxy->object.implementation;
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}
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/** Set a proxy's listener (with dispatcher)
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*
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* \param proxy The proxy object
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* \param dispatcher The dispatcher to be used for this proxy
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* \param implementation The dispatcher-specific listener implementation
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* \param data User data to be associated with the proxy
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* \return 0 on success or -1 on failure
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*
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* Set proxy's listener to use \c dispatcher_func as its dispatcher and \c
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* dispatcher_data as its dispatcher-specific implementation and its user data
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* to \c data. If a listener has already been set, this function
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* fails and nothing is changed.
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*
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* The exact details of dispatcher_data depend on the dispatcher used. This
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* function is intended to be used by language bindings, not user code.
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*
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* \memberof wl_proxy
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*/
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WL_EXPORT int
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wl_proxy_add_dispatcher(struct wl_proxy *proxy,
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wl_dispatcher_func_t dispatcher,
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const void *implementation, void *data)
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{
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if (proxy->object.implementation || proxy->dispatcher) {
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wl_log("proxy %p already has listener\n", proxy);
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return -1;
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}
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proxy->object.implementation = implementation;
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proxy->dispatcher = dispatcher;
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proxy->user_data = data;
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return 0;
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}
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|
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static struct wl_proxy *
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create_outgoing_proxy(struct wl_proxy *proxy, const struct wl_message *message,
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union wl_argument *args,
|
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const struct wl_interface *interface)
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{
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int i, count;
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const char *signature;
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struct argument_details arg;
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struct wl_proxy *new_proxy = NULL;
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signature = message->signature;
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count = arg_count_for_signature(signature);
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for (i = 0; i < count; i++) {
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signature = get_next_argument(signature, &arg);
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switch (arg.type) {
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case 'n':
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new_proxy = proxy_create(proxy, interface);
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if (new_proxy == NULL)
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return NULL;
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args[i].o = &new_proxy->object;
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break;
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}
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}
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return new_proxy;
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}
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|
|
/** Prepare a request to be sent to the compositor
|
|
*
|
|
* \param proxy The proxy object
|
|
* \param opcode Opcode of the request to be sent
|
|
* \param args Extra arguments for the given request
|
|
* \param interface The interface to use for the new proxy
|
|
*
|
|
* This function translates a request given an opcode, an interface and a
|
|
* wl_argument array to the wire format and writes it to the connection
|
|
* buffer.
|
|
*
|
|
* For new-id arguments, this function will allocate a new wl_proxy
|
|
* and send the ID to the server. The new wl_proxy will be returned
|
|
* on success or NULL on errror with errno set accordingly.
|
|
*
|
|
* \note This is intended to be used by language bindings and not in
|
|
* non-generated code.
|
|
*
|
|
* \sa wl_proxy_marshal()
|
|
*
|
|
* \memberof wl_proxy
|
|
*/
|
|
WL_EXPORT struct wl_proxy *
|
|
wl_proxy_marshal_array_constructor(struct wl_proxy *proxy,
|
|
uint32_t opcode, union wl_argument *args,
|
|
const struct wl_interface *interface)
|
|
{
|
|
struct wl_closure *closure;
|
|
struct wl_proxy *new_proxy = NULL;
|
|
const struct wl_message *message;
|
|
|
|
pthread_mutex_lock(&proxy->display->mutex);
|
|
|
|
message = &proxy->object.interface->methods[opcode];
|
|
if (interface) {
|
|
new_proxy = create_outgoing_proxy(proxy, message,
|
|
args, interface);
|
|
if (new_proxy == NULL)
|
|
goto err_unlock;
|
|
}
|
|
|
|
closure = wl_closure_marshal(&proxy->object, opcode, args, message);
|
|
if (closure == NULL)
|
|
wl_abort("Error marshalling request: %s\n", strerror(errno));
|
|
|
|
if (debug_client)
|
|
wl_closure_print(closure, &proxy->object, true);
|
|
|
|
if (wl_closure_send(closure, proxy->display->connection))
|
|
wl_abort("Error sending request: %s\n", strerror(errno));
|
|
|
|
wl_closure_destroy(closure);
|
|
|
|
err_unlock:
|
|
pthread_mutex_unlock(&proxy->display->mutex);
|
|
|
|
return new_proxy;
|
|
}
|
|
|
|
|
|
/** Prepare a request to be sent to the compositor
|
|
*
|
|
* \param proxy The proxy object
|
|
* \param opcode Opcode of the request to be sent
|
|
* \param ... Extra arguments for the given request
|
|
*
|
|
* This function is similar to wl_proxy_marshal_constructor(), except
|
|
* it doesn't create proxies for new-id arguments.
|
|
*
|
|
* \note This should not normally be used by non-generated code.
|
|
*
|
|
* \sa wl_proxy_create()
|
|
*
|
|
* \memberof wl_proxy
|
|
*/
|
|
WL_EXPORT void
|
|
wl_proxy_marshal(struct wl_proxy *proxy, uint32_t opcode, ...)
|
|
{
|
|
union wl_argument args[WL_CLOSURE_MAX_ARGS];
|
|
va_list ap;
|
|
|
|
va_start(ap, opcode);
|
|
wl_argument_from_va_list(proxy->object.interface->methods[opcode].signature,
|
|
args, WL_CLOSURE_MAX_ARGS, ap);
|
|
va_end(ap);
|
|
|
|
wl_proxy_marshal_array_constructor(proxy, opcode, args, NULL);
|
|
}
|
|
|
|
/** Prepare a request to be sent to the compositor
|
|
*
|
|
* \param proxy The proxy object
|
|
* \param opcode Opcode of the request to be sent
|
|
* \param interface The interface to use for the new proxy
|
|
* \param ... Extra arguments for the given request
|
|
* \return A new wl_proxy for the new_id argument or NULL on error
|
|
*
|
|
* This function translates a request given an opcode, an interface and extra
|
|
* arguments to the wire format and writes it to the connection buffer. The
|
|
* types of the extra arguments must correspond to the argument types of the
|
|
* method associated with the opcode in the interface.
