Copyright © 2008-2011 Kristian Høgsberg
    Copyright © 2010-2011 Intel Corporation
    Copyright © 2012-2013 Collabora, Ltd.
    Permission to use, copy, modify, distribute, and sell this
    software and its documentation for any purpose is hereby granted
    without fee, provided that the above copyright notice appear in
    all copies and that both that copyright notice and this permission
    notice appear in supporting documentation, and that the name of
    the copyright holders not be used in advertising or publicity
    pertaining to distribution of the software without specific,
    written prior permission.  The copyright holders make no
    representations about the suitability of this software for any
    purpose.  It is provided "as is" without express or implied
    warranty.
    THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
    SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
    FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
    SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
    WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
    AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
    ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
    THIS SOFTWARE.
  
  
    
      The core global object.  This is a special singleton object.  It
      is used for internal Wayland protocol features.
    
    
      
	The sync request asks the server to emit the 'done' event
	on the returned wl_callback object.  Since requests are
	handled in-order and events are delivered in-order, this can
	be used as a barrier to ensure all previous requests and the
	resulting events have been handled.
	The object returned by this request will be destroyed by the
	compositor after the callback is fired and as such the client must not
	attempt to use it after that point.
	The callback_data passed in the callback is the event serial.
      
      
    
    
      
	This request creates a registry object that allows the client
	to list and bind the global objects available from the
	compositor.
      
      
    
    
      
	The error event is sent out when a fatal (non-recoverable)
	error has occurred.  The object_id argument is the object
	where the error occurred, most often in response to a request
	to that object.  The code identifies the error and is defined
	by the object interface.  As such, each interface defines its
	own set of error codes.  The message is an brief description
	of the error, for (debugging) convenience.
      
      
      
      
    
    
      
	These errors are global and can be emitted in response to any
	server request.
      
      
      
      
    
    
      
	This event is used internally by the object ID management
	logic.  When a client deletes an object, the server will send
	this event to acknowledge that it has seen the delete request.
	When the client receive this event, it will know that it can
	safely reuse the object ID.
      
      
    
  
  
    
      The global registry object.  The server has a number of global
      objects that are available to all clients.  These objects
      typically represent an actual object in the server (for example,
      an input device) or they are singleton objects that provide
      extension functionality.
      When a client creates a registry object, the registry object
      will emit a global event for each global currently in the
      registry.  Globals come and go as a result of device or
      monitor hotplugs, reconfiguration or other events, and the
      registry will send out global and global_remove events to
      keep the client up to date with the changes.  To mark the end
      of the initial burst of events, the client can use the
      wl_display.sync request immediately after calling
      wl_display.get_registry.
      A client can bind to a global object by using the bind
      request.  This creates a client-side handle that lets the object
      emit events to the client and lets the client invoke requests on
      the object.
    
    
      
	Binds a new, client-created object to the server using the
        specified name as the identifier.
      
      
      
    
    
      
	Notify the client of global objects.
        The event notifies the client that a global object with
        the given name is now available, and it implements the
        given version of the given interface.
      
      
      
      
    
    
      
	Notify the client of removed global objects.
        This event notifies the client that the global identified
        by name is no longer available.  If the client bound to
        the global using the bind request, the client should now
        destroy that object.
	The object remains valid and requests to the object will be
	ignored until the client destroys it, to avoid races between
	the global going away and a client sending a request to it.
      
      
    
  
  
    
      Clients can handle the 'done' event to get notified when
      the related request is done.
    
    
      
       Notify the client when the related request is done.
      
      
    
  
  
    
      A compositor.  This object is a singleton global.  The
      compositor is in charge of combining the contents of multiple
      surfaces into one displayable output.
    
    
      
	Ask the compositor to create a new surface.
      
      
    
    
      
	Ask the compositor to create a new region.
      
      
    
  
  
    
      The wl_shm_pool object encapsulates a piece of memory shared
      between the compositor and client.  Through the wl_shm_pool
      object, the client can allocate shared memory wl_buffer objects.
      All objects created through the same pool share the same
      underlying mapped memory. Reusing the mapped memory avoids the
      setup/teardown overhead and is useful when interactively resizing
      a surface or for many small buffers.
    
    
      
	Create a wl_buffer object from the pool.
	The buffer is created offset bytes into the pool and has
	width and height as specified.  The stride arguments specifies
	the number of bytes from beginning of one row to the beginning
	of the next.  The format is the pixel format of the buffer and
	must be one of those advertised through the wl_shm.format event.
	A buffer will keep a reference to the pool it was created from
	so it is valid to destroy the pool immediately after creating
	a buffer from it.
      
      
      
      
      
      
      
    
    
      
	Destroy the shared memory pool.
	The mmapped memory will be released when all
	buffers that have been created from this pool
	are gone.
      
    
    
      
	This request will cause the server to remap the backing memory
	for the pool from the file descriptor passed when the pool was
	created, but using the new size.  This request can only be
	used to make the pool bigger.
      
      
    
  
  
    
      A global singleton object that provides support for shared
      memory.
      Clients can create wl_shm_pool objects using the create_pool
      request.
      At connection setup time, the wl_shm object emits one or more
      format events to inform clients about the valid pixel formats
      that can be used for buffers.
    
    
      
	These errors can be emitted in response to wl_shm requests.
      
      
      
      
    
    
      
       This describes the memory layout of an individual pixel.
       All renderers should support argb8888 and xrgb8888 but any other
       formats are optional and may not be supported by the particular
       renderer in use.
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
      
    
    
      
	Create a new wl_shm_pool object.
	The pool can be used to create shared memory based buffer
	objects.  The server will mmap size bytes of the passed file
        descriptor, to use as backing memory for the pool.
      
