Commit graph

123 commits

Author SHA1 Message Date
Bryce Harrington
be47969a38 client: Fix typo
Signed-off-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2015-03-18 16:32:20 +02:00
Marek Chalupa
5c70c03190 client: unref or destroy proxy when releasing queue
When we release event queue with queued events, we can leak
proxies in some cases.

Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2015-01-28 17:17:19 +00:00
Marek Chalupa
73cb90763c client: release display queue in wl_display_disconnect()
Don't leak events, not even on exit

Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2015-01-28 17:17:16 +00:00
Bill Spitzak
1f39fbf8d2 doc: made functions taking wl_event_queue arg belong to wl_event_queue
The fact that these functions take both a display and queue argument is
I think historical, and they really are methods on the queue.

Also added some docs for wl_display_prepare_read_queue.

Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-01-23 18:44:57 -08:00
Bill Spitzak
594ec7e689 doc: add missing \memberof to wl_display_get_protocol_error
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
2015-01-23 18:44:54 -08:00
Marek Chalupa
434fd45e4b client: update documentation about threading
Remove out-dated documentation and add few more words
about this topic.

v2. replace a paragraph by better explanation from Pekka Paalanen
    fix other notes from reviewing

v3. fix typo

v4. fix flags for poll in an example

    add wl_display_cancel_read() to another example
    (so that user sees that it should be used)

    move proper use of wl_display_prepare_read
    before the explanation why it is wrong to use
    wl_display_displach

Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
2014-12-09 18:05:04 +02:00
Marek Chalupa
77939736fb client: update obsolete comments
1) there is nothing like main thread since
   3c7e8bfbb4 anymore, so remove
   it from documentation and update the doc accordingly.

2) use calling 'default queue' instead of 'main queue'. In the code
   we use display->default_queue, so it'll be easier the understand.

3) update some obsolete or unprecise pieces of documentation

v2. Not only remove out-of-date comment, but fix/remove more
    things across the wayland-client.[ch]

v3. fixes (rephrasing unclear paragraphs etc.)
    according to Pakka Paalanen notes (thanks)

Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
2014-12-09 18:03:35 +02:00
Derek Foreman
e36d0233ee doc: fixed grammar and a typo
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
2014-11-27 16:00:16 +02:00
Bill Spitzak
dfdb087826 doc: Removed \ref when it refers to the subject the text is attached to
This does not make a difference to doxygen output but may help other
document generators not make redundant links.

Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
2014-11-25 16:38:59 +02:00
Bill Spitzak
f73f76775f doc: fixed a typo
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
2014-11-25 16:38:11 +02:00
Bill Spitzak
5e79171cf1 v4 doc: fixed reference to non-existent function
(Fixed to remove accidental commit of another change)

After some feedback from Marek Chalupa I decided to just remove this. There
were suggestions about warning about multiple threads but it appears this
would be true for many of these functions and thus it would be misleading to
mention multiple threads only here (as it would imply that multiple threads
work for other functions which is not true, I think).

Acked-by: Marek Chalupa <mchqwerty@gmail.com>
2014-11-25 16:36:57 +02:00
Bill Spitzak
40aa80a408 doc: Added \code tags around sample code in doxygen comments
Also removed \comment and used C++ comments. There does not appear
to be any other way to put comments into code samples.

Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
2014-11-25 16:27:57 +02:00
Marek Chalupa
59f255d66e client: read_events should return -1 after an error
When a thread is sleeping, waiting until another thread read
from the display, it always returns 0. Even when an error
occured. In documentation stands:

  "return 0 on success or -1 on error.  In case of error errno will
   be set accordingly"

So this is a fix for this.

Along with the read_events, fix a test so that it now complies
with this behaviour (and we have this tested)

Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-11-21 13:59:42 +02:00
Imran Zaman
ff769d8fae scanner, client: Added more error checks when strtol function is used
Signed-off-by: Imran Zaman <imran.zaman@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-11-10 15:25:13 +02:00
Marek Chalupa
083d8da432 client: cancel read in wl_display_read_events() when last_error is set
Calling wl_display_read_events() after an error should be equivalent
to wl_display_cancel_read(), so that display state is consistent.