|
|
*
|
|
* For new-id arguments, this function will allocate a new wl_proxy
|
|
* and send the ID to the server. The new wl_proxy will be returned
|
|
* on success or NULL on errror with errno set accordingly.
|
|
*
|
|
* \note This should not normally be used by non-generated code.
|
|
*
|
|
* \memberof wl_proxy
|
|
*/
|
|
WL_EXPORT struct wl_proxy *
|
|
wl_proxy_marshal_constructor(struct wl_proxy *proxy, uint32_t opcode,
|
|
const struct wl_interface *interface, ...)
|
|
{
|
|
union wl_argument args[WL_CLOSURE_MAX_ARGS];
|
|
va_list ap;
|
|
|
|
va_start(ap, interface);
|
|
wl_argument_from_va_list(proxy->object.interface->methods[opcode].signature,
|
|
args, WL_CLOSURE_MAX_ARGS, ap);
|
|
va_end(ap);
|
|
|
|
return wl_proxy_marshal_array_constructor(proxy, opcode,
|
|
args, interface);
|
|
}
|
|
|
|
/** Prepare a request to be sent to the compositor
|
|
*
|
|
* \param proxy The proxy object
|
|
* \param opcode Opcode of the request to be sent
|
|
* \param args Extra arguments for the given request
|
|
*
|
|
* This function is similar to wl_proxy_marshal_array_constructor(), except
|
|
* it doesn't create proxies for new-id arguments.
|
|
*
|
|
* \note This is intended to be used by language bindings and not in
|
|
* non-generated code.
|
|
*
|
|
* \sa wl_proxy_marshal()
|
|
*
|
|
* \memberof wl_proxy
|
|
*/
|
|
WL_EXPORT void
|
|
wl_proxy_marshal_array(struct wl_proxy *proxy, uint32_t opcode,
|
|
union wl_argument *args)
|
|
{
|
|
wl_proxy_marshal_array_constructor(proxy, opcode, args, NULL);
|
|
}
|
|
|
|
static void
|
|
display_handle_error(void *data,
|
|
struct wl_display *display, void *object,
|
|
uint32_t code, const char *message)
|
|
{
|
|
struct wl_proxy *proxy = object;
|
|
|
|
wl_log("%s@%u: error %d: %s\n",
|
|
proxy->object.interface->name, proxy->object.id, code, message);
|
|
|
|
display_protocol_error(display, code, proxy->object.id,
|
|
proxy->object.interface);
|
|
}
|
|
|
|
static void
|
|
display_handle_delete_id(void *data, struct wl_display *display, uint32_t id)
|
|
{
|
|
struct wl_proxy *proxy;
|
|
|
|
pthread_mutex_lock(&display->mutex);
|
|
|
|
proxy = wl_map_lookup(&display->objects, id);
|
|
|
|
if (!proxy)
|
|
wl_log("error: received delete_id for unknown id (%u)\n", id);
|
|
|
|
if (proxy && proxy != WL_ZOMBIE_OBJECT)
|
|
proxy->flags |= WL_PROXY_FLAG_ID_DELETED;
|
|
else
|
|
wl_map_remove(&display->objects, id);
|
|
|
|
pthread_mutex_unlock(&display->mutex);
|
|
}
|
|
|
|
static const struct wl_display_listener display_listener = {
|
|
display_handle_error,
|
|
display_handle_delete_id
|
|
};
|
|
|
|
static int
|
|
connect_to_socket(const char *name)
|
|
{
|
|
struct sockaddr_un addr;
|
|
socklen_t size;
|
|
const char *runtime_dir;
|
|
int name_size, fd;
|
|
|
|
runtime_dir = getenv("XDG_RUNTIME_DIR");
|
|
if (!runtime_dir) {
|
|
wl_log("error: XDG_RUNTIME_DIR not set in the environment.\n");
|
|
/* to prevent programs reporting
|
|
* "failed to create display: Success" */
|
|
errno = ENOENT;
|
|
return -1;
|
|
}
|
|
|
|
if (name == NULL)
|
|
name = getenv("WAYLAND_DISPLAY");
|
|
if (name == NULL)
|
|
name = "wayland-0";
|
|
|
|
fd = wl_os_socket_cloexec(PF_LOCAL, SOCK_STREAM, 0);
|
|
if (fd < 0)
|
|
return -1;
|
|
|
|
memset(&addr, 0, sizeof addr);
|
|
addr.sun_family = AF_LOCAL;
|
|
name_size =
|
|
snprintf(addr.sun_path, sizeof addr.sun_path,
|
|
"%s/%s", runtime_dir, name) + 1;
|
|
|
|
assert(name_size > 0);
|
|
if (name_size > (int)sizeof addr.sun_path) {
|
|
wl_log("error: socket path \"%s/%s\" plus null terminator"
|
|
" exceeds 108 bytes\n", runtime_dir, name);
|
|
close(fd);
|
|
/* to prevent programs reporting
|
|
* "failed to add socket: Success" */
|
|
errno = ENAMETOOLONG;
|
|
return -1;
|
|
};
|
|
|
|
size = offsetof (struct sockaddr_un, sun_path) + name_size;
|
|
|
|
if (connect(fd, (struct sockaddr *) &addr, size) < 0) {
|
|
close(fd);
|
|
return -1;
|
|
}
|
|
|
|
return fd;
|
|
}
|
|
|
|
/** Connect to Wayland display on an already open fd
|
|
*
|
|
* \param fd The fd to use for the connection
|
|
* \return A \ref wl_display object or \c NULL on failure
|
|
*
|
|
* The wl_display takes ownership of the fd and will close it when the
|
|
* display is destroyed. The fd will also be closed in case of
|
|
* failure.