      
      
      
    
    
      
	Informs the client about a valid pixel format that
	can be used for buffers. Known formats include
	argb8888 and xrgb8888.
      
      
    
  
  
    
      A buffer provides the content for a wl_surface. Buffers are
      created through factory interfaces such as wl_drm, wl_shm or
      similar. It has a width and a height and can be attached to a
      wl_surface, but the mechanism by which a client provides and
      updates the contents is defined by the buffer factory interface.
    
    
      
	Destroy a buffer. If and how you need to release the backing
	storage is defined by the buffer factory interface.
	For possible side-effects to a surface, see wl_surface.attach.
      
    
    
      
	Sent when this wl_buffer is no longer used by the compositor.
	The client is now free to re-use or destroy this buffer and its
	backing storage.
	If a client receives a release event before the frame callback
	requested in the same wl_surface.commit that attaches this
	wl_buffer to a surface, then the client is immediately free to
	re-use the buffer and its backing storage, and does not need a
	second buffer for the next surface content update. Typically
	this is possible, when the compositor maintains a copy of the
	wl_surface contents, e.g. as a GL texture. This is an important
	optimization for GL(ES) compositors with wl_shm clients.
      
    
  
  
    
      A wl_data_offer represents a piece of data offered for transfer
      by another client (the source client).  It is used by the
      copy-and-paste and drag-and-drop mechanisms.  The offer
      describes the different mime types that the data can be
      converted to and provides the mechanism for transferring the
      data directly from the source client.
    
    
      
	Indicate that the client can accept the given mime type, or
	NULL for not accepted.
	Used for feedback during drag-and-drop.
      
      
      
    
    
      
	To transfer the offered data, the client issues this request
	and indicates the mime type it wants to receive.  The transfer
	happens through the passed file descriptor (typically created
	with the pipe system call).  The source client writes the data
	in the mime type representation requested and then closes the
	file descriptor.
	The receiving client reads from the read end of the pipe until
	EOF and then closes its end, at which point the transfer is
	complete.
      
      
      
    
    
      
	Destroy the data offer.
      
    
    
      
	Sent immediately after creating the wl_data_offer object.  One
	event per offered mime type.
      
      
    
  
  
    
      The wl_data_source object is the source side of a wl_data_offer.
      It is created by the source client in a data transfer and
      provides a way to describe the offered data and a way to respond
      to requests to transfer the data.
    
    
      
	This request adds a mime type to the set of mime types
	advertised to targets.  Can be called several times to offer
	multiple types.
      
      
    
    
      
	Destroy the data source.
      
    
    
      
	Sent when a target accepts pointer_focus or motion events.  If
	a target does not accept any of the offered types, type is NULL.
	Used for feedback during drag-and-drop.
      
      
    
    
      
	Request for data from the client.  Send the data as the
	specified mime type over the passed file descriptor, then
	close it.
      
      
      
    
    
      
	This data source has been replaced by another data source.
	The client should clean up and destroy this data source.
      
    
  
  
    
      There is one wl_data_device per seat which can be obtained
      from the global wl_data_device_manager singleton.
      A wl_data_device provides access to inter-client data transfer
      mechanisms such as copy-and-paste and drag-and-drop.
    
    
      
    
    
      
	This request asks the compositor to start a drag-and-drop
	operation on behalf of the client.
	The source argument is the data source that provides the data
	for the eventual data transfer. If source is NULL, enter, leave
	and motion events are sent only to the client that initiated the
	drag and the client is expected to handle the data passing
	internally.
	The origin surface is the surface where the drag originates and
	the client must have an active implicit grab that matches the
	serial.
	The icon surface is an optional (can be NULL) surface that
	provides an icon to be moved around with the cursor.  Initially,
	the top-left corner of the icon surface is placed at the cursor
	hotspot, but subsequent wl_surface.attach request can move the
	relative position. Attach requests must be confirmed with
	wl_surface.commit as usual. The icon surface is given the role of
	a drag-and-drop icon. If the icon surface already has another role,
	it raises a protocol error.
	The current and pending input regions of the icon wl_surface are
	cleared, and wl_surface.set_input_region is ignored until the
	wl_surface is no longer used as the icon surface. When the use
	as an icon ends, the current and pending input regions become
	undefined, and the wl_surface is unmapped.
      
      
      
      
      
    
    
      
	This request asks the compositor to set the selection
	to the data from the source on behalf of the client.
	To unset the selection, set the source to NULL.
      
      
      
    
    
      
	The data_offer event introduces a new wl_data_offer object,
	which will subsequently be used in either the
	data_device.enter event (for drag-and-drop) or the
	data_device.selection event (for selections).  Immediately
	following the data_device_data_offer event, the new data_offer
	object will send out data_offer.offer events to describe the
	mime types it offers.
      
      
    
    
      
	This event is sent when an active drag-and-drop pointer enters
	a surface owned by the client.  The position of the pointer at
	enter time is provided by the x and y arguments, in surface
	local coordinates.
      
      
      
      
      
      
    
    
      
	This event is sent when the drag-and-drop pointer leaves the
	surface and the session ends.  The client must destroy the
	wl_data_offer introduced at enter time at this point.
      
    
    
      
	This event is sent when the drag-and-drop pointer moves within
	the currently focused surface. The new position of the pointer
	is provided by the x and y arguments, in surface local
	coordinates.
      
      
      
      
    
    
      
	The event is sent when a drag-and-drop operation is ended
	because the implicit grab is removed.
      
