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tests: Fix race condition in send overflow test
This change ensures that the compositor process is not able to respond to any of the noop requests sent by the client process, by using the test compositor's `stop_display` mechanism to coordinate when the compositor should stop processing messages. (Before this change, it was possible that one of the calls of wl_event_loop_dispatch in the compositor process could respond to all the client's noop requests before returning.) Signed-off-by: Manuel Stoeckl <code@mstoeckl.com>
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commit
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3 changed files with 32 additions and 13 deletions
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@ -1431,6 +1431,9 @@ send_overflow_client(void *data)
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int *pipes = data;
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char tmp = '\0';
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/* Request to break out of 'display_run' in the main process */
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assert(stop_display(c, 1) >= 0);
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/* On Linux, the Unix socket default buffer size is <=256KB, and
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* each noop request requires 8 bytes; the buffer should thus
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* overflow within about 32K /unhandled/ iterations */
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@ -1457,7 +1460,7 @@ TEST(send_overflow_disconnection)
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struct display *d;
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char tmp;
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int rpipe[2];
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int i;
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ssize_t ret;
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assert(pipe(rpipe) != -1);
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@ -1469,16 +1472,18 @@ TEST(send_overflow_disconnection)
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* interrupted if the client dies */
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close(rpipe[1]);
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/* At least 2 loops of this are needed to respond for the client to
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* set up the test interface */
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for (i = 0; i < 5; i++) {
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wl_display_flush_clients(d->wl_display);
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wl_event_loop_dispatch(wl_display_get_event_loop(d->wl_display), -1);
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}
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/* Run the display until the client sends a `stop_display`, then
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* send a resume message but don't actually look at new messages */
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display_run(d);
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display_post_resume_events(d);
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wl_display_flush_clients(d->wl_display);
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/* Wait until all noop requests have been sent, or until client
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* process aborts */
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(void)read(rpipe[0], &tmp, sizeof(tmp));
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/* Wait until all noop requests have been sent (read returns 1), or
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* until client process aborts (read returns 0) */
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do {
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ret = read(rpipe[0], &tmp, sizeof(tmp));
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} while (ret == -1 && errno == EINTR);
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assert(ret != -1);
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close(rpipe[0]);
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/* For a clean shutdown */
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@ -366,7 +366,7 @@ display_run(struct display *d)
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}
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void
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display_resume(struct display *d)
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display_post_resume_events(struct display *d)
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{
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struct wfr *wfr, *next;
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@ -380,7 +380,12 @@ display_resume(struct display *d)
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assert(wl_list_empty(&d->waiting_for_resume));
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d->wfr_num = 0;
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}
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void
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display_resume(struct display *d)
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{
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display_post_resume_events(d);
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wl_display_run(d->wl_display);
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}
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@ -90,12 +90,21 @@ struct display *display_create(void);
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void display_destroy(struct display *d);
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void display_run(struct display *d);
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/* This function posts the display_resumed event to all waiting clients,
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* so that after flushing events the clients will stop waiting and continue.
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*
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* (Calling `display_run` after this function will resume the display loop.)
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*/
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void display_post_resume_events(struct display *d);
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/* After n clients called stop_display(..., n), the display
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* is stopped and can process the code after display_run().
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* This function rerun the display again and send display_resumed
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* event to waiting clients, so the clients will stop waiting and continue */
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*
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* This function posts the display_resumed event to the waiting
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* clients, so that the clients will stop waiting and continue;
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* it then reruns the display. */
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void display_resume(struct display *d);
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struct client_info *client_create_with_name(struct display *d,
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void (*client_main)(void *data),
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void *data,
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