|
|
*
|
|
* \memberof wl_display
|
|
*/
|
|
WL_EXPORT struct wl_display *
|
|
wl_display_connect_to_fd(int fd)
|
|
{
|
|
struct wl_display *display;
|
|
const char *debug;
|
|
|
|
debug = getenv("WAYLAND_DEBUG");
|
|
if (debug && (strstr(debug, "client") || strstr(debug, "1")))
|
|
debug_client = 1;
|
|
|
|
display = zalloc(sizeof *display);
|
|
if (display == NULL) {
|
|
close(fd);
|
|
return NULL;
|
|
}
|
|
|
|
display->fd = fd;
|
|
wl_map_init(&display->objects, WL_MAP_CLIENT_SIDE);
|
|
wl_event_queue_init(&display->default_queue, display);
|
|
wl_event_queue_init(&display->display_queue, display);
|
|
pthread_mutex_init(&display->mutex, NULL);
|
|
pthread_cond_init(&display->reader_cond, NULL);
|
|
display->reader_count = 0;
|
|
|
|
wl_map_insert_new(&display->objects, 0, NULL);
|
|
|
|
display->proxy.object.interface = &wl_display_interface;
|
|
display->proxy.object.id =
|
|
wl_map_insert_new(&display->objects, 0, display);
|
|
display->proxy.display = display;
|
|
display->proxy.object.implementation = (void(**)(void)) &display_listener;
|
|
display->proxy.user_data = display;
|
|
display->proxy.queue = &display->default_queue;
|
|
display->proxy.flags = 0;
|
|
display->proxy.refcount = 1;
|
|
|
|
display->connection = wl_connection_create(display->fd);
|
|
if (display->connection == NULL)
|
|
goto err_connection;
|
|
|
|
return display;
|
|
|
|
err_connection:
|
|
pthread_mutex_destroy(&display->mutex);
|
|
pthread_cond_destroy(&display->reader_cond);
|
|
wl_map_release(&display->objects);
|
|
close(display->fd);
|
|
free(display);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/** Connect to a Wayland display
|
|
*
|
|
* \param name Name of the Wayland display to connect to
|
|
* \return A \ref wl_display object or \c NULL on failure
|
|
*
|
|
* Connect to the Wayland display named \c name. If \c name is \c NULL,
|
|
* its value will be replaced with the WAYLAND_DISPLAY environment
|
|
* variable if it is set, otherwise display "wayland-0" will be used.
|
|
*
|
|
* \memberof wl_display
|
|
*/
|
|
WL_EXPORT struct wl_display *
|
|
wl_display_connect(const char *name)
|
|
{
|
|
char *connection, *end;
|
|
int flags, fd;
|
|
|
|
connection = getenv("WAYLAND_SOCKET");
|
|
if (connection) {
|
|
int prev_errno = errno;
|
|
errno = 0;
|
|
fd = strtol(connection, &end, 0);
|
|
if (errno != 0 || connection == end || *end != '\0')
|
|
return NULL;
|
|
errno = prev_errno;
|
|
|
|
flags = fcntl(fd, F_GETFD);
|
|
if (flags != -1)
|
|
fcntl(fd, F_SETFD, flags | FD_CLOEXEC);
|
|
unsetenv("WAYLAND_SOCKET");
|
|
} else {
|
|
fd = connect_to_socket(name);
|
|
if (fd < 0)
|
|
return NULL;
|
|
}
|
|
|
|
return wl_display_connect_to_fd(fd);
|
|
}
|
|
|
|
/** Close a connection to a Wayland display
|
|
*
|
|
* \param display The display context object
|
|
*
|
|
* Close the connection to \c display and free all resources associated
|
|
* with it.
|
|
*
|
|
* \memberof wl_display
|
|
*/
|
|
WL_EXPORT void
|
|
wl_display_disconnect(struct wl_display *display)
|
|
{
|
|
wl_connection_destroy(display->connection);
|
|
wl_map_release(&display->objects);
|
|
wl_event_queue_release(&display->default_queue);
|
|
wl_event_queue_release(&display->display_queue);
|
|
pthread_mutex_destroy(&display->mutex);
|
|
pthread_cond_destroy(&display->reader_cond);
|
|
close(display->fd);
|
|
|
|
free(display);
|
|
}
|
|
|
|
/** Get a display context's file descriptor
|
|
*
|
|
* \param display The display context object
|
|
* \return Display object file descriptor
|
|
*
|
|
* Return the file descriptor associated with a display so it can be
|
|
* integrated into the client's main loop.
|
|
*
|
|
* \memberof wl_display
|
|
*/
|
|
WL_EXPORT int
|
|
wl_display_get_fd(struct wl_display *display)
|
|
{
|
|
return display->fd;
|
|
}
|
|
|
|
static void
|
|
sync_callback(void *data, struct wl_callback *callback, uint32_t serial)
|
|
{
|
|
int *done = data;
|
|
|
|
*done = 1;
|
|
wl_callback_destroy(callback);
|
|
}
|
|
|
|
static const struct wl_callback_listener sync_listener = {
|
|
sync_callback
|
|
};
|
|
|
|
/** Block until all pending request are processed by the server
|
|
*
|
|
* \param display The display context object
|
|
* \param queue The queue on which to run the roundtrip
|
|
* \return The number of dispatched events on success or -1 on failure
|
|
*
|
|
* This function blocks until the server has processed all currently issued
|
|
* requests by sending a request to the display server and waiting for a
|
|
* reply before returning.
|
|
*
|
|
* This function uses wl_display_dispatch_queue() internally. It is not allowed
|
|
* to call this function while the thread is being prepared for reading events,
|
|
* and doing so will cause a dead lock.
|
|
*
|
|
* \note This function may dispatch other events being received on the given
|
|
* queue.