    
    
      
	The selection event is sent out to notify the client of a new
	wl_data_offer for the selection for this device.  The
	data_device.data_offer and the data_offer.offer events are
	sent out immediately before this event to introduce the data
	offer object.  The selection event is sent to a client
	immediately before receiving keyboard focus and when a new
	selection is set while the client has keyboard focus.  The
	data_offer is valid until a new data_offer or NULL is received
	or until the client loses keyboard focus.  The client must
	destroy the previous selection data_offer, if any, upon receiving
	this event.
      
      
    
    
    
      
	This request destroys the data device.
      
    
  
  
    
      The wl_data_device_manager is a singleton global object that
      provides access to inter-client data transfer mechanisms such as
      copy-and-paste and drag-and-drop.  These mechanisms are tied to
      a wl_seat and this interface lets a client get a wl_data_device
      corresponding to a wl_seat.
    
    
      
        Create a new data source.
      
      
    
    
      
        Create a new data device for a given seat.
      
      
      
    
  
  
    
      This interface is implemented by servers that provide
      desktop-style user interfaces.
      It allows clients to associate a wl_shell_surface with
      a basic surface.
    
    
      
    
    
      
	Create a shell surface for an existing surface. This gives
	the wl_surface the role of a shell surface. If the wl_surface
	already has another role, it raises a protocol error.
	Only one shell surface can be associated with a given surface.
      
      
      
    
  
  
    
      An interface that may be implemented by a wl_surface, for
      implementations that provide a desktop-style user interface.
      It provides requests to treat surfaces like toplevel, fullscreen
      or popup windows, move, resize or maximize them, associate
      metadata like title and class, etc.
      On the server side the object is automatically destroyed when
      the related wl_surface is destroyed.  On client side,
      wl_shell_surface_destroy() must be called before destroying
      the wl_surface object.
    
    
      
	A client must respond to a ping event with a pong request or
	the client may be deemed unresponsive.
      
      
    
    
      
	Start a pointer-driven move of the surface.
	This request must be used in response to a button press event.
	The server may ignore move requests depending on the state of
	the surface (e.g. fullscreen or maximized).
      
      
      
    
    
      
	These values are used to indicate which edge of a surface
	is being dragged in a resize operation. The server may
	use this information to adapt its behavior, e.g. choose
	an appropriate cursor image.
      
      
      
      
      
      
      
      
      
      
    
    
      
	Start a pointer-driven resizing of the surface.
	This request must be used in response to a button press event.
	The server may ignore resize requests depending on the state of
	the surface (e.g. fullscreen or maximized).
      
      
      
      
    
    
      
	Map the surface as a toplevel surface.
	A toplevel surface is not fullscreen, maximized or transient.
      
    
    
      
	These flags specify details of the expected behaviour
	of transient surfaces. Used in the set_transient request.
      
      
    
    
      
	Map the surface relative to an existing surface.
	The x and y arguments specify the locations of the upper left
	corner of the surface relative to the upper left corner of the
	parent surface, in surface local coordinates.
	The flags argument controls details of the transient behaviour.
      
      
      
      
      
    
    
      
	Hints to indicate to the compositor how to deal with a conflict
	between the dimensions of the surface and the dimensions of the
	output. The compositor is free to ignore this parameter.
      
      
      
      
      
    
    
      
	Map the surface as a fullscreen surface.
	If an output parameter is given then the surface will be made
	fullscreen on that output. If the client does not specify the
	output then the compositor will apply its policy - usually
	choosing the output on which the surface has the biggest surface
	area.
	The client may specify a method to resolve a size conflict
	between the output size and the surface size - this is provided
	through the method parameter.
	The framerate parameter is used only when the method is set
	to "driver", to indicate the preferred framerate. A value of 0
	indicates that the app does not care about framerate.  The
	framerate is specified in mHz, that is framerate of 60000 is 60Hz.
	A method of "scale" or "driver" implies a scaling operation of
	the surface, either via a direct scaling operation or a change of
	the output mode. This will override any kind of output scaling, so
	that mapping a surface with a buffer size equal to the mode can
	fill the screen independent of buffer_scale.
	A method of "fill" means we don't scale up the buffer, however
	any output scale is applied. This means that you may run into
	an edge case where the application maps a buffer with the same
	size of the output mode but buffer_scale 1 (thus making a
	surface larger than the output). In this case it is allowed to
	downscale the results to fit the screen.
	The compositor must reply to this request with a configure event
	with the dimensions for the output on which the surface will
	be made fullscreen.
      
      
      
      
    
    
      
	Map the surface as a popup.
	A popup surface is a transient surface with an added pointer
	grab.
	An existing implicit grab will be changed to owner-events mode,
	and the popup grab will continue after the implicit grab ends
	(i.e. releasing the mouse button does not cause the popup to
	be unmapped).
	The popup grab continues until the window is destroyed or a
	mouse button is pressed in any other clients window. A click
	in any of the clients surfaces is reported as normal, however,
	clicks in other clients surfaces will be discarded and trigger
	the callback.
	The x and y arguments specify the locations of the upper left
	corner of the surface relative to the upper left corner of the
	parent surface, in surface local coordinates.
      
      
      
      
      
      
      
    
    
      
	Map the surface as a maximized surface.
	If an output parameter is given then the surface will be
	maximized on that output. If the client does not specify the
	output then the compositor will apply its policy - usually
	choosing the output on which the surface has the biggest surface
	area.
	The compositor will reply with a configure event telling
	the expected new surface size. The operation is completed
	on the next buffer attach to this surface.
	A maximized surface typically fills the entire output it is
	bound to, except for desktop element such as panels. This is
	the main difference between a maximized shell surface and a
	fullscreen shell surface.
	The details depend on the compositor implementation.
      
