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Move protocol metadata to wayland-protocol.[ch].
This lets us share the metadata between server and client and we can now use a va_arg marshalling function for sending client requets.
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9 changed files with 263 additions and 216 deletions
85
wayland-protocol.h
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85
wayland-protocol.h
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/*
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* Copyright © 2008 Kristian Høgsberg
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that copyright
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* notice and this permission notice appear in supporting documentation, and
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* that the name of the copyright holders not be used in advertising or
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* publicity pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no representations
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* about the suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
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* OF THIS SOFTWARE.
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*/
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#ifndef WAYLAND_PROTOCOL_H
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#define WAYLAND_PROTOCOL_H
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#include <stdint.h>
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struct wl_argument {
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uint32_t type;
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void *data;
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};
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struct wl_method {
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const char *name;
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const char *signature;
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const void **types;
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};
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struct wl_event {
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const char *name;
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const char *signature;
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};
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struct wl_interface {
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const char *name;
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int version;
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int method_count;
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const struct wl_method *methods;
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int event_count;
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const struct wl_event *events;
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};
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#define WL_DISPLAY_INVALID_OBJECT 0
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#define WL_DISPLAY_INVALID_METHOD 1
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#define WL_DISPLAY_NO_MEMORY 2
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#define WL_DISPLAY_GLOBAL 3
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extern const struct wl_interface wl_display_interface;
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#define WL_COMPOSITOR_CREATE_SURFACE 0
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#define WL_COMPOSITOR_COMMIT 1
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#define WL_COMPOSITOR_ACKNOWLEDGE 0
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#define WL_COMPOSITOR_FRAME 1
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extern const struct wl_interface wl_compositor_interface;
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#define WL_SURFACE_DESTROY 0
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#define WL_SURFACE_ATTACH 1
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#define WL_SURFACE_MAP 2
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#define WL_SURFACE_COPY 3
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#define WL_SURFACE_DAMAGE 4
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extern const struct wl_interface wl_surface_interface;
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#define WL_INPUT_MOTION 0
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#define WL_INPUT_BUTTON 1
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#define WL_INPUT_KEY 2
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extern const struct wl_interface wl_input_device_interface;
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#endif
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