Thanks to Pekka Paalanen <pekka.paalanen@collabora.co.uk>
for pointing that out.

Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-09-11 11:41:58 +03:00
Marek Chalupa
a31a736009 client: wake-up threads on all return paths from read_events
If wl_connection_read returned EAGAIN, we must wake up sleeping
threads. If we don't do this and the thread calling
wl_connection_read won't call wl_display_read_events again,
the sleeping threads will sleep indefinitely.

Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-09-11 10:22:44 +03:00
Marek Chalupa
1e0f9698d4 client: add display_wakeup_threads function
This helper function wraps the always-repeated pattern:

  display->read_serial++;
  pthread_cond_broadcast(&display->reader_cond);

[Pekka Paalanen: minor whitespace and comment fixes.]

Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-09-04 15:32:41 +03:00
Nils Chr. Brause
5c7d30b691 wayland-client: Initialize newly created wl_proxys to zero
Up until now, newly created wl_proxys (with proxy_create or
wl_proxy_create_for_id) are not initialized properly after memory
allocation. The wl_display object in contrast is. To prevent giving
uninitialized data to the user (e.g. user_data) an appropriate memset
has been added. Also, after a memset members don't have to be
explicitly initialized with zero anymore.

Signed-off-by: Nils Chr. Brause <nilschrbrause@googlemail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-09-04 15:05:41 +03:00
Marek Chalupa
8c061d1b7e client: check for error in wl_display_read_events
This prevents from blocking shown in one display test. Also, it
makes sense to not proceed further in the code of the function
when an error ocurred.

v2. set errno
    put note about the errno into wl_display_prepare_read doc
    check for error with mutex locked

v3.
    set errno to display->last_error

    check for the error only in wl_display_read_events. It's sufficient
    as prevention for the hanging and programmer doesn't need to
    check if wl_display_prepare_read (that was previously covered by
    this patch too) returned an error or the queue just was not empty.
    Without the check, it could result in indefinite looping.

Thanks to Pekka Paalanen <pekka.paalanen@collabora.co.uk> for
constant reviewing and discussing this patch.

Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-08-22 15:33:49 +03:00
Marek Chalupa
574b710ef8 client: broadcast the right pthread_cond variable
In previous commit we removed unused variables. One of them was
pthread_cond_t that was formerly used when reading from display, but
later was (erroneously) made unused. This patch fixes this error
and is a fix for the failing test introduced few patches ago (tests:
test if thread can block on error)

Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-08-22 15:01:05 +03:00
Olivier Blin
0cb9862c93 client: drop unused event queue cond and list variables
The wl_event_queue cond variable has been replaced by the wl_display
reader_cond variable (commit 3c7e8bfbb4).
This cond variable is never waited for anymore, just
signaled/broadcasted, and thus can be safely removed.

The wl_display event_queue_list and link from wl_event_queue
can be removed as well, since it was only used to iterate over
the event queue list in order to broadcast the now unused cond.

No regression on queue unit tests.

Signed-off-by: Olivier Blin <olivier.blin@softathome.com>

v2: fixed and rebased after 886b09c9a3
    added signed-off-by

v3: removed link from wl_event_queue

Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-08-22 15:00:54 +03:00
Marek Chalupa
ded9bb1f8b client: remove unused variable
display_thread variable is unused since
3c7e8bfbb4

Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-08-21 14:45:03 +03:00
Giulio Camuffo
77dd068d42 client: add a public function to make a roundtrip on a custom queue
wl_display_roundtrip() works on the default queue. Add a parallel
wl_display_roundtrip_queue().

Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
2014-08-21 10:12:46 +03:00
Jasper St. Pierre
34dfdb4ee3 wayland-client: Fix indentation 2014-08-05 12:29:01 -07:00
Marek Chalupa
886b09c9a3 client: extend error handling
When an error occurs, wl_display_get_error() does not
provide any way of getting know if it was a local error or if it was
an error event, respectively what object caused the error and what
the error was.

This patch introduces a new function wl_display_get_protocol_error()
which will return error code, interface and id of the object that
generated the error.
wl_display_get_error() will work the same way as before.

wl_display_get_protocol_error() DOES NOT indicate that a non-protocol
error happened. It returns valid information only in that case that
(protocol) error occurred, so it should be used after calling
wl_display_get_error() with positive result.

