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server: Disallow sending events to clients after posting an error
Until now, we haven't done anything to prevent sending additional events to clients after posting an error. Acked-by: Daniel Stone <daniels@collabora.com> Signed-off-by: Derek Foreman <derekf@osg.samsung.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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5fbc9daa40
commit
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1 changed files with 5 additions and 3 deletions
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@ -176,6 +176,9 @@ handle_array(struct wl_resource *resource, uint32_t opcode,
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struct wl_closure *closure;
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struct wl_object *object = &resource->object;
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if (resource->client->error)
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return;
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closure = wl_closure_marshal(object, opcode, args,
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&object->interface->events[opcode]);
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@ -249,8 +252,6 @@ wl_resource_post_error(struct wl_resource *resource,
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vsnprintf(buffer, sizeof buffer, msg, ap);
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va_end(ap);
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client->error = 1;
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/*
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* When a client aborts, its resources are destroyed in id order,
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* which means the display resource is destroyed first. If destruction
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@ -258,11 +259,12 @@ wl_resource_post_error(struct wl_resource *resource,
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* with a NULL display_resource. Do not try to send errors to an
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* already dead client.
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*/
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if (!client->display_resource)
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if (client->error || !client->display_resource)
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return;
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wl_resource_post_event(client->display_resource,
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WL_DISPLAY_ERROR, resource, code, buffer);
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client->error = 1;
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}
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static int
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