wayland: Take ownership of fd in wl_display_connect_to_fd()

This means we're free to close it when we want, which we'll use to wake
up the main thread if we hit an error in a different thread.
This commit is contained in:
Kristian Høgsberg 2012-10-15 17:50:36 -04:00
parent 780b980670
commit edae4ffa37

View file

@ -72,7 +72,6 @@ struct wl_display {
struct wl_connection *connection;
int last_error;
int fd;
int close_fd;
pthread_t display_thread;
struct wl_map objects;
struct wl_event_queue queue;
@ -446,6 +445,10 @@ connect_to_socket(const char *name)
* \param fd The fd to use for the connection
* \return A \ref wl_display object or \c NULL on failure
*
* The wl_display takes ownership of the fd and will close it when the
* display is destroyed. The fd will also be closed in case of
* failure.
*
* \memberof wl_display
*/
WL_EXPORT struct wl_display *
@ -459,8 +462,10 @@ wl_display_connect_to_fd(int fd)
wl_debug = 1;
display = malloc(sizeof *display);
if (display == NULL)
if (display == NULL) {
close(fd);
return NULL;
}
memset(display, 0, sizeof *display);
@ -506,7 +511,6 @@ wl_display_connect_to_fd(int fd)
WL_EXPORT struct wl_display *
wl_display_connect(const char *name)
{
struct wl_display *display;
char *connection, *end;
int flags, fd;
@ -526,11 +530,7 @@ wl_display_connect(const char *name)
return NULL;
}
display = wl_display_connect_to_fd(fd);
if (display)
display->close_fd = 1;
return display;
return wl_display_connect_to_fd(fd);
}
/** Close a connection to a Wayland display
@ -549,9 +549,7 @@ wl_display_disconnect(struct wl_display *display)
wl_map_release(&display->objects);
wl_event_queue_release(&display->queue);
pthread_mutex_destroy(&display->mutex);
if (display->close_fd)
close(display->fd);
close(display->fd);
free(display);
}