      
    
    
      
	Set a short title for the surface.
	This string may be used to identify the surface in a task bar,
	window list, or other user interface elements provided by the
	compositor.
	The string must be encoded in UTF-8.
      
      
    
    
      
	Set a class for the surface.
	The surface class identifies the general class of applications
	to which the surface belongs. A common convention is to use the
	file name (or the full path if it is a non-standard location) of
	the application's .desktop file as the class.
      
      
    
    
      
	Ping a client to check if it is receiving events and sending
	requests. A client is expected to reply with a pong request.
      
      
    
    
      
	The configure event asks the client to resize its surface.
	The size is a hint, in the sense that the client is free to
	ignore it if it doesn't resize, pick a smaller size (to
	satisfy aspect ratio or resize in steps of NxM pixels).
	The edges parameter provides a hint about how the surface
	was resized. The client may use this information to decide
	how to adjust its content to the new size (e.g. a scrolling
	area might adjust its content position to leave the viewable
	content unmoved).
	The client is free to dismiss all but the last configure
	event it received.
	The width and height arguments specify the size of the window
	in surface local coordinates.
      
      
      
      
    
    
      
	The popup_done event is sent out when a popup grab is broken,
	that is, when the user clicks a surface that doesn't belong
	to the client owning the popup surface.
      
    
  
  
    
      A surface is a rectangular area that is displayed on the screen.
      It has a location, size and pixel contents.
      The size of a surface (and relative positions on it) is described
      in surface local coordinates, which may differ from the buffer
      local coordinates of the pixel content, in case a buffer_transform
      or a buffer_scale is used.
      A surface without a "role" is fairly useless, a compositor does
      not know where, when or how to present it. The role is the
      purpose of a wl_surface. Examples of roles are a cursor for a
      pointer (as set by wl_pointer.set_cursor), a drag icon
      (wl_data_device.start_drag), a sub-surface
      (wl_subcompositor.get_subsurface), and a window as defined by a
      shell protocol (e.g. wl_shell.get_shell_surface).
      A surface can have only one role at a time. Initially a
      wl_surface does not have a role. Once a wl_surface is given a
      role, it is set permanently for the whole lifetime of the
      wl_surface object. Giving the current role again is allowed,
      unless explicitly forbidden by the relevant interface
      specification.
      Surface roles are given by requests in other interfaces such as
      wl_pointer.set_cursor. The request should explicitly mention
      that this request gives a role to a wl_surface. Often, this
      request also creates a new protocol object that represents the
      role and adds additional functionality to wl_surface. When a
      client wants to destroy a wl_surface, they must destroy this 'role
      object' before the wl_surface.
      Destroying the role object does not remove the role from the
      wl_surface, but it may stop the wl_surface from "playing the role".
      For instance, if a wl_subsurface object is destroyed, the wl_surface
      it was created for will be unmapped and forget its position and
      z-order. It is allowed to create a wl_subsurface for the same
      wl_surface again, but it is not allowed to use the wl_surface as
      a cursor (cursor is a different role than sub-surface, and role
      switching is not allowed).
    
    
      
        These errors can be emitted in response to wl_surface requests.
      
      
      
    
    
      
	Deletes the surface and invalidates its object ID.
      
    
    
      
	Set a buffer as the content of this surface.
	The new size of the surface is calculated based on the buffer
	size transformed by the inverse buffer_transform and the
	inverse buffer_scale. This means that the supplied buffer
	must be an integer multiple of the buffer_scale.
	The x and y arguments specify the location of the new pending
	buffer's upper left corner, relative to the current buffer's upper
	left corner, in surface local coordinates. In other words, the
	x and y, combined with the new surface size define in which
	directions the surface's size changes.
	Surface contents are double-buffered state, see wl_surface.commit.
	The initial surface contents are void; there is no content.
	wl_surface.attach assigns the given wl_buffer as the pending
	wl_buffer. wl_surface.commit makes the pending wl_buffer the new
	surface contents, and the size of the surface becomes the size
	calculated from the wl_buffer, as described above. After commit,
	there is no pending buffer until the next attach.
	Committing a pending wl_buffer allows the compositor to read the
	pixels in the wl_buffer. The compositor may access the pixels at
	any time after the wl_surface.commit request. When the compositor
	will not access the pixels anymore, it will send the
	wl_buffer.release event. Only after receiving wl_buffer.release,
	the client may re-use the wl_buffer. A wl_buffer that has been
	attached and then replaced by another attach instead of committed
	will not receive a release event, and is not used by the
	compositor.
	Destroying the wl_buffer after wl_buffer.release does not change
	the surface contents. However, if the client destroys the
	wl_buffer before receiving the wl_buffer.release event, the surface
	contents become undefined immediately.
	If wl_surface.attach is sent with a NULL wl_buffer, the
	following wl_surface.commit will remove the surface content.
      
      
      
      
    
    
      
	This request is used to describe the regions where the pending
	buffer is different from the current surface contents, and where
	the surface therefore needs to be repainted. The pending buffer
	must be set by wl_surface.attach before sending damage. The
	compositor ignores the parts of the damage that fall outside of
	the surface.
	Damage is double-buffered state, see wl_surface.commit.
	The damage rectangle is specified in surface local coordinates.
	The initial value for pending damage is empty: no damage.
	wl_surface.damage adds pending damage: the new pending damage
	is the union of old pending damage and the given rectangle.
	wl_surface.commit assigns pending damage as the current damage,
	and clears pending damage. The server will clear the current
	damage as it repaints the surface.
      