[Pekka Paalanen] Applied another hunk of Bryce's comments to docs,
	added libtool version bump.

Reviewed-by: Pekka Paalanen <ppaalanen@gmail.com>
Reviewed-by: Bryce Harrington <b.harrington@samsung.com>
2014-07-07 17:13:21 +03:00
Kristian Høgsberg
88f3bd84c8 Avoid printing to stderr
Use wl_log in the last few places where we print to stderr.  Remove
logging in a couple of places where we properly return an error code.

https://bugs.freedesktop.org/show_bug.cgi?id=73339
2014-04-30 12:18:52 -07:00
Kristian Høgsberg
051f3838de client: Delay EPIPE handling so we get a chance to handle error events 2014-03-26 13:28:27 -07:00
Jasper St. Pierre
ac188e9e44 wayland-client: Set a proper errno
errno is supposed to be positive, not negative. It seems that
everything else that calls display_fatal_error() calls it with
a positive error code, so do it here as well.
2014-02-18 13:39:59 -08:00
Kristian Høgsberg
b9eebce0aa client: Queue display events on private queue and always dispatch
The wl_display events (error and delete_id) need to be handled even
if the default queue doesn't get dispatched for a while.  For example,
a busy EGL rendering loop hits wl_display.sync every eglSwapBuffers()
and we need to process the delete_id events to maintain the object ID
data structure.

As it is, that doesn't happen, but with this change we special case
wl_display events.  We put them on a custom, private queue and when
dispatching events, we always dispatch display_queue events first.
The wl_display proxy should still be the default_queue, so that objects
created from wl_display requests get assigned to that.
2014-02-07 16:50:50 -08:00
Kristian Høgsberg
a9eb563fb7 client: Rename display->queue to default_queue
We'll add a new queue next, so rename the default queue first.
2014-02-07 16:00:21 -08:00
Jason Ekstrand
8fd2520d80 Rename wl_debug to debug_server/client
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2014-02-05 20:54:33 -08:00
Jonas 'Sortie' Termansen
ed139ddcd7 client: Include poll.h instead of sys/poll.h
POSIX mandates the poll.h header as the standard location of poll(2).
2014-01-17 11:27:26 -08:00
Kristian Høgsberg
1a58c7f211 client: Handle EINTR in wl_display_dispatch_queue()
Restart the poll() if we take a signal.  This is easily triggered in
an application that ends up blocking in eglSwapBuffers(), and causes EGL
to fail to allocate a back buffer.
2013-12-09 16:19:33 -08:00
Jonas Ådahl
09877f3231 doc: Fix spelling of parameters
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
2013-12-09 15:50:01 -08:00
Neil Roberts
1521c62a31 client: Make wl_proxy_set_queue() with NULL revert to default queue
This will be useful in order to implement the
EGL_WL_create_wayland_buffer_from_image extension. The buffers created
within Mesa's Wayland platform are created using the the wl_drm object
as a proxy factory which means they will be set to use Mesa's internal
event queue. However, these buffers will be owned by the client
application so they ideally need to use the default event loop. This
function provides a way to set the proxy's event queue back to the
default.

krh: Edited from Neils original patch to just use wl_proxy_set_queue() with
a NULL argument instead of introducing a new function.
2013-12-04 17:01:01 -08:00
Kristian Høgsberg
853c24e699 client: Introduce functions to allocate and marshal proxies atomically
The server requires clients to only allocate one ID ahead of the previously
highest ID in order to keep the ID range tight.  Failure to do so will
make the server close the client connection.  However, the way we allocate
new IDs is racy.  The generated code looks like:

  new_proxy = wl_proxy_create(...);
  wl_proxy_marshal(proxy, ... new_proxy, ...);

If two threads do this at the same time, there's a chance that thread A
will allocate a proxy, then get pre-empted by thread B which then allocates
a proxy and then passes it to wl_proxy_marshal().  The ID for thread As
proxy will be one higher that the currently highest ID, but the ID for
thread Bs proxy will be two higher.  But since thread B prempted thread A
before it could send its new ID, B will send its new ID first, the server
will see the ID from thread Bs proxy first, and will reject it.

