#include #include #include #include #include #include #include #include #include #include #include "wayland.h" #define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0]) struct wl_region { }; struct wl_client { char protocol_buffer[4096]; struct wl_event_source *source; struct wl_display *display; }; struct wl_display { struct wl_object base; struct wl_event_loop *loop; struct wl_hash objects; }; struct wl_surface { struct wl_object base; /* provided by client */ int width, height; int buffer; int stride; /* these are used by the wayland server, not set from client */ void (*screen_to_surface)(int sx, int sy, int *wx, int *wy); void (*surface_to_screen)(int sx, int sy, int *wx, int *wy); /* how to convert buffer contents to pixels in screen format; * yuv->rgb, indexed->rgb, svg->rgb, but mostly just rgb->rgb. */ /* how to transform/render rectangular contents to polygons. */ }; static void wl_surface_get_interface(struct wl_client *client, struct wl_surface *surface, const char *interface, uint32_t id) { /* client sends a new object id, and an interface identifier * to name the object that implements the interface */ printf("surface::get_interface\n"); } static const struct wl_argument get_interface_arguments[] = { { WL_ARGUMENT_STRING }, { WL_ARGUMENT_NEW_ID } }; static void wl_surface_post(struct wl_client *client, struct wl_surface *surface, uint32_t name, uint32_t width, uint32_t height, uint32_t stride) { printf("surface::post\n"); } static const struct wl_argument post_arguments[] = { { WL_ARGUMENT_UINT32 }, { WL_ARGUMENT_UINT32 }, { WL_ARGUMENT_UINT32 }, { WL_ARGUMENT_UINT32 }, }; void wl_surface_update(struct wl_surface *surface, uint32_t source_name, struct wl_region *region) { /* FIXME: how to demarshal region? */ /* copy region from buffer into current window contents. */ } static const struct wl_argument update_arguments[] = { { WL_ARGUMENT_UINT32 }, { WL_ARGUMENT_UINT32 }, }; static const struct wl_method surface_methods[] = { { "get_interface", wl_surface_get_interface, ARRAY_LENGTH(get_interface_arguments), get_interface_arguments }, { "post", wl_surface_post, ARRAY_LENGTH(post_arguments), post_arguments } }; static const struct wl_interface surface_interface = { "surface", 1, ARRAY_LENGTH(surface_methods), surface_methods, }; struct wl_surface * wl_surface_create(struct wl_display *display, uint32_t id) { struct wl_surface *surface; surface = malloc(sizeof *surface); if (surface == NULL) return NULL; surface->base.id = id; surface->base.interface = &surface_interface; /* doesn't create any pixel buffers, just the wl_surface * object. the client allocates and attaches pixel buffers * itself and renders to them, then posts them using * wl_window_post. */ /* add to display list */ return surface; } static void wl_client_data(int fd, uint32_t mask, void *data); struct wl_client * wl_client_create(struct wl_display *display, int fd) { struct wl_client *client; client = malloc(sizeof *client); if (client == NULL) return NULL; client->display = display; client->source = wl_event_loop_add_fd(display->loop, fd, WL_EVENT_READABLE | WL_EVENT_READABLE, wl_client_data, client); printf("new client: %p\n", client); /* Send global objects to client in hand shake response, eg: * * display: 0, * glyph_cache: 1 * some other extension global object: 2 * * etc */ return client; } void wl_client_destroy(struct wl_client *client) { printf("disconnect from client %p\n", client); wl_event_loop_remove_source(client->display->loop, client->source); free(client); } static void demarshal(struct wl_client *client, struct wl_object *target, const struct wl_method *method, uint32_t *data, int len) { ffi_type *types[10]; ffi_cif cif; uint32_t *p, result; int i; union { uint32_t uint32; const char *string; void *object; uint32_t new_id; } values[10]; void *args[10]; struct wl_object *object; if (method->argument_count > ARRAY_LENGTH(types)) { printf("too many args (%d)\n", method->argument_count); return; } types[0] = &ffi_type_pointer; values[0].object = client; args[0] = &values[0]; types[1] = &ffi_type_pointer; values[1].object = target; args[1] = &values[1]; p = data; for (i = 0; i < method->argument_count; i++) { switch (method->arguments[i].type) { case WL_ARGUMENT_UINT32: types[i + 2] = &ffi_type_uint32; values[i + 2].uint32 = *p; printf("got uint32 (%d)\n", *p); p++; break; case WL_ARGUMENT_STRING: printf("got string\n"); types[i + 2] = &ffi_type_pointer; /* FIXME */ values[i + 2].uint32 = *p++; break; case WL_ARGUMENT_OBJECT: types[i + 2] = &ffi_type_pointer; object = wl_hash_lookup(&client->display->objects, *p); if (object == NULL) printf("unknown object (%d)\n", *p); if (object->interface != method->arguments[i].data) printf("wrong object type\n"); values[i + 2].object = object; printf("got object (%d)\n", *p); p++; break; case WL_ARGUMENT_NEW_ID: types[i + 2] = &ffi_type_uint32; values[i + 2].new_id = *p; object = wl_hash_lookup(&client->display->objects, *p); if (object != NULL) printf("object already exists (%d)\n", *p); printf("got new_id (%d)\n", *p); p++; break; default: printf("unknown type\n"); break; } args[i + 2] = &values[i + 2]; } ffi_prep_cif(&cif, FFI_DEFAULT_ABI, method->argument_count + 2, &ffi_type_uint32, types); ffi_call(&cif, FFI_FN(method->func), &result, args); } static void wl_client_data(int fd, uint32_t mask, void *data) { struct wl_client *client = data; struct wl_object *object; const struct wl_method *method; char buffer[256]; uint32_t *p; int len; if (mask & WL_EVENT_READABLE) { len = read(fd, buffer, sizeof buffer); if (len == 0) { wl_client_destroy(client); } else { printf("got %d bytes from client %p\n", len, client); if (len < 2 * sizeof *p) /* read more... */ return; p = (uint32_t *) buffer; object = wl_hash_lookup(&client->display->objects, p[0]); if (object == NULL) { /* send error */ printf("invalid object\n"); return; } if (p[1] >= object->interface->method_count) { /* send error */ printf("invalid method\n"); return; } method = &object->interface->methods[p[1]]; printf("calling method %s on interface %s\n", method->name, object->interface->name); demarshal(client, object, method, p + 2, len - 8); } } if (mask & WL_EVENT_WRITEABLE) { } } static void wl_display_get_interface(struct wl_client *client, struct wl_display *display, const char *interface, uint32_t id) { /* client sends a new object id, and an interface identifier * to name the object that implements the interface */ printf("display::get_interface\n"); } static int wl_display_create_surface(struct wl_client *client, struct wl_display *display, uint32_t id) { struct wl_surface *surface; printf("display::create_surface, client %p, display %p, new_id=%d\n", client, display, id); surface = wl_surface_create(display, id); wl_hash_insert(&display->objects, &surface->base); return 0; } static const struct wl_argument create_surface_arguments[] = { { WL_ARGUMENT_NEW_ID } }; static const struct wl_method display_methods[] = { { "get_interface", wl_display_get_interface, ARRAY_LENGTH(get_interface_arguments), get_interface_arguments }, { "create_surface", wl_display_create_surface, ARRAY_LENGTH(create_surface_arguments), create_surface_arguments }, }; static const struct wl_interface display_interface = { "display", 1, ARRAY_LENGTH(display_methods), display_methods, }; struct wl_display * wl_display_create(void) { struct wl_display *display; display = malloc(sizeof *display); if (display == NULL) return NULL; display->loop = wl_event_loop_create(); if (display->loop == NULL) { free(display); return NULL; } display->base.id = 0; display->base.interface = &display_interface; wl_hash_insert(&display->objects, &display->base); return display; } void wl_display_run(struct wl_display *display) { while (1) wl_event_loop_wait(display->loop); } /* The plan here is to generate a random anonymous socket name and * advertise that through a service on the session dbus. */ static const char socket_name[] = "\0wayland"; static void socket_data(int fd, uint32_t mask, void *data) { struct wl_display *display = data; struct sockaddr_un name; socklen_t length; int client_fd; length = sizeof name; client_fd = accept (fd, (struct sockaddr *) &name, &length); if (client_fd < 0) fprintf(stderr, "failed to accept\n"); wl_client_create(display, client_fd); } int wl_display_add_socket(struct wl_display *display) { struct sockaddr_un name; int sock; socklen_t size; sock = socket(PF_LOCAL, SOCK_STREAM, 0); if (sock < 0) return -1; name.sun_family = AF_LOCAL; memcpy(name.sun_path, socket_name, sizeof socket_name); size = offsetof (struct sockaddr_un, sun_path) + sizeof socket_name; if (bind(sock, (struct sockaddr *) &name, size) < 0) return -1; if (listen(sock, 1) < 0) return -1; wl_event_loop_add_fd(display->loop, sock, WL_EVENT_READABLE, socket_data, display); return 0; } int main(int argc, char *argv[]) { struct wl_display *display; display = wl_display_create(); if (wl_display_add_socket(display)) { fprintf(stderr, "failed to add socket: %m\n"); exit(EXIT_FAILURE); } printf("wayland online, display is %p\n", display); wl_display_run(display); return 0; }