      
      
      
      
    
    
      
	Request a notification when it is a good time start drawing a new
	frame, by creating a frame callback. This is useful for throttling
	redrawing operations, and driving animations.
	When a client is animating on a wl_surface, it can use the 'frame'
	request to get notified when it is a good time to draw and commit the
	next frame of animation. If the client commits an update earlier than
	that, it is likely that some updates will not make it to the display,
	and the client is wasting resources by drawing too often.
	The frame request will take effect on the next wl_surface.commit.
	The notification will only be posted for one frame unless
	requested again. For a wl_surface, the notifications are posted in
	the order the frame requests were committed.
	The server must send the notifications so that a client
	will not send excessive updates, while still allowing
	the highest possible update rate for clients that wait for the reply
	before drawing again. The server should give some time for the client
	to draw and commit after sending the frame callback events to let them
	hit the next output refresh.
	A server should avoid signalling the frame callbacks if the
	surface is not visible in any way, e.g. the surface is off-screen,
	or completely obscured by other opaque surfaces.
	The object returned by this request will be destroyed by the
	compositor after the callback is fired and as such the client must not
	attempt to use it after that point.
	The callback_data passed in the callback is the current time, in
	milliseconds, with an undefined base.
      
      
    
    
      
	This request sets the region of the surface that contains
	opaque content.
	The opaque region is an optimization hint for the compositor
	that lets it optimize out redrawing of content behind opaque
	regions.  Setting an opaque region is not required for correct
	behaviour, but marking transparent content as opaque will result
	in repaint artifacts.
	The opaque region is specified in surface local coordinates.
	The compositor ignores the parts of the opaque region that fall
	outside of the surface.
	Opaque region is double-buffered state, see wl_surface.commit.
	wl_surface.set_opaque_region changes the pending opaque region.
	wl_surface.commit copies the pending region to the current region.
	Otherwise, the pending and current regions are never changed.
	The initial value for opaque region is empty. Setting the pending
	opaque region has copy semantics, and the wl_region object can be
	destroyed immediately. A NULL wl_region causes the pending opaque
	region to be set to empty.
      
      
    
    
      
	This request sets the region of the surface that can receive
	pointer and touch events.
	Input events happening outside of this region will try the next
	surface in the server surface stack. The compositor ignores the
	parts of the input region that fall outside of the surface.
	The input region is specified in surface local coordinates.
	Input region is double-buffered state, see wl_surface.commit.
	wl_surface.set_input_region changes the pending input region.
	wl_surface.commit copies the pending region to the current region.
	Otherwise the pending and current regions are never changed,
	except cursor and icon surfaces are special cases, see
	wl_pointer.set_cursor and wl_data_device.start_drag.
	The initial value for input region is infinite. That means the
	whole surface will accept input. Setting the pending input region
	has copy semantics, and the wl_region object can be destroyed
	immediately. A NULL wl_region causes the input region to be set
	to infinite.
      
      
    
    
      
	Surface state (input, opaque, and damage regions, attached buffers,
	etc.) is double-buffered. Protocol requests modify the pending
	state, as opposed to current state in use by the compositor. Commit
	request atomically applies all pending state, replacing the current
	state. After commit, the new pending state is as documented for each
	related request.
	On commit, a pending wl_buffer is applied first, all other state
	second. This means that all coordinates in double-buffered state are
	relative to the new wl_buffer coming into use, except for
	wl_surface.attach itself. If there is no pending wl_buffer, the
	coordinates are relative to the current surface contents.
	All requests that need a commit to become effective are documented
	to affect double-buffered state.
	Other interfaces may add further double-buffered surface state.
      
    
    
      
	This is emitted whenever a surface's creation, movement, or resizing
	results in some part of it being within the scanout region of an
	output.
	Note that a surface may be overlapping with zero or more outputs.
      
      
    
    
      
	This is emitted whenever a surface's creation, movement, or resizing
	results in it no longer having any part of it within the scanout region
	of an output.
      
      
    
    
    
      
	This request sets an optional transformation on how the compositor
	interprets the contents of the buffer attached to the surface. The
	accepted values for the transform parameter are the values for
	wl_output.transform.
	Buffer transform is double-buffered state, see wl_surface.commit.
	A newly created surface has its buffer transformation set to normal.
	wl_surface.set_buffer_transform changes the pending buffer
	transformation. wl_surface.commit copies the pending buffer
	transformation to the current one. Otherwise, the pending and current
	values are never changed.
	The purpose of this request is to allow clients to render content
	according to the output transform, thus permiting the compositor to
	use certain optimizations even if the display is rotated. Using
	hardware overlays and scanning out a client buffer for fullscreen
	surfaces are examples of such optimizations. Those optimizations are
	highly dependent on the compositor implementation, so the use of this
	request should be considered on a case-by-case basis.
	Note that if the transform value includes 90 or 270 degree rotation,
	the width of the buffer will become the surface height and the height
	of the buffer will become the surface width.
	If transform is not one of the values from the
	wl_output.transform enum the invalid_transform protocol error
	is raised.
      
