Commit graph

225 commits

Author SHA1 Message Date
Kristian Høgsberg
bdbd6ef80b Add support for server allocated object IDs
We set aside a range of the object ID space for use by the server.  This
allows the server to bind an object to an ID for a client and pass that
object to the client.  The client can use the object immediately and the
server can emit events to the object immdiately.
2011-11-22 14:04:11 -05:00
Kristian Høgsberg
cf04b0a18f Move private definitions and prototypes to new wayland-private.h 2011-11-18 13:46:56 -05:00
Kristian Høgsberg
4abc56bd6d Introduce wl_resource_queue_event() for sending events later
Some events, such as the display.delete_id, aren't very urgent and we
would like to not always send them immdiately and cause an unnecessary
context switch.  The wl_resource_queue_event() function will place the
event in the connection output buffer but not request the main loop to
poll for writable.  The effect is that the event will just sit in the
output buffer until a more important event comes around and requires
flushing.
2011-11-17 17:52:01 -05:00
Kristian Høgsberg
3a1e6df39a Add display event to acknowledge ID deletion
We need to make sure the client doesn't reuse an object ID until the
server has seen the destroy request.  When a client destroys an ID
the server will now respond with the display.delete_id event, which lets
the client block reuse until it receives the event.
2011-11-17 17:37:52 -05:00
Kristian Høgsberg
65fe6fc418 Silence a valgrind warning 2011-10-12 16:30:08 -04:00
Kristian Høgsberg
8bc1abd1f5 wayland-server: Track input_device resource for focused surface
We no long track the focused surface, but expect the compositor to set
focus when the focus changes.  We do track the resource for the input
device that corresponds to the current surface, in case that goes away.
2011-10-11 22:19:34 -04:00
Kristian Høgsberg
ffe8ee8d60 wayland-server: Always use the display_resource for posting wl_display errors 2011-10-11 14:37:45 -04:00
Mathias Fiedler
a05546376c wayland-server: fix resource destroy
Object ID was read from freed memory.
2011-10-11 14:23:45 -04:00
Mathias Fiedler
c8dbd8cf9e wayland-server: fix crash on invalid resource
Using display_resource to post error about invalid resource.

Reviewed-by: Tiago Vignatti <tiago.vignatti@intel.com>
2011-10-11 13:58:18 -04:00
Kristian Høgsberg
34b26802d7 Rename motion_grab to implicit_grab
Let's just use the same terms as X.
2011-09-06 18:12:43 -04:00
Kristian Høgsberg
25fddf65a8 server: Make error posting functions take a resource instead of a client 2011-09-01 09:53:33 -04:00
Kristian Høgsberg
c640571c00 Remove the wl_visual interface
The visual interface was meant to be a generic mechanism for
specifying the content of a buffer.  It goes back to before we had the
buffer factory interfaces (like wl_drm and wl_shm) and we wanted to
keep it open-ended enough that yuv, png or even svg buffer or so would
be possible.

Now that we have the buffer abstraction, we can add different buffer
types by introducing new interfaces that create buffers.  It only
makes sense to leave it to those interfaces to specify the contents of
the buffers.

For wl_shm, this means that we now just specify the pixel format using
an enum.  For EGL buffers, the exact pixel formats are controlled by
the implementation (part of wl_drm and similar), and from the client
point of view, everything is controlled using EGLConfigs.
2011-08-31 18:34:21 -04:00
Kristian Høgsberg
58b9c1bf17 server: Disconnect client on error 2011-08-29 15:01:41 -04:00
Kristian Høgsberg
2b6f3cd2b8 server: wl_display and wl_input_device are no longer resources 2011-08-27 12:06:11 -04:00
Kristian Høgsberg
c8147edc3a Store objects in wl_map data structure
The wl_map data structure is just an array with a free-list that lets the
client recycle unused client IDs and keep range of client IDs under control.
2011-08-27 12:06:11 -04:00
Kristian Høgsberg
4a39081c1d Remove range protocol 2011-08-27 12:06:11 -04:00
Kristian Høgsberg
0e16b00b86 Destroy client resource by walking client hash table
All resources are now in the client hash table and we can clean up
just by walking the hash.
2011-08-27 12:06:11 -04:00
Kristian Høgsberg
cc6fd94d6a Always allocate a new wl_resource when binding an object
Previously we would bind some resources into multiple client hash tables.
2011-08-27 12:06:11 -04:00
Kristian Høgsberg
e908893080 Bind globals to client provided object IDs 2011-08-27 12:06:11 -04:00
Kristian Høgsberg
3ac8757ec3 server: Assign global id as part of wl_display_add_global() 2011-08-27 12:06:11 -04:00
Kristian Høgsberg
e065b7eafa server: Make object hash table per-client 2011-08-27 12:06:11 -04:00
Kristian Høgsberg
84c13ab810 Rename global 'func' to 'bind' 2011-08-27 12:06:11 -04:00
Kristian Høgsberg
e8a192ca61 server: Make everything in the object hash a wl_resource 2011-08-27 12:06:10 -04:00
Kristian Høgsberg
0af17ed98c Use a callback object instead of ad-hoc lists for sync and frame events
So obvious in retrospect.  The object system can do all the work for us
and keep track of pending calls as regular objects and we don't need to
abuse the resource system to get them cleaned up on client exit.  We
don't need the custom key management or (broken) lookup, we just sue
object IDs.  And last but not least, anybody can receive the callback,
not just display listeners.
2011-08-27 12:06:10 -04:00
Kristian Høgsberg
4c260db68c Rename source subdir from wayland to src 2011-08-12 16:25:14 -04:00
Renamed from wayland/wayland-server.c (Browse further)