Pass button clicks through to compositor.

This lets us handle raising windows, which is useful.
This commit is contained in:
Kristian Høgsberg 2008-12-10 00:24:18 -05:00
parent 98fed0fb84
commit eac149ad06
3 changed files with 50 additions and 0 deletions

View file

@ -730,6 +730,38 @@ notify_pointer_motion(struct wl_compositor *compositor,
schedule_repaint(ec);
}
static void
notify_pointer_button(struct wl_compositor *compositor,
struct wl_object *source,
int32_t button, int32_t state)
{
struct egl_compositor *ec = (struct egl_compositor *) compositor;
struct egl_surface *es;
struct wl_surface_iterator *iterator;
struct wl_surface *surface, *target;
const int hotspot_x = 16, hotspot_y = 16;
int x, y;
x = ec->pointer->map.x + hotspot_x;
y = ec->pointer->map.y + hotspot_y;
target = NULL;
iterator = wl_surface_iterator_create(ec->wl_display, 0);
while (wl_surface_iterator_next(iterator, &surface)) {
es = wl_surface_get_data(surface);
if (es == NULL)
continue;
if (es->map.x <= x && x < es->map.x + es->map.width &&
es->map.y <= y && y < es->map.y + es->map.height)
target = surface;
}
wl_surface_iterator_destroy(iterator);
if (target)
wl_display_raise_surface(ec->wl_display, target);
}
static void
notify_key(struct wl_compositor *compositor,
struct wl_object *source, uint32_t key, uint32_t state)
@ -754,6 +786,7 @@ static const struct wl_compositor_interface interface = {
notify_surface_damage,
notify_commit,
notify_pointer_motion,
notify_pointer_button,
notify_key
};