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	protocol: Add transform argument to wl_output.geometry event
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					 2 changed files with 27 additions and 7 deletions
				
			
		
							
								
								
									
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					@ -1,12 +1,5 @@
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Core wayland protocol
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					Core wayland protocol
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 - We need rotation information in the output (multiples of 90
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   degrees) and we'll need a way for a client to communicate that it
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   has rendered its buffer according to the output rotation.  The
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   goal is to be able to pageflip directly to the client buffer, and
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   for that we need the client to render accordingly and the
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   compositor needs to know that it did.
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 - Atomicity.  Currently a lot of the atomicity in Wayland relies on
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					 - Atomicity.  Currently a lot of the atomicity in Wayland relies on
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   how we batch up all requests in a protocol buffer and only flushes
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					   how we batch up all requests in a protocol buffer and only flushes
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   in the "blockhandler" in the client.  Consensus was that we need
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					   in the "blockhandler" in the client.  Consensus was that we need
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					@ -1001,6 +1001,31 @@
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      <entry name="vertical_bgr" value="5"/>
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					      <entry name="vertical_bgr" value="5"/>
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    </enum>
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					    </enum>
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					    <enum name="transform">
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					      <description summary="transform from framebuffer to output">
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						This describes the transform that a compositor will apply to a
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						surface to compensate for the rotation or mirroring of an
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						output device.
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						The flipped values correspond to an initial flip around a
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						vertical axis followed by rotaion.
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						The purpose is mainly to allow clients render accordingly and
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						tell the compositor, so that for fullscreen surfaces, the
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						compositor will still be able to scan out directly from client
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						surfaces.
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					      </description>
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					      <entry name="normal" value="0"/>
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					      <entry name="90" value="1"/>
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					      <entry name="180" value="2"/>
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					      <entry name="270" value="3"/>
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					      <entry name="flipped" value="4"/>
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					      <entry name="flipped_90" value="5"/>
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					      <entry name="flipped_180" value="6"/>
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					      <entry name="flipped_270" value="7"/>
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					    </enum>
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    <event name="geometry">
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					    <event name="geometry">
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      <description summary="properties of the output"/>
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					      <description summary="properties of the output"/>
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      <arg name="x" type="int"
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					      <arg name="x" type="int"
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					@ -1017,6 +1042,8 @@
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	   summary="textual description of the manufacturer"/>
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						   summary="textual description of the manufacturer"/>
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      <arg name="model" type="string"
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					      <arg name="model" type="string"
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	   summary="textual description of the model"/>
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						   summary="textual description of the model"/>
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					      <arg name="transform" type="int"
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						   summary="transform that maps framebuffer to output"/>
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    </event>
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					    </event>
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    <enum name="mode">
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					    <enum name="mode">
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