|
|
*
|
|
* \sa wl_display_roundtrip()
|
|
* \memberof wl_display
|
|
*/
|
|
WL_EXPORT int
|
|
wl_display_roundtrip_queue(struct wl_display *display, struct wl_event_queue *queue)
|
|
{
|
|
struct wl_callback *callback;
|
|
int done, ret = 0;
|
|
|
|
done = 0;
|
|
callback = wl_display_sync(display);
|
|
if (callback == NULL)
|
|
return -1;
|
|
wl_proxy_set_queue((struct wl_proxy *) callback, queue);
|
|
wl_callback_add_listener(callback, &sync_listener, &done);
|
|
while (!done && ret >= 0)
|
|
ret = wl_display_dispatch_queue(display, queue);
|
|
|
|
if (ret == -1 && !done)
|
|
wl_callback_destroy(callback);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/** Block until all pending request are processed by the server
|
|
*
|
|
* \param display The display context object
|
|
* \return The number of dispatched events on success or -1 on failure
|
|
*
|
|
* This function blocks until the server has processed all currently issued
|
|
* requests by sending a request to the display server and waiting for a reply
|
|
* before returning.
|
|
*
|
|
* This function uses wl_display_dispatch_queue() internally. It is not allowed
|
|
* to call this function while the thread is being prepared for reading events,
|
|
* and doing so will cause a dead lock.
|
|
*
|
|
* \note This function may dispatch other events being received on the default
|
|
* queue.
|
|
*
|
|
* \memberof wl_display
|
|
*/
|
|
WL_EXPORT int
|
|
wl_display_roundtrip(struct wl_display *display)
|
|
{
|
|
return wl_display_roundtrip_queue(display, &display->default_queue);
|
|
}
|
|
|
|
static int
|
|
create_proxies(struct wl_proxy *sender, struct wl_closure *closure)
|
|
{
|
|
struct wl_proxy *proxy;
|
|
const char *signature;
|
|
struct argument_details arg;
|
|
uint32_t id;
|
|
int i;
|
|
int count;
|
|
|
|
signature = closure->message->signature;
|
|
count = arg_count_for_signature(signature);
|
|
for (i = 0; i < count; i++) {
|
|
signature = get_next_argument(signature, &arg);
|
|
switch (arg.type) {
|
|
case 'n':
|
|
id = closure->args[i].n;
|
|
if (id == 0) {
|
|
closure->args[i].o = NULL;
|
|
break;
|
|
}
|
|
proxy = wl_proxy_create_for_id(sender, id,
|
|
closure->message->types[i]);
|
|
if (proxy == NULL)
|
|
return -1;
|
|
closure->args[i].o = (struct wl_object *)proxy;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
increase_closure_args_refcount(struct wl_closure *closure)
|
|
{
|
|
const char *signature;
|
|
struct argument_details arg;
|
|
int i, count;
|
|
struct wl_proxy *proxy;
|
|
|
|
signature = closure->message->signature;
|
|
count = arg_count_for_signature(signature);
|
|
for (i = 0; i < count; i++) {
|
|
signature = get_next_argument(signature, &arg);
|
|
switch (arg.type) {
|
|
case 'n':
|
|
case 'o':
|
|
proxy = (struct wl_proxy *) closure->args[i].o;
|
|
if (proxy)
|
|
proxy->refcount++;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static int
|
|
queue_event(struct wl_display *display, int len)
|
|
{
|
|
uint32_t p[2], id;
|
|
int opcode, size;
|
|
struct wl_proxy *proxy;
|
|
struct wl_closure *closure;
|
|
const struct wl_message *message;
|
|
struct wl_event_queue *queue;
|
|
|
|
wl_connection_copy(display->connection, p, sizeof p);
|
|
id = p[0];
|
|
opcode = p[1] & 0xffff;
|
|
size = p[1] >> 16;
|
|
if (len < size)
|
|
return 0;
|
|
|
|
proxy = wl_map_lookup(&display->objects, id);
|
|
if (proxy == WL_ZOMBIE_OBJECT) {
|
|
wl_connection_consume(display->connection, size);
|
|
return size;
|
|
} else if (proxy == NULL) {
|
|
wl_connection_consume(display->connection, size);
|
|
return size;
|
|
}
|
|
|
|
message = &proxy->object.interface->events[opcode];
|
|
closure = wl_connection_demarshal(display->connection, size,
|
|
&display->objects, message);
|
|
if (!closure)
|
|
return -1;
|
|
|
|
if (create_proxies(proxy, closure) < 0) {
|
|
wl_closure_destroy(closure);
|
|
return -1;
|
|
}
|
|
|
|
if (wl_closure_lookup_objects(closure, &display->objects) != 0) {
|
|
wl_closure_destroy(closure);
|
|
return -1;
|
|
}
|
|
|
|
increase_closure_args_refcount(closure);
|
|
proxy->refcount++;
|
|
closure->proxy = proxy;
|
|
|
|
if (proxy == &display->proxy)
|
|
queue = &display->display_queue;
|
|
else
|
|
queue = proxy->queue;
|
|
|
|
wl_list_insert(queue->event_list.prev, &closure->link);
|
|
|
|
return size;
|
|
}
|
|
|
|
static void
|
|
dispatch_event(struct wl_display *display, struct wl_event_queue *queue)
|
|
{
|
|
struct wl_closure *closure;
|
|
struct wl_proxy *proxy;
|
|
int opcode;
|
|
bool proxy_destroyed;
|
|
|
|
closure = container_of(queue->event_list.next,
|
|
struct wl_closure, link);
|
|
wl_list_remove(&closure->link);
|
|
opcode = closure->opcode;
|
|
|
|
/* Verify that the receiving object is still valid by checking if has
|
|
* been destroyed by the application. */
|
|
|
|
decrease_closure_args_refcount(closure);
|
|
proxy = closure->proxy;
|
|
proxy_destroyed = !!(proxy->flags & WL_PROXY_FLAG_DESTROYED);
|
|
|
|
proxy->refcount--;
|
|
if (proxy_destroyed) {
|
|
if (!proxy->refcount)
|
|
free(proxy);
|
|
|
|
wl_closure_destroy(closure);
|
|
return;
|
|
}
|
|
|
|
pthread_mutex_unlock(&display->mutex);
|
|
|
|
if (proxy->dispatcher) {
|
|
if (debug_client)
|
|
wl_closure_print(closure, &proxy->object, false);
|
|
