Add tests which verify that...
* wl_display_dispatch_timeout with a big enough timeout behaves the same
as wl_display_dispatch
* wl_display_dispatch_timeout will time out when there are no messages
to dispatch
Signed-off-by: Sebastian Wick <sebastian.wick@redhat.com>
Allow setting a name for an event queue. The queue is used only for
printing additional debug information.
Debug output can now show the name of the event queue an event is
dispatched from, or the event queue of a proxy when a request is made.
Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
Wayland debug logs resemble email addresses. This is a problem when
anonymizing logs from users. For example:
[2512874.343] xdg_surface@700.configure(333)
In the above log line, the substring "surface@700.config" can be
mistaken for an email address and redacted during anonymization.
Signed-off-by: Alex Yang <aycyang@google.com>
If the default queue is being destroyed, the client is disconnecting
from the wl_display, so there is no possibility of subsequent events
being queued to the destroyed default queue, which is what this warning
is about.
Note that interacting with (e.g., destroying) a wl_proxy after its
wl_display is destroyed is a certain memory error, and this warning will
indirectly warn about this issue. However, this memory error should be
detected and warned about through a more deliberate mechanism.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Detect when we are trying to add an event to a destroyed queue,
and abort instead of causing a use-after-free memory error.
This situation can occur when an wl_event_queue is destroyed before
its attached wl_proxy objects.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Log a warning if the queue is destroyed while proxies are still
attached, to help developers debug and fix potential memory errors.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Some headers and source files have been using types such as uint32_t
without explicitly including stdint.h.
Explicitly include stdint.h where appropriate.
Signed-off-by: Yong Bakos <ybakos@humanoriented.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Test that doing wl_display.sync on a wrapped proxy with a special queue
works as expected.
Test that creating a wrapper on a destroyed but not freed proxy fails.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change the API to pass an "void *" argument to the client main
function, allowing the caller to call the same main function with
different input.
A helper (client_create_noarg) is added for when no argument is passed,
and the existing test cases are changed to use this function instead.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
All the test-cases are in one test atm. It doesn't matter for the
outcome, but when it is split to more tests, the debugging and reading
the output is simpler.
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
In 93e654061b we removed call to alarm() that served as timeout in this test.
Now when we have test_set_timeout() func, return the timeout back.
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com>
Ensure that the round trip succeeds.
Signed-off-by: Philip Withnall <philip at tecnocode.co.uk>
Signed-off-by: Karsten Otto <ottoka at posteo.de>
Reviewed-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Most of the code of the queue-test is covered by the test compositor,
so we can save few lines and use the test compositor instead.
I think it's also more readable.
This patch removes timeout from the test. We plan to add timeout
to all tests later, though.
v2.
rebased to master
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Earlier, the wl_display_dispatch_pending were setting number of thread
that can dispatch events. This behaviour was removed later,
so now these lines are redundant.
Related commits:
385fe30e8b78cfa967683c7e8bfbb4
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Destroy all objects that we have created
Signed-off-by: Marek Chalupa <mchqwerty@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
[Pekka Paalanen: moved variable declarations to before code. Added some
comments, and added the re-arm to additionally test the opposite case.]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If a child process dies from a signal, WIFEXITED() returns false and
WEXITSTATUS() isn't well-defined. In this case, if the client segfaults,
the status is 134 and WEXITSTATUS(134) is EXIT_SUCCESS, so we mask the error.
Verify that when receiving the first of two synchronization callback
events, destroying the second one doesn't cause any errors even if the
delete_id event is handled out of order.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Using signals in the previous way could potentially lead to dead locks
if the SIGCONT was signalled before a listener was registered.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Check that after a callback removes a proxy that most likely will have
several events queued up with the same target proxy, no more callbacks
are invoked.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>