      
    
    
    
      
	This request sets an optional scaling factor on how the compositor
	interprets the contents of the buffer attached to the window.
	Buffer scale is double-buffered state, see wl_surface.commit.
	A newly created surface has its buffer scale set to 1.
	wl_surface.set_buffer_scale changes the pending buffer scale.
	wl_surface.commit copies the pending buffer scale to the current one.
	Otherwise, the pending and current values are never changed.
	The purpose of this request is to allow clients to supply higher
	resolution buffer data for use on high resolution outputs. Its
	intended that you pick the same	buffer scale as the scale of the
	output that the surface is displayed on.This means the compositor
	can avoid scaling when rendering the surface on that output.
	Note that if the scale is larger than 1, then you have to attach
	a buffer that is larger (by a factor of scale in each dimension)
	than the desired surface size.
	If scale is not positive the invalid_scale protocol error is
	raised.
      
      
    
   
  
    
      A seat is a group of keyboards, pointer and touch devices. This
      object is published as a global during start up, or when such a
      device is hot plugged.  A seat typically has a pointer and
      maintains a keyboard focus and a pointer focus.
    
    
      
        This is a bitmask of capabilities this seat has; if a member is
        set, then it is present on the seat.
      
      
      
      
    
    
      
        This is emitted whenever a seat gains or loses the pointer,
	keyboard or touch capabilities.  The argument is a capability
	enum containing the complete set of capabilities this seat has.
      
      
    
    
      
        The ID provided will be initialized to the wl_pointer interface
	for this seat.
        This request only takes effect if the seat has the pointer
        capability.
      
      
    
    
      
        The ID provided will be initialized to the wl_keyboard interface
	for this seat.
        This request only takes effect if the seat has the keyboard
        capability.
      
      
    
    
      
        The ID provided will be initialized to the wl_touch interface
	for this seat.
        This request only takes effect if the seat has the touch
        capability.
      
      
    
    
    
      
	In a multiseat configuration this can be used by the client to help
	identify which physical devices the seat represents. Based on
	the seat configuration used by the compositor.
      
      
    
  
  
    
      The wl_pointer interface represents one or more input devices,
      such as mice, which control the pointer location and pointer_focus
      of a seat.
      The wl_pointer interface generates motion, enter and leave
      events for the surfaces that the pointer is located over,
      and button and axis events for button presses, button releases
      and scrolling.
    
    
      
    
    
      
	Set the pointer surface, i.e., the surface that contains the
	pointer image (cursor). This request gives the surface the role
	of a cursor. If the surface already has another role, it raises
	a protocol error.
	The cursor actually changes only if the pointer
	focus for this device is one of the requesting client's surfaces
	or the surface parameter is the current pointer surface. If
	there was a previous surface set with this request it is
	replaced. If surface is NULL, the pointer image is hidden.
	The parameters hotspot_x and hotspot_y define the position of
	the pointer surface relative to the pointer location. Its
	top-left corner is always at (x, y) - (hotspot_x, hotspot_y),
	where (x, y) are the coordinates of the pointer location, in surface
	local coordinates.
	On surface.attach requests to the pointer surface, hotspot_x
	and hotspot_y are decremented by the x and y parameters
	passed to the request. Attach must be confirmed by
	wl_surface.commit as usual.
	The hotspot can also be updated by passing the currently set
	pointer surface to this request with new values for hotspot_x
	and hotspot_y.
	The current and pending input regions of the wl_surface are
	cleared, and wl_surface.set_input_region is ignored until the
	wl_surface is no longer used as the cursor. When the use as a
	cursor ends, the current and pending input regions become
	undefined, and the wl_surface is unmapped.
      
      
      
      
      
    
    
      
	Notification that this seat's pointer is focused on a certain
	surface.
	When an seat's focus enters a surface, the pointer image
	is undefined and a client should respond to this event by setting
	an appropriate pointer image with the set_cursor request.
      
      
      
      
      
    
    
      
	Notification that this seat's pointer is no longer focused on
	a certain surface.
	The leave notification is sent before the enter notification
	for the new focus.
      
      
      
    
    
      
	Notification of pointer location change. The arguments
	surface_x and surface_y are the location relative to the
	focused surface.
      
      
      
      
    
    
      
        Describes the physical state of a button which provoked the button
	event.
      
      
      
    
    
      
	Mouse button click and release notifications.
	The location of the click is given by the last motion or
	enter event.
        The time argument is a timestamp with millisecond
        granularity, with an undefined base.
      
      
      
      
      
    
    
      
	Describes the axis types of scroll events.
      
      
      
    
    
      
	Scroll and other axis notifications.
	For scroll events (vertical and horizontal scroll axes), the
	value parameter is the length of a vector along the specified
	axis in a coordinate space identical to those of motion events,
	representing a relative movement along the specified axis.
	For devices that support movements non-parallel to axes multiple
	axis events will be emitted.
	When applicable, for example for touch pads, the server can
	choose to emit scroll events where the motion vector is
	equivalent to a motion event vector.
	When applicable, clients can transform its view relative to the
	scroll distance.
      
      
      
      
    
    
    
      
    
  
  
    
      The wl_keyboard interface represents one or more keyboards
      associated with a seat.
    
    
      
	This specifies the format of the keymap provided to the
	client with the wl_keyboard.keymap event.
      
      
      
    
    
      
	This event provides a file descriptor to the client which can be
	memory-mapped to provide a keyboard mapping description.
      
      
      
      
    
    
      
	Notification that this seat's keyboard focus is on a certain
	surface.
      
      
      
      
    
    
      
	Notification that this seat's keyboard focus is no longer on
	a certain surface.
	The leave notification is sent before the enter notification
	for the new focus.
      
      
      
    
    
      
	Describes the physical state of a key which provoked the key event.
      
      
      
    
    
      
	A key was pressed or released.
        The time argument is a timestamp with millisecond
        granularity, with an undefined base.
      