We fix this by introducing wl_proxy_marshal_constructor().  This
function is identical to wl_proxy_marshal(), except that it will
allocate a wl_proxy for NEW_ID arguments and send it, all under the
display mutex.  By introducing a new function, we maintain backwards
compatibility with older code from the generator, and make sure that
the new generated code has an explicit dependency on a new enough
libwayland-client.so.

A virtual Wayland merit badge goes to Kalle Vahlman, who tracked this
down and analyzed the issue.

Reported-by: Kalle Vahlman <kalle.vahlman@movial.com>
2013-11-15 20:49:36 -08:00
Neil Roberts
799ea7206b client: Fix handling display->reader_count if poll fails
In wl_display_dispatch_queue, if poll fails then it would previously
return immediately and leak a reference in display->reader_count. Then
if the application ignores the error and tries to read again it will
block forever. This can happen for example if the poll fails with
EINTR which the application might consider to be a recoverable error.
This patch makes it cancel the read so the reader_count will be
decremented when poll fails.
2013-09-25 10:11:20 -07:00
Chang Liu
5cf31443c5 client: fix an inconsistency in documentation
The errno is set to EAGAIN when there are undispatched events, according
to L1066 of wayland-client.c.
2013-09-21 11:34:57 -07:00
Jason Ekstrand
eb947e9408 Add support for client-side language bindings
This commit adds support for language bindings on the client half of the
library.  The idea is the same as for server-side dispatchers.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-08-19 16:23:08 -07:00
Rob Bradford
4ad58fbb4a wayland-client: Add wl_proxy_get_listener
This is the mirror function to wl_proxy_add_listener and is useful
inside client libraries to differentiate events on listeners for which
multiple proxies have been created.
2013-08-12 16:26:36 -07:00
Bryce W. Harrington
65efa2ed3a client: Improve spelling and grammar in comments
Signed-off-by: Bryce Harrington <b.harrington@samsung.com>
2013-08-08 21:41:33 -07:00
Jiergir Ogoerg
c1fd097cd9 client: Simply wl_display_dispatch_queue_pending() and fix return value
We're supposed to return number of events dispatched on success, not 0.
Refactor to avoid goto and just return ret.
2013-07-29 16:50:44 -07:00
Kristian Høgsberg
e0579bfb61 wayland-client: Handle potential NULL-deref
Instead, return -1 on out-of-memory.  errno will be set to ENOMEM by
the failing malloc.
2013-07-13 00:42:14 -04:00
Kristian Høgsberg
93d888aec6 wayland-server: Don't close display fd in fatal error handler
We can't do that there, we have to make sure it stays a valid fd until
the application calls wl_display_disconnect().  Otherwise the application
may end up poll()ing on a stale or wrong fd in case another part of the
application (or another thread) triggered a fatal error.
2013-07-09 18:59:11 -04:00
Kristian Høgsberg
becca5fcf7 wayland-server: Return 0 from read_events() in case of EAGAIN
Getting no data from the socket is not an error condition.  This may
happen in case of calling prepare_read() and then read_events() with
no other pending readers and no data in the socket.  In general,
read_events() may not queue up events in the given event queue.  From
a given threads point of view it doesn't matter whether events were
read and put in a different event queue or no events were read at all.
2013-07-09 18:00:00 -04:00
Neil Roberts
12cea95593 wayland-client: Treat EOF when reading the wayland socket as an error
If EOF is encountered while reading from the Wayland socket, make
wl_display_read_events() return -1 so that it will be treated as an
error. The documentation for this function states that it will set
errno when there is an error so it additionally makes up an errno of
EPIPE.

If we don't do this then when the compositor quits the Wayland socket
will be become ready for reading but wl_display_dispatch will do
nothing which typically makes the application take up 100% CPU. In
particular eglSwapBuffers will likely get stuck in an infinite busy
loop because it repeatedly calls wl_display_dispatch_queue while it
waits for the frame callback.

https://bugzilla.gnome.org/show_bug.cgi?id=703892
2013-07-09 17:59:56 -04:00
Kristian Høgsberg
d94a8722cb server: Make wl_object and wl_resource opaque structs
With the work to add wl_resource accessors and port weston to use them,
we're ready to make wl_resource and wl_object opaque structs.  We keep
wl_buffer in the header for EGL stacks to use, but don't expose it by
default.  In time we'll remove it completely, but for now it provides a
transition paths for code that still uses wl_buffer.

