client: Improve spelling and grammar in comments

Signed-off-by: Bryce Harrington <b.harrington@samsung.com>
This commit is contained in:
Bryce W. Harrington 2013-08-09 01:47:06 +00:00 committed by Kristian Høgsberg
parent 8c3aa0bd4f
commit fbb9478787

View file

@ -563,7 +563,7 @@ wl_display_connect_to_fd(int fd)
* \return A \ref wl_display object or \c NULL on failure
*
* Connect to the Wayland display named \c name. If \c name is \c NULL,
* its value will bee replaced with the WAYLAND_DISPLAY environment
* its value will be replaced with the WAYLAND_DISPLAY environment
* variable if it is set, otherwise display "wayland-0" will be used.
*
* \memberof wl_display
@ -1148,7 +1148,7 @@ wl_display_dispatch_queue(struct wl_display *display,
*
* Dispatch all incoming events for objects assigned to the given
* event queue. On failure -1 is returned and errno set appropriately.
* If there are no events queued, this functions return immediately.
* If there are no events queued, this function returns immediately.
*
* \memberof wl_display
* \since 1.0.2
@ -1241,12 +1241,12 @@ wl_display_dispatch_pending(struct wl_display *display)
return wl_display_dispatch_queue_pending(display, &display->queue);
}
/** Retrieve the last error occurred on a display
/** Retrieve the last error that occurred on a display
*
* \param display The display context object
* \return The last error occurred on \c display or 0 if no error occurred
* \return The last error that occurred on \c display or 0 if no error occurred
*
* Return the last error occurred on the display. This may be an error sent
* Return the last error that occurred on the display. This may be an error sent
* by the server or caused by the local client.
*
* \note Errors are \b fatal. If this function returns non-zero the display
@ -1271,7 +1271,7 @@ wl_display_get_error(struct wl_display *display)
/** Send all buffered requests on the display to the server
*
* \param display The display context object
* \return The number of bytes send on success or -1 on failure
* \return The number of bytes sent on success or -1 on failure
*
* Send all buffered data on the client side to the server. Clients
* should call this function before blocking. On success, the number