      
      
      
      
    
    
      
	Notifies clients that the modifier and/or group state has
	changed, and it should update its local state.
      
      
      
      
      
      
    
    
    
      
    
    
    
      
        Informs the client about the keyboard's repeat rate and delay.
        This event is sent as soon as the wl_keyboard object has been created,
        and is guaranteed to be received by the client before any key press
        event.
        Negative values for either rate or delay are illegal. A rate of zero
        will disable any repeating (regardless of the value of delay).
        This event can be sent later on as well with a new value if necessary,
        so clients should continue listening for the event past the creation
        of wl_keyboard.
      
      
      
    
  
  
    
      The wl_touch interface represents a touchscreen
      associated with a seat.
      Touch interactions can consist of one or more contacts.
      For each contact, a series of events is generated, starting
      with a down event, followed by zero or more motion events,
      and ending with an up event. Events relating to the same
      contact point can be identified by the ID of the sequence.
    
    
      
	A new touch point has appeared on the surface. This touch point is
	assigned a unique @id. Future events from this touchpoint reference
	this ID. The ID ceases to be valid after a touch up event and may be
	re-used in the future.
      
      
      
      
      
      
      
    
    
      
	The touch point has disappeared. No further events will be sent for
	this touchpoint and the touch point's ID is released and may be
	re-used in a future touch down event.
      
      
      
      
    
    
      
	A touchpoint has changed coordinates.
      
      
      
      
      
    
    
      
	Indicates the end of a contact point list.
      
    
    
      
	Sent if the compositor decides the touch stream is a global
	gesture. No further events are sent to the clients from that
	particular gesture. Touch cancellation applies to all touch points
	currently active on this client's surface. The client is
	responsible for finalizing the touch points, future touch points on
	this surface may re-use the touch point ID.
      
    
    
    
      
    
  
  
    
      An output describes part of the compositor geometry.  The
      compositor works in the 'compositor coordinate system' and an
      output corresponds to rectangular area in that space that is
      actually visible.  This typically corresponds to a monitor that
      displays part of the compositor space.  This object is published
      as global during start up, or when a monitor is hotplugged.
    
    
      
	This enumeration describes how the physical
	pixels on an output are layed out.
      
      
      
      
      
      
      
    
    
      
	This describes the transform that a compositor will apply to a
	surface to compensate for the rotation or mirroring of an
	output device.
	The flipped values correspond to an initial flip around a
	vertical axis followed by rotation.
	The purpose is mainly to allow clients render accordingly and
	tell the compositor, so that for fullscreen surfaces, the
	compositor will still be able to scan out directly from client
	surfaces.
      
      
      
      
      
      
      
      
      
    
    
      
	The geometry event describes geometric properties of the output.
	The event is sent when binding to the output object and whenever
	any of the properties change.
      
      
      
      
      
      
      
      
      
    
    
      
	These flags describe properties of an output mode.
	They are used in the flags bitfield of the mode event.
      
      
      
    
    
      
	The mode event describes an available mode for the output.
	The event is sent when binding to the output object and there
	will always be one mode, the current mode.  The event is sent
	again if an output changes mode, for the mode that is now
	current.  In other words, the current mode is always the last
	mode that was received with the current flag set.
	The size of a mode is given in physical hardware units of
        the output device. This is not necessarily the same as
        the output size in the global compositor space. For instance,
        the output may be scaled, as described in wl_output.scale,
        or transformed , as described in wl_output.transform.
      
      
      
      
      
    
    
      
        This event is sent after all other properties has been
        sent after binding to the output object and after any
        other property changes done after that. This allows
        changes to the output properties to be seen as
        atomic, even if they happen via multiple events.
      
    
    
      
	This event contains scaling geometry information
        that is not in the geometry event. It may be sent after
        binding the output object or if the output scale changes
        later. If it is not sent, the client should assume a
	scale of 1.
	A scale larger than 1 means that the compositor will
	automatically scale surface buffers by this amount
	when rendering. This is used for very high resolution
	displays where applications rendering at the native
	resolution would be too small to be legible.
	It is intended that scaling aware clients track the
	current output of a surface, and if it is on a scaled
	output it should use wl_surface.set_buffer_scale with
	the scale of the output. That way the compositor can
	avoid scaling the surface, and the client can supply
	a higher detail image.
      
      
    
  
  
    
      A region object describes an area.
      Region objects are used to describe the opaque and input
      regions of a surface.
    
    
      
	Destroy the region.  This will invalidate the object ID.
      
    
    
      
	Add the specified rectangle to the region.
      
      
      
      
      
    
    
      
	Subtract the specified rectangle from the region.
      
      
      
      
      
    
  
  
    
      The global interface exposing sub-surface compositing capabilities.
      A wl_surface, that has sub-surfaces associated, is called the
      parent surface. Sub-surfaces can be arbitrarily nested and create
      a tree of sub-surfaces.
      The root surface in a tree of sub-surfaces is the main
      surface. The main surface cannot be a sub-surface, because
      sub-surfaces must always have a parent.
      A main surface with its sub-surfaces forms a (compound) window.
      For window management purposes, this set of wl_surface objects is
      to be considered as a single window, and it should also behave as
      such.
      The aim of sub-surfaces is to offload some of the compositing work
      within a window from clients to the compositor. A prime example is
      a video player with decorations and video in separate wl_surface
      objects. This should allow the compositor to pass YUV video buffer
      processing to dedicated overlay hardware when possible.
    
    
      
	Informs the server that the client will not be using this
	protocol object anymore. This does not affect any other
	objects, wl_subsurface objects included.
      