|
|
wl_closure_dispatch(closure, proxy->dispatcher,
|
|
&proxy->object, opcode);
|
|
} else if (proxy->object.implementation) {
|
|
if (debug_client)
|
|
wl_closure_print(closure, &proxy->object, false);
|
|
|
|
wl_closure_invoke(closure, WL_CLOSURE_INVOKE_CLIENT,
|
|
&proxy->object, opcode, proxy->user_data);
|
|
}
|
|
|
|
wl_closure_destroy(closure);
|
|
|
|
pthread_mutex_lock(&display->mutex);
|
|
}
|
|
|
|
static int
|
|
read_events(struct wl_display *display)
|
|
{
|
|
int total, rem, size;
|
|
uint32_t serial;
|
|
|
|
display->reader_count--;
|
|
if (display->reader_count == 0) {
|
|
total = wl_connection_read(display->connection);
|
|
if (total == -1) {
|
|
if (errno == EAGAIN) {
|
|
/* we must wake up threads whenever
|
|
* the reader_count dropped to 0 */
|
|
display_wakeup_threads(display);
|
|
|
|
return 0;
|
|
}
|
|
|
|
display_fatal_error(display, errno);
|
|
return -1;
|
|
} else if (total == 0) {
|
|
/* The compositor has closed the socket. This
|
|
* should be considered an error so we'll fake
|
|
* an errno */
|
|
errno = EPIPE;
|
|
display_fatal_error(display, errno);
|
|
return -1;
|
|
}
|
|
|
|
for (rem = total; rem >= 8; rem -= size) {
|
|
size = queue_event(display, rem);
|
|
if (size == -1) {
|
|
display_fatal_error(display, errno);
|
|
return -1;
|
|
} else if (size == 0) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
display_wakeup_threads(display);
|
|
} else {
|
|
serial = display->read_serial;
|
|
while (display->read_serial == serial)
|
|
pthread_cond_wait(&display->reader_cond,
|
|
&display->mutex);
|
|
|
|
if (display->last_error) {
|
|
errno = display->last_error;
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
cancel_read(struct wl_display *display)
|
|
{
|
|
display->reader_count--;
|
|
if (display->reader_count == 0)
|
|
display_wakeup_threads(display);
|
|
}
|
|
|
|
/** Read events from display file descriptor
|
|
*
|
|
* \param display The display context object
|
|
* \return 0 on success or -1 on error. In case of error errno will
|
|
* be set accordingly
|
|
*
|
|
* Calling this function will result in data available on the display file
|
|
* descriptor being read and read events will be queued on their corresponding
|
|
* event queues.
|
|
*
|
|
* Before calling this function, depending on what thread it is to be called
|
|
* from, wl_display_prepare_read_queue() or wl_display_prepare_read() needs to
|
|
* be called. See wl_display_prepare_read_queue() for more details.
|
|
*
|
|
* When being called at a point where other threads have been prepared to read
|
|
* (using wl_display_prepare_read_queue() or wl_display_prepare_read()) this
|
|
* function will sleep until all other prepared threads have either been
|
|
* cancelled (using wl_display_cancel_read()) or them self entered this
|
|
* function. The last thread that calls this function will then read and queue
|
|
* events on their corresponding event queues, and finally wake up all other
|
|
* wl_display_read_events() calls causing them to return.
|
|
*
|
|
* If a thread cancels a read preparation when all other threads that have
|
|
* prepared to read has either called wl_display_cancel_read() or
|
|
* wl_display_read_events(), all reader threads will return without having read
|
|
* any data.
|
|
*
|
|
* To dispatch events that may have been queued, call
|
|
* wl_display_dispatch_pending() or wl_display_dispatch_queue_pending().
|
|
*
|
|
* \sa wl_display_prepare_read(), wl_display_cancel_read(),
|
|
* wl_display_dispatch_pending(), wl_display_dispatch()
|
|
*
|
|
* \memberof wl_display
|
|
*/
|
|
WL_EXPORT int
|
|
wl_display_read_events(struct wl_display *display)
|
|
{
|
|
int ret;
|
|
|
|
pthread_mutex_lock(&display->mutex);
|
|
|
|
if (display->last_error) {
|
|
cancel_read(display);
|
|
pthread_mutex_unlock(&display->mutex);
|
|
|
|
errno = display->last_error;
|
|
return -1;
|
|
}
|
|
|
|
ret = read_events(display);
|
|
|
|
pthread_mutex_unlock(&display->mutex);
|
|
|
|
return ret;
|
|
}
|
|
|
|
static int
|
|
dispatch_queue(struct wl_display *display, struct wl_event_queue *queue)
|
|
{
|
|
int count;
|
|
|
|
if (display->last_error)
|
|
goto err;
|
|
|
|
count = 0;
|
|
while (!wl_list_empty(&display->display_queue.event_list)) {
|
|
dispatch_event(display, &display->display_queue);
|
|
if (display->last_error)
|
|
goto err;
|
|
count++;
|
|
}
|
|
|
|
while (!wl_list_empty(&queue->event_list)) {
|
|
dispatch_event(display, queue);
|
|
if (display->last_error)
|
|
goto err;
|
|
count++;
|
|
}
|
|
|
|
return count;
|
|
|
|
err:
|
|
errno = display->last_error;
|
|
|
|
return -1;
|
|
}
|
|
|
|
/** Prepare to read events from the display's file descriptor to a queue
|
|
*
|
|
* \param display The display context object
|
|
* \param queue The event queue to use
|
|
* \return 0 on success or -1 if event queue was not empty
|
|
*
|
|
* This function (or wl_display_prepare_read()) must be called before reading
|
|
* from the file descriptor using wl_display_read_events(). Calling
|
|
* wl_display_prepare_read_queue() announces the calling thread's intention to
|
|
* read and ensures that until the thread is ready to read and calls
|
|
* wl_display_read_events(), no other thread will read from the file descriptor.