Reviewed-by: Jason Ekstrand<jason@jlekstrand.net>
2013-07-02 15:52:47 -04:00
Kristian Høgsberg
3c7e8bfbb4 client: Add wl_display_prepare_read() API to relax thread model assumptions
The current thread model assumes that the application or toolkit will have
one thread that either polls the display fd and dispatches events or just
dispatches in a loop.  Only this main thread will read from the fd while
all other threads will block on a pthread condition and expect the main
thread to deliver events to them.

This turns out to be too restrictive.  We can't assume that there
always will be a thread like that.  Qt QML threaded rendering will
block the main thread on a condition that's signaled by a rendering
thread after it finishes rendering.  This leads to a deadlock when the
rendering threads blocks in eglSwapBuffers(), and the main thread is
waiting on the condition.  Another problematic use case is with games
that has a rendering thread for a splash screen while the main thread
is busy loading game data or compiling shaders.  The main thread isn't
responsive and ends up blocking eglSwapBuffers() in the rendering thread.

We also can't assume that there will be only one thread polling on the
file descriptor.  A valid use case is a thread receiving data from a
custom wayland interface as well as a device fd or network socket.
The thread may want to wait on either events from the wayland
interface or data from the fd, in which case it needs to poll on both
the wayland display fd and the device/network fd.

The solution seems pretty straightforward: just let all threads read
from the fd.  However, the main-thread restriction was introduced to
avoid a race.  Simplified, main loops will do something like this:

	wl_display_dispatch_pending(display);

	/* Race here if other thread reads from fd and places events
	 * in main eent queue.  We go to sleep in poll while sitting on
	 * events that may stall the application if not dispatched. */

	poll(fds, nfds, -1);

	/* Race here if other thread reads and doesn't queue any
	 * events for main queue. wl_display_dispatch() below will block
	 * trying to read from the fd, while other fds in the mainloop
	 * are ignored. */

	wl_display_dispatch(display);

The restriction that only the main thread can read from the fd avoids
these races, but has the problems described above.

This patch introduces new API to solve both problems.  We add

	int wl_display_prepare_read(struct wl_display *display);

and

	int wl_display_read_events(struct wl_display *display);

wl_display_prepare_read() registers the calling thread as a potential
reader of events.  Once data is available on the fd, all reader
threads must call wl_display_read_events(), at which point one of the
threads will read from the fd and distribute the events to event
queues.  When that is done, all threads return from
wl_display_read_events().

From the point of view of a single thread, this ensures that between
calling wl_display_prepare_read() and wl_display_read_events(), no
other thread will read from the fd and queue events in its event
queue.  This avoids the race conditions described above, and we avoid
relying on any one thread to be available to read events.
2013-06-17 11:50:42 -04:00
Jason Ekstrand
2c7468b868 Add support for flags in the wl_map API and add a WL_MAP_ENTRY_LEGACY flag
The implementation in this commit allows for one bit worth of flags.  If
more flags are desired at a future date, then the wl_map implementation
will have to change but the wl_map API will not.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-06-05 00:55:17 -04:00
Jason Ekstrand
28472970df Add a "side" field and some sanity checks to wl_map.
The original wl_map implementation did no checking to ensures that ids fell
on the correct side of the WL_SERVER_ID_START line.  This meant that a
client could send the server a server ID and it would happily try to use
it.  Also, there was no distinction between server-side and client-side in
wl_map_remove.  Because wl_map_remove added the entry to the free list
regardless of which side it came from, the following set of actions would
break the map:

1. Client creates a bunch of objects
2. Client deletes one or more of those objects
3. Client does something that causes the server to create an object

Because of the problem in wl_map_remove, the server would take an old
client-side id, apply the WL_SERVER_ID_START offset, and try to use it as a
server-side id regardless of whether or not it was valid.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
2013-06-05 00:33:57 -04:00