    
    
      
    
    
      
	Create a sub-surface interface for the given surface, and
	associate it with the given parent surface. This turns a
	plain wl_surface into a sub-surface.
	The to-be sub-surface must not already have another role, and it
	must not have an existing wl_subsurface object. Otherwise a protocol
	error is raised.
      
      
      
      
    
  
  
    
      An additional interface to a wl_surface object, which has been
      made a sub-surface. A sub-surface has one parent surface. A
      sub-surface's size and position are not limited to that of the parent.
      Particularly, a sub-surface is not automatically clipped to its
      parent's area.
      A sub-surface becomes mapped, when a non-NULL wl_buffer is applied
      and the parent surface is mapped. The order of which one happens
      first is irrelevant. A sub-surface is hidden if the parent becomes
      hidden, or if a NULL wl_buffer is applied. These rules apply
      recursively through the tree of surfaces.
      The behaviour of wl_surface.commit request on a sub-surface
      depends on the sub-surface's mode. The possible modes are
      synchronized and desynchronized, see methods
      wl_subsurface.set_sync and wl_subsurface.set_desync. Synchronized
      mode caches the wl_surface state to be applied when the parent's
      state gets applied, and desynchronized mode applies the pending
      wl_surface state directly. A sub-surface is initially in the
      synchronized mode.
      Sub-surfaces have also other kind of state, which is managed by
      wl_subsurface requests, as opposed to wl_surface requests. This
      state includes the sub-surface position relative to the parent
      surface (wl_subsurface.set_position), and the stacking order of
      the parent and its sub-surfaces (wl_subsurface.place_above and
      .place_below). This state is applied when the parent surface's
      wl_surface state is applied, regardless of the sub-surface's mode.
      As the exception, set_sync and set_desync are effective immediately.
      The main surface can be thought to be always in desynchronized mode,
      since it does not have a parent in the sub-surfaces sense.
      Even if a sub-surface is in desynchronized mode, it will behave as
      in synchronized mode, if its parent surface behaves as in
      synchronized mode. This rule is applied recursively throughout the
      tree of surfaces. This means, that one can set a sub-surface into
      synchronized mode, and then assume that all its child and grand-child
      sub-surfaces are synchronized, too, without explicitly setting them.
      If the wl_surface associated with the wl_subsurface is destroyed, the
      wl_subsurface object becomes inert. Note, that destroying either object
      takes effect immediately. If you need to synchronize the removal
      of a sub-surface to the parent surface update, unmap the sub-surface
      first by attaching a NULL wl_buffer, update parent, and then destroy
      the sub-surface.
      If the parent wl_surface object is destroyed, the sub-surface is
      unmapped.
    
    
      
	The sub-surface interface is removed from the wl_surface object
	that was turned into a sub-surface with
	wl_subcompositor.get_subsurface request. The wl_surface's association
	to the parent is deleted, and the wl_surface loses its role as
	a sub-surface. The wl_surface is unmapped.
      
    
    
      
    
    
      
	This schedules a sub-surface position change.
	The sub-surface will be moved so, that its origin (top-left
	corner pixel) will be at the location x, y of the parent surface
	coordinate system. The coordinates are not restricted to the parent
	surface area. Negative values are allowed.
	The next wl_surface.commit on the parent surface will reset
	the sub-surface's position to the scheduled coordinates.
	If more than one set_position request is invoked by the client before
	the commit of the parent surface, the position of a new request always
	replaces the scheduled position from any previous request.
	The initial position is 0, 0.
      
      
      
    
    
      
	This sub-surface is taken from the stack, and put back just
	above the reference surface, changing the z-order of the sub-surfaces.
	The reference surface must be one of the sibling surfaces, or the
	parent surface. Using any other surface, including this sub-surface,
	will cause a protocol error.
	The z-order is double-buffered. Requests are handled in order and
	applied immediately to a pending state, then committed to the active
	state on the next commit of the parent surface.
	See wl_surface.commit and wl_subcompositor.get_subsurface.
	A new sub-surface is initially added as the top-most in the stack
	of its siblings and parent.
      
      
    
    
      
	The sub-surface is placed just below of the reference surface.
	See wl_subsurface.place_above.
      
      
    
    
      
	Change the commit behaviour of the sub-surface to synchronized
	mode, also described as the parent dependant mode.
	In synchronized mode, wl_surface.commit on a sub-surface will
	accumulate the committed state in a cache, but the state will
	not be applied and hence will not change the compositor output.
	The cached state is applied to the sub-surface immediately after
	the parent surface's state is applied. This ensures atomic
	updates of the parent and all its synchronized sub-surfaces.
	Applying the cached state will invalidate the cache, so further
	parent surface commits do not (re-)apply old state.
	See wl_subsurface for the recursive effect of this mode.
      
    
    
      
	Change the commit behaviour of the sub-surface to desynchronized
	mode, also described as independent or freely running mode.
	In desynchronized mode, wl_surface.commit on a sub-surface will
	apply the pending state directly, without caching, as happens
	normally with a wl_surface. Calling wl_surface.commit on the
	parent surface has no effect on the sub-surface's wl_surface
	state. This mode allows a sub-surface to be updated on its own.
	If cached state exists when wl_surface.commit is called in
	desynchronized mode, the pending state is added to the cached
	state, and applied as whole. This invalidates the cache.
	Note: even if a sub-surface is set to desynchronized, a parent
	sub-surface may override it to behave as synchronized. For details,
	see wl_subsurface.
	If a surface's parent surface behaves as desynchronized, then
	the cached state is applied on set_desync.