|
|
* This only succeeds if the event queue is empty, and if not -1 is returned and
|
|
* errno set to EAGAIN.
|
|
*
|
|
* If a thread successfully calls wl_display_prepare_read_queue(), it must
|
|
* either call wl_display_read_events() when it's ready or cancel the read
|
|
* intention by calling wl_display_cancel_read().
|
|
*
|
|
* Use this function before polling on the display fd or integrate the fd into a
|
|
* toolkit event loop in a race-free way. A correct usage would be (with most
|
|
* error checking left out):
|
|
*
|
|
* \code
|
|
* while (wl_display_prepare_read_queue(display, queue) != 0)
|
|
* wl_display_dispatch_queue_pending(display, queue);
|
|
* wl_display_flush(display);
|
|
*
|
|
* ret = poll(fds, nfds, -1);
|
|
* if (has_error(ret))
|
|
* wl_display_cancel_read(display);
|
|
* else
|
|
* wl_display_read_events(display);
|
|
*
|
|
* wl_display_dispatch_queue_pending(display, queue);
|
|
* \endcode
|
|
*
|
|
* Here we call wl_display_prepare_read_queue(), which ensures that between
|
|
* returning from that call and eventually calling wl_display_read_events(), no
|
|
* other thread will read from the fd and queue events in our queue. If the call
|
|
* to wl_display_prepare_read_queue() fails, we dispatch the pending events and
|
|
* try again until we're successful.
|
|
*
|
|
* The wl_display_prepare_read_queue() function doesn't acquire exclusive access
|
|
* to the display's fd. It only registers that the thread calling this function
|
|
* has intention to read from fd. When all registered readers call
|
|
* wl_display_read_events(), only one (at random) eventually reads and queues
|
|
* the events and the others are sleeping meanwhile. This way we avoid races and
|
|
* still can read from more threads.
|
|
*
|
|
* \sa wl_display_cancel_read(), wl_display_read_events(),
|
|
* wl_display_prepare_read()
|
|
*
|
|
* \memberof wl_display
|
|
*/
|
|
WL_EXPORT int
|
|
wl_display_prepare_read_queue(struct wl_display *display,
|
|
struct wl_event_queue *queue)
|
|
{
|
|
int ret;
|
|
|
|
pthread_mutex_lock(&display->mutex);
|
|
|
|
if (!wl_list_empty(&queue->event_list)) {
|
|
errno = EAGAIN;
|
|
ret = -1;
|
|
} else {
|
|
display->reader_count++;
|
|
ret = 0;
|
|
}
|
|
|
|
pthread_mutex_unlock(&display->mutex);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/** Prepare to read events from the display's file descriptor
|
|
*
|
|
* \param display The display context object
|
|
* \return 0 on success or -1 if event queue was not empty
|
|
*
|
|
* This function does the same thing as wl_display_prepare_read_queue()
|
|
* with the default queue passed as the queue.
|
|
*
|
|
* \sa wl_display_prepare_read_queue
|
|
* \memberof wl_display
|
|
*/
|
|
WL_EXPORT int
|
|
wl_display_prepare_read(struct wl_display *display)
|
|
{
|
|
return wl_display_prepare_read_queue(display, &display->default_queue);
|
|
}
|
|
|
|
/** Cancel read intention on display's fd
|
|
*
|
|
* \param display The display context object
|
|
*
|
|
* After a thread successfully called wl_display_prepare_read() it must
|
|
* either call wl_display_read_events() or wl_display_cancel_read().
|
|
* If the threads do not follow this rule it will lead to deadlock.
|
|
*
|
|
* \sa wl_display_prepare_read(), wl_display_read_events()
|
|
*
|
|
* \memberof wl_display
|
|
*/
|
|
WL_EXPORT void
|
|
wl_display_cancel_read(struct wl_display *display)
|
|
{
|
|
pthread_mutex_lock(&display->mutex);
|
|
|
|
cancel_read(display);
|
|
|
|
pthread_mutex_unlock(&display->mutex);
|
|
}
|
|
|
|
static int
|
|
wl_display_poll(struct wl_display *display, short int events)
|
|
{
|
|
int ret;
|
|
struct pollfd pfd[1];
|
|
|
|
pfd[0].fd = display->fd;
|
|
pfd[0].events = events;
|
|
do {
|
|
ret = poll(pfd, 1, -1);
|
|
} while (ret == -1 && errno == EINTR);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/** Dispatch events in an event queue
|
|
*
|
|
* \param display The display context object
|
|
* \param queue The event queue to dispatch
|
|
* \return The number of dispatched events on success or -1 on failure
|
|
*
|
|
* Dispatch events on the given event queue.
|
|
*
|
|
* If the given event queue is empty, this function blocks until there are
|
|
* events to be read from the display fd. Events are read and queued on
|
|
* the appropriate event queues. Finally, events on given event queue are
|
|
* dispatched. On failure -1 is returned and errno set appropriately.
|
|
*
|
|
* In a multi threaded enviroment, do not manually wait using poll() (or
|
|
* equivalent) before calling this function, as doing so might cause a dead
|
|
* lock. If external reliance on poll() (or equivalent) is required, see
|
|
* wl_display_prepare_read_queue() of how to do so.
|
|
*
|
|
* This function is thread safe as long as it dispatches the right queue on the
|
|
* right thread. It is also compatible with the multi thread event reading
|
|
* preparation API (see wl_display_prepare_read_queue()), and uses the
|
|
* equivalent functionality internally. It is not allowed to call this function
|
|
* while the thread is being prepared for reading events, and doing so will
|
|
* cause a dead lock.
|
|
*
|
|
* It can be used as a helper function to ease the procedure of reading and
|
|
* dispatching events.
|
|
*
|
|
* \note Since Wayland 1.5 the display has an extra queue
|
|
* for its own events (i. e. delete_id). This queue is dispatched always,
|
|
* no matter what queue we passed as an argument to this function.
|
|
* That means that this function can return non-0 value even when it
|
|
* haven't dispatched any event for the given queue.
|
|
*
|
|
* \sa wl_display_dispatch(), wl_display_dispatch_pending(),
|
|
* wl_display_dispatch_queue_pending(), wl_display_prepare_read_queue()
|
|
*
|
|
* \memberof wl_display
|
|
*/
|
|
WL_EXPORT int
|
|
wl_display_dispatch_queue(struct wl_display *display,
|
|
struct wl_event_queue *queue)
|
|
{
|
|
int ret;
|
|
|
|
if (wl_display_prepare_read_queue(display, queue) == -1)
|
|
return wl_display_dispatch_queue_pending(display, queue);
|
|
|
|
while (true) {
|
|
ret = wl_display_flush(display);
|
|
|
|
if (ret != -1 || errno != EAGAIN)
|
|
break;
|
|
|
|
if (wl_display_poll(display, POLLOUT) == -1) {
|
|
wl_display_cancel_read(display);
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
/* Don't stop if flushing hits an EPIPE; continue so we can read any
|
|
* protocol error that may have triggered it. */
|
|
if (ret < 0 && errno != EPIPE) {
|
|
wl_display_cancel_read(display);
|
|
return -1;
|
|
}
|
|
|
|
if (wl_display_poll(display, POLLIN) == -1) {
|
|
wl_display_cancel_read(display);
|
|
return -1;
|
|
}
|
|
|
|
if (wl_display_read_events(display) == -1)
|
|
return -1;
|
|
|
|
return wl_display_dispatch_queue_pending(display, queue);
|
|
}
|
|
|
|
/** Dispatch pending events in an event queue
|
|
*
|
|
* \param display The display context object
|
|
* \param queue The event queue to dispatch
|
|
* \return The number of dispatched events on success or -1 on failure
|
|
*
|
|
* Dispatch all incoming events for objects assigned to the given
|
|
* event queue. On failure -1 is returned and errno set appropriately.
|
|
* If there are no events queued, this function returns immediately.
|
|
*
|
|
* \memberof wl_display
|
|
* \since 1.0.2
|
|
*/
|
|
WL_EXPORT int
|
|
wl_display_dispatch_queue_pending(struct wl_display *display,
|
|
struct wl_event_queue *queue)
|
|
{
|
|
int ret;
|
|
|
|
pthread_mutex_lock(&display->mutex);
|
|
|
|
ret = dispatch_queue(display, queue);
|
|
|
|
pthread_mutex_unlock(&display->mutex);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/** Process incoming events
|
|
*
|
|
* \param display The display context object
|
|
* \return The number of dispatched events on success or -1 on failure
|
|
*
|
|
* Dispatch events on the default event queue.
|
|
*
|
|
* If the default event queue is empty, this function blocks until there are
|
|
* events to be read from the display fd. Events are read and queued on
|
|
* the appropriate event queues. Finally, events on the default event queue
|
|
* are dispatched. On failure -1 is returned and errno set appropriately.
|
|
*
|
|
* In a multi threaded enviroment, do not manually wait using poll() (or
|
|
* equivalent) before calling this function, as doing so might cause a dead
|
|
* lock. If external reliance on poll() (or equivalent) is required, see
|
|
* wl_display_prepare_read_queue() of how to do so.
|
|
*
|
|
* This function is thread safe as long as it dispatches the right queue on the
|
|
* right thread. It is also compatible with the multi thread event reading
|
|
* preparation API (see wl_display_prepare_read_queue()), and uses the
|
|
* equivalent functionality internally. It is not allowed to call this function
|
|
* while the thread is being prepared for reading events, and doing so will
|
|
* cause a dead lock.
|
|
*
|
|
* \note It is not possible to check if there are events on the queue
|
|
* or not. For dispatching default queue events without blocking, see \ref
|
|
* wl_display_dispatch_pending().
|
|
*
|
|
* \sa wl_display_dispatch_pending(), wl_display_dispatch_queue(),
|
|
* wl_display_read_events()
|
|
*
|
|
* \memberof wl_display
|
|
*/
|
|
WL_EXPORT int
|
|
wl_display_dispatch(struct wl_display *display)
|
|
{
|
|
return wl_display_dispatch_queue(display, &display->default_queue);
|
|
}
|
|
|
|
/** Dispatch default queue events without reading from the display fd
|
|
*
|
|
* \param display The display context object
|
|
* \return The number of dispatched events or -1 on failure
|
|
*
|
|
* This function dispatches events on the main event queue. It does not
|
|
* attempt to read the display fd and simply returns zero if the main
|
|
* queue is empty, i.e., it doesn't block.
|
|
*
|
|
* \sa wl_display_dispatch(), wl_display_dispatch_queue(),
|
|
* wl_display_flush()
|
|
*
|
|
* \memberof wl_display
|
|
*/
|
|
WL_EXPORT int
|
|
wl_display_dispatch_pending(struct wl_display *display)
|
|
{
|
|
return wl_display_dispatch_queue_pending(display,
|
|
&display->default_queue);
|
|
}
|
|
|
|
/** Retrieve the last error that occurred on a display
|
|
*
|
|
* \param display The display context object
|
|
* \return The last error that occurred on \c display or 0 if no error occurred
|
|
*
|
|
* Return the last error that occurred on the display. This may be an error sent
|
|
* by the server or caused by the local client.
|
|
*
|
|
* \note Errors are \b fatal. If this function returns non-zero the display
|
|
* can no longer be used.
|
|
*
|
|
* \memberof wl_display
|
|
*/
|
|
WL_EXPORT int
|
|
wl_display_get_error(struct wl_display *display)
|
|
{
|
|
int ret;
|
|
|
|
pthread_mutex_lock(&display->mutex);
|
|
|
|
ret = display->last_error;
|
|
|
|
pthread_mutex_unlock(&display->mutex);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/** Retrieves the information about a protocol error:
|
|
*
|
|
* \param display The Wayland display
|
|
* \param interface if not NULL, stores the interface where the error occurred
|
|
* \param id if not NULL, stores the object id that generated
|
|
* the error. There's no guarantee the object is
|
|
* still valid; the client must know if it deleted the object.
|
|
* \return The error code as defined in the interface specification.
|
|
*
|
|
* \code
|
|
* int err = wl_display_get_error(display);
|
|
*
|
|
* if (err == EPROTO) {
|
|
* code = wl_display_get_protocol_error(display, &interface, &id);
|
|
* handle_error(code, interface, id);
|
|
* }
|
|
*
|
|
* ...
|
|
* \endcode
|
|
* \memberof wl_display
|
|
*/
|
|
WL_EXPORT uint32_t
|
|
wl_display_get_protocol_error(struct wl_display *display,
|
|
const struct wl_interface **interface,
|
|
uint32_t *id)
|
|
{
|
|
uint32_t ret;
|
|
|
|
pthread_mutex_lock(&display->mutex);
|
|
|
|
ret = display->protocol_error.code;
|
|
|
|
if (interface)
|
|
*interface = display->protocol_error.interface;
|
|
if (id)
|
|
*id = display->protocol_error.id;
|
|
|
|
pthread_mutex_unlock(&display->mutex);
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
/** Send all buffered requests on the display to the server
|
|
*
|
|
* \param display The display context object
|
|
* \return The number of bytes sent on success or -1 on failure
|
|
*
|
|
* Send all buffered data on the client side to the server. Clients should
|
|
* always call this function before blocking on input from the display fd.
|
|
* On success, the number of bytes sent to the server is returned. On
|
|
* failure, this function returns -1 and errno is set appropriately.
|
|
*
|
|
* wl_display_flush() never blocks. It will write as much data as
|
|
* possible, but if all data could not be written, errno will be set
|
|
* to EAGAIN and -1 returned. In that case, use poll on the display
|
|
* file descriptor to wait for it to become writable again.
|
|
*
|
|
* \memberof wl_display
|
|
*/
|
|
WL_EXPORT int
|
|
wl_display_flush(struct wl_display *display)
|
|
{
|
|
int ret;
|
|
|
|
pthread_mutex_lock(&display->mutex);
|
|
|
|
if (display->last_error) {
|
|
errno = display->last_error;
|
|
ret = -1;
|
|
} else {
|
|
/* We don't make EPIPE a fatal error here, so that we may try to
|
|
* read events after the failed flush. When the compositor sends
|
|
* an error it will close the socket, and if we make EPIPE fatal
|
|
* here we don't get a chance to process the error. */
|
|
ret = wl_connection_flush(display->connection);
|
|
if (ret < 0 && errno != EAGAIN && errno != EPIPE)
|
|
display_fatal_error(display, errno);
|
|
}
|
|
|
|
pthread_mutex_unlock(&display->mutex);
|
|
|
|
return ret;
|
|
}
|
|
|
|
/** Set the user data associated with a proxy
|
|
*
|
|
* \param proxy The proxy object
|
|
* \param user_data The data to be associated with proxy
|
|
*
|
|
* Set the user data associated with \c proxy. When events for this
|
|
* proxy are received, \c user_data will be supplied to its listener.
|
|
*
|
|
* \memberof wl_proxy
|
|
*/
|
|
WL_EXPORT void
|
|
wl_proxy_set_user_data(struct wl_proxy *proxy, void *user_data)
|
|
{
|
|
proxy->user_data = user_data;
|
|
}
|
|
|
|
/** Get the user data associated with a proxy
|
|
*
|
|
* \param proxy The proxy object
|
|
* \return The user data associated with proxy
|
|
*
|
|
* \memberof wl_proxy
|
|
*/
|
|
WL_EXPORT void *
|
|
wl_proxy_get_user_data(struct wl_proxy *proxy)
|
|
{
|
|
return proxy->user_data;
|
|
}
|
|
|
|
/** Get the id of a proxy object
|
|
*
|
|
* \param proxy The proxy object
|
|
* \return The id the object associated with the proxy
|
|
*
|
|
* \memberof wl_proxy
|
|
*/
|
|
WL_EXPORT uint32_t
|
|
wl_proxy_get_id(struct wl_proxy *proxy)
|
|
{
|
|
return proxy->object.id;
|
|
}
|
|
|
|
/** Get the interface name (class) of a proxy object
|
|
*
|
|
* \param proxy The proxy object
|
|
* \return The interface name of the object associated with the proxy
|
|
*
|
|
* \memberof wl_proxy
|
|
*/
|
|
WL_EXPORT const char *
|
|
wl_proxy_get_class(struct wl_proxy *proxy)
|
|
{
|
|
return proxy->object.interface->name;
|
|
}
|
|
|
|
/** Assign a proxy to an event queue
|
|
*
|
|
* \param proxy The proxy object
|
|
* \param queue The event queue that will handle this proxy or NULL
|
|
*
|
|
* Assign proxy to event queue. Events coming from \c proxy will be
|
|
* queued in \c queue from now. If queue is NULL, then the display's
|
|
* default queue is set to the proxy.
|
|
*
|
|
* \note By default, the queue set in proxy is the one inherited from parent.
|
|
*
|
|
* \sa wl_display_dispatch_queue()
|
|
*
|
|
* \memberof wl_proxy
|
|
*/
|
|
WL_EXPORT void
|
|
wl_proxy_set_queue(struct wl_proxy *proxy, struct wl_event_queue *queue)
|
|
{
|
|
if (queue)
|
|
proxy->queue = queue;
|
|
else
|
|
proxy->queue = &proxy->display->default_queue;
|
|
}
|
|
|
|
WL_EXPORT void
|
|
wl_log_set_handler_client(wl_log_func_t handler)
|
|
{
|
|
wl_log_handler = handler